Open Source MS-DOS Game Development Frameworks

Game Development Frameworks for MS-DOS

Browse free open source Game Development Frameworks and projects for MS-DOS below. Use the toggles on the left to filter open source Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1
    BrickCracker ++

    BrickCracker ++

    An Animated 2D Game in the Turbo Compiler.

    Using the simple line-graphics available in the Turbo's "graphics.h" graphics library, create a classic, fully functional paranoid-clone with the ability to create custom scenarios, and with several variations (sizes/numbers) of balls, bricks and bats. High-scores are recorded into a text file for later perusal.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Boxxx Engine
    Boxxx Engine is a very simple 2D engine written purely in C language. This code uses BGI graphic library and is compiled with Borland Turbo C 2.0. The goal of this project is to come up with a physically complex yet simple in principle 2D engine. The release is without any warranty of fitness for a particular purpose.
    Downloads: 0 This Week
    Last Update:
    See Project
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