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Commit Date  
[r9971] by ravna-ps

Fixed: (WC) factions list now also shows ID.

2016-12-09 21:58:49 Tree
[r9970] by ravna-ps

Fixed: (WC) quest validator does no longer warn about "require variable" variables not starting with Quest_

2016-12-09 21:52:22 Tree
[r9969] by ravna-ps

Added: (WC) list lootmodifiers can now also sort by probability

2016-12-07 17:15:05 Tree
[r9968] by ravna-ps

Fixed: (WC) list lootmodifiers now also displays ID's. Also fixed various XHTML issues.

2016-12-07 16:40:58 Tree
[r9967] by ravna-ps

fixed: the <item> tag in progression events can now use variables/math expressions in the randomlevel and randomcost variables.
added: the <item> tag can now take an itemquality variable (int). This can be a variable/math expression too.
added: the <item> tag can now take prefixid, suffixid and adjectiveid as parameters (ints), which are applied to the created item (after random modifiers if any, overwriting them as applicable).
fixed: removed an old debug statement in lootrandomizer

2016-12-07 16:07:30 Tree
[r9966] by ravna-ps

Fixed: (WC) race info page can now delete spawn points that contain decimal fractions (aka floating points) in any of their fields. Also fixed various XHTML issues.

2016-12-06 16:49:39 Tree
[r9965] by ravna-ps

Fixed: (WC) Faction page can now edit the name field. Also fixed some XHTML errors.

2016-12-04 22:13:15 Tree
[r9964] by ravna-ps

Fixed: You can no longer equip a 2h weapon in one hand if your other hand is already holding an item.

2016-12-01 23:24:09 Tree
[r9963] by ravna-ps

Process name can now be changed in edit process (processes should be linked by ID/sub-id anyway).

2016-11-23 16:23:49 Tree
[r9962] by ravna-ps

Changed the set trait op to also check if a given name is actually an ID, in which case it uses that.

2016-11-13 00:26:56 Tree
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