Standing Wave 3 is an ActionScript 3 audio library that provides high-level control over the Flash Player’s SampleDataEvent API for streaming audio output. It builds on the foundation of Standing Wave 2 but has been extensively refactored, with its core sample storage and manipulation routines rewritten using Adobe Alchemy for significant performance improvements. Originally derived from the audio engine used in the Noteflight Score Editor, the library allows developers to combine and chain together audio sources, filters, and sequences to create dynamic, real-time sound experiences. Supported audio sources include MP3s, WAV files, and algorithmic generators, while filters enable effects such as echo, equalization, and envelope shaping. The system is flexible enough to handle complex timing sequences of audio, making it suitable for advanced audio applications or interactive projects.

Features

  • Provides high-level control of Flash Player’s SampleDataEvent for audio streaming
  • Extensively optimized with Adobe Alchemy for efficient sample manipulation
  • Supports audio sources such as MP3, WAV, and algorithmic generators
  • Includes audio filters like echo, envelope shaping, and equalization
  • Handles timed and hierarchical sequences of audio sources
  • Easily extensible for music concepts like MIDI, tones, and instruments

Project Activity

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Categories

Sound Synthesis

License

Eclipse Public License

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Additional Project Details

Operating Systems

Android, ChromeOS, Linux, Mac, Windows

Programming Language

ActionScript, JavaScript

Related Categories

JavaScript Sound Synthesis Software, ActionScript Sound Synthesis Software

Registered

2025-09-24