Cocos2d-x

Cocos2d-x

Cocos
+
+

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About

AppGameKit VR adds powerful and easy-to-use VR commands to your core AppGameKit Script language. With just a few commands you can start to develop your own VR experiences, from detecting the head-mounted displays to registering touch events from the touch controllers. Users must already own AppGameKit and have an OpenVR compatible head-mounted display (HMD) and HTC Vive controllers or optional Touch controllers to use this DLC. This DLC is currently only available for the Windows platform. There are over 60 commands provided and we’ve created some getting started demos to show you how to get up and running with your own creations. Visualize and manage your media assets with the asset browser window. View media such as images, 3D models and text files and listen to sound and music files. There are over 60 commands provided and we’ve created some getting started demos to show you how to get up and running with your own creations.

About

Cocos2d-x is an open source, flexible, and lightweight cross-platform game engine that has been providing developers with stable and mature solutions since 2011. The engine offers interfaces in C++, Lua, and JavaScript, supporting platforms such as iOS, Android, Windows, macOS, and HTML5 browsers like Chrome, Safari, and Internet Explorer. Built upon OpenGL ES 2.0 and Metal for graphics rendering, Cocos2d-x fully exploits the GPU performance of mobile devices while maintaining compatibility. Developers can utilize Lua or JavaScript scripting languages to perform hot updates to games, eliminating the need to send packages to app stores and wait for review. The engine's open-source capabilities allow for extensive customization, enabling game companies to develop their own game types and extensions, including combining their own 3D engines to solve 2D interface and UI problems. According to test data, Cocos2d-x version 3.x is compatible with 99.7% of Android devices in China.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

VR users searching to add VR commands to their AppGameKit

Audience

Game developers wanting a solution to create cross-platform games with high performance and broad compatibility

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

$29.99 per license
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

AppGameKit
Founded: 1999
United Kingdom
www.appgamekit.com/dlc/vr

Company Information

Cocos
United States
www.cocos.com/en/cocos2d-x

Alternatives

Alternatives

SpriteKit

SpriteKit

Apple
getReal3D

getReal3D

Mechdyne Corporation
Unity

Unity

Unity Technologies
Maya LT

Maya LT

Autodesk

Categories

Categories

Integrations

Android
Android Studio
Apple iOS
Apple iPadOS
C++
Google Chrome
HTML
Internet Explorer
JavaScript
Lua
Mozilla Firefox
Safari
Windows 11

Integrations

Android
Android Studio
Apple iOS
Apple iPadOS
C++
Google Chrome
HTML
Internet Explorer
JavaScript
Lua
Mozilla Firefox
Safari
Windows 11
Claim AppGameKit and update features and information
Claim AppGameKit and update features and information
Claim Cocos2d-x and update features and information
Claim Cocos2d-x and update features and information