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File Date Author Commit
 cmake 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 engine 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 AUTHORS 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 CMakeLists.txt 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 COPYING 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 ChangeLog 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 FAQ 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 HACKING 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 INSTALL 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 NEWS 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 README 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 THANKS 2010-02-07 Patrick M. Niedzielski Patrick M. Niedzielski [d95f38] Added Object/Type System, Memory Management, an...
 config.h.in 2009-10-11 Patrick M. Niedzielski Patrick M. Niedzielski [eb4289] Added documentation to the source header files.

Read Me

Humm and Strumm README file
***************************
Copyright (C) 2008-2010, the people listed in the AUTHORS file.  This file is
licensed under a Creative Commons Attribution-Share Alike 3.0 Unported License.

Overview
========

Humm and Strumm is a free 3D adventure game for PCs.

For more information, please see the FAQ file.

Features
========

  * Object/Type system
  * Memory Manager
  * Smart Pointers

License
=======

The source code and other content are licensed under different
licenses, both with copyleft-style terms.  In addition, other
libraries in the "lib" folder may include separate licensing terms.

Code License
------------
This code is free software: you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This code is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
General Public License for more details.

You should have received a copy of the GNU General Public License
along with this code.  If not, see <http://www.gnu.org/licenses/>.

Content License
---------------
The other content is licensed under a Creative Commons Attribution-
Share Alike Unported License 3.0, available at
<http://creativecommons.org/licenses/by-sa/3.0/>.

System Requirements
===================

The following are the system requirements for each platform.

Windows
-------
Operating System
  * Win32
  * Win64 (AMD64)

Minimum Hardware
  * Intel-compatible processor (x86 or AMD64 compatible)
  * Some amount of RAM that I'll figure out later...
  * An undisclosed amount of disk space (it's a secret!)

GNU/Linux
---------
Software Requirements
*** NOTE: GNU/Linux distributors may provide packages for your
    distribution which have different requirements. ***
  * Linux kernel - (a version) with the following libraries or
    packages minimums:
    - some packages

Minimum Hardware
  * Intel-compatible processor (x86 or AMD64 compatible)
  * Some ammount of RAM that I'll figure out later...
  * An undisclosed amount of disk space (it's a secret!)

*** NOTE: Macintosh computers are not officially supported. ***

Directory Structure
===================

  * engine - The game engine
    - src - C++ source files
    - include - C++ header files
    - scripts - Python script files
    - doc - Doxygen documentation
    - test - Test source files
  * game - The actual game
    - src - C++ source files
    - include - C++ header files
    - scripts - Python script files
    - doc - Doxygen documentation
    - test - Test source files
  * res - The game resources

Installation
============

Please see the file INSTALL for instructions on how to install the
software.

Release Notes
=============

The file NEWS contains important changes that may affect the user of
the software.  The ChangeLog file contains all changes to the
project, which may be of use to developers.

Credits
=======

Please see the files AUTHORS and THANKS for all the people that have
helped make the Humm and Strumm game possible.

Bug Reports
===========

The Humm and Strumm game uses the Google Code issue tracking system.
You can find this issue tracker at
<http://code.google.com/p/hummstrumm/issues/list>.  You can sort the
list by clicking on the column headers at the top of the list.

If you find a bug in the Humm and Strumm game, be sure to search
through the existing bugs to see if the problem you are seeing has
already been entered in to the bug database.  If you find that an
entry already exists for the bug you are seeing, then do not enter
it again.

To enter in a new bug you will also be required to have a Google
account.  Fill out the template, and be sure to tag the issue
appropriately using the input boxes below the main entry box.

Feature Requests
================

The Google Code issue tracker is also used for new feature requests.
Use the above guidelines for bugs (i.e. look for already existing
requests).  The only difference between a bug report and a feature
request is that a feature request has a value of "Type-Enhancement"
in the tag fields.
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