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TotalAnnihilation: Twilight is a massive extension/expansion of TotalAnnihilation, painstakingly balancing old units and adding in new ones, and carries on where Absolute Annihilation left off. TA:T has over 500 units and is balanced for multi-player.
The most-played dataset for the open-source Spring RTS engine and also a massive mod available for Cavedog Entertainment's legendary 1997 RTS, TotalAnnihilation. Many new and balanced units and features add to gameplay without making anything obsolete.
This is a real-time-stratagy game, similiar to Command & Conquer, Starcraft, and TotalAnnihilation. This game is multiplayer only, with LAN support for up to 12 players.
Old versions are in Java, new versions will be in C++/Windows.
A collection of C++ include files useful in cross-platform development, focusing on OpenGL and file formats from TotalAnnihilation, with demontration binaries.
A 3D RTS game similar to Starcraft and TotalAnnihilation. It features steering behavior, custom unit abilities and model animations, a shell, shared control/visibility/resources, projective shadows, view rotation/zooming/tilting, and random terrain.
The OpenGL TA project is aimed at taking the greatest RTS game of all time, TotalAnnihilation and converting it into true 3D and open source. It uses all of TA's media, but is a truely 3D engine, complete with movable cameras!