NVIDIA VRWorksNVIDIA
|
RedshiftMaxon
|
|||||
Related Products
|
||||||
About
VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. VRWorks enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. VRWorks Graphics SDK provides a set of versatile tools to enable ease of integration for application developers to deliver the best VR performance and image quality, with the most configurability and lowest latency. VRWorks Graphics SDK continues to be widely adopted by leading ISV developers in both the enterprise, creative, and gaming markets. Increase application rendering performance. Easy developer integration and extensive support for multiple graphics APIs. Best performance and image quality balance on new innovative platforms. VRSS 2 (Variable Rate Supersampling) is a solution that improves VR image quality using foveated rendering.
|
About
Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production. Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Flexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine. Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.
|
|||||
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
|||||
Audience
Application and headset developers requiring a solution to create virtual reality experiences
|
Audience
Artists, designers, developers and production professionals in need of a GPU accelerated, biased renderer engine solution for rendering and 3D production projects
|
|||||
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
|||||
API
Offers API
|
API
Offers API
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
No information available.
Free Version
Free Trial
|
Pricing
$500
Free Version
Free Trial
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
|||||
Company InformationNVIDIA
Founded: 1993
United States
developer.nvidia.com/vrworks
|
Company InformationMaxon
Founded: 2013
United States
www.redshift3d.com/product
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
|
|||||
|
|
|
|||||
Categories |
Categories |
|||||
Integrations
3ds Max
Abacum
BigPicture
Cinema 4D
CloudBolt
Count
Data Sentinel
DataChannel
Deepnote
Fox Renderfarm
|
Integrations
3ds Max
Abacum
BigPicture
Cinema 4D
CloudBolt
Count
Data Sentinel
DataChannel
Deepnote
Fox Renderfarm
|
|||||
|
|
|