Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.

Features

  • Inline Color picker and 3D vector picker for '''vec3''
  • Inline Trackpad for '''vec2'''
  • Inline error display
  • Slider for floats
  • Breakpoints for variables
  • Electron Version

Project Samples

Project Activity

See All Activity >

License

MIT License

Follow GlslEditor

GlslEditor Web Site

Other Useful Business Software
Our Free Plans just got better! | Auth0 Icon
Our Free Plans just got better! | Auth0

With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.

You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
Try free now
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of GlslEditor!

Additional Project Details

Operating Systems

Linux, Mac, Windows

Programming Language

JavaScript

Related Categories

JavaScript Graphic Design Software, JavaScript Color Pickers

Registered

2022-09-28