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From: <ham...@t-...> - 2004-08-31 19:49:16
|
Hi,
I just added support for try / catch / finally code.
Note that the entire statement currently wants a trailing semicolon
try { .... }
catch(err) { .... }
finally { .... };
According to AS specs, both catch and finally blocks may be absent. It is unclear
whether the generated code for no catch part (an empty varname as catch var) is correct
Wolfgang
|
|
From: ming u. <mi...@ya...> - 2004-08-31 16:46:43
|
Hi, I just made another test and found out that the SWFbitmap class had to be patched (see remark "8", downwards). You'll find in attachment then the new patched file. I'd like someone to put this new version in the cvs repository. At the same time, could you "encrypt" my email in the cvs description of this file - This is to avoid receiving spam from automatic robots. Thanks alot There will be soon new C++ samples using this new 'mingpp.h' file on my little website "http://members.lycos.co.uk/mingapps/" Best regards P.S: Did anyone tried to solve why sounds are not working as well as expected ? If someone succeeded to get a nice sound in a swf movie , using ming, please get in touch with me and send me the following: (A) source file (B) sound file (C) swf movie file Thanx alot -------------------------------------------------------------------------------------------------------------- The new version of "mingpp.h" allows support for the following: (1) new importCharacter (2) new importFont (3) new SWFFontCharacter class (4) new SWFPrebuiltClip class (5) SWFCharacter class: fixed 'getBlock' bug and missing 'SWFCharacter(c_SWFCharacter character)' method (6) new SWFShape.drawCharacterBounds method (7) new SWFShape.setLineStyle alias for SWFShape.setLine to allow better source look constistency (8) SWFBitmap class: fixed 'getBlock' bug (only virtual method existing) that causes an access violation on windows __________________________________ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail |
|
From: ming u. <mi...@ya...> - 2004-08-31 16:15:10
|
Hi, I'd like someone to put this new version in the cvs repository. At the same time, could you "encrypt" my email in the cvs description of this file - This is to avoid receiving spam from automatic robots. Thanks alot There will be soon new C++ samples using this new 'mingpp.h' file on my little website "http://members.lycos.co.uk/mingapps/" Best regards P.S: Did anyone tried to solve why sounds are not working as well as expected ? If someone succeeded to get a nice sound in a swf movie , using ming, please get in touch with me and send me the following: (A) source file (B) sound file (C) swf movie file Thanx alot -------------------------------------------------------------------------------------------------------------- The new version of "mingpp.h" allows support for the following: (1) new importCharacter (2) new importFont (3) new SWFFontCharacter class (4) new SWFPrebuiltClip class (5) SWFCharacter class: fixed 'getBlock' bug and missing 'SWFCharacter(c_SWFCharacter character)' method (6) new SWFShape.drawCharacterBounds method (7) new SWFShape.setLineStyle alias for SWFShape.setLine to allow better source look constistency __________________________________ Do you Yahoo!? Yahoo! Mail is new and improved - Check it out! http://promotions.yahoo.com/new_mail |
|
From: Wenzheng L. <wl...@in...> - 2004-08-30 19:16:04
|
Hey all,
Tried call aFont.getWidth(aChar), got error message
"TypeError: an integer is required.",when I used the following piece of to
draw glyph:
my_font = ming.SWFFont('Arial.fdb')
my_s = ming.SWFShape()
my_s.setRightFill(my_s.addFill(255,255,255))
my_s.setLine(2, 0,255,255)
for ch in str('This is a test!'):
my_s.drawGlyph(my_font, ch, 2)
my_s.movePen(my_font.getWidth(chr(ch)), 0)
glyph = self.add(my_s)
del my_s,my_font
glyph.moveTo(100,100)
BTW, if without chr() cast operation on ch, get error:p_unsigned_char
pointer exception.
Does anybody have ideas about what goes wrong?
Thanx
|
|
From: Klaus R. <kl...@re...> - 2004-08-24 21:36:51
|
cool, thx dave !!! Klaus Am Di, den 24.08.2004 schrieb David Schleef um 22:12: > On Tue, Aug 24, 2004 at 01:06:58PM -0700, David Schleef wrote: > > Here's a patch to finish the automakification of ming. In > > And the patch... > > > > dave... > |
|
From: David S. <ds...@sc...> - 2004-08-24 20:12:10
|
On Tue, Aug 24, 2004 at 01:06:58PM -0700, David Schleef wrote: > Here's a patch to finish the automakification of ming. In And the patch... dave... |
|
From: David S. <ds...@sc...> - 2004-08-24 20:07:00
|
Here's a patch to finish the automakification of ming. In addition to the patch is a tar file (untar in the toplevel directory) containing a few new files. After applying the patch, the following files are obsolete and should be removed from CVS: Makefile c++_ext/Makefile src/Makefile src/actioncompiler/Makefile src/blocks/Makefile util/Makefile After applying the patch, 'make distcheck' should work correctly. I'm not familiar enough with ming to determine if I broke anything in the process. dave... (your friendly neighborhood automake handyman) |
|
From: Alby L. <al...@th...> - 2004-08-23 18:14:36
|
Can the powers that be make a tarball for distribution from Sourceforge? Need to get the SWF import updates out there. |
|
From: ming u. <mi...@ya...> - 2004-08-13 20:48:15
|
for sure, i'm interested in getting some other sounds and turned them into several file formats (au,wav,mp3,else ?) feel free to send files to my email 'mi...@ya...' i hope the bad sounds i encountered where only because of mis-configuration.... bye --- plumber <pl...@gn...> wrote: > thanks for your tests > i 'm going to "makefile" it > > please chose some other sounds :D > it's difficult for my brain to hear this :D > > if you want some free cool sounds > you can ask me > > -----BEGIN PLUMBER CODE BLOCK----- > Version: 1.0 > ¬ | | > Regards Plumber || GNU Darwin. ¬ \\\ > plumber.gnu-darwin.org ¬ > ¬ | | > OOP --\///\ (0)=(0) Darwin/Power Mac G4. > ¬ | | > ( __ò ó__ ) The best for Fede ¬ \\\ > federicafontana.it ¬ > ------END PLUMBER CODE BLOCK------ > > -----BEGIN GEEK CODE BLOCK----- > Version: 3.1 > GMU/S d+@ s: a- K+++++ PGP++++ K---- dpu s--:-- > C++++ C-- B L X U++++ > P+++ C-- P! L--- E+++ W+++ P! L--- N+++ o-- K+++++ > ------END GEEK CODE BLOCK------ > > Plain, Loving, Useful, Mischievous, Brutal, > Explosive, Responsible > > > ------------------------------------------------------- > SF.Net email is sponsored by Shop4tech.com-Lowest > price on Blank Media > 100pk Sonic DVD-R 4x for only $29 -100pk Sonic DVD+R > for only $33 > Save 50% off Retail on Ink & Toner - Free Shipping > and Free Gift. > http://www.shop4tech.com/z/Inkjet_Cartridges/9_108_r285 > _______________________________________________ > Ming-devr mailing list > Min...@li... > https://lists.sourceforge.net/lists/listinfo/ming-devr > __________________________________ Do you Yahoo!? Yahoo! Mail is new and improved - Check it out! http://promotions.yahoo.com/new_mail |
|
From: plumber <pl...@gn...> - 2004-08-13 12:07:03
|
thanks for your tests i 'm going to "makefile" it please chose some other sounds :D it's difficult for my brain to hear this :D if you want some free cool sounds you can ask me -----BEGIN PLUMBER CODE BLOCK----- Version: 1.0 =AC | | > Regards Plumber || GNU Darwin. =AC \\\ plumber.gnu-darwin.org = =AC =AC | | > OOP --\///\ (0)=3D(0) Darwin/Power Mac G4. =AC | | > ( __=F2 =F3__ ) The best for Fede =AC \\\ federicafontana.it =AC= ------END PLUMBER CODE BLOCK------ -----BEGIN GEEK CODE BLOCK----- Version: 3.1 GMU/S d+@ s: a- K+++++ PGP++++ K---- dpu s--:-- C++++ C-- B L X U++++ P+++ C-- P! L--- E+++ W+++ P! L--- N+++ o-- K+++++ ------END GEEK CODE BLOCK------ Plain, Loving, Useful, Mischievous, Brutal, Explosive, Responsible= |
|
From: <han...@ya...> - 2004-08-13 11:03:42
|
i'm writing to this list because i'd like to get in contact with developers knowing the swf file format. if you yourself are a developer *nix/win32 and you're firm with the processing and creation of swf files (graphical data and streaming audio) please drop me a line. you can write in english or german. warm regards, hans krentel ===== webcow - supporting downloads since 1999 http://subfiles.net/webcow/ ___________________________________________________________ Gesendet von Yahoo! Mail - Jetzt mit 100MB Speicher kostenlos - Hier anmelden: http://mail.yahoo.de |
|
From: ming u. <mi...@ya...> - 2004-08-13 10:04:35
|
hi, I just opened a small website here: "http://members.lycos.co.uk/mingapps" For now you'll find there test files i used on windows and the resulting "noisy" swf movies they produced... You have to click on the "_test folder" choice in menu and download either the "_test.zip" or "_test.rar" files... You can use either testsound.c or testsound.cpp... Sound files are on my small website, in the "_test/sound" folder Thanx if some of you can test and describe whether or not they optain the same bad sounds on movies... How to solve these sounds problems... --- Klaus Rechert <kl...@re...> wrote: > Hi, > > Am Fr, den 06.08.2004 schrieb ming uts um 13:30: > > I've made lots of tests and tries for adding a non > > streaming sound in a ming produced swf file... > > > > I never succeeded in having a nice sound in the > > resulting output... whatever "mp3", "au" or "wav" > file > > i used... Only awful "craks" and noisy stuff ! > could you put such an example somewhere online ? > > Cheers > Klaus > > > > ------------------------------------------------------- > This SF.Net email is sponsored by OSTG. Have you > noticed the changes on > Linux.com, ITManagersJournal and NewsForge in the > past few weeks? Now, > one more big change to announce. We are now OSTG- > Open Source Technology > Group. Come see the changes on the new OSTG site. > www.ostg.com > _______________________________________________ > Ming-devr mailing list > Min...@li... > https://lists.sourceforge.net/lists/listinfo/ming-devr > __________________________________ Do you Yahoo!? Yahoo! Mail - 50x more storage than other providers! http://promotions.yahoo.com/new_mail |
|
From: <ham...@t-...> - 2004-08-10 06:42:25
|
Hi - I just added them to ming.
Usage is like framelabels:
$movie->namedAnchor("start");
Wolfgang
|
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From: ming u. <mi...@ya...> - 2004-08-09 10:47:06
|
hi, did you try the nice working samples on "http://www16.brinkster.com/gazb/ming/" ? most of them work fine with php-ming on windows --- Mark Winslow <mar...@ya...> wrote: > O.K., so I fixed the unresolved external problem by > adding the appropriate files to the library build. > Now the demo runs fine, but when I try to display > the output I just get a black rectangular box. Is > anybody using the windows build from cvs or the .zip > download that knows how to get it to work? > > Thanks. > > > Mark Winslow <mar...@ya...> wrote: > Hi, I'm trying to build test.c on Windows. I get > some unresolved externals. I'm using the cvs > version. The 0.3beta1 version also has unresolved > externals, but different ones. Does anybody know > what I'm doing wrong? Thanks. > > test.obj : error LNK2001: unresolved external symbol > _newSWFPrebuiltClip_fromFile > libming.lib(text.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(fill.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(movie.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(shape.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(input.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(jpeg.obj) : error LNK2001: unresolved > external symbol _ming_gc_remove_node > libming.lib(text.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > libming.lib(fill.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > libming.lib(movie.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > libming.lib(shape.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > libming.lib(input.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > libming.lib(jpeg.obj) : error LNK2001: unresolved > external symbol _ming_gc_add_node > > > > > --------------------------------- > Do you Yahoo!? > New and Improved Yahoo! Mail - Send 10MB messages! > > --------------------------------- > Do you Yahoo!? > Yahoo! Mail is new and improved - Check it out! __________________________________ Do you Yahoo!? Yahoo! Mail is new and improved - Check it out! http://promotions.yahoo.com/new_mail |
|
From: Klaus R. <kl...@re...> - 2004-08-06 13:31:45
|
Hi, Am Fr, den 06.08.2004 schrieb ming uts um 13:30: > I've made lots of tests and tries for adding a non > streaming sound in a ming produced swf file... > > I never succeeded in having a nice sound in the > resulting output... whatever "mp3", "au" or "wav" file > i used... Only awful "craks" and noisy stuff ! could you put such an example somewhere online ? Cheers Klaus |
|
From: ming u. <mi...@ya...> - 2004-08-06 11:30:26
|
I've made lots of tests and tries for adding a non streaming sound in a ming produced swf file... I never succeeded in having a nice sound in the resulting output... whatever "mp3", "au" or "wav" file i used... Only awful "craks" and noisy stuff ! I made a simple project on macromedia flash Mx with only the sounds i'd like to play with and compared the resulting output with ming output and found, then fixed some minor differences ( lack streamHead2 tag) in ming. But for now i'm totally lost, and dont know how far ming is able to handle sounds... This is to say: (1) which file format are totally handled ( mp3, au, wav, ... ) and which are partially or not fully handled (2) is there some built in limitations in ming (little indian, big indian coded files, working only on linux system...) (3) how far sound stuff has been tested and who did these tests, on which language ( c, c++, php, ...) In order to go any further for adding sounds handling to ming, i'd like to receive the following: (1) many swf sound files produced by ming. (2) for each, i'd like to get the sound file in it's original format ( mp3, au, wav, ... ) and the ming script file (c++, c, php) who used it and produced the file (3) the linux or windows Operating System used with specific configuration or installation for sound (specific codec for example), and which ming version operated on the swf file (4) whatever other information on link to websites dealing with sound formats or ming applications that succeeded with sound. thanx for helping... __________________________________ Do you Yahoo!? New and Improved Yahoo! Mail - Send 10MB messages! http://promotions.yahoo.com/new_mail |