|
From: Andrew M. <dre...@ya...> - 2007-11-29 08:21:33
|
Again, needs to be broken up.
SVN 4610
-------- Original Message --------
Subject: Mail delivery failed: returning message to sender
Date: Thu, 29 Nov 2007 00:12:20 -0800
From: Mail Delivery System <Mai...@ss...>
To: ama...@us...
This message was created automatically by mail delivery software.
A message that you sent could not be delivered to one or more of its
recipients. This is a permanent error. The following address(es) failed:
pcg...@li...
SMTP error from remote mailer after MAIL FROM:<ama...@us...=
forge.net> SIZE=3D4022259:
host sc8-sf-mx-b.sourceforge.net [10.3.1.91]:
552 Message size exceeds maximum permitted
------ This is a copy of the message, including all the headers. ------
------ The body of the message is 4002230 characters long; only the first=
------ 106496 or so are included here.
Return-path: <ama...@us...>
Received: from sc8-pr-svn4-b.sourceforge.net ([10.5.1.94] helo=3Dsc8-pr-s=
vn4.sourceforge.net)
by sc8-sf-sshgate.sourceforge.net with esmtps (TLSv1:AES256-SHA:256)
(Exim 4.43)
id 1IxeVP-0006QY-Fw
for pcg...@li...; Thu, 29 Nov 2007 00:12:20 -0=
800
Received: from apache by sc8-pr-svn4.sourceforge.net with local (Exim 4.4=
3)
id 1IxeVN-0003oP-12
for pcg...@li...; Thu, 29 Nov 2007 00:12:19 -0=
800
MIME-Version: 1.0
From: ama...@us...
Errors-To: ama...@us...
To: pcg...@li...
Subject: SF.net SVN: pcgen: [4610] Trunk/pcgen/data/d20ogl
X-Mailer: SVN::Notify 2.63: http://search.cpan.org/dist/SVN-Notify/
Content-Type: text/plain; charset=3DUTF-8
Content-Transfer-Encoding: 8bit
Message-Id: <E1I...@sc...>
Date: Thu, 29 Nov 2007 00:12:17 -0800
Revision: 4610
http://pcgen.svn.sourceforge.net/pcgen/?rev=3D4610&view=3Drev
Author: amaitland
Date: 2007-11-29 00:12:16 -0800 (Thu, 29 Nov 2007)
Log Message:
-----------
prettylst run - d20ogl Sets
Modified Paths:
--------------
Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_classes.l=
st
Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_races.lst=
Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_class_prestige.lst
Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_feat_hidden.lst
Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_race.lst
Trunk/pcgen/data/d20ogl/avalanchepress/blackflags/blackflags_classes.=
lst
Trunk/pcgen/data/d20ogl/bastionpress/alchemyherbalists/alchemyherbali=
stclasses.lst
Trunk/pcgen/data/d20ogl/bastionpress/oathbound/oathbound_classes.lst
Trunk/pcgen/data/d20ogl/bastionpress/oathbound/oathbound_feats.lst
Trunk/pcgen/data/d20ogl/bastionpress/oathbound/oathbound_feats_hidden=
=2Elst
Trunk/pcgen/data/d20ogl/bastionpress/oathbound/oathbound_races.lst
Trunk/pcgen/data/d20ogl/bastionpress/oathbound/oathbound_templates.ls=
t
Trunk/pcgen/data/d20ogl/battlefieldpress/cityscape/cityscape/cityscap=
eclasses.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/cityscape/cityscape/cityscap=
eclassfeats.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/cityscape/cityscape/cityscap=
eraces.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/cityscape/cityscape/cityscap=
eweapprofs.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/pulp_fantasy/rocketrangers/r=
ocketrangers_equipmods.lst
Trunk/pcgen/data/d20ogl/battlefieldpress/pulp_fantasy/rocketrangers/r=
ocketrangers_races.lst
Trunk/pcgen/data/d20ogl/behemoth3/mastersandminions/swarmstirges/swar=
mstirges_classes.lst
Trunk/pcgen/data/d20ogl/behemoth3/mastersandminions/swarmstirges/swar=
mstirges_races.lst
Trunk/pcgen/data/d20ogl/behemoth3/mastersandminions/swarmstirges/swar=
mstirges_templates.lst
Trunk/pcgen/data/d20ogl/craftygames/spycraft/shadowforce_archer/shado=
wforce_archer_feats_hidden.lst
Trunk/pcgen/data/d20ogl/craftygames/spycraft/shadowforce_archer/shado=
wforce_archer_template.lst
Trunk/pcgen/data/d20ogl/craftygames/spycraft/spycraft/spycraft_classe=
s.lst
Trunk/pcgen/data/d20ogl/craftygames/spycraft/spycraft/spycraft_depart=
ments.lst
Trunk/pcgen/data/d20ogl/craftygames/spycraft/spycraft/spycraft_feats_=
hidden.lst
Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderre=
coiled/sr_classes_advanced.lst
Trunk/pcgen/data/d20ogl/doghouserules/sidewinderrecoiled/sidewinderre=
coiled/sr_feats_hidden.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_classes_base.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_classes_mods.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_classes_npc.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_classes_prestige.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_feats_hidden.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_races.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/dragonstar/starfarershandb=
ook/starfarershb_templates.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/cityworks/=
cityworks_classes.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/cityworks/=
cityworks_classes_prestige.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/mythicrace=
s/mythicracesclasses.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/mythicrace=
s/mythicracesraces.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/mythicrace=
s/mythicracestemplates.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/schoolofev=
ocation/schoolevocation_classes.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/schoolofev=
ocation/schoolevocation_feats_hidden.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/schoolofil=
lusion/schoolillusion_classes.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/schoolofil=
lusion/schoolillusion_feats.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/schoolofil=
lusion/schoolillusion_feats_hidden.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/seafarersh=
andbook/seafarers_classes_prestige.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/seafarersh=
andbook/seafarers_feats.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/seafarersh=
andbook/seafarers_races.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/seafarersh=
andbook/seafarers_races_monsters.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/seafarersh=
andbook/seafarers_templates.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/sorceryand=
steam/altpcc/sorcerysteam_classes_alt.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/sorceryand=
steam/sorcerysteam_classes_base.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/sorceryand=
steam/sorcerysteam_classes_prestige.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/sorceryand=
steam/sorcerysteam_feats.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/sorceryand=
steam/sorcerysteam_feats_hidden.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/trapsandtr=
eachery/traptreach_classes.lst
Trunk/pcgen/data/d20ogl/fantasyflightgames/legendsandlairs/trapsandtr=
eachery/traptreach_feats.lst
Trunk/pcgen/data/d20ogl/lionsdenpress/secretsoftheplanes/planarmagic/=
planarmagic_feats_hidden.lst
Trunk/pcgen/data/d20ogl/malhavocpress/bookofeldritchmight/eldritch_cl=
asses.lst
Trunk/pcgen/data/d20ogl/malhavocpress/bookofeldritchmight/eldritch_ra=
ces.lst
Trunk/pcgen/data/d20ogl/malhavocpress/bookofhallowedmight/hallowedmig=
ht_classes.lst
Trunk/pcgen/data/d20ogl/malhavocpress/bookofhallowedmight/hallowedmig=
ht_races.lst
Trunk/pcgen/data/d20ogl/malhavocpress/bookofhallowedmight/hallowedmig=
ht_templates.lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_35e/it=
ck_classes_35e.lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_35e/it=
ck_races_35e.lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_classe=
s.lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_feats.=
lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_races.=
lst
Trunk/pcgen/data/d20ogl/malhavocpress/ifthoughtscouldkill/itck_templa=
tes.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/chaosm=
agic/chaosmagic_classes.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/demono=
logy/demonology_classes.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/enchan=
tment/enchantment_classes.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/enchan=
tment/enchantment_templates.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/necrom=
ancy/necromancy_classes.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/necrom=
ancy/necromancy_companionmods.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/encyclopaediaarcane/necrom=
ancy/necromancy_templates.lst
Trunk/pcgen/data/d20ogl/mongoosepublishing/slayersguides/minotaurs/sl=
ayersminotaurraces.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_advan=
ced.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_classes_prest=
ige.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_feats.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_feats_hidden.=
lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_templates.lst=
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_templates_hid=
den.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/basics/arcanabasics_templates_org=
anizations.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/creatures/arcanacreatures_races.l=
st
Trunk/pcgen/data/d20ogl/msrd/arcana/creatures/arcanacreatures_races_d=
ragons.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_classes_a=
dvanced.lst
Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_feats.lst=
Trunk/pcgen/data/d20ogl/msrd/arcana/psionics/arcanapsionics_feats_hid=
den.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_abilit=
ies_talents.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_classe=
s_advanced.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_feats.=
lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_feats_=
hidden.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_races_=
animals.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_basics/modernbasics_templa=
tes.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_creatures/moderncreatures_=
feats.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_creatures/moderncreatures_=
races.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_creatures/moderncreatures_=
templates.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_classes.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_companionmods.=
lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_equip.lst
Trunk/pcgen/data/d20ogl/msrd/basics/modern_fx/modernfx_feats.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_classe=
s_advanced.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_feats_=
hidden.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_basics/futurebasics_templa=
tes.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernet=
ics_feats_hidden.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_cybernetics/futurecybernet=
ics_implants.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_mecha/futuremecha_classes_=
advanced.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_mecha/futuremecha_feats.ls=
t
Trunk/pcgen/data/d20ogl/msrd/future/future_mutations/futuremutations_=
templates.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_robots/futurerobots_abilit=
ies.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_robots/futurerobots_equip_=
robotics.lst
Trunk/pcgen/data/d20ogl/msrd/future/future_robots/futurerobots_templa=
tes.lst
Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_feats_hidden.lst
Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_a-i.lst
Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_races_j-z.lst
Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_templates.lst
Trunk/pcgen/data/d20ogl/msrd/menaces/menaces_templates_hidden.lst
Trunk/pcgen/data/d20ogl/pcgen/psicrystal_hitdice/pcgen_ocg_feats_hidd=
en_psicrystal.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandcircuits/blood_and_circuit=
s/bnc_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandcircuits/blood_and_circuit=
s/bnc_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/insidevossburgsuperma=
x/bng_ivs_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/modernmilitary/modern=
military_classes_prestige.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/modernmilitary/modern=
military_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/modernmilitary/modern=
military_feats_advancedtraining.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/modernmilitary/modern=
military_feats_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/modernmilitary/modern=
military_feats_hidden_specops.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/soldiers/bng_soldiers=
_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/soldiers/bng_soldiers=
_feats_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/waronterror/waronterr=
or_class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/waronterror/waronterr=
or_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandguts/waronterror/waronterr=
or_feats_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandspace/highflyersandgroundp=
ounders/bns_hfngp_classes_advanced.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandspace/merchantspiratesands=
mugglers/merchantspiratesandsmugglers_classes_advanced.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandspace/merchantspiratesands=
mugglers/merchantspiratesandsmugglers_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/bloodandspace/starshipconstruction=
manual/starshipconstruction_classes_advanced.lst
Trunk/pcgen/data/d20ogl/rpgobjects/legendsoftheancients/carthage/loac=
_class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/legendsoftheancients/carthage/loac=
_feat_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/legendsoftheancients/macedon/loam_=
class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/001alternatearmors/=
moderndispatch001_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/002investigatingnpc=
s/moderndispatch002_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/006172ndinfantrybri=
gade/moderndispatch006_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/006172ndinfantrybri=
gade/moderndispatch006_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/009talkingboutmyrep=
utation/moderndispatch009_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/009talkingboutmyrep=
utation/moderndispatch009_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/067theprecinct/mode=
rndispatch067_classes.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/075usherdossiers1/m=
oderndispatch075_feats_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/075usherdossiers1/m=
oderndispatch075_templates.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/090thewatchers/mode=
rndispatch090_class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/090thewatchers/mode=
rndispatch090_feats.lst
Trunk/pcgen/data/d20ogl/rpgobjects/moderndispatch/090thewatchers/mode=
rndispatch090_feats_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/bloodandsecrets/blood=
_and_secrets_class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/bloodandsecrets/blood=
_and_secrets_feat.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/bloodandsecrets/blood=
_and_secrets_feat_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/bloodandsecrets/blood=
_and_secrets_feat_talents.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/bloodandsecrets/blood=
_and_secrets_template.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/gangland/gangland_cla=
sses_prestige.lst
Trunk/pcgen/data/d20ogl/rpgobjects/modernsystem/gangland/gangland_fea=
ts_hidden.lst
Trunk/pcgen/data/d20ogl/rpgobjects/timeline/roaring20s_class.lst
Trunk/pcgen/data/d20ogl/rpgobjects/timeline/roaring20s_feats_hidden.l=
st
Trunk/pcgen/data/d20ogl/srd/advanced/srd_classes_prestige.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_ability_class.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_classes_base.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_companion_mods.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_feats.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_feats_hidden.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_races__animals.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_races__base.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_templates_tempmods.lst
Trunk/pcgen/data/d20ogl/srd/basics/srd_templates_types.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_classes_creature_specific.ls=
t
Trunk/pcgen/data/d20ogl/srd/monsters/srd_classes_dragon.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races__dragons.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races__vermin.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_abc.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_d.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_ef.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_gh.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_ikl.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_mn.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_opr.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_st.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_uvw.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_races_xyz.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_templates.lst
Trunk/pcgen/data/d20ogl/srd/monsters/srd_templates_creatures.lst
Trunk/pcgen/data/d20ogl/srd/psionics/srd_classes_psionic.lst
Trunk/pcgen/data/d20ogl/srd/psionics/srd_companion_mods_psionic.lst
Trunk/pcgen/data/d20ogl/srd/psionics/srd_feats_hidden_psionic.lst
Trunk/pcgen/data/d20ogl/srd/psionics/srd_races__psionic.lst
Trunk/pcgen/data/d20ogl/srd35/advanced/rsrd_abilities_class_prestige.=
lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_abilities_class.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_companionmods.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_domains_divine.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_feats_hidden2.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__animals.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_races__base.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_templates_hidden.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_templates_tempmods.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_templates_types.lst
Trunk/pcgen/data/d20ogl/srd35/basics/rsrd_weaponprofs.lst
Trunk/pcgen/data/d20ogl/swordandsorcerystudios/scarredlands/relicsrit=
uals/relicsrituals_classes.lst
Trunk/pcgen/data/d20ogl/swordandsorcerystudios/scarredlands/relicsrit=
uals/relicsrituals_equip_artifacts.lst
Trunk/pcgen/data/d20ogl/swordandsorcerystudios/scarredlands/relicsrit=
uals/relicsrituals_feats_hidden.lst
Trunk/pcgen/data/d20ogl/swordandsorcerystudios/scarredlands/relicsrit=
uals/relicsrituals_templates.lst
Trunk/pcgen/data/d20ogl/swordsedgepublishing/rolesandclasses/combathe=
ro/combathero_feats_hidden.lst
Trunk/pcgen/data/d20ogl/swordsedgepublishing/rolesandclasses/coverthe=
ro/coverthero_feats_hidden.lst
Trunk/pcgen/data/d20ogl/thegamemechanics/modernmagic/volume_1/modernm=
agicvol1_class.lst
Trunk/pcgen/data/d20ogl/thegamemechanics/modernmagic/volume_1/modernm=
agicvol1_feats_hidden.lst
Trunk/pcgen/data/d20ogl/thegamemechanics/modernmagic/volume_1/modernm=
agicvol1_race.lst
Modified: Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_cla=
sses.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_classes.l=
st 2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_classes.l=
st 2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Alderac Entertainment Group (AEG) - Evil SOURCESHORT:Evil SOU=
RCEWEB:http://alderac.com/d20
=20
# Class Name Hit Dice Type Abbreviation Max Level Source Page Save =
checks bonus Combat bonus
@@ -7,16 +7,16 @@
CLASS:Demon Summoner PREALIGN:LE,NE,CE PRECLASS:1,Cleric=3D7,Wizard=3D5,=
Sorcerer=3D6 PRELANG:1,Abyssal,Infernal PRESKILL:2,Knowledge (Demonology)=
,Spellcraft=3D6
# Class Name Skill Pts/Lvl Class Skill
CLASS:Demon Summoner STARTSKILLPTS:2 CSKILL:Appraise|Bluff|Concentration=
|TYPE.Craft|Decipher Script|Diplomacy|Knowledge (Demonology)|Knowledge (T=
he Planes)|Spellcraft
-1 DEFINE:SpecialMeta|1 SAB:Special Metamagic feat x%|SpecialMeta
-2 BONUS:VAR|SpecialMeta|1
-3 DEFINE:DemonApp|1 SAB:Apprentice x%|DemonApp
-4 BONUS:VAR|SpecialMeta|1
-5 SAB:Servitor (Quasit or Imp)
-6 BONUS:VAR|DemonApp|1
-7 BONUS:VAR|SpecialMeta|1
-8 BONUS:VAR|DemonApp|1
-9 BONUS:VAR|SpecialMeta|1
-10 BONUS:VAR|SpecialMeta|1
+1 SAB:Special Metamagic feat x%|SpecialMeta DEFINE:SpecialMeta|1
+2 BONUS:VAR|SpecialMeta|1
+3 SAB:Apprentice x%|DemonApp DEFINE:DemonApp|1
+4 BONUS:VAR|SpecialMeta|1
+5 SAB:Servitor (Quasit or Imp)
+6 BONUS:VAR|DemonApp|1
+7 BONUS:VAR|SpecialMeta|1
+8 BONUS:VAR|DemonApp|1
+9 BONUS:VAR|SpecialMeta|1
+10 BONUS:VAR|SpecialMeta|1
=20
# Class Name Hit Dice Type Abbreviation Max Level Source Page Save c=
hecks bonus Combat bonus
CLASS:Bargainer HD:6 TYPE:PC.Prestige ABB:Bar MAXLEVEL:10 SOURCEPAGE:p=
=2E70-71 BONUS:CHECKS|BASE.Fortitude|CL/9 BONUS:CHECKS|BASE.Reflex|(CL+1)=
/4 BONUS:CHECKS|BASE.Will|(CL+1)/2+(CL/9)+2 BONUS:COMBAT|BAB|(CL-1)/2|TYP=
E=3DBase.REPLACE
@@ -24,16 +24,16 @@
CLASS:Bargainer PREALIGN:LE,NE,CE PREATT:4 PREFEAT:2,Infernal Pact,Iron =
Will PRELANG:1,Abyssal,Infernal PRESKILL:1,Knowledge (Arcana)=3D6 PRESKIL=
L:1,Knowledge (Religion)=3D4 PRESKILL:2,Diplomacy,Knowledge (Demonology)=3D=
8 PRETEXT:Must know the true name of a Demon
# Class Name Skill Pts/Lvl Class Skill
CLASS:Bargainer STARTSKILLPTS:2 CSKILL:Alchemy|Bluff|TYPE.Craft|Decipher=
Script|Diplomacy|Gather Information|TYPE.Knowledge|TYPE.Profession|Spell=
craft|Use Magic Device
-1 BONUS:STAT|CHA|1 SAB:Agent of Evil
-2 ADD:FEAT|1|TYPE=3DInfernal
-3 SAB:Devil's Advocate
-4 ADD:FEAT|1|TYPE=3DInfernal
-5 SAB:Infernal Will
-6 ADD:FEAT|1|TYPE=3DInfernal
-7 VFEAT:Craft Wondrous Item
-8 ADD:FEAT|1|TYPE=3DInfernal
-9 SAB:Wild Shape
-10 ADD:FEAT|1|TYPE=3DInfernal
+1 SAB:Agent of Evil BONUS:STAT|CHA|1
+2 ADD:FEAT|1|TYPE=3DInfernal
+3 SAB:Devil's Advocate
+4 ADD:FEAT|1|TYPE=3DInfernal
+5 SAB:Infernal Will
+6 ADD:FEAT|1|TYPE=3DInfernal
+7 VFEAT:Craft Wondrous Item
+8 ADD:FEAT|1|TYPE=3DInfernal
+9 SAB:Wild Shape
+10 ADD:FEAT|1|TYPE=3DInfernal
=20
# Class Name Hit Dice Type Abbreviation Max Level Source Page Save c=
hecks bonus Combat bonus
CLASS:Blood Archer HD:10 TYPE:PC.Prestige ABB:BlA MAXLEVEL:10 SOURCEPA=
GE:p.69 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+2 BONUS:CHECKS|BASE.Re=
flex|CL/3 BONUS:COMBAT|BAB|CL|TYPE=3DBase.REPLACE
@@ -41,12 +41,12 @@
CLASS:Blood Archer PREALIGN:LE PREATT:6 PREFEAT:4,Endurance,Point Blank =
Shot,Track,Weapon Specialization(Longbow) PRESKILL:1,Craft (Bowyer/Fletch=
er)=3D6 PRESKILL:1,Hide=3D4 PRESKILL:1,Wilderness Lore=3D7
# Class Name Skill Pts/Lvl Class Skill
CLASS:Blood Archer STARTSKILLPTS:2 CSKILL:Animal Empathy|Balance|Climb|C=
raft (Bowyer/Fletcher)|Handle Animal|Hide|Intuit Direction|Jump|Knowledge=
(Nature)|Listen|Move Silently|Spot|Ride|Search|Swim|Tumble|Wilderness Lo=
re
-1 AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Profic=
iency|Armor Proficiency (Light)|Armor Proficiency (Medium) SAB:Poison Blo=
od SAB:Title - Initiate of the Path|PREVARLT:CL,2
-2 SAB:Acid Blood SAB:Title - Initiate o=
f the 1st Fletching|PREVARLT:CL,4
-3 DEFINE:BloodBow|CL/3 SAB:Blood Bow +%|Blo=
odBow
-4 SAB:Regeneration (1 hp/hour)|PREVARLT=
:CL,7 SAB:Title - Initiate of the 2nd Fletching|PREVARLT:CL,6
-5 BONUS:VAR|BowSneakAttack|1 DEFINE:BowSneakAttack|0 DEFINE:SneakAttackD=
ie|6 SAB:Sneak Attack +%d% (Bow Only)|BowSneakAttack|=
SneakAttackDie
-6 SAB:Title - Initiate of the 3rd Fletc=
hing
-7 SAB:Regeneration (1 hp/minute)
-8 BONUS:VAR|BowSneakAttack|1
-10 BONUS:VAR|BowSneakAttack|1
+1 SAB:Poison Blood SAB:Title - Initiate of the Path|PREVARLT:CL,2 =
AUTO:FEAT|Simple Weapon Proficiency|Martial Weapon Proficie=
ncy|Armor Proficiency (Light)|Armor Proficiency (Medium)
+2 SAB:Acid Blood SAB:Title - Initiate of the 1st Fletching|PREVARLT:CL,4=
+3 SAB:Blood Bow +%|BloodBow DEFINE:BloodBow|CL/3
+4 SAB:Regeneration (1 hp/hour)|PREVARLT:CL,7 SAB:Title - Initiate of the=
2nd Fletching|PREVARLT:CL,6
+5 SAB:Sneak Attack +%d% (Bow Only)|BowSneakAttack|SneakAttackDie =
BONUS:VAR|BowSneakAttack|1 DEFINE:BowSneakAttack|0 DEFINE:SneakAttackDie|=
6
+6 SAB:Title - Initiate of the 3rd Fletching
+7 SAB:Regeneration (1 hp/minute)
+8 BONUS:VAR|BowSneakAttack|1
+10 BONUS:VAR|BowSneakAttack|1
Modified: Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_rac=
es.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_races.lst=
2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/alderacentertainmentgroup/evil/evil_races.lst=
2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,15 +1,15 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Alderac Entertainment Group (AEG) - Evil SOURCESHORT:Evil SOU=
RCEWEB:http://alderac.com/d20
=20
-# Race Name Favored Class Size Move Face/Space Reach Required AL =
Automatic Languages Bonus Languages Combat bonus Bonus to skill =
Stat bonus Automaticaly Gained Weapon P=
rof. Natural Attacks Define Damage Reduction MONSTERC=
LASS Main Race Type Template Hit Dice Advancement CR Source Page S=
AB
-Prismatic Archon (Red) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIGN=
:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|L=
isten|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DEX=
|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapon=
=2ENatural.Melee.Piercing,1,4d8 DR:10/+1 MONSTERCLASS:Outsi=
der:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestial Qu=
alities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrificatio=
n SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poiso=
ns SAB:Spell-Like Abilities SAB:Fire Damage Special
-Prismatic Archon (Orange) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,4d8 DR:10/+1 MONSTERCLASS:Outsi=
der:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestial Qu=
alities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrificatio=
n SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poiso=
ns SAB:Spell-Like Abilities SAB:Acid Damage Special
-Prismatic Archon (Yellow) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,4d8 DR:10/+1 MONSTERCLASS:Outsi=
der:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestial Qu=
alities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrificatio=
n SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poiso=
ns SAB:Spell-Like Abilities SAB:Electrical Damage Special
-Prismatic Archon (Green) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIG=
N:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|=
Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DE=
X|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapo=
n.Natural.Melee.Piercing,1,Special DR:10/+1 MONSTERCLASS:Ou=
tsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestial=
Qualities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrifica=
tion SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Po=
isons SAB:Spell-Like Abilities SAB:Poison Damage Special
-Prismatic Archon (Blue) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIG=
N:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|=
Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DE=
X|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapo=
n.Natural.Melee.Piercing,1,Special DR:10/+1 MONSTERCLASS:Ou=
tsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestial=
Qualities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrifica=
tion SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Po=
isons SAB:Spell-Like Abilities SAB:Dex Damage Special
-Prismatic Archon (Indigo) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,Special DR:10/+1 MONSTERCLASS:O=
utsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestia=
l Qualities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrific=
ation SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. P=
oisons SAB:Spell-Like Abilities SAB:Insanity Damage Special
-Prismatic Archon (Violet) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,Special DR:10/+1 MONSTERCLASS:O=
utsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115 SAB:Celestia=
l Qualities SAB:Aura of Menace SAB:Magic Circle Against Evil SAB:Petrific=
ation SAB:Electricity Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. P=
oisons SAB:Spell-Like Abilities SAB:Teleport Damage Special
-Spring Wolf SIZE:L MOVE:Walk,50 FACE:5,10 REACH:5 PREALIGN:NG LAN=
GAUTO:Spring Wolf,Sylvan,Common BONUS:COMBAT|AC|6|TYPE=3DNaturalArmor.=
REPLACE BONUS:SKILL|Hide|8 BONUS:SKILL|Listen|10 BONUS:SKILL|Move Silentl=
y|11 BONUS:SKILL|Spot|12 BONUS:SKILL|Wilderness Lore|2 BONUS:STAT|STR|6 B=
ONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|2 BONUS:STAT|WIS|4 BONUS:=
STAT|CHA|2 NATURALATTACKS:Bite,Weapon.Natural.Melee.Piercing.Slashi=
ng,1,1d8 RACETYPE:Beast HITDICEADVANCEMENT:7,=
12 CR:4 SOURCEPAGE:p.116 SAB:Trip SAB:Howl SAB:Scent
-Taurian SIZE:L MOVE:Walk,40 FACE:5,10 REACH:5 PREALIGN:LG LANGAUT=
O:Taurian,Common BONUS:COMBAT|AC|13|TYPE=3DNaturalArmor.REPLACE BONU=
S:SKILL|Listen|11 BONUS:SKILL|Search|3 BONUS:SKILL|Spot|12 BONU=
S:STAT|STR|8 BONUS:STAT|CON|6 BONUS:STAT|INT|6 BONUS:STAT|WIS|6 BONUS:STA=
T|CHA|2 NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing,1,2d8|=
Hoof,Weapon.Natural.Melee.Bludgeoning,2,1d10 RACETYPE:Beas=
t CR:6 SOURCEPAGE:p.116 SAB:Charge SAB:Immune to Mind-Affectin=
g Spells SAB:Scent
-Ahsarin FAVCLASS:Sorcerer SIZE:M MOVE:Walk,40 FACE:5,5 REACH:5 PREALI=
GN:LG,NG,CG LANGAUTO:Elven,Common,Ahsarin LANGBONUS:ALL BONUS:COMBAT|AC|=
4|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|Hide|2 BONUS:SKILL|Listen|6 BON=
US:SKILL|Search|5 BONUS:SKILL|Spot|4 BONUS:STAT|STR|2 BONUS:STAT|DE=
X|6 BONUS:STAT|CON|2 BONUS:STAT|INT|4 BONUS:STAT|WIS|6 BONUS:STAT|CHA|6 A=
UTO:WEAPONPROF|Longsword RACETYPE:Fey =
CR:7 SOURCEPAGE:p.117 SAB:+3 to any three skills SAB:Cast spells=
as Sorcerer of level equal to HitDie level SAB:Will Save Bonus
-Shadowraven SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIGN:CE =
BONUS:COMBAT|AC|1|TYPE=3DDeflection.REPLACE BONUS:SKILL|Hide|10 BON=
US:SKILL|Listen,Spot|5 BONUS:STAT|DEX|6 BONUS:STAT|INT|-8 BO=
NUS:STAT|CHA|2 NATURALATTACKS:Claw,Weapon.Natural.Melee.Sl=
ashing.Piercing,1,Special DEFINE:LOCK.STR|10 DEFINE:LOCK.CON|10 =
RACETYPE:Undead TEMPLATE:Incorporeal TEMPLATE:Undead CR:2 SOURCEPA=
GE:p.118 SAB:Strength Damage Special
+# Race Name Favored Class Size Move Face/Space Reach Required AL =
Automatic Languages Bonus Languages Combat bonus Bonus to skill =
Stat bonus Automaticaly Gained Weapon P=
rof. Natural Attacks Special ABility =
Define Damage Reduction MONSTERCLASS Main Race Type=
Template Hit Dice Advancement CR Source Page
+Prismatic Archon (Red) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIGN=
:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|L=
isten|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DEX=
|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapon=
=2ENatural.Melee.Piercing,1,4d8 SAB:Celestial Qualities SAB:Aura of =
Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricity Im=
munity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Like Ab=
ilities SAB:Fire Damage Special DR:10/+1 MONSTERCLASS:Outsider:=
8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Orange) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,4d8 SAB:Celestial Qualities SAB:Aura of =
Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricity Im=
munity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Like Ab=
ilities SAB:Acid Damage Special DR:10/+1 MONSTERCLASS:Outsider:=
8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Yellow) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,4d8 SAB:Celestial Qualities SAB:Aura of =
Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricity Im=
munity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Like Ab=
ilities SAB:Electrical Damage Special DR:10/+1 MONSTERCLASS:Outs=
ider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Green) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIG=
N:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|=
Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DE=
X|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapo=
n.Natural.Melee.Piercing,1,Special SAB:Celestial Qualities SAB:Aura =
of Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricity=
Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Like=
Abilities SAB:Poison Damage Special DR:10/+1 MONSTERCLASS:Outsi=
der:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Blue) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIG=
N:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|=
Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|DE=
X|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weapo=
n.Natural.Melee.Piercing,1,Special SAB:Celestial Qualities SAB:Aura =
of Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricity=
Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Like=
Abilities SAB:Dex Damage Special DR:10/+1 MONSTERCLASS:Outside=
r:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Indigo) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,Special SAB:Celestial Qualities SAB:Aura=
of Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricit=
y Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Lik=
e Abilities SAB:Insanity Damage Special DR:10/+1 MONSTERCLASS:Ou=
tsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Prismatic Archon (Violet) SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALI=
GN:LG BONUS:COMBAT|AC|5|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL=
|Listen|4 BONUS:SKILL|Spot|5 BONUS:STAT|STR|-9 BONUS:STAT|D=
EX|2 BONUS:STAT|INT|-2 NATURALATTACKS:Prismatic Burst,Weap=
on.Natural.Melee.Piercing,1,Special SAB:Celestial Qualities SAB:Aura=
of Menace SAB:Magic Circle Against Evil SAB:Petrification SAB:Electricit=
y Immunity SAB:Teleport SAB:Tongues SAB:+4 Save Vs. Poisons SAB:Spell-Lik=
e Abilities SAB:Teleport Damage Special DR:10/+1 MONSTERCLASS:Ou=
tsider:8 RACETYPE:Outsider CR:5 SOURCEPAGE:p.115
+Spring Wolf SIZE:L MOVE:Walk,50 FACE:5,10 REACH:5 PREALIGN:NG LAN=
GAUTO:Spring Wolf,Sylvan,Common BONUS:COMBAT|AC|6|TYPE=3DNaturalArmor.=
REPLACE BONUS:SKILL|Hide|8 BONUS:SKILL|Listen|10 BONUS:SKILL|Move Silentl=
y|11 BONUS:SKILL|Spot|12 BONUS:SKILL|Wilderness Lore|2 BONUS:STAT|STR|6 B=
ONUS:STAT|DEX|4 BONUS:STAT|CON|4 BONUS:STAT|INT|2 BONUS:STAT|WIS|4 BONUS:=
STAT|CHA|2 NATURALATTACKS:Bite,Weapon.Natural.Melee.Piercing.Slashi=
ng,1,1d8 SAB:Trip SAB:Howl SAB:Scent =
RACETYPE:Beast HITDICEADVANCEMENT:7,12 CR:4 SOU=
RCEPAGE:p.116
+Taurian SIZE:L MOVE:Walk,40 FACE:5,10 REACH:5 PREALIGN:LG LANGAUT=
O:Taurian,Common BONUS:COMBAT|AC|13|TYPE=3DNaturalArmor.REPLACE BONU=
S:SKILL|Listen|11 BONUS:SKILL|Search|3 BONUS:SKILL|Spot|12 BONU=
S:STAT|STR|8 BONUS:STAT|CON|6 BONUS:STAT|INT|6 BONUS:STAT|WIS|6 BONUS:STA=
T|CHA|2 NATURALATTACKS:Gore,Weapon.Natural.Melee.Piercing,1,2d8|=
Hoof,Weapon.Natural.Melee.Bludgeoning,2,1d10 SAB:Charge SAB:Immune to Min=
d-Affecting Spells SAB:Scent =
RACETYPE:Beast CR:6 SOURCEPAGE:p.116
+Ahsarin FAVCLASS:Sorcerer SIZE:M MOVE:Walk,40 FACE:5,5 REACH:5 PREALI=
GN:LG,NG,CG LANGAUTO:Elven,Common,Ahsarin LANGBONUS:ALL BONUS:COMBAT|AC|=
4|TYPE=3DNaturalArmor.REPLACE BONUS:SKILL|Hide|2 BONUS:SKILL|Listen|6 BON=
US:SKILL|Search|5 BONUS:SKILL|Spot|4 BONUS:STAT|STR|2 BONUS:STAT|DE=
X|6 BONUS:STAT|CON|2 BONUS:STAT|INT|4 BONUS:STAT|WIS|6 BONUS:STAT|CHA|6 A=
UTO:WEAPONPROF|Longsword SAB:+3 to any three skills SAB=
:Cast spells as Sorcerer of level equal to HitDie level SAB:Will Save Bon=
us RACETYPE:Fey CR:7 SOURC=
EPAGE:p.117
+Shadowraven SIZE:S MOVE:Fly,60 FACE:5,5 REACH:5 PREALIGN:CE =
BONUS:COMBAT|AC|1|TYPE=3DDeflection.REPLACE BONUS:SKILL|Hide|10 BON=
US:SKILL|Listen,Spot|5 BONUS:STAT|DEX|6 BONUS:STAT|INT|-8 BO=
NUS:STAT|CHA|2 NATURALATTACKS:Claw,Weapon.Natural.Melee.Sl=
ashing.Piercing,1,Special SAB:Strength Damage Special =
DEFINE:LOCK.STR|10 DEFINE:LOCK.CON|10 RACETYP=
E:Undead TEMPLATE:Incorporeal TEMPLATE:Undead CR:2 SOURCEPAGE:p.118
Modified: Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/qu=
ests/quests_class_prestige.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_class_prestige.lst 2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_class_prestige.lst 2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Quests SOURCESHORT:Quests SOURCEWEB:http://www.rpgnow.com/pro=
duct_info.php?products_id=3D5380&src=3DAleaPublsihingGroup
=20
# Class Name Hit Dice Type Max Level Source Page Save checks bonus =
Combat bonus
@@ -7,14 +7,14 @@
CLASS:Honor Guard PREALIGN:LG,NG,CG PREATT:5 PREFEAT:1,Alertness PRESKIL=
L:2,Diplomacy,Knowledge (Nobility and Royalty)=3D2 PRETEXT:Honor Guard, H=
onor score of 25+
# Class Name Skill Pts/Lvl Class Skill
CLASS:Honor Guard STARTSKILLPTS:2 CSKILL:Diplomacy|Gather Information|Li=
sten|Knowledge (Local)|Knowledge (Nobility and Royalty)|Profession (Soldi=
er)|Sense Motive|Spot
-1 SPELLS:Honor Guard|TIMES=3D-1|CASTERLEVEL=3DCL|Detect Evil,11+WI=
S SAB:Harm's Way (Ex) SAB:Honor Guard (Ex)
-2 BONUS:VAR|CombatSense|(CL+4)/6 AUTO:FEAT|Combat Sense
-3 SAB:Lawful Strike (Su)
-4 SAB:Sudden Action
-5 SAB:Elite Honor Guard (Ex)
-6 AUTO:FEAT|Diehard
-7 SAB:Defensive Strike (Ex)
-10 SAB:Blanket Protection (Ex)
+1 SAB:Harm's Way (Ex) SAB:Honor Guard (Ex) SPELLS:Honor Guard|TIME=
S=3D-1|CASTERLEVEL=3DCL|Detect Evil,11+WIS
+2 BONUS:VAR|CombatSense|(CL+4)/6 AUTO:FEAT|Combat Sen=
se
+3 SAB:Lawful Strike (Su)
+4 SAB:Sudden Action
+5 SAB:Elite Honor Guard (Ex)
+6 AUTO:FEAT|Diehard
+7 SAB:Defensive Strike (Ex)
+10 SAB:Blanket Protection (Ex)
=20
# Class Name Hit Dice Type Max Level Source Page Save checks bonus =
Combat bonus
CLASS:Questing Knight HD:10 TYPE:PC.Prestige MAXLEVEL:10 SOURCEPAGE:p.6=
BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/2+ BONUS:CHECKS|BASE.Reflex|CL/=
3 BONUS:COMBAT|BAB|CL*3/4|TYPE=3DBase.REPLACE
@@ -22,6 +22,6 @@
CLASS:Questing Knight PREATT:5 PREFEAT:1,Quest PRESKILL:2,Knowledge (Loc=
al),Knowledge (Nobility and Royalty)=3D2 PRETEXT:Bound by an Oath
# Class Name Skill Pts/Lvl Class Skill
CLASS:Questing Knight STARTSKILLPTS:2 CSKILL:Diplomacy|Gather Informatio=
n|Knowledge (Local)|Knowledge (Nobility and Royalty)|Sense Motive
-1 BONUS:VAR|KnowledgeLocal|((CL+1)/2)*2 AUTO:FEAT|Knowledge Local SAB:Fe=
arless (Ex)
+1 SAB:Fearless (Ex) BONUS:VAR|KnowledgeLocal|((CL+1)/2)*2 AUTO:FEAT|Kn=
owledge Local
2:REPEATLEVEL:2 ADD:FEAT|1|Quest
-4 SAB:Honorable Surge (Su)
+4 SAB:Honorable Surge (Su)
Modified: Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/qu=
ests/quests_feat_hidden.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_feat_hidden.lst 2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_feat_hidden.lst 2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,9 +1,9 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Quests SOURCESHORT:Quests SOURCEWEB:http://www.rpgnow.com/pro=
duct_info.php?products_id=3D5380&src=3DAleaPublsihingGroup
=20
###Block: Honor Guard abilities
-# Feat Name Type Visible Define SAB
-Combat Sense TYPE:ClassAbility VISIBLE:NO DEFINE:CombatSense|0 SAB:Comba=
t Sense +%|CombatSense
+# Feat Name Type Visible Special ABility Define
+Combat Sense TYPE:ClassAbility VISIBLE:NO SAB:Combat Sense +%|CombatSens=
e DEFINE:CombatSense|0
=20
###Block: Questing Knight abilties
# Feat Name Type Visible Define Bonus to skill
Modified: Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/qu=
ests/quests_race.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_race.lst 2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/aleapublishinggroup/game_enhancement/quests/q=
uests_race.lst 2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,5 +1,5 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Quests SOURCESHORT:Quests SOURCEWEB:http://www.rpgnow.com/pro=
duct_info.php?products_id=3D5380&src=3DAleaPublsihingGroup
=20
-# Race Name Size Move Face/Space Reach Vision Required AL Combat=
bonus Bonus to skill Stat bonus Racial HD Cl=
ass Skills Nb Legs Nb Hands Weapon prof. bonus Natural Atta=
cks HITDICE MONSTERCLASS Main Race Type Type Tem=
plate CR Source Page SAB
-Legendary Dire White Stag SIZE:H MOVE:Walk,70 FACE:20 REACH:10 VISION:Bl=
indsense PREALIGN:TN BONUS:COMBAT|AC|11|TYPE=3DNaturalArmor BONUS:SKILL|H=
ide|4|TYPE=3DRacial BONUS:STAT|STR|20 BONUS:STAT|DEX,WIS|4 BONUS:STAT|CON=
|16 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,WIS|1|PREDEFAULTMO=
NSTER:Y MONCSKILL:Hide|Listen|Spot LEGS:4 HANDS:0 BONUS:WEAPONPROF=3DHoof=
|DAMAGE|-2 BONUS:WEAPONPROF=3DSlam|DAMAGE|2 BONUS:WEAPONPROF=3DSlam|TOHIT=
|5 NATURALATTACKS:Gore,Weapon.Melee.Natural.Piercing,*1,3d8|Slam,Weapon.M=
elee.Natural.Bludgeoning,*1,3d8|Hoof,Weapon.Melee.Natural.Bludgeoning,*2,=
2d6 HITDICE:16,8 MONSTERCLASS:Animal:16 RACETYPE:Animal TYPE:Animal TEMPL=
ATE:Animal CR:10 SOURCEPAGE:p.3 SAB:Fast (Ex) SAB:Trample (Ex) SAB:Scent =
(Ex)
+# Race Name Size Move Face/Space Reach Vision Required AL Combat=
bonus Bonus to skill Stat bonus Racial HD Cl=
ass Skills Nb Legs Nb Hands Weapon prof. bonus Natural Atta=
cks Special ABility HITDICE MONSTERCLASS Ma=
in Race Type Type Template CR Source Page
+Legendary Dire White Stag SIZE:H MOVE:Walk,70 FACE:20 REACH:10 VISION:Bl=
indsense PREALIGN:TN BONUS:COMBAT|AC|11|TYPE=3DNaturalArmor BONUS:SKILL|H=
ide|4|TYPE=3DRacial BONUS:STAT|STR|20 BONUS:STAT|DEX,WIS|4 BONUS:STAT|CON=
|16 BONUS:STAT|INT|-8 BONUS:STAT|CHA|-4 BONUS:STAT|DEX,WIS|1|PREDEFAULTMO=
NSTER:Y MONCSKILL:Hide|Listen|Spot LEGS:4 HANDS:0 BONUS:WEAPONPROF=3DHoof=
|DAMAGE|-2 BONUS:WEAPONPROF=3DSlam|DAMAGE|2 BONUS:WEAPONPROF=3DSlam|TOHIT=
|5 NATURALATTACKS:Gore,Weapon.Melee.Natural.Piercing,*1,3d8|Slam,Weapon.M=
elee.Natural.Bludgeoning,*1,3d8|Hoof,Weapon.Melee.Natural.Bludgeoning,*2,=
2d6 SAB:Fast (Ex) SAB:Trample (Ex) SAB:Scent (Ex) HITDICE:16,8 MONSTERCLA=
SS:Animal:16 RACETYPE:Animal TYPE:Animal TEMPLATE:Animal CR:10 SOURCEPAGE=
:p.3
Modified: Trunk/pcgen/data/d20ogl/avalanchepress/blackflags/blackflags_cl=
asses.lst
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
--- Trunk/pcgen/data/d20ogl/avalanchepress/blackflags/blackflags_classes.=
lst 2007-11-29 07:57:46 UTC (rev 4609)
+++ Trunk/pcgen/data/d20ogl/avalanchepress/blackflags/blackflags_classes.=
lst 2007-11-29 08:12:16 UTC (rev 4610)
@@ -1,4 +1,4 @@
-# CVS $Revision$ $Author$ -- Fri Nov 23 13:18:06 2007 -- reformated by p=
rettylst.pl v1.38 (build 2788)
+# CVS $Revision$ $Author$ -- Wed Nov 28 23:54:00 2007 -- reformated by p=
rettylst.pl v1.38 (build 4314)
SOURCELONG:Avalanche Press - Black Flags - Piracy in the Caribbean SOURC=
ESHORT:BlackFlags SOURCEWEB:http://www.avalanchepress.com
=20
# Several classes have odd skill point progressions where first level ha=
s a different base number of
@@ -22,14 +22,14 @@
###Block: Proficiency
1 AUTO:FEAT|Firearms Proficiency|Simple Weapon Proficiency|All Automatic=
Proficiencies
###Block: Normal Level Progression
-1 AUTO:FEAT|Literacy SAB:Knowledge:Market (Ex)
-3 SAB:Contacts (Ex) SAB:Haggle (Ex)
-5 BONUS:VAR|BFJackTrades|CL/5 DEFINE:BFJackTrades|0 SAB:Jack of All =
Trades % (Ex)|BFJackTrades
-6 SAB:Payoffs (Ex)
-7 BONUS:VAR|BFResources|1 DEFINE:BFResources|0 SAB:Resources % (Ex)=
|BFResources
-11 BONUS:VAR|BFResources|1
-13 SAB:Friends in High Places (Ex)
-17 BONUS:VAR|BFResources|1
+1 SAB:Knowledge:Market (Ex) AUTO:FEAT|Literacy
+3 SAB:Contacts (Ex) SAB:Haggle (Ex)
+5 SAB:Jack of All Trades % (Ex)|BFJackTrades BONUS:VAR|BFJackTrades|CL/5=
DEFINE:BFJackTrades|0
+6 SAB:Payoffs (Ex)
+7 SAB:Resources % (Ex)|BFResources BONUS:VAR|BFResources|1 DEFINE:BFR=
esources|0
+11 BONUS:VAR|BFResources|1
+13 SAB:Friends in High Places (Ex)
+17 BONUS:VAR|BFResources|1
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Automatic Languages Save checks bonus Combat bonus
CLASS:Noble NAMEISPI:NO HD:6 TYPE:Base.PC ABB:Nbl MAXLEVEL:20 SOURCE=
PAGE:p.34 LANGAUTO:Literacy BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3=
BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL*3/4|TYPE=3DBase.REPLAC=
E
@@ -38,18 +38,18 @@
###Block: Proficiency
1 AUTO:FEAT|Firearms Proficiency|Noble Weapon Proficiencies|All Automati=
c Proficiencies
###Block: Normal Level Progression
-1 DEFINE:BFSocialStanding|1 DEFINE:BFResources|1 AUTO:FEAT|Literacy=
SAB:Resources % (Ex)|BFResources SAB:Social Standing % (Ex)|BFSocialStan=
ding
-3 BONUS:VAR|BFSocialStanding|1
-4 BONUS:VAR|BFResources|1
-5 SAB:Influence (Ex)
-7 SAB:Paramours (Ex)
-8 BONUS:VAR|BFSocialStanding|1
-10 BONUS:VAR|BFResources|1
-11 SAB:Favors (Ex)
-13 BONUS:VAR|BFSocialStanding|1
-14 BONUS:VAR|BFResources|1
-17 BONUS:VAR|BFSocialStanding|1
-19 BONUS:VAR|BFResources|1
+1 SAB:Resources % (Ex)|BFResources SAB:Social Standing % (Ex)|BFSocialSt=
anding DEFINE:BFSocialStanding|1 DEFINE:BFResources|1 AUTO:FEAT|Lite=
racy
+3 BONUS:VAR|BFSocialStanding|1
+4 BONUS:VAR|BFResources|1
+5 SAB:Influence (Ex)
+7 SAB:Paramours (Ex)
+8 BONUS:VAR|BFSocialStanding|1
+10 BONUS:VAR|BFResources|1
+11 SAB:Favors (Ex)
+13 BONUS:VAR|BFSocialStanding|1
+14 BONUS:VAR|BFResources|1
+17 BONUS:VAR|BFSocialStanding|1
+19 BONUS:VAR|BFResources|1
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Automatic Languages Save checks bonus Combat bonus
CLASS:Priest NAMEISPI:NO HD:6 TYPE:Base.PC ABB:Pri MAXLEVEL:20 SOURCE=
PAGE:p.37 LANGAUTO:Literacy BONUS:CHECKS|BASE.Fortitude,BASE.Reflex|CL/3=
BONUS:CHECKS|BASE.Will|CL/2+2 BONUS:COMBAT|BAB|CL/2|TYPE=3DBase.REPLACE
@@ -57,26 +57,26 @@
CLASS:Priest PREGENDER:M
# Class Name Skill Pts/Lvl Class Skill
CLASS:Priest STARTSKILLPTS:4 CSKILL:Appraise|Bluff|Concentration|TYPE.Cr=
aft|Decipher Script|Diplomacy|Forgery|Gather Information|Handle Animal|He=
al|Innuendo|Intimidate|TYPE.Knowledge|Listen|TYPE.Profession|Read Lips|Ri=
de|Sense Motive|Speak Language|Spot|Swim|Wilderness Lore
-1 BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT:1,INT=3D4=
BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT:1,INT=3D2 DEFINE:BFBles=
s|1 DEFINE:BFBlessWater|1 AUTO:FEAT|Literacy SAB:Bless %/day (Sp)|BFBless=
SAB:Bless Water %/day (Sp)|BFBlessWater SAB:Literacy x2(Native,Latin) (E=
x)
-2 DEFINE:BFBane|1 SAB:Bane %/day=
(Sp)|BFBane
-3 DEFINE:BFAuraFear|1 SAB:Aura of=
Fear %/day (Sp)|BFAuraFear
-4 BONUS:VAR|BFBless|1 DEFINE:BFDivineFavor|1=
SAB:Divine Favor %/day (Sp)|BFDivineFavor
-5 BONUS:FEAT|POOL|1
-6 BONUS:VAR|BFBane|1 BONUS:VAR|BFAuraFear|1
-7 DEFINE:BFDoom|1 DEFINE:BFRemoveFear|1 =
SAB:Bishop (Ex) SAB:Doom %/day (Sp)|BFDoom SAB:Remove Fear %/day (Sp)=
|BFRemoveFear
-8 BONUS:VAR|BFBless|1 BONUS:VAR|BFDivineFavor|1
-9 BONUS:VAR|BFBane|1 DEFINE:BFLayHands|1 =
SAB:Lay Hands %/day (Sp)|BFLayHands
-10 BONUS:FEAT|POOL|1
-11 BONUS:VAR|BFAuraFear|1
-12 BONUS:VAR|BFDivineFavor|1
-13 BONUS:VAR|BFDoom|1
-14 BONUS:VAR|BFRemoveFear|1
-15 BONUS:FEAT|POOL|1
-16 BONUS:VAR|BFLayHands|1
-17 BONUS:VAR|BFDoom|1
-18 BONUS:VAR|BFRemoveFear|1
-19 BONUS:VAR|BFLayHands|1
-20 BONUS:FEAT|POOL|1
+1 SAB:Bless %/day (Sp)|BFBless SAB:Bless Water %/day (Sp)|BFBlessWater S=
AB:Literacy x2(Native,Latin) (Ex) BONUS:SKILLPOINTS|NUMBER|1|=
PRELEVELMAX:1|PRESTAT:1,INT=3D4 BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|=
PRESTAT:1,INT=3D2 DEFINE:BFBless|1 DEFINE:BFBlessWater|1 AUTO:FEAT|Litera=
cy
+2 SAB:Bane %/day (Sp)|BFBane =
DEFINE:BFBane|1
+3 SAB:Aura of Fear %/day (Sp)|BFAuraFear =
DEFINE:BFAuraFear|1
+4 SAB:Divine Favor %/day (Sp)|BFDivineFavor BONUS:VAR|BFBless=
|1 DEFINE:BFDivineFavor|1
+5 BONUS:FEAT|POOL|1
+6 BONUS:VAR|BFBane|1 BONUS:VAR|BFAuraFear|1
+7 SAB:Bishop (Ex) SAB:Doom %/day (Sp)|BFDoom SAB:Remove Fear %/day (Sp)|=
BFRemoveFear DEFINE:BFDoom|1 DEFINE:BF=
RemoveFear|1
+8 BONUS:VAR|BFBless|1 BONUS:VAR|BFDivineFavor|1
+9 SAB:Lay Hands %/day (Sp)|BFLayHands BONUS:VAR|BFBane|1 =
DEFINE:BFLayHands|1
+10 BONUS:FEAT|POOL|1
+11 BONUS:VAR|BFAuraFear|1
+12 BONUS:VAR|BFDivineFavor|1
+13 BONUS:VAR|BFDoom|1
+14 BONUS:VAR|BFRemoveFear|1
+15 BONUS:FEAT|POOL|1
+16 BONUS:VAR|BFLayHands|1
+17 BONUS:VAR|BFDoom|1
+18 BONUS:VAR|BFRemoveFear|1
+19 BONUS:VAR|BFLayHands|1
+20 BONUS:FEAT|POOL|1
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Save checks bonus Combat bonus
CLASS:Sailor NAMEISPI:NO HD:10 TYPE:Base.PC ABB:Slr MAXLEVEL:20 SOURC=
EPAGE:p.38 BONUS:CHECKS|BASE.Fortitude,BASE.Will|CL/3 BONUS:CHECKS|BASE.R=
eflex|CL/2+2 BONUS:COMBAT|BAB|CL|TYPE=3DBase.REPLACE
@@ -85,17 +85,17 @@
###Block: Proficiencies
1 AUTO:FEAT|Firearms Proficiency|Simple Weapon Proficiency|All Automatic=
Proficiencies AUTO:WEAPONPROF|Cutlass
###Block: Normal Level Progression
-1 BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT:1,INT=3D8 BONUS:SK=
ILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT:1,INT=3D6 SAB:Sea Legs (E=
x)
-2 AUTO:FEAT|Great Fortitude
-3 AUTO:FEAT|Improvised Weapon Proficiency
-5 BONUS:FEAT|POOL|1
-7 BONUS:FEAT|POOL|1
-10 SAB:Curse (Sp)
-12 BONUS:FEAT|POOL|1
-14 SAB:Remove Curse (Sp)
-16 BONUS:FEAT|POOL|1
-18 BONUS:FEAT|POOL|1
-20 BONUS:FEAT|POOL|1
+1 SAB:Sea Legs (Ex) BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT=
:1,INT=3D8 BONUS:SKILLPOINTS|NUMBER|1|PRELEVELMAX:1|PRESTAT:1,INT=3D6
+2 AUTO:FEAT|Great Fortitude
+3 AUTO:FEAT|Improvised Weapon Proficiency
+5 BONUS:FEAT|POOL|1
+7 BONUS:FEAT|POOL|1
+10 SAB:Curse (Sp)
+12 BONUS:FEAT|POOL|1
+14 SAB:Remove Curse (Sp)
+16 BONUS:FEAT|POOL|1
+18 BONUS:FEAT|POOL|1
+20 BONUS:FEAT|POOL|1
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Automatic Languages Save checks bonus Combat bonus
CLASS:Soldier NAMEISPI:NO HD:10 TYPE:Base.PC ABB:FtSol MAXLEVEL:20 SO=
URCEPAGE:p.40 LANGAUTO:Literacy BONUS:CHECKS|BASE.Fortitude|CL/2+2 BONUS=
:CHECKS|BASE.Reflex,BASE.Will|CL/3 BONUS:COMBAT|BAB|CL|TYPE=3DBase.REPLAC=
E
@@ -128,19 +128,19 @@
CLASS:Carpenter NAMEISPI:NO HD:6 TYPE:Base.PC ABB:Car MAXLEVEL:1 SOUR=
CEPAGE:p.41 BONUS:CHECKS|BASE.Reflex|2
# Class Name Prohibited Class Required Lvl
CLASS:Carpenter !PRECLASS:1,Priest,Noble=3D1 PRELEVEL:MIN=3D1
-1 BONUS:SKILL|Balance,Climb|2|TYPE=3DClass BONUS:SKILL|Craft (Carpentry)=
|4|TYPE=3DClass AUTO:FEAT|Amputate SAB:Damage Control (Ex)
+1 SAB:Damage Control (Ex) BONUS:SKILL|Balance,Climb|2|TYPE=3DClass BONUS=
:SKILL|Craft (Carpentry)|4|TYPE=3DClass AUTO:FEAT|Amputate
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Save checks bonus
CLASS:Cook NAMEISPI:NO HD:6 TYPE:Base.PC ABB:Cok MAXLEVEL:1 SOURCEPA=
GE:p.41 BONUS:CHECKS|BASE.Reflex|2
# Class Name Prohibited Class Required Lvl
CLASS:Cook !PRECLASS:1,Priest=3D1 PRELEVEL:MIN=3D1
-1 BONUS:SKILL|Craft (Cook),Haggle|4|TYPE=3DClass AUTO:FEAT|Alertness SAB=
:Forage (Ex)
+1 SAB:Forage (Ex) BONUS:SKILL|Craft (Cook),Haggle|4|TYPE=3DClass AUTO:FE=
AT|Alertness
=20
# Class Name Product Identity? Hit Dice Type Abbreviation Max Level So=
urce Page Save checks bonus
CLASS:Officer NAMEISPI:NO HD:10 TYPE:Base.PC ABB:Off MAXLEVEL:1 SOURC=
EPAGE:p.42 BONUS:CHECKS|BASE.Will|2
# Class Name Required Lvl
CLASS:Officer PRELEVEL:MIN=3D1
-1 BONUS:SKILL|Balance,Intimidate,Navigation,Piloting|2|TYPE=3DClass ADD:=
FEAT|1|TYPE=3DPanache AUTO:FEAT|Weapon Finesse(Rapier) SAB:Forage (Ex)
+1 SAB:Forage (Ex) BONUS:SKILL|Balance,Intimidate,Navigation,Piloting|2|T=
YPE=3DClass ADD:FEAT|1|TYPE=3DPanache AUTO:FEAT|Weapon Finesse(Rapier)
=20
# Class Name Product Ide...
[truncated message content] |