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  • 1
    TinTin++ Mud Client

    TinTin++ Mud Client

    A MUD client for Android, iOS, Linux, Mac OS X and Windows

    TinTin++ is a console mud client for any type of text mud or bbs. The mud client's main assets are an easy to learn scripting language, triggers, automapping, and a split screen interface to separate mud output from client input. Installation instructions for Android, iOS, and several other operating systems are available on the website. https://tintin.mudhalla.net
    Downloads: 12 This Week
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  • 2
    Anywhere Board Games
    Anywhere Board Games (ABG) allows users to play board and card games on the web in real time on multiple machines (PC, Linux, iPhone, iPad, and Android). ABG runs as a stand-alone PHP app. Unlike other gaming environments, we had a peculiar vision: projecting the main board on our table and using laptops or tablets to control our hands (with other friends joining in remotely). ABG runs on PHP 5 and Apache (which is provided with the Windows installer). It supports flipping, stacking, rotating, rolling, and shuffling of pieces, so most board and card games are playable.
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    Downloads: 18 This Week
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  • 3
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid choice for cross-platform game development.
    Downloads: 1 This Week
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  • 4
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 1 This Week
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  • 5
    Hungry Hero

    Hungry Hero

    Hungry Hero is an open source Flash game built on Starling Framework.

    Hungry Hero is an open source Flash game developed with the Starling Framework, designed as an educational example for developers interested in Stage3D and GPU-accelerated game development. The game demonstrates how to leverage Starling’s features to create smooth, hardware-accelerated 2D experiences while maintaining cross-device compatibility through Adobe AIR and Flash. It showcases core concepts such as handling textures, sprite sheets, parallax backgrounds, and collision detection, providing a clear reference for building interactive games. The project also integrates advanced techniques like object pooling for performance, bitmap fonts for efficient text rendering, and Starling’s particle system extension for visual effects. Though originally built with the iPad 1 and 2 in mind, it can be adapted to multiple devices by adjusting configuration files, emphasizing the principle of “one code, multi-screen.”
    Downloads: 1 This Week
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  • 6
    Urho3D

    Urho3D

    Urho3D Game engine

    Urho3D is a game engine made by developers, for developers. The code is clean and well-commented. Urho3D is free and will always be free. There is no hidden royalties. It is IDE-agnostic and has no vendor lock-in. Urho3D runs on Windows, Linux, macOS/iOS/tvOS, Android, and even on Raspberry Pi. It also runs on your browsers. You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from its build tree, this quick start section will not be discussing it here. Assuming you have been following along from the previous section, execute the following commands to create a new UrhoApp project, and then build it. The build artifacts from DBE can be found in the usual location as the conventional (non-dockerized) build environment. In fact the build artifacts from DBE should function and work as if they are built using the conventional way too.
    Downloads: 1 This Week
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  • 7
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 5 This Week
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  • 8
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 11 This Week
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  • 9
    Eat the Whistle GPL

    Eat the Whistle GPL

    Old style soccer game with many exciting features

    Eat the whistle GPL is a football simulation game written in C that works on many platforms (win32/linux/macosx/amigaos/morphos), it uses the SDL framework. It has a multiplayer internet playing option in alpha stage.
    Downloads: 6 This Week
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  • 10
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 4 This Week
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  • 11
    open-dis

    open-dis

    Open-DIS implements the IEEE DIS protocol in multiple languages.

    An open source implementation of the Distributed Interactive Simulation (IEEE-1278) standard in C++, C-Sharp, Objective-C, Java, Javascript and XML. Example applications including sending and receiving native DIS traffic, X-Plane plugin, and WebSocket/Javascript/WebGL applications. See the individual code directories for each package of interest. This project is inactive and has migrated to a GitHub project at https://github.com/open-dis
    Downloads: 4 This Week
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  • 12
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 1 This Week
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  • 13
    ArcadeGPU

    ArcadeGPU

    A Complete WebGPU Game Engine for Browser & Desktop Arcade Oriented

    ArcadeGPU is a high performance WebGPU game engine inspired by classic techniques that made retro games legendary. Explore demos: https://aliyah-corp.github.io/
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    Downloads: 3 This Week
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  • 14
    CrossBrowdy

    CrossBrowdy

    JavaScript framework to build game engines, games, emulators and apps

    CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device. Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById". This framework allows any developer to manage easier many different things, such as audio (with Flash fallback, audio pool, etc.), canvas (with DHTML, VML, Flash or Silverlight fallbacks), screen, mouse, keyboard, gamepads, sockets (including PHP proxy fallback), XHR / AJAX (with PHP proxy for cross-domain requests), device sensors (compass / magnetometer, gyroscope, accelerometer, light sensor, proximity sensor...) and many more.
    Downloads: 1 This Week
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  • 15
    KAREL 3D WebGL

    KAREL 3D WebGL

    Children's learning programming language Karel the Robot in 3D

    KAREL 3D written in JavaScript with WebGL is a children's programming language for teaching algorithms. This is later variant from Karel the Robot in 3D, created in 1986 for 8bit microcomputer PMD 85-2. Support full recursion, create new commands, complex commands with condition from dialog and direct control with keys, language translation. Objects: brick, wall, mark, fence. Check out the Wiki (here) for more examples and pictures. Include ZIP with original historical manuals in Slovak language from years 1987 - 1990 Writen in HTML for fast universal use, including JavaScript code with Three engine. After download and unzip, runable (run html file) without installation in internet browser. Tested in EDGE and Chrome. Version without WebGL, and just as one file (+ include examples in text file): https://sourceforge.net/projects/karel-3d/ C++ version: https://sourceforge.net/projects/karel-3d-cpp/
    Downloads: 1 This Week
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  • 16
    PyMancala

    PyMancala

    PyMancala: A Python API for the Mancala game

    PyMancala implements rules of the Mancala game, also called Awale. It can be played in different modes: human-human, human-computer or computer-computer. Different variants of the rules are implemented. Several 'basic' strategies are proposed for the human to get an advice and for the computer. Many others can be added and compared to the already existing ones.
    Downloads: 1 This Week
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  • 17
    ZED OS

    ZED OS

    ZED OS the clone of Windows XP

    ZED OS is a portuguese Linux based distribution (remaster of Ubuntu Mate). It was designed for users who want an innovative system. With both 3D and 2D interfaces you'll be able to chosse the better one according to your hardware/needs. It's Web Based and inspired in Windows XP from Microsoft
    Downloads: 1 This Week
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  • 18
    AWS GameKit Plugin for Unreal

    AWS GameKit Plugin for Unreal

    The AWS GameKit Plugin for Unreal

    AWS GameKit is an open-source engine integration toolkit for game developers who want to create high-quality, cloud-connected game features without the potentially steep learning curve for cloud service architecture and AWS. With AWS GameKit, you can deliver core functionality to your players with minimal effort and time by using pre-built AWS solutions for your game backend and integrating the features into your game. You can use the AWS GameKit game features as designed or as a launch pad to expand and customize as needed. The plugin is developed using Unreal version 4.27. Install before proceeding. Game projects created in Unreal versions later than 4.27 are not backward compatible. AWS GameKit supports Unreal Engine version 4.27. Create the Visual Studio Solution for your game. Build GameKit C++ and copy over the DLL/PDB files. Make sure to checkout the matching version from the .gkcpp_version file in this repository.
    Downloads: 0 This Week
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  • 19
    Ask Japan is an anti-nuclear game. You are in a Nuclear Power Plant and something goes wrong... you will not survive. The use of the Smiling Sun® is licensed by OOA Fonden / www.smilingsun.org
    Downloads: 0 This Week
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  • 20
    Atomic Game Engine

    Atomic Game Engine

    The Atomic Game Engine is a multi-platform 2D and 3D engine

    Atomic Game Engine is an open-source, cross-platform game engine that supports both 2D and 3D game development, giving developers flexibility in choosing the style and scope of their projects. It provides a full suite of engine tools — rendering, scene management, input, asset pipelines, scripting (C++ and optionally JavaScript), and more — which allows teams or solo developers to build rich interactive applications and games without assembling disparate libraries. Because of this versatility, AtomicGameEngine is useful both for small indie games and more ambitious 3D or hybrid projects, especially if developers want an engine that doesn’t lock them into heavy runtime dependencies or license costs. Its architecture encourages modularity and ease of use while still giving access to powerful graphics and engine systems. For developers with C++ experience (or comfortable with JavaScript for scripting), AtomicGameEngine offers a balance between power and ease-of-use.
    Downloads: 0 This Week
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  • 21

    Aventura en html

    Una aventura conversacional en un único archivo en HTML

    Este proyecto nace y se desarrolla durante la cuarentena del Covid 19, como un juego para entretener a mis amigos. El desarrollo tambien sirve para entretener al autor de la misma :-) . El resultado es una aventura conversacional en texto, que puede jugarse directamente desde el navegador. Hay una versión en node, que se usó para el desarrollo, pero el objetivo es generar un archivo único en html. Por este motivo se recomienda jugar directamente desde el navegador, ya que la versión mas reciente será siempre para navegador. . Para jugar basta con descargar la versión 1.1, descomprimir y lanzar desde el navegador, o directamente desde el enlace web del proyecto (Ver página mas abajo)
    Downloads: 0 This Week
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  • 22
    Citrus-Engine

    Citrus-Engine

    Modern AS3 Game Engine

    Citrus Engine is a 2D game framework for ActionScript 3 that simplifies the development of physics-based games, especially platformers. Built on top of Starling and Box2D, it provides a component-based architecture and high-level abstractions for objects, input, levels, and camera control. It’s well-suited for educational games, side-scrollers, and mobile game development using Adobe AIR.
    Downloads: 0 This Week
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    Downloads: 0 This Week
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  • 24
    A C++ object orientated 2D game engine for Windows, Mac OS, Linux and iPhone.
    Downloads: 0 This Week
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  • 25
    Der kleine Halbling

    Der kleine Halbling

    Ein Remake des Grafik-Adventures für den VC-20 aus dem Jahre 1985

    Du bist der kleine Halbling. Du musst ein sagenhaftes Land bereisen, Rätsel lösen, Gefahren bestehen und schließlich dem Drachen gegenübertreten.
    Downloads: 0 This Week
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