From Images to High-Fidelity 3D Assets
High-Resolution 3D Assets Generation with Large Scale Diffusion Models
A Unified Framework for Text-to-3D and Image-to-3D Generation
High-Fidelity and Controllable Generation of Textured 3D Assets
Code for "Image Generation from Scene Graphs", Johnson et al, CVPR 201
A java implementation that generates wang tiles from any input image.
LBP implementation in multiple computing platforms (ARM,GPU, DSP...)