Showing 40 open source projects for "wave simulation"

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  • 1
    Bouncy Cubes

    Bouncy Cubes

    Fun game of cubes

    Downloads: 0 This Week
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  • 2
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada,...
    Downloads: 0 This Week
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  • 3
    Hex

    Hex

    Hydrogen-Electron Collisions

    A computer code for simulation of electron-hydrogen scattering. Contains three (more or less) finished sub-programs: (a) “hex-ecs” which solves the Schrödinger equation in the B-spline basis, (b) “hex-dwba” which computes scattering variables for high energies using the distorted wave Born approximation of the first order and finally (c) “hex-db” which is a user interface to a plain SQLite database, where the intermediate results are being stored, and which is used to extract derived quantities like a cross section from it. ...
    Downloads: 0 This Week
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  • 4

    Magnetar Quantum Vacuum Engineering

    Stellaris QED Engine Quantum Vacuum Engineering

    # Stellaris QED Engine ### Quantum Vacuum Engineering for Extreme Astrophysical Environments **A fully functional, real-time, closed-loop simulation of magnetar physics** Now with strong-field QED, dark photon conversion, general relativity, and force-free plasma dynamics — all in pure Python. ![Diagnostic Dashboard](stellaris_diagnostics_v0_5_0.png) ## Current Capabilities (v0.5.0 – 100% complete Month-1 target) | Feature | Status | Description | |----------------------------------|------------|-----------| | Realistic 10¹⁵ G magnetar dipole | Done | 10 km neutron star surface field | | Time-dependent FDTD solver | Done | 2.5D TE-mode wave propagation (leapfrog) | | Euler–Heisenberg nonlinear vacuum| Done | Full strong-field QED corrections | | Dark photon → photon conversion | Done | Field-dependent probability & energy loss | | General relativity | Done | Null geodesic ray tracing
    Downloads: 0 This Week
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  • 5
    RenewNet Foundry

    RenewNet Foundry

    Building blocks for the renewable energy industry.

    RenewNet Foundry is a repository for an integrated set of simulation components for system simulation of wind, wave and tidal energy systems.
    Downloads: 1 This Week
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  • 6
    DarkF

    DarkF

    DarkF is an FFT optical simulation code for GW inteferometers

    DarkF is an optical simulation code in FORTRAN 90 able to represent with a high accuracy any kind of stable cavity, even when many static or dynamical defects are present, like misalignments, curvature errors, surface irregularities, substrate inhomogeneities. It uses a plane wave decomposition to propagate the wavefronts. Beams and mirrors are sampled on a grid of coordinates (x; y) and the DarkF resolution is depending on the grid size and on the sampling rate (typically a size of 0.6m (larger than a mirror) and a sampling rate of 256*256). ...
    Downloads: 0 This Week
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  • 7
    A simple simulation of heat transfers in a cross sectional area. The area will be a container or building of some kind. The area will be drawn as materials such as air, water, wood, concrete, glass, earth(dirt) etc.
    Downloads: 0 This Week
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  • 8
    Waves FX

    Waves FX

    Advanced 2D simulator for evolving harmonical waves.

    WavesFX is a Java FX application to compute and represent with a very high precision harmonical waves evolving in space and time. The real-time motor is result of many years of investigation about the nature of the time. I decided to implement the philosophical motor in Java because of the cross-platform nature of the language. Some of the "normal" features are XY scalation, manual or mouse-assisted, translation of the XY axes, change of background colors, dynamic range X and...
    Downloads: 0 This Week
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  • 9
    WaveAdd

    WaveAdd

    Adds two waves to show beats, standing waves, etc.

    A simulation that adds two waves (longitudinal or transverse... sine, square, or triangle) and shows their sum. Each wave's frequency, wavelength, speed, amplitude, shape, and orientation can be changed on the fly. Easily show superposition, beats, and standing waves. Constantly updated values for x position, y position, velocity, and acceleration describe each wave, and their sum.
    Downloads: 0 This Week
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  • 10
    SystemC-WMS
    SystemC-WMS (Wave Mixed Signal Simulator) is a class library that extends the standard SystemC kernel to allow modeling and simulation of complex systems comprising analog parts from heterogeneous domain (electrical, mechanical, thermal, ...).
    Downloads: 0 This Week
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  • 11

    X-rays wave propagation

    Simulation of X-rays wave propagation through lenses and air

    The codes of subprograms in C, which simulate the X-rays wave propagation through berillium lenses and air. This program is necessary to calculate of X-rays wave focusing by X-ray microscope. The calculation is based on numerical solution of equation for a complex phase of the wave.
    Downloads: 0 This Week
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  • 12
    A spectral element method for 2D wave propagation and fracture dynamics, with emphasis on computational seismology and earthquake source dynamics.
    Downloads: 1 This Week
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  • 13
    STARucn

    STARucn

    Monte-Carlo simulation for ultra-cold neutrons

    STARucn (Simulation of Transmission, Absorption and Reflection of ultracold neutrons) is a Monte-Carlo software designed to simulate experimental setups and guides for ultra cold neutrons. It relies heavily on CERN's ROOT packages. Developing team : Benoit Clément, LPSC/UJF Damien Roulier, ILL/UJF
    Downloads: 0 This Week
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  • 14

    KEMP

    A FDTD solver for electromagnetic wave simulations on a GPU cluster

    KEMP is a fast FDTD solver on a GPU-based cluster. The FDTD (Finite-Difference Time-Domain) method is a popular numerical method for electromagnetic field simulations. KEMP enables hardware accelerations suitable for multi-GPU, multi-core CPU and GPU cluster. KEMP also provide easy configuration by using Python scripting language.
    Downloads: 0 This Week
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  • 15
    Matlab/Octave implementation of the 2D Rigorous Coupled Wave Analysis
    Downloads: 1 This Week
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  • 16
    Matlab/Octave implementation of the Rigorous Coupled Wave Analysis
    Downloads: 15 This Week
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  • 17
    Acoustic FDTD Solver (AC2D) -- is a software to simulate acoustic wave propagation in two dimensions based on the finite-difference time-domain (FDTD) method.
    Downloads: 1 This Week
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  • 18

    WOLFSIM: Wideband Optical FDTD Simulator

    FDTD Electomagnetic Wave Simulation Software

    WOLFSIM is a Finite-Difference Time-Domain electromagnetic simulator, designed to be easy to use but still very powerful, developed and maintained by researchers at North Carolina State University. It's features include: -1D, 2D, and 3D structures that are periodic in 1 or 2 dimensions -Materials that are anisotropic in permittivity and conductivity -Obliquely incident sources -Built-in vectorial (i.e. full polarization) near-to-far-field transformation See these...
    Downloads: 0 This Week
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  • 19

    Seismic Duck

    Geophysics game

    Graphical oil exploration game that teaches reflection seismology. Includes parallel two-dimensional FDTD simulation of seismic wave propagation. Uses Perfectly Matched Layer method at boundaries. Includes simple reservoir model. Windows installer available at http://www.blonzonics.us/games/seismic-duck .
    Downloads: 0 This Week
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  • 20

    TD_xxx

    Matlab code for simulation of floating body motions in the time domain

    TD_xxx is a toolkit of matlab objects and functions to perform simulation of floating body motions in the time domain. The intent is that the code is extensible, giving the user a high level of control over new forces that impact the motions of one or more floating bodies, tethered or untetethered to one another. All of the linearized wave-hydrodynamics is complete allowing the user to concentrate on adding problem specific behaviors to the system without having to program the relatively complicated wave-body interactions.
    Downloads: 0 This Week
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  • 21
    Wave Simulation

    Wave Simulation

    Physically correct simulation of 2D-waves

    UPDATED VERSION ON GITHUB! http://github.com/AtiX/wavesim This is a physically correct simulation of waves on a surface, for example water-waves. It can also be used to simulate Microwaves, and has features like the support for different refraction indices, different wave sources and custom borders. Therefore, experiments like the double-slit-experiment can be easily simulated.
    Downloads: 2 This Week
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  • 22
    wavefront

    wavefront

    2D Finite Element Analysis for Acoustics

    Wavefront is a programme for simulating 2D acoustic systems, with a particular emphasis on determining wavefront shapes at the mouths of horns. It accepts CAD drawings in DXF format and produces animated displays of wave propagation as well as exporting various data as text files. It is GPL software and runns on Linux and Windows.
    Downloads: 0 This Week
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  • 23

    Diffractteach

    Diffraction simulation

    Simulation of the diffraction phenomena of a plane-wave on a 2D-diaphragm in the Fraunhoffer approximation (corresponding to 99.9% of real common situations). The diaphragm is freely defined by the user via a bitmap file. This program is entended as a help of teaching the diffraction phenomena to students.
    Downloads: 0 This Week
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  • 24
    DIFFR is a menu-driven graphical software whereby the problem of a plane wave diffraction on a rough surface can be solved using several numerical and approximate methods.
    Downloads: 0 This Week
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  • 25
    WaterAndBalls

    WaterAndBalls

    C++ SDL/Box2d Programming

    see this video : http://www.youtube.com/watch?v=C_JWw4R72nw It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++ Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine. Currently I don't work in this project, you can use it under NEW BSD license.
    Downloads: 0 This Week
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