Showing 13 open source projects for "egl"

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    Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator

    Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specifications for multiple languages.
    Downloads: 58 This Week
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  • 2
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ..."Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
    Downloads: 0 This Week
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  • 3
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 1 This Week
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  • 4

    EGLPort

    A set of functions to Interface EGL to SDL/RAW framebuffers

    Downloads: 0 This Week
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  • 5
    OGLplus

    OGLplus

    C++ wrapper for the OpenGL (Version 3 and higher) API

    OGLplus is a open-source header-only library which implements a thin object-oriented facade over the OpenGL® (version 3 and higher) C-language API. It provides wrappers which automate resource and object management and make the use of OpenGL in C++ safer and easier.
    Downloads: 1 This Week
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  • 6

    aks-raspi-libs

    Game-oriented libs for Raspberry Pi

    A suite of small C and Python libraries geared towards gaming on the Raspberry Pi. Units for EGL, OpenGL ES, OpenVG, ALSA, and evdev.
    Downloads: 1 This Week
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  • 7
    RenderTools

    RenderTools

    A cross-platform OpenGL based lightweight scenegraph library

    RenderTools is an OpenGL based scenegraph library in C++ for Windows, OSX and IOS supporting OpenGL|ES1.1, ES2.0, OpenGL1.5 and up to the latest version (currently 4.2). It allows the developer to easily (de)serialize a scenegraph to-and-from xml, create renderbuffers, framebuffers, samplers, vertexbuffers etc. and cross-reference those items. RenderTools allows you to completely specify an application, its resources, viewcontrollers and its renderpasses in one single xml. GraphNodes such...
    Downloads: 0 This Week
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  • 8
    Pablo: OSS Khronos API Implementations
    Pablo is a cross-platform opensource implementation of the Khronos EGL, OpenVG and OpenGL ES APIs. Utilising OpenGL hardware for OpenGL ES, and LLVM and SSE2 for OpenVG, Pablo delivers good performance while maintaining conformance.
    Downloads: 0 This Week
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  • 9
    A wrapper EGL library built using GLX calls.
    Downloads: 0 This Week
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  • 10
    This version of Classic Klondike Solitaire is written in IBM’s Enterprise Generation Language (EGL) programming language. EGL compiles to JavaScript, resulting in a rich user interface in any modern browser.
    Downloads: 0 This Week
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  • 11
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
    Downloads: 0 This Week
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  • 12
    "Extreme Graphics Library" egl is a project which aims towards being a serious competitor to MesaGL. The main language will be C++, and it will be ported to all main platform. Developers are needed, please mail me: mail4johnvATyahooDOTcom
    Downloads: 0 This Week
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  • 13
    A Quake2 client modified from the original Quake2 source code with an abundance of features.
    Downloads: 0 This Week
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