Animation Apps for Apple iPhone

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Browse free open source Animation apps and projects for Apple iPhone below. Use the toggles on the left to filter open source Animation apps by OS, license, language, programming language, and project status.

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  • 1
    Jahshaka Studio

    Jahshaka Studio

    virtual reality authoring toolkit created by artists, for artists

    Welcome to Jahshaka, the virtual reality authoring toolkit that was created by artists, for artists. The only way to build and publish virtual worlds.
    Downloads: 10 This Week
    Last Update:
    See Project
  • 2
    Hero iOS

    Hero iOS

    Elegant transition library for iOS & tvOS

    Hero is a library for building iOS view controller transitions. It provides a declarative layer on top of the UIKit’s cumbersome transition APIs—making custom transitions an easy task for developers. Hero is similar to Keynote’s Magic Move. It checks the heroID property on all source and destination views. Every matched view pair is then automatically transitioned from its old state to its new state. Hero can also construct animations for unmatched views. It is easy to define these animations via the heroModifiers property. Hero will run these animations alongside the Magic Move animations. All of these animations can be interactively controlled by user gestures. By default, Hero provides dynamic duration based on the Material Design Motion Guide. Duration is automatically determined by changes to distance and size—saving you the hassle, while providing consistent and delightful animations.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Shimmer

    Shimmer

    An easy way to add a simple, shimmering effect to any view

    Shimmer is a lightweight Objective-C library by Facebook that adds an elegant, animated shimmering effect to views—used as a subtle loading indicator, such as in the Paper app. There's also an example project. In the example, you can swipe horizontally and vertically to try various shimmering parameters, or tap to start or stop shimmering. (To build the example locally, you'll need to open FBShimmering.xcworkpace rather than the .xcodeproj.) Shimmer uses the -[CALayer mask] property to enable shimmering, similar to what's described in John Harper's 2009 WWDC talk (unfortunately no longer online). Shimmer uses CoreAnimation's timing features to smoothly transition "on-beat" when starting and stopping the shimmer.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    Side Menu

    Side Menu

    Animated side menu with customizable UI

    Animated side menu with customizable UI. If you want, for example, to dismiss your menu when a tap outside menu takes place, you should pass false to shouldPassEventsOutsideMenu flag and assign a tappedOutsideHandler.In fact, you are free to do whatever you want when a tap outside menu occurs or, if you want to have access to your content view controller, just pass true and assign tappedOutsideHandler to nil.
    Downloads: 1 This Week
    Last Update:
    See Project
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  • 5

    SmartBody

    Character animation system for games and simulations.

    SmartBody is available for download for Windows, Linux and OSX users. SmartBody can also be used on Android and iOS platforms. SmartBody is a character animation platform that provides the following capabilities in real time: * Locomotion (walk, jog, run, turn, strafe, jump, etc.) * Steering - avoiding obstacles and moving objects * Object manipulation - reach, grasp, touch , pick up objects * Lip Syncing - characters can speak with simultaneous lip-sync using text-to-speech or prerecorded audio * Gazing - robust gazing behavior that incorporates various parts of the body * Nonverbal behavior - gesturing, head nodding and shaking, eye saccades - Online and offline retargeting of motion - Automatic skinning and rigging SmartBody is written in C++ and can be incorporated into most game engines. SmartBody is developed at the USC Institute for Creative Technologies from the Character Animation and Simulation group: http://cas.ict.usc.edu
    Downloads: 1 This Week
    Last Update:
    See Project
  • 6
    AVLoadingIndicatorView

    AVLoadingIndicatorView

    A collection of nice loading animations for Android

    AVLoadingIndicatorView is a collection of nice loading animations for Android. You can add dependencies in build.gradle. You have the option of adding the AVLoadingIndicatorView to your layout. Indicators are load from class names, proguard may change it (rename). Among the features provided and available, you can add dependencies, add xml layout, show and hide, etc. AVLoadingIndicatorView is very simple to use. You can also find iOS version of AVLoadingIndicatorView under the name "NVActivityIndicatorView". You can change all properties in Attributes inspector tab of Utilities panel. All properties are public so you can change them after initializing.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Advance

    Advance

    Physics-based animations for iOS, tvOS, and macOS

    An animation library for iOS, tvOS, and macOS that uses physics-based animations (including springs) to power interactions that move and respond realistically. There are several ways to integrate Advance into your project. Advance animations are applied on every frame (using CADisplayLink on iOS/tvOS, and CVDisplayLink on macOS), allowing for fine-grained control at any time. Animator allows for more flexibility in the types of animation that can be performed, but gives up some convenience in order to do so. Specifically, animators allow for any type of animation or simulation to be performed for a single value. Simulated animations use a simulation function to power a physics-based transition. Simulation functions are types conforming to the SimulationFunction protocol. Values conforming to the VectorConvertible protocol can be animated by Advance. Conforming types can be converted to and from a Vector implementation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Animated Tab Bar

    Animated Tab Bar

    Swift UI module library for adding animation to iOS tabbar items

    :octocat: RAMAnimatedTabBarController is a Swift UI module library for adding animation to iOS tabbar items and icons. iOS library made by @Ramotion. Just add the RAMAnimatedTabBarController folder to your project. Create a new UITabBarController in your storyboard or nib, set the class of the UITabBarController to RAMAnimatedTabBarController in your Storyboard or nib, for each UITabBarItem, set the class to RAMAnimatedTabBarItem, add a custom image icon for each RAMAnimatedTabBarItem, add animation for each RAMAnimatedTabBarItem. Drag and drop an NSObject item into your ViewController, set its class to ANIMATION_CLASS (where ANIMATION_CLASS is the class name of the animation you want to use), and connect the outlet animation in RAMAnimatedTabBarItem to your ANIMATION_CLASS.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    AnimatedCollectionViewLayout

    AnimatedCollectionViewLayout

    UICollectionViewLayout subclass adding custom transitions/animations

    A UICollectionViewLayout subclass that adds custom transitions/animations to the UICollectionView without effecting your existing code. Normally a UICollectionView has no transition effects when you scroll from one item to another. There are lots of ways to write animations for UICollectionView, but using a UICollectionViewLayout subclass is by far the simplest one. And it doesn't break any of your existing code. You can still use your UICollectionView subclass and you don't need to change your UICollectionViewCell. Just plug and enjoy. Most of the built-in animators work best in Paging mode and they have additional parameters that you can tweak for better transitions. You can also write your own animators by implementing the protocol LayoutAttributesAnimator. AnimatedCollectionViewLayout is available under the MIT license.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 10
    Context-Menu.iOS

    Context-Menu.iOS

    You can easily add awesome animated context menu to your app

    You can easily add an awesome animated context menu to your app. You are welcome to see the sample of the project for a fully operating sample in the Example folder. To customize menu items side positions you can specify a 'menuItemsSide' property. When it is set to 'Right' the first cell will be opened from right to left and the selected cell will be closed and vice versa and when it set to 'Left' the first cell will be opened from left to right and the selected cell will be closed vice versa. Default - Right. Also, to customize menu items appearance direction you can specify the 'menuItemsAppearanceDirection' property. Default - FromTopToBottom.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Customizable PullToRefresh

    Customizable PullToRefresh

    This component implements pure pull-to-refresh logic

    This component implements pure pull-to-refresh logic and you can use it for developing your own pull-to-refresh animations.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Display Switcher

    Display Switcher

    Custom transition between two collection view layouts

    We designed a UI that allows users to switch between list and grid views on the fly and choose the most convenient display type. List view usually provides more details about each user or contact. Grid view allows more users or contacts to appear on the screen at the same time. We created design mockups for both list and grid views using Sketch. As soon as the mockups were ready, we used Principle to create a smooth transition between the two display types. Note that the hamburger menu changes its appearance depending on which view is activated.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    FLAnimatedImage

    FLAnimatedImage

    Performant animated GIF engine for iOS

    FLAnimatedImage is a performant animated GIF engine for iOS. Plays multiple GIFs simultaneously with a playback speed comparable to desktop browsers. Honors variable frame delays. Behaves gracefully under memory pressure. Eliminates delays or blocking during the first playback loop. Interprets the frame delays of fast GIFs the same way modern browsers do. It's a well-tested component that powers all GIFs in Flipboard. FLAnimatedImage is a well-encapsulated drop-in component. Simply replace your UIImageView instances with instances of FLAnimatedImageView to get animated GIF support. There is no central cache or state to manage. It's flexible to integrate in your custom image loading stack and backwards compatible to iOS 9. It uses ARC and the Apple frameworks QuartzCore, ImageIO, MobileCoreServices, and CoreGraphics.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Flutter Spinkit

    Flutter Spinkit

    A collection of loading indicators animated with flutter

    A collection of loading indicators animated with flutter.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    FoldingCell

    FoldingCell

    An expanding content cell with animation

    Expanding content cell with animation inspired by folding paper card material design. Create a new cell inheriting from FoldingCell. Add a UIView to your cell in your storyboard or nib file, inheriting from RotatedView. Connect the outlet from this view to the cell property foregroundView. Add constraints from this view to the superview. Connect the outlet from this top constraint to the cell property foregroundViewTop. Add other UIViews to your cell, connect the outlet from this view to the cell property containerView. Add constraints from this view to the superview. Add constants, add property for calculate cells height, override method, add code to method, control if the cell is open or closed, and add code to your new cell class. This library is a part of a selection of our best UI open-source projects. We specialize in the designing and coding of custom UI for Mobile Apps and Websites.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    GuillotineMenu.swift

    GuillotineMenu.swift

    Our Guillotine Menu Transitioning Animation implemented in Swift

    Our Guillotine Menu Transitioning Animation implemented in Swift reminds a bit of a notorious killing machine. Now, it's for you to decide, should or not your menu drop from top left corner of the screen or from your navigation bar, because if you want animation like in the example, you must make your menu view controller conform to "GuillotineMenu" protocol. When you confirm to this protocol, you must make a menu button and title, you don't need to make a frame for them, because the animator will make it itself. In view controller, which will present your menu, you must make a property for "GuillotineMenuTransitionAnimator". It's necessary for proper animation when you show or dismiss the menu.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    IBAnimatable

    IBAnimatable

    Design and prototype customized UI, interaction, navigation, etc.

    Design and prototype customized UI, interaction, navigation, transition and animation for App Store ready Apps in Interface Builder with IBAnimatable. The app was made in Interface Builder with IBAnimatable without a single line of code. Due to the size of the GIF file on Dribbble, it only demonstrates a subset of features. We can also find the full HD version on YouTube or MP4 on Github. With IBAnimatable, we can design a UI in Interface Builder like what we can do in Sketch, and prototype animations in a Swift playground like what we can do in Framer. Also, we can use the output of the design directly in the production-ready App.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    JazzHands

    JazzHands

    A simple keyframe-based animation framework for UIKit

    Jazz Hands is a simple keyframe-based animation framework for UIKit. Animations can be controlled via gestures, scroll views, KVO, or ReactiveCocoa. Jazz Hands is used extensively in IF and DO by IFTTT for iPhone and iPad, most famously in the app intro. Open JazzHandsDemo.xcworkspace to see a simple demonstration of moving, scaling, fading, and transforming views in a scrolling app intro. To run the example project, clone the repo, and run pod install from the Example directory. Looking to incorporate Jazz Hands into your Swift project? Check out RazzleDazzle, our brand new scrolling keyframe animations library reimagined in Swift. As a bonus, because it's built on top of the animations library, you can even tell JazzHands that you'd like one of your views to show up on multiple pages while other views scroll past, with a single call to keepView:onPages. To see the new JazzHands 2.0 AutoLayout magic in action, check out the example project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    Jelly

    Jelly

    Library for animated, non-interactive & interactive transitions

    Jelly is a library for animated, non-interactive & interactive view controller transitions and presentations with a focus on a simple yet flexible API. With a few lines of source code, interactive UIViewController transitions and custom resizable UIViewController presentations can be created, without the use of the cumbersome UIKit Transitioning API. Interactive transitions can be activated for the slide and the cover transitions. If the transitions are to be interactive, only an InteractionConfiguration object has to be passed to the presentation. Here 3 parameters play an important role. First, the completion threshold, determines the percentage of the animation that is automatically completed as soon as the user finishes the interaction. The second parameter is the actual type of interaction. Jelly offers the .edge and the .canvas type. In a .edge transition, the user must execute the gesture from the edge of the screen.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    LTMorphingLabel

    LTMorphingLabel

    Animated morphing effects for UILabel written in Swift

    A morphing UILabel subclass written in Swift. The .Scale effect mimicked Apple's QuickType animation of iOS 8 of WWDC 2014. New morphing effects are available as Swift extensions. XCFramework is a new option introduced in Xcode 11. You can manually download the pre-compiled LTMorphingLabel.xcframework.zip from the Releases page. Then drag and drop it into your project. Change the class of a label from UILabel to LTMorphingLabel. Programmatically set a new String to its text property. To use interactively, call .pause() after changing .text property, and use updateProgress(progress: Float)to update the progress interactively. Even though this lib was used in a few products on App Store, it’s still an experimental project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Lottie

    Lottie

    Render After Effects animations natively on Mobile, Web & React Native

    Lottie is a wonderful library for Android, iOS, Web, and Windows that works by parsing Adobe After Effects animations that have been exported as json with Bodymovin, and then rendering these natively on mobile and on the web! Now you can have beautiful animations without engineers having to recreate everything by hand. Building animations by hand is time consuming, and other animation alternatives like Gifs and Png sequences don’t offer the same flexibility and varied features that Lottie offers. With Lottie, you can achieve exquisite animations exactly how you want, with no additional engineering effort whatsoever. Take a look at the many beautiful animation possibilities available to you on http://airbnb.io/lottie/
    Downloads: 0 This Week
    Last Update:
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  • 22
    Lottie for iOS

    Lottie for iOS

    An iOS library to natively render After Effects vector animations

    Lottie‑iOS is an open-source library by Airbnb that renders After Effects animations (in JSON or .lottie format) natively on Apple platforms, including iOS, macOS, tvOS, and visionOS. Written in Swift, it supports SwiftUI and UIKit integrations and enables fluid vector animations with minimal performance overhead.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Lottie-Web

    Lottie-Web

    Render After Effects animations natively

    Lottie-Web renders vector animations exported from Adobe After Effects as lightweight JSON, playing them in the browser via SVG or Canvas. Animations remain crisp at any resolution, load quickly compared to videos or GIFs, and can be controlled programmatically for interactivity. The runtime supports playback options like loop, autoplay, segment control, and event hooks, making it easy to sync motion with UI state. Because animations are data rather than pixels, designers and developers can collaborate: designers export with the Bodymovin plugin, and developers integrate the JSON with minimal code. The renderer handles masks, shapes, and keyframe timing to closely mirror After Effects behavior within web constraints. This approach brings high-quality motion design to product interfaces without large asset sizes or complex sprite workflows.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    LottieXamarin

    LottieXamarin

    Render After Effects animations natively on Android, iOS, MacOS

    Lottie is a mobile library for Android and iOS that parses Adobe After Effects animations exported as json with Bodymovin and renders them natively on mobile! For the first time, designers can create and ship beautiful animations without an engineer painstakingly recreating them by hand. Bodymovin is an After Effects plugin created by Hernan Torrisi that exports After Effects files as json and includes a javascript web player. We've built on top of his great work to extend its usage to Android, iOS, and React Native. You can build the sample app yourself or download it from the Play Store. The sample app includes some built-in animations but also allows you to load an animation from internal storage or from a URL.
    Downloads: 0 This Week
    Last Update:
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  • 25
    MPParallaxView

    MPParallaxView

    Apple TV Parallax effect in Swift

    Apple TV Parallax effect in Swift. Rotate the view using a touch or accelerometer. To run the example project, clone the repo, and run pod install from the Example directory first. You can easily customize Parallax View in Storyboard! Jump into the Example project to look at properties. How about an accelerometer parallax instead of touch? Set Accelerometer Enabled to On in Storyboard.
    Downloads: 0 This Week
    Last Update:
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