Browse free open source Virtual Reality software and projects below. Use the toggles on the left to filter open source Virtual Reality software by OS, license, language, programming language, and project status.

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  • 1
    OpenXR SDK

    OpenXR SDK

    Generated headers and sources for OpenXR loader

    OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR, platforms and devices. This repository contains OpenXR headers, as well as source code and build scripts for the OpenXR loader. It contains all generated source files and headers pre-generated for minimum dependencies. The OpenXR 1.0 specification is free for anyone to download, review and comment. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides cross-platform, high-performance access directly into diverse XR device runtimes across multiple platforms. OpenXR enables applications and engines, including WebXR, to run on any system that exposes the OpenXR APIs.
    Downloads: 12 This Week
    Last Update:
    See Project
  • 2
    Open Brush

    Open Brush

    Open Brush is the community led successor to Tilt Brush!

    Open Brush lets you paint in 3D space with virtual reality. Unleash your creativity with three-dimensional brush strokes, choosing from a wide palette, of brushes, including stars, light, and even fire. Your room is your canvas. Your palette is your imagination. The possibilities are endless. Open Brush is a derivative made from the open source code of Tilt Brush, a room-scale 3D-painting virtual-reality application available from Google, originally developed by Skillman & Hackett. OpenBrush strives to be an open source tool to help everyone create their own art. We believe in the preservation of art, and the freedom of artists. At our core, we are community led and driven, and while there may be a small core team behind OpenBrush, it would not be possible without our community.
    Downloads: 11 This Week
    Last Update:
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  • 3
    Vircadia

    Vircadia

    Vircadia open source metaverse platform

    Vircadia is a full coverage ecosystem of open source applications that enable individuals and organizations to deploy their own virtual world solutions. Vircadia’s worlds are among the largest with 16km³ of build space. All building and scripting of your world happens in real-time. This means that building is quick, efficient, and collaborative. Vircadia worlds can be accessed from Windows, Linux, and MacOS. Android, iOS, and Quest 2 support is coming soon. Unlike most platforms, Vircadia is 100% open source with the full software stack necessary for a premium metaverse experience licensed as Apache 2.0. Because of this, all aspects of the project can be customized for your use case. Vircadia consists of many projects and codebases with its unifying structure's goal being a decentralized metaverse.
    Downloads: 4 This Week
    Last Update:
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  • 4
    Google Cardboard XR Plugin for Unity

    Google Cardboard XR Plugin for Unity

    Google Cardboard XR plugin for Unity

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard in Unity 2019.4.25f1 or later. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. The Unity XR Plugin Management API lets you turn VR mode on or off for the Google Cardboard XR Plugin for Unity. The VrMode scene in HelloCardboard sample shows basic usage of the aforementioned API.
    Downloads: 3 This Week
    Last Update:
    See Project
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  • 5
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 5 This Week
    Last Update:
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  • 6
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button. To get started, you'll use HelloCardboard, a demo game that demonstrates the core features of the Cardboard SDK. In the game, users look around a virtual world to find and collect objects.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    IslandViz Virtual Reality

    IslandViz Virtual Reality

    A tool for visualizing modular software systems in virtual reality

    IslandViz Virtual Reality's dependencies are JsonObject, QuickGraph4Unity, SteamVR, Triangle.NET C# port. All of these are included as sub-modules and are obtained automatically when the IslandViz repo is cloned recursively. Additionally, TextMesh Pro has to be downloaded from the Unity Assetstore and placed inside the IslandViz/Assets folder. Tested with Unity 2018.1.9f2
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    MirrorVR

    MirrorVR

    Live, desktop mirror for web-based virtual reality app on mobile

    Ever wanted to see what's going on in your user's virtual reality headset? MirrorVR is a live mirror for your aframe virtual reality projects: whatever your user sees in a mobile phone virtual reality headset is reproduced across any desktop viewer.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    OpenXR Conformance Test Suite

    OpenXR Conformance Test Suite

    Conformance test suite for OpenXR

    OpenXR Conformance Test Suite is a collection of tests covering the breadth of the OpenXR API. Some tests have been grouped by tags depending on the involvement of the tester/invoker (e.g. [interactive]) and the area of the test (e.g. [composition] and [actions]). Interactive tests for validating layer composition must run for all graphics APIs supported by the runtime and action tests must run for all interaction profiles supported by the runtime. For this reason, the suite of tests is run multiple times with different configurations. conformance_cli, a command-line interface application, is provided for running on PCs and other devices and platforms which support this form of application. conformance_cli also demonstrates how to build an application that can interop with the conformance_test shared library. If the device being tested does not support a command-line interface, a host application must be built for the device that the OpenXR runtime will run on.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides cross-platform, high-performance access directly into diverse XR device runtimes across multiple platforms. OpenXR enables applications and engines, including WebXR, to run on any system that exposes the OpenXR APIs.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    OpenXR-Hpp project

    OpenXR-Hpp project

    Open-Source OpenXR C++ language projection

    This repository contains build scripts and test files for the openxr.hpp headers, providing a C++-friendly projection of the OpenXR API. To improve/maintain consistent code style and code quality, we strongly recommend setting up the pre-commit hooks. If you just want to generate the headers, run ./generate-openxr-hpp.sh or ./generate-openxr-hpp.ps1. If your OpenXR-SDK-Source (or internal gitlab) repo isn't in a directory named that parallel to this one, you can set OPENXR_REPO environment variable before running. Requires clang-format, preferably 6.0. To build this project, you must have OpenXR-SDK-Source cloned in a peer directory of this one.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 0 This Week
    Last Update:
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