Alternatives to NVIDIA VRWorks

Compare NVIDIA VRWorks alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to NVIDIA VRWorks in 2026. Compare features, ratings, user reviews, pricing, and more from NVIDIA VRWorks competitors and alternatives in order to make an informed decision for your business.

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    Vizard Virtual Reality Software
    COMPREHENSIVE VIRTUAL REALITY SOFTWARE FOR RESEARCHERS Build once, deploy everywhere. The Vizard virtual reality software's universal VR hardware connectivity supports a range of VR headsets, projection systems, 3D displays, motion trackers, eye-trackers, gloves, biofeedback monitors, and more. Capture and output a wide array of precise data in real time based on research requirements. Take advantage of 3D model workflows from 3DS Max, Maya, Revit, Sketchfab, Substance Painter, and many more via glTF, DAE, FBX and more. Leverage the power of Python, the world’s most accessible, popular scripting language. Includes robust open-source community libraries and toolkits for researchers. Achieve versatile rendering including multi-user, clustering, multi-channel abilities, Projection VR, HTC Vive, Oculus Rift, Windows MR headsets, and more with Vizard virtual reality software
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    IVRESS

    IVRESS

    Advanced Science & Automation

    IVRESS is a simulation software product that offers users an integrated virtual reality environment. It's an object-oriented VR toolkit that's designed to enable developers to create immersive interactive worlds. While this might sound like a lofty goal, IVRESS comes with an extensive library of prebuilt objects that can make this a much easier task. Convenient selection and manipulation tools give users the freedom to select any spatial and planar areas they wish. Photorealistic rendering features like texture mapping and transparency make it possible to model fairly realistic scenes. Once you've finished building a VR environment with IVRESS, you can use the spatial navigation control to fly through the scene. This means you'll be able to view models from every side. R&D teams that modeled scenes in older software can import VRML 97 and PLTO3D objects instantly.
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    Autodesk Platform Services
    Autodesk Platform Services (APS) is a growing set of web services that increase the breadth and depth of your ability to automate processes and flow data across industries and projects, enabling better, faster decision making and time to delivery of your products and services. APS APIs help companies build applications that tap into their design and engineering data. From automated processes to alerts, 3D in-browser to virtual reality, APS APIs can be combined with existing software systems to innovate how you work and get more from your data. When you render 3D and 2D model data within a browser, the models can come from a variety of applications such as AutoCAD, Fusion 360, Revit, and many more. You can also integrate with the Autodesk Construction Cloud to extend its capabilities to reach segments of the construction ecosystem that don't have direct access to BIM data.
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    Cardboard SDK
    The open-source Cardboard SDK allows you to build immersive cross-platform VR experiences for Android and iOS. With essential VR features such as motion tracking, stereoscopic rendering, and user interaction, you can build entirely new VR experiences or enhance existing apps that support VR. Cardboard SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button.
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    OpenSpace3D

    OpenSpace3D

    OpenSpace3D

    OpenSpace3D support two augmented reality techniques to make AR applications. The feature marker detection that allows to detect an image on the camera and the Aruco fiducial marker detection that allows to make fast applications with several markers and also use them as a tangible interface. With native support of Google Carboard, HTC Vive, Oculus, Leap motion and a lot of other low cost or professional systems like Quad buffer render and VRPN, you can make your application VR ready! Import and place your 3D models from more than 40 supported file formats, like FBX or 3DS. Add, clone, move your objects and define parameters like physics behavior or animations. From more than 160 functions that we call “PlugITs”, you can combine them to create almost everything you want. With an easy understanding event to action system, anybody can use it.
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    OSVR

    OSVR

    OSVR

    OSVR supports multiple game engines, and operating systems and provides services such as asynchronous time warp and direct mode in support of low-latency rendering. OSVR software is provided free under Apache 2.0 license and is maintained by Sensics. OSVR Runtime installer includes everything you need to get OSVR up and running. It installs the latest OSVR-Core, render manager, OSVR Tracker Viewer, and other necessary utilities. OSVR SDK installer includes the latest OSVR-Core, render manager, OSVR tracker viewer and other tools necessary to begin OSVR development. OSVR-Core binary snapshots include the OSVR Server, an application that you start on your machine before running an OSVR-based app. It is responsible for communicating with the VR devices on your computer and presenting a generic interface to applications. OSVR-Core snapshots also include some plugins by default for hardware support, as well as sample configuration files.
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    Ultraleap Gemini
    Ultraleap’s Hand Tracking Software is what you need to get started with our world-leading hand tracking. It’s the brains of the operation and has everything you need to run your camera module and get tracked hands working for you. All customers developing with Ultraleap hand tracking devices and/or software need a license. The Visualizer will show your tracked hands, as well as the infrared images direct from the camera module. From the control panel you can adjust system settings, modify the interaction area, and access diagnostics. The software runs the camera module and sends hand tracking data to applications that need it. What you need to build applications if you're using the LeapC API. Alternatively use TouchFree, or our Unity or Unreal plugins. Follow our guides for VR Headsets, Touchless Kiosks, or desktop. Run the Visualizer to check your device is working properly. Right-click the Ultraleap icon in the system tray and select the visualizer.
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    360dgrees

    360dgrees

    360dgrees

    Quick and easy, everything you need to launch immersive experiences to engage people as never before. Hotspots are the key components of the interactive layer of 360dgrees.com: The chance to change a static virtual reality experience into an opportunity to get into the action. Hotspots are interactive connecting points in the virtual reality space. Static hotspots provide endless functional possibilities, such as booking seats at a venue by giving the user the chance to explore and choose where they want to sit in virtual reality. An action point moving in a virtual plane, these are moving interactive points in a 3D space. Dynamic hotspots give the ability to create an interactive point on a moving object in a 360 video. With near-infinite applications, Picture in Picture provides a seamless transition between instruction and reaction, consumption and narrative.
    Starting Price: $30 per month
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    Maxwell Render

    Maxwell Render

    Maxwell Render

    Reality means predictable, reliable first-time results. Maxwell Render™ unleashes your creativity without having to struggle with complex computer graphics terminology and countless parameter tweaks. Maxwell Render is specifically made to help architects, designers, and artists to visualize their projects efficiently and accurately with minimum set-up time. Maxwell 5 is the best rendering software for light simulation. The rendering engine combines physically correct lighting with thousands of Maxwell materials to create accurate and extremely realistic images. It is compatible with most 3D or CAD applications. Best lighting engine for designers, architects, and artists from any industry. We constantly strive to improve the realism quality of the render and make the engine faster and easier to use. Maxwell remains unbiased with an easy transition from GPU to CPU, as well as the best cloud rendering service.
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    Ctruh

    Ctruh

    Ctruh Technlogies

    Ctruh Technologies Private Limited is a SAAS (Software as a Service) platform at the forefront of transforming the way we build the metaverse and create digital assets. With their innovative no-code 3D editor, Ctruh empowers individuals and businesses to effortlessly design immersive AR (Augmented Reality) and VR (Virtual Reality) environments. Their user-friendly interface and intuitive tools enable users to unleash their creativity and bring their visions to life without the need for coding expertise. By leveraging Ctruh's no-code editor, users can easily craft virtual worlds, design interactive experiences, and create captivating digital assets.
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    VRdirect

    VRdirect

    VRdirect

    Welcome to VRdirect, the ultimate VR software that helps enterprises effortlessly create, share, and manage virtual reality projects for various use cases with their internal teams. Say goodbye to the complexities and high prices of VR development, as our user-friendly software, the VRdirect Studio, brings your ideas to life without the need for expert skills. With an innovative VR tour, the Institute for Machine Tools and Industrial Management at TUM has changed its approach to attracting industrial partners. Facing the challenge of efficiently showcasing its extensive test facility, the university partnered with VRdirect to create a comprehensive virtual tour.
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    SpriteKit
    SpriteKit is Apple's 2D game development framework that provides a graphics rendering and animation infrastructure for animating textured images, or sprites. It leverages Metal to achieve high-performance rendering and integrates seamlessly with other Apple frameworks like ARKit and SceneKit, allowing for the creation of immersive augmented reality experiences. Developers can utilize SpriteKit's scene editor within Xcode to design and preview game levels, characters, and animations, streamlining the development process. The framework also supports physics simulations, particle systems, and various special effects, enabling the creation of dynamic and interactive game environments. With its intuitive API and robust toolset, SpriteKit simplifies the development of engaging 2D games and applications across Apple's platforms.
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    ApertusVR

    ApertusVR

    ApertusVR

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in an multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service. As the creators of ApertusVR, our knowledge and experience give you the best feedback on potentional XR implementations to your business.
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    OpenGL

    OpenGL

    OpenGL

    OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit, to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. The OpenGL Registry contains specifications of the core API and shading language; specifications of Khronos- and vendor-approved OpenGL extensions; header files corresponding to the specifications; and related documentation including specifications, extensions, and headers for the GLX, WGL, and GLU APIs.
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    YASARA

    YASARA

    YASARA

    YASARA is a molecular graphics, modeling, and simulation program for Windows, Linux, MacOS, and Android developed in 1993, that finally makes it really easy to answer your questions. With an intuitive user interface, photorealistic graphics, and support for affordable virtual reality headsets, shutter glasses, autostereoscopic displays, and input devices, YASARA creates a new level of interaction with the 'artificial reality', that allows you to focus on your goal and forget about the details of the program. YASARA is powered by PVL (Portable Vector Language), a new development framework that provides performance way above traditional software. PVL allows you to visualize even the largest proteins and enables true interactive real-time simulations with highly accurate force fields on standard PCs, making use of GPUs if available. You can push and pull molecules around and work with dynamic models instead of static pictures.
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    Trezi

    Trezi

    Trezi

    Trezi is a Virtual Reality platform for the Architect, Engineering, and Construction (AEC) Industry. Trezi Lens is a software that dramatically transforms Revit, SketchUp, Rhino and FBX design models into Virtual Reality. It also offers a seamless way of design presentation and collaboration with its hero feature Trezi Teleport. Trezi showcase offers building product manufacturers a completely fresh platform to showcase their products with the power of digit twins, a centralized cataloging system and many more exciting features. Trezi offers immersive collaboration without any boundation of the number of people in the meeting or the size of the design model. Trezi's third offering Trezi Academy trains the students of architecture and Interior design with VR skills to upskill them and help them start their digital journey.
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    Fabrik VARK
    Experience the power of the metaverse with our unified web-based application. Build augmented, virtual, and mixed reality projects with ease and discover the endless possibilities to bring your ideas to life. No-code editor which allows to drag and drop 3D assets, connect nodes, create and consume experiences simultaneously. Create animations from within the platform or add your own custom animations via node editor. The inbuilt collaborative feature that brings in other people; allowing you to host, brainstorm or just have fun!
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    A-Frame

    A-Frame

    A-Frame

    Make 3D worlds with HTML and entity-component for Quest, Rift, WMR, SteamVR, mobile, desktop. A-Frame can be developed from a plain HTML file without having to install anything. A great way to try out A-Frame is to remix the starter example on Glitch, an online code editor that instantly hosts and deploys for free. A-Frame is a web framework for building virtual reality (VR) experiences. A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language; the core is a powerful entity-component framework that provides a declarative, extensible, and composable structure to three.js. Originally conceived within Mozilla and now maintained by the co-creators of A-Frame within Supermedium, A-Frame was developed to be an easy yet powerful way to develop VR content. As an independent open source project, A-Frame has grown to be one of the largest VR communities.
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    Gazebo

    Gazebo

    Gazebo

    Gazebo is an open source robotics simulator that provides high-fidelity physics, rendering, and sensor models for developing and testing robot applications. It supports multiple physics engines, including ODE, Bullet, and Simbody, enabling accurate dynamics simulation. Gazebo offers advanced 3D graphics through rendering engines like OGRE v2, delivering realistic environments with high-quality lighting, shadows, and textures. It includes a wide array of sensors, such as laser range finders, 2D/3D cameras, IMUs, GPS, and more, with the ability to simulate sensor noise. Users can develop custom plugins for robot, sensor, and environment control, and interact with simulations via a plugin-based graphical interface powered by Gazebo GUI. Gazebo provides access to numerous robot models, including PR2, Pioneer2 DX, iRobot Create, and TurtleBot, and allows users to build new models using SDF.
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    Azure Spot Virtual Machines
    Use Spot Virtual Machines to buy unused compute capacity at significant cost savings. Deploy workloads that can handle interruptions and don't need to be completed within a specific period. Run workloads for development, testing, quality assurance, advanced analytics, big data, machine learning and AI, batch jobs, rendering and transcoding of videos, graphics, and images at a very low cost. On spot VMs, run only applications that can handle interruptions and don't need to be completed within a specific timeframe. Azure no longer has available computing capacity and needs to reallocate its resources. Select high-performance computing scenarios, batch processing jobs, or visual rendering applications.
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    4Reality

    4Reality

    4Reality Studio

    4Reality is a versatile real-time rendering software designed to deliver photorealistic visualizations and simulations. It supports CAD and 3D model imports, offering advanced features like Lumen and Pathtracing technologies, dynamic sky simulation, and real-time VFX. Equipped with libraries of materials and models, 4Reality streamlines design processes for professionals in architecture, engineering, and product design. The software supports real-time DEM and CFD simulations, VR headset compatibility, point cloud imports, and advanced material creation. Additional tools include dynamic scene control, saved camera views, interactive annotations, and rendering without resolution limits. Available in French and English, 4Reality transforms 3D models into lifelike experiences.
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    EximiousSoft Banner Maker
    The banner application runs as a great graphic-designed program for creating web-based or printable banner ads. It is full-featured with good design tools and a fast way to build high-quality banner images, provides a WYSIWYG interface for the manipulation of vector graphics, allowing you to express yourself freely. The program offers high-quality 2000+ ready-made professional banner templates, 500+ pre-designed clip arts & 5000+ vector symbols, and amazing rendering filters. All of them help you to create stunning business banner ads for printing with high resolution. With it, you can visually design any web-based banners, buttons, headers, etc. graphics, and supports to save as SVG/EPS/PDF/EMF/WMF/PNG, etc. file format. It is a great application for creating GIF banner ads. web buttons and headers etc. web graphics. It has all essential vector-based drawing tools and enables you to edit web graphics with full image painted tools and supports layer editing strongly.
    Starting Price: $59.95 one-time payment
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    Masters of Pie

    Masters of Pie

    Masters of Pie

    Radical is a software development kit that integrates directly into existing Enterprise software applications to enable seamless and secure sharing in real-time of complex 2D and 3D data across AR, VR, Desktop & Mobile devices. The Radical SDK offers different implementation options from universal collaboration based on command sharing to immersive collaboration enabling AR, VR and XR experiences, through to the collaborative thread combining datasets to deliver contextual solutions. Radical supports use cases throughout the product life cycle from design review to smart factory applications. The Radical SDK is now licensed by over 200 industry leaders around the world, connecting remote workers and making collaboration more effective. By extending existing enterprise software applications with the power of immersive technologies, Radical is helping companies to reduce the design iteration cycle, decrease wastage and minimise manufacturing errors.
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    PyBullet

    PyBullet

    PyBullet

    PyBullet is a Python module for physics simulation, robotics, and deep reinforcement learning, built on the Bullet Physics SDK. It supports loading articulated bodies from URDF, SDF, and other formats, providing forward dynamics simulation, inverse dynamics computation, kinematics, collision detection, and ray intersection queries. PyBullet offers rendering capabilities, including a CPU renderer and OpenGL visualization, with support for virtual reality headsets. It is utilized in various research projects, such as Assistive Gym, which leverages PyBullet for physical human-robot interaction and assistive robotics, supporting collaborative robots and physically assistive tasks. Another project, Kubric, is an open source Python framework interfacing with PyBullet and Blender to generate photo-realistic scenes with rich annotations, scaling to large jobs distributed over thousands of machines.
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    SceneKit

    SceneKit

    SceneKit

    SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
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    RemixVR

    RemixVR

    RemixVR

    We use VR to improve engagement in classroom and provide quality education. We also integrate VR into Global Citizenship Education to promote peace and non-violence, inclusivity and diversity in human cultures. We're supported by UNICEF Innovation. We introduced VR to teachers and asked teachers about what they thought of VR and how RemixVR can help them in classrooms. They were really excited to use VR in classrooms. Using RemixVR's lesson creator, you can create a new AR lesson in few minutes. You create a new lesson by selecting type of content you want and filling the fields like a form. It's really easy to learn and use. Educators have been using our AR lessons in their classrooms and getting amazing engagement. Don't take our word for it. Some educators have taken it to Twitter to show much much they love our lessons.
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    STAGE by vr-on
    STAGE Cloud enables Unreal and Unity Enterprise professionals to instantly create, deploy and use their multi-user VR applications. STAGE Cloud requires only 3 simple steps to roll out multi-user VR applications: 1. Create an application in Unity or Unreal, add the STAGE SDK to enable all multi-user functionality 2. Deploy directly to the STAGE Cloud and distribute automatically to the authorized audience 3. Use the application anytime anywhere with the STAGE Client – as easy as any chat tool
    Starting Price: $66 per month per user
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    Mojo XR

    Mojo XR

    MojoApps

    Mojo XR is a virtual reality platform for effective business meetings and collaboration in Virtual Reality technology. Work together anytime, from anywhere. It’s a new way of learning by doing in a safe, virtual environment. Mojo XR works with all popular VR headsets and it is compatible with PC systems. Visual presence and communication between coworkers at the same time, no matter where you are. Customized collaboration spaces by adding 3D models. Over 200 ready-to-use 3D objects to create your own space. Innovative employee education by virtual reality simulations and learning-by-doing altitude in a safe, virtual environment. Open your files from a computer to share and edit them in VR. Let your 3D models become real-life objects. Prototype new products or build a showroom for your clients. With high-quality 3D sound and voice chat, you will feel like in real-life meetings. Convenient collaboration for project workshops without time-consuming IRL meetings.
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    Cosm

    Cosm

    Cosm

    Software should never get in the way of a good time. Our playback & rendering software is the most versatile and powerful shared reality engine available, but it operates so seamlessly, your audience will never know it is driving their experience. With near limitless possibilities to present and control visuals in your immersive space, scientific data visualization, immersive scene rendering, interactive media graphics, and large-scale multi-screen infographics are just a peek at the possibilities with our immersive software suite. Cosm is a global technology company that brings experiences to life in immersive environments. We help our partners create spaces and content that blur the lines of real and virtual across three primary markets.
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    InstaVR

    InstaVR

    InstaVR

    Easy-to-Use Interface. Completely web-based. Drag-and-drop, with no coding required. You can start authoring without using special hardware or installing software to your local machine. You can make a VR app with zero experience. Stereoscopic panoramic images and movies are supported. Audience can have true 3D experience. Please upload 360 top-bottom images/videos and turn “360 3d” on. Or upload 180VR side-by-side or 180VR top-bottom image/videos and turn “180 3d” on. You can publish to various platforms such as iOS, Android, Oculus Go, Oculus Quest, Oculus Rift S, etc as Native Apps with a single click. Enterprise Use Ready. You can install / deliver your VR apps privately without submitting your app to any marketplace. Marketplace Ready. You can deliver your VR apps through to app marketplaces such as App Store, Google Play, etc. Web Embed Ready. You can embed your published WebVR app into your page.
    Starting Price: $199 per user per month
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    Indigo Renderer

    Indigo Renderer

    Indigo Renderer

    Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light. State-of-the-art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach. Indigo's OpenCL-based GPU engine provides industry-leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation. These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation.
    Starting Price: $835 per license
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    XR SDK

    XR SDK

    Unity

    The Unity XR SDK is aimed at specialist users who want to develop their own XR providers that work with Unity. To download XR SDK, you must sign up for access on this page. The XR SDK package allows multiple backends (called “providers”) to implement a single engine feature (called a “subsystem”) in Unity. User applications can select and activate providers at runtime. A subsystem descriptor is metadata about a subsystem which can be inspected before loading or initializing a subsystem. This comes from a manifest file and is accessed via a C# interface. A Create method activates the subsystem and provides an instance of it to the user’s scripts.
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    Snobal Cloud
    Creating an XR solution or experience is one thing. Enabling ease of delivery, management and analysis of virtual experiences is another crucial element in scaling XR across the organization. Snobal Cloud allows organizations to deliver, manage and analyse their XR solutions. All Snobal XR solutions are deployed through Snobal Cloud. We understand the complexity of delivering and managing XR solutions and experiences for business. Snobal Cloud makes it easy especially for remote working teams. Our platform simplifies the process of delivering your XR solutions and experiences to your end users. Use Snobal Cloud to manage your XR solution or experiences from end to end. Juggling device management, user management and experience management is made easy. Snobal Cloud provides customers with control over managing devices, user access and permissions, managing XP experiences/environments, uploading and changing content and managing changes to spoken content.
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    Unicorn Render

    Unicorn Render

    Unicorn Render

    Unicorn Render is a professional rendering software that enables users to produce stunning realistic pictures and achieve high-end rendering levels without any prior skills. It offers a user-friendly interface designed to provide everything needed to obtain amazing results with minimal controls. Available as a standalone application or as a plugin, Unicorn Render integrates advanced AI technology and professional visualization tools. The software supports GPU+CPU acceleration through deep learning photorealistic rendering technology and NVIDIA CUDA technology, allowing joint support for CUDA GPUs and multicore CPUs. It features real-time progressive physics illumination, a Metropolis Light Transport sampler (MLT), a caustic sampler, and native NVIDIA MDL material support. Unicorn Render's WYSIWYG editing mode ensures that 100% of editing can be done in final image quality, eliminating surprises in the production of the final image.
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    MakeHuman

    MakeHuman

    MakeHuman

    MakeHuman is an open source (AGPL3) tool designed to simplify the creation of virtual humans using a Graphical User Interface, also commonly referred to as a GUI. This is a specialized branch of the more general subject of 3D modelling. The MakeHuman Team is focused on this specific branch of the broader subject in order to achieve the best possible level of quality and ease of use in that area. The ultimate goal is to be able to quickly produce a wide array of realistic virtual humans with only a few clicks of the mouse and be able to render or export them for use in other projects.
    Starting Price: $2 per month
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    StellarX
    Create collaborative Spaces, rich simulations, and visualize the world around you like never before, without code. Collaboration should be simple, straightforward, and effective. StellarX empowers business professionals across industries to better themselves with immersive AI-enabled experiences. Simply drag-and-drop, grab and go, point and click, or set it and forget it. You name it, consider it done—without code. Beginner or not, with powerful drag-and-drop functionalities it’s easy to build immersive Spaces and experiences. Keep it private, invite only, or make it public. Right from the Base Camp portal, you can adjust settings for each of your Spaces. Get started with templates, or build environments from scratch. Bring your world to life with our assets or import your own. Create realms, visualize designs, build learning experiences, or complex multiplayer spaces with our visual scripting tools.
    Starting Price: $18.99 per month
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    Knowledge Anywhere Course Builder
    Immerse your audience in the uniqueness of your corporate culture with a customized course development process that accurately convey your organization’s brand and image. Our team will ensure every aspect of your course—from colors and text, to graphics and videos—are in line with your style guidelines. Maximize results and improve individual knowledge mastery across your organization with a well-designed curriculum strategy. Our elearning specialists will help you build quality training materials so you can consistently deliver relevant, impactful information to your workforce. The future is here - practice real-world problem solving and minimize training risks with virtual reality training. Give your workforce an immersive VR training experience that establishes a mock environment where your employees can practice jumping over realistic job hurdles.
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    eevo

    eevo

    eevo

    Create interactive 360°/VR quickly and easily using eevo’s Composer, an online toolset that makes it simple to build the interactive, nonlinear 360° experiences we call branching narratives, or “choose your own adventure” stories. The Composer requires no coding, simply upload 360° video and audio assets and add interactive elements with ease, creating new interactive experiences in minutes instead of days. The Composer allows you to make your 360° videos as interactive as you like, adding and editing hotspots and linking them to other 360° videos. Link hotspots to other 360° videos and, coming soon, to images or 2D video pop-ups as well. Use hotspots to restart, seek, or jump to other 360 videos. Set hotspots to be either visible or invisible to the end-user. Preview what hotspots will look like and where they will appear in the scene. Manage multiple hotspots in a 360 video at the same time.
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    Store Visualizer

    Store Visualizer

    VTales graphics

    The very high-definition image quality offered by Store Visualizer will meet both your aesthetic needs and your performance requirements. Get a realistic picture of a wide range of materials such as cardboard, plasticized and laminated surfaces, glass, aluminum, etc. View all types of shapes, from very simple shapes to highly complex ones. Realtime ray tracing & refraction and interactive liquid simulation and animation. Simulate lighting and shadowing for a highly realistic representation of your products. Add exceptional high-resolution graphics on packages (labels or cardboard boxes) and color reproduction. Easily focus on any object without losing image quality or detail. The consumer insights module allows you to understand and hyper-target your ideal consumer through eye-tracking, heat maps, and visual behavior analysis in a 3D virtual store that you create. Create or upload a planogram in Store Visualizer to create any 3D virtual store and display your product.
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    Oxford Medical Simulation

    Oxford Medical Simulation

    Oxford Medical Simulation

    Oxford Medical Simulation (OMS) offers immersive virtual reality healthcare simulations, enabling learners to engage in adaptive, evidence-based scenarios that prepare them for various clinical situations. The platform is scalable, flexible, and versatile, meeting learners where they are by providing dynamic clinical experiences on-demand, with objective measures of competence to optimize performance. OMS allows practice anytime, anywhere, on the unit, in the classroom, or at home, through self-directed or facilitated sessions, using VR headsets for ultimate immersion or on-screen delivery to ensure accessibility for all. The platform supports single-user training to transfer knowledge to practice, multi-user training to foster interprofessional collaboration, and multi-patient scenarios to master prioritization, delegation, and task-switching. Additionally, OMS features voice control for developing essential communication skills and hand control for procedural training.
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    Intel RealSense

    Intel RealSense

    Intel RealSense

    It's easy to build the future with the open-source Intel® RealSense™ SDK 2.0 and other tools available provided in one package. Supporting various platforms and programming languages. Get started fast with depth development. Intel RealSense ID SDK is open-source, created with the developer in mind. It is designed to plug into your user authentication systems. Latest cross-platform firmware for Intel RealSense depth cameras. Choose your device family on the right. Learn about our ongoing innovation and research for the most comprehensive computer vision portfolio on the market. Intel RealSense ID authenticates users in less than a second with a glance. It combines industry-leading hardware and software design to ensure reliability in varied conditions. It supports every skin tone and shade reliably and allows a natural interaction for most people. Intel RealSense ID also works in lighting conditions from complete darkness to strong sunlight.
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    echo3D

    echo3D

    echo3D

    3D digital asset management (DAM) platform for companies to store, secure, optimize, search, and share 3D content in real-time across their organization and beyond. We help over 200,000 users take control over their 3D content - we offer a 3D-first content management system (CMS) and delivery network (CDN), compression and conversion tools, as well as collaboration tools, access permission tools, version control and reporting tools and a library of more than 800k free 3D models. We tackle the unique complexities of 3D content (various file format, fragmentation, interactivity, location-awareness, large file size, higher latency, etc.) by offering an all-in-one 3D warehouse for better workflows across your team and beyond.
    Starting Price: $99 per month
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    LightningChart

    LightningChart

    LightningChart

    LightningChart is a high-performance data visualization framework designed for building real-time, data-intensive applications. It provides GPU-accelerated charting components capable of rendering massive datasets with exceptional speed and precision. LightningChart supports modern application development across web, desktop, mobile, cloud, IoT, and embedded environments. The framework uses advanced graphics technologies such as WebGL and DirectX to ensure ultra-fast rendering and smooth user interaction. Developers can create customizable dashboards and visualizations without compromising performance. LightningChart offers extensive chart types, templates, and examples to accelerate development. Overall, it enables organizations to build visually stunning, mission-critical data visualization applications.
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    Fuzzy Logic Studio

    Fuzzy Logic Studio

    Fuzzy Logic Studio

    Visualize digital information and assets in your real-world environment using a mobile, tablet, or smart glasses. Enter and interact with an entirely virtual environment using a headset or surrounding display. Create, launch, and scale cutting-edge AR/VR to impact your business outcomes. Recreate realistic working scenarios and improve knowledge retention. Improve safety and reduce the risk of downtime. Enhance your sales process to close deals in a shorter time span. Engage with your customers to generate loyalty and encourage repeat spending. Communicate effectively with your staff and make your messaging memorable. Create virtual site tours and reduce onboarding times. Understand the challenge you need to solve. Develop a solution tailored to your business. Roll out a solution that will transform your business. Expand your world with augmented reality and virtual reality. 3D visualization and simulation solutions to enhance enterprises.
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    RealityKit
    Use the RealityKit framework to implement high-performance 3D simulation and rendering. RealityKit leverages information provided by the ARKit framework to seamlessly integrate virtual objects into the real world. Use RealityKit’s rich functionality to create compelling augmented reality (AR) experiences. Import fully formed assets, including sophisticated compositions that you make with the Reality Composer app, or build them from meshes, materials, and textures. Place audio sources in the environment. Animate objects, both manually and with physics simulations. Respond to user input and changes in the environment. Synchronize across devices, enabling group AR experiences. Design your app’s visual look and behaviors in Reality Composer, and complete the gameplay experience by using custom RealityKit code. Create a multiplayer game with ARKit, RealityKit, and Swift using the SwiftStrike app as a guide.
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    VRED

    VRED

    Autodesk

    Autodesk VRED is a professional 3D visualization and virtual prototyping software designed to bring complex data to life. It enables users to create high-quality renderings on-premises or in the cloud, visualize, review, and validate designs with ease and accuracy, and collaborate on any device, including virtual reality. VRED helps designers and engineers create product presentations, design reviews, and virtual prototypes using interactive GPU ray tracing and both analytic and cloud-rendering modes. It transforms complex design and engineering datasets into a holistic digital control model that can be used as a single source of truth. Users can access the latest design data anywhere, anytime, for high-quality collaborative review on desktop, mobile, or in VR using various utilities and streaming APIs. VRED supports features like data preparation, virtual prototyping, virtual photography, visual simulation, collaboration, and XR experiences.
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    WinSPC

    WinSPC

    Advantive

    WinSPC is a real-time statistical process control application that helps manufacturers create the highest quality product for the lowest possible cost -- collecting and analyzing real-time shop-floor data from virtually any source. Dashboards combine real-time statistics, charts, and events into grids to summarize current plant or line performance. WinSPC empowers monitoring. Detect process change and deliver actionable intelligence. WinSPC real-time control charts on the shop floor, enable anyone to immediately detect and process issues. Close the quality loop from "detection-to-correction" with built-in triggers that alert, or take action for you, when violations occur. Experiment, visualize and reveal more about any variable or relationship using the one-click variable analyzer. Quickly create, publish, and share quality reports throughout your organization using a graphical report builder with dozens of standard report templates.
    Starting Price: $1600.00/one-time
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    Epigraph

    Epigraph

    Epigraph

    Engaging product experiences for eCommerce. Drive online sales and customer engagement with Augmented Reality and 3D. Augmented reality is bridging the gap between traditional retail and online shopping. Now, your online shoppers can interact & engage with a product in their own space, all without visiting a store. Ready to save time and money with virtual photography? We produce high-quality photorealistic images in any setting, color, finish, or combination. Our product image renderings are the easiest and most efficient way to produce high-quality photorealistic images in any setting, color, finish, or combination. With proprietary algorithms, programming, and automation, Epigraph is committed to delivering top-quality visual fidelity at scale, saving you time and money in the process. Epigraph innovates how customers interact with products. We believe that 3D & AR technology should be accessible, measurable, and uncomplicated.
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    Dynamic Mockups

    Dynamic Mockups

    Dynamic Mockups

    Dynamic Mockups was born from a fundamental challenge in the print-on-demand industry: the disconnect between design and reality. Founded by industry experts with extensive experience in both POD operations and graphic design, our company addresses the critical moment when customers need to visualize exactly how their graphics will appear on physical products. Our API-first platform delivers studio-quality product photos at scale, combining the precision of professional photography with the efficiency of automated generation. Unlike traditional mockup tools that prioritize manual creation or AI solutions that sacrifice accuracy, Dynamic Mockups offers 100% precise product renderings that faithfully represent how designs will appear in the real world.
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    Anatomage VR

    Anatomage VR

    Anatomage

    Anatomage VR is a cost-effective, headset-free virtual reality solution that simulates floating 3D stereoscopic images of real human bodies. As a portable touchscreen tablet, Anatomage VR is anticipated to become an essential learning tool for students who want to access, review and process true anatomy materials after school. Anatomage VR’s content is derived from the renowned Anatomage Table’s real human anatomy data. It gives life to the donated human bodies by restoring their anatomy to the original forms through 3D projections. Anatomage VR can display floating 3D images that can be interacted with, touched, and manipulated for better views without relying on goggles or headsets. This removes the need for tackling multiple devices at the same time. Anatomage VR offers a budget-friendly, alternative route to access Anatomage Table’s real human anatomy, from digital bodies to pathology library, aiding students in learning anatomy concepts.