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From: SourceForge.net <no...@so...> - 2004-09-14 14:01:41
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Bugs item #914576, was opened at 2004-03-11 18:51 Message generated for change (Comment added) made by eddyanthony You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=914576&group_id=25576 Category: Equipment/Weaponprof Support Group: 5.6.0 Status: Open Resolution: None Priority: 7 Submitted By: David Emiley (sadena) >Assigned to: Devon Jones (soulcatcher) Summary: 5.6 Final - Bug - Masterwork Instruments not granting +2 Initial Comment: Masterwork Instuments are not granting a +2 circumstance bonus to Perform. This is in 3.0 ---------------------------------------------------------------------- >Comment By: Eddy Anthony (eddyanthony) Date: 2004-09-14 10:01 Message: Logged In: YES user_id=886893 Devon, PRETYPE as a bonus qualifier in equipment lines does not work, I need to know if this is a bug (the tag used to work) or if the tag is just not designed to do what the LST monkeys think it will. PRETYPE does work in EQMOD files where it qualifies what the EQMOD can be applied to but here its being used in anouther way. The equipment has a bonus which should be applied only if the item is Masterwork, when the item is customized to masterwork that type is added to the equipment, so the SLT monkeys reasoned that PRETYPE=Masterwork would work but I don't think the PRETYPE is looking at the equipments TYPE but rather something that might be applied to it. At any rate it doesn't work. If this is an easy fix, great. If it is more involved or the tag is not meant to work the way its being used let me know and assign this back to me. I have a LST fix that doesn't require new code that I can go ahead and put in. ---------------------------------------------------------------------- Comment By: Eddy Anthony (eddyanthony) Date: 2004-09-09 23:07 Message: Logged In: YES user_id=886893 I moved the Bonus tag into the masterwork instrument EQMOD and now it works. This will not work for Tools as they will need specific Craft skills to have the bonus. This will also not cover the RSRD Perform Skill for the same reason. Need to find out why the PRETYPE tag isn't working. ---------------------------------------------------------------------- Comment By: Michael Beaver (michaelbeaver) Date: 2004-09-09 21:53 Message: Logged In: YES user_id=23904 After further digging it appears that the SRD files contain equipement not included as part of the actual SRD ---------------------------------------------------------------------- Comment By: Michael Beaver (michaelbeaver) Date: 2004-09-09 17:03 Message: Logged In: YES user_id=23904 Confirmed in the Autobuild 5.7.5, dated 9/9/2004. This is definately a data issue: BONUS:SKILL|Perform (Percussion Instruments)|2|TYPE=Circumstance|PRETYPE:Masterwork. This will only grant a bonus to the Preform (Instrument Type), since when you chose the Preform skill it does not specify type... you would never get this bonus. That being said using the SRD alone.... it does not seem to grant circumstance bonuses to any skill when using masterwork items. ---------------------------------------------------------------------- Comment By: Stray (ethanrichards) Date: 2004-04-18 19:22 Message: Logged In: YES user_id=1023716 I'd like to add that it is not also working for Thieves' Tools granting the +2 bonus on Disable Device and Open Lock. ---------------------------------------------------------------------- Comment By: Martijn Verburg (karianna) Date: 2004-03-14 14:42 Message: Logged In: YES user_id=252169 Data? ---------------------------------------------------------------------- You can respond by visiting: https://sourceforge.net/tracker/?func=detail&atid=384719&aid=914576&group_id=25576 |