Search Results for "terrain 3d map generator"

Showing 47 open source projects for "terrain 3d map generator"

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  • 1
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 7 This Week
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  • 2
    mapgen2

    mapgen2

    Map generator for games

    mapgen2 is a procedural map / island generator intended for games. It focuses on generating continent/island style maps (coastlines, mountains, rivers, etc.) with a vector / polygonal structure rather than a full high-resolution tile grid. Originally written in ActionScript, this tool emphasizes generating aesthetically pleasing island maps with realistic natural features while keeping computational complexity manageable. It supports exporting to SWF (Flash) via appropriate tooling. The most...
    Downloads: 3 This Week
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  • 3
    Isometric City

    Isometric City

    IsoCity: City building simulation game

    Isometric City is a JavaScript-based interactive map and city builder engine that creates richly detailed, isometric-pixel graphics in web browsers, allowing developers and designers to prototype urban environments, tactical games, or cartographic visualizations. It uses optimized rendering techniques to draw tiles, buildings, roads, and terrain in isometric perspective, giving depth and dimension without 3D complexity, and includes a set of modular components so custom art or tile sets can be slotted in effortlessly. ...
    Downloads: 2 This Week
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  • 4
    SlopeCraft

    SlopeCraft

    Map Pixel Art Generator for Minecraft

    SlopeCraft is a tool designed to generate 3D pixel art maps for Minecraft. Utilizing Qt, Eigen, and zlib, it allows users to convert images into Minecraft-compatible maps, enabling the creation of intricate pixel art within the game environment. SlopeCraft stands out by offering features that differentiate it from similar tools like SpriteCraft.
    Downloads: 9 This Week
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  • 5
    CevoMapGen

    CevoMapGen

    Custom Map File Generator for C-evo

    CevoMapGen is a map file generator for Cevo that facilitates harsher terrain and climate. It gives greater control than the internal map generator within the game, and allows much faster generation of novel or extreme worlds than using the map editor.
    Downloads: 42 This Week
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  • 6
    Mapbox GL JS

    Mapbox GL JS

    Interactive, thoroughly customizable maps in the browser

    Mapbox GL JS is a JavaScript library that uses WebGL to render interactive maps from vector tiles and Mapbox styles. It is part of the Mapbox GL ecosystem, which includes Mapbox Mobile, a compatible renderer written in C++ with bindings for desktop and mobile platforms. Mapbox GL JS is part of the cross-platform Mapbox GL ecosystem, which also includes compatible native SDKs for applications on Android, iOS, macOS, Qt, and React Native. Mapbox provides building blocks to add location...
    Downloads: 0 This Week
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  • 7
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 8 This Week
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  • 8
    0 A.D.

    0 A.D.

    0 A.D. is a free, open-source, cross-platform real-time strategy game.

    0 A.D. (pronounced "zero ey-dee") is a cross-platform real-time strategy (RTS) game of ancient warfare. It's a historically-based war/economy game that allows players to relive or rewrite the history of ancient civilizations, each depicted at their peak of economic growth and military prowess.
    Downloads: 98 This Week
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  • 9
    C-evo

    C-evo

    C-evo Distant Horizon; Empire Building Game

    ...C-evo Distant Horizon (c-evo-dh) is a fork of C-evo New Horizons https://app.zdechov.net/c-evo/ which is itself a fork of C-evo There is an excellent in-game manual, see also; https://civilization.fandom.com/wiki/Strategies_(C-evo)/For_first_few_turns https://civilization.fandom.com/wiki/Game_mechanics_(C-evo) https://civilization.fandom.com/wiki/Strategies_(C-evo) http://www.c-evo.org/text.html#design http://www.c-evo.org/faq.html http://www.c-evo.org/bb/index.php External Map Generator for more varied terrain https://sourceforge.net/projects/cevomapgen/
    Downloads: 23 This Week
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  • 10

    Lights of Dreams V

    Xylvan must save people interplanetary & intergalactic travel.

    Xilvan Design may present you their upcoming title: Lights of Dreams V: Path of Starfield. This is the v56.75! It's a game developed in Blitz3D. 1751 planets to discover in this game. A game made by Xilvan Design. All Rights Reserved 2020-2026.
    Downloads: 1 This Week
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  • 11
    Terrain Generator

    Terrain Generator

    A tool for creating Terrains.

    Exports RAD (Radix game remake) maps in WAD format and Doom maps in UDMF format for advanced source ports. RAD engine: https://sourceforge.net/projects/rad-x/ Source code repository: https://github.com/jval1972/DD_TERRAIN
    Downloads: 1 This Week
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  • 12
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 2 This Week
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  • 13
    Earth Enterprise

    Earth Enterprise

    Google Earth Enterprise - Open Source

    Earth Enterprise is the open source version of Google Earth Enterprise (GEE), a powerful geospatial application suite that enables organizations to build and host custom 3D globes and 2D maps using their own imagery and data. Unlike Google Maps or Google Earth, Earth Enterprise does not include Google’s proprietary imagery but instead provides the tools needed to manage and visualize private geospatial datasets. The system is composed of three main components: Fusion, which processes and integrates imagery, vector, and terrain data into unified map layers; Server, which hosts the resulting globes or maps via Apache or Tornado-based web servers; and Client, which includes the Google Earth Enterprise Client (EC) for 3D visualization and the Google Maps JavaScript API V3 for 2D viewing. ...
    Downloads: 0 This Week
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  • 14
    Trigger Rally

    Trigger Rally

    A fast-paced free software rally racing game

    A 3D rally simulation with a great physics engine for drifting, over 200 maps, different terrain materials like dirt, asphalt, sand, ice etc. and various weather, light and fog conditions give this rally simulation the edge over many other free games. You need to make it through the maps in often tight time limits and can further improve by beating the recorded high scores. All attached single races must be finished in time in order to win an event, unlocking additional events and cars. Most...
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    Downloads: 82 This Week
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  • 15
    Java Games and Graphics is meant to be a fun project. The goal here is to have fun with JAVA graphics and JAVA games. There is no specific goal as to what kind of graphics or games.This project features an RPG Role Playing, MUD, and Turn Based Combat gam
    Downloads: 0 This Week
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  • 16
    Planet and Terrain generator written in Java. Generation 16 bit greyscale PNG bitmap textures as a basis for displacement for planetary bodies and terrain. Generation of Wavefront and POV meshes and Terragen Terrain files
    Downloads: 0 This Week
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  • 17

    MapMaker

    2D RPG random map generator make with p5.js based on perlin noise

    2D RPG random map generator make with p5.js based on perlin noise
    Downloads: 0 This Week
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  • 18

    Construct2D

    COmputational fluid dyNamics STRUctured grid CreaTor for 2D airfoils

    Construct2D is a grid generator designed to create 2D grids for CFD computations on airfoils. The grids are generated in Plot3D format. The only required input file is the set of coordinates defining the airfoil geometry, using the same format as XFoil, the popular vortex-panel code for airfoil analysis. Construct2D can create grids with O topology (recommended for airfoils with a blunt trailing edge) or C topology (recommended for airfoils with a sharp trailing edge). Now available in...
    Downloads: 12 This Week
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  • 19
    Fracplanet

    Fracplanet

    Fractal planet and terrain generator

    Interactive application to generate and view random fractal planets and terrain with oceans, mountains, icecaps and rivers, then export them to POV-Ray format or Blender. Written in C++ using Qt and OpenGL.
    Downloads: 1 This Week
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  • 20
    MCedit

    MCedit

    MCEdit: World Editor for Minecraft

    MCEdit is a saved game editor for Minecraft. Since Minecraft saved games contain every single element of the world the player is playing in, it has much more in common with 3D world, map, and terrain editors than traditional saved game editors. MCEdit has been developed since 2010 with the original goal of allowing Classic levels to be played in the full version of Minecraft, but has since evolved into a full featured editor and is currently undergoing a thorough rewrite for version 2.0.
    Downloads: 9 This Week
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  • 21

    glhlib

    "glh" stands for Graphics Library Helper.

    NEWS: I am working on the Linux version. Will be ready in 2025. Maybe Jan. 3D character support is being added. "glh" which stands for Graphics Library Helper. It is kind of like OpenGL's GLU but contains extra functions and optimized functions. The optimizations are done with assembly and are for the x86 architecture. For Win32. For VC++6. It compiles and makes a DLL (and a .LIB for VC++6). The release version of the .H file is also included. Nothing stops you from using these functions...
    Downloads: 0 This Week
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  • 22

    2D Terrain Generator & AI Library

    A user-expandable library for making maps for tactical strategy games

    A terrain generator and artificial intelligence API, expandable through DLL files ((AI only, for now)) and text files ((terrain only)), that allows for the generation of maps for 2D tactical strategy games in the vein of Advance Wars and Fire Emblem. The library incorporates the SFML library. At the project's completion, it will involve a three-stage terrain generation algorithm; Terrain Generation, Feature Generation, and Post-Generation, and will in turn generate the basic map, then geological features and finally features such as cities, forts, and objectives. ...
    Downloads: 0 This Week
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  • 23
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before.
    Downloads: 0 This Week
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  • 24

    Quake (Game) Map Exporter for Blender 3D

    Export Quake maps from Blender 2.73+

    Downloads: 0 This Week
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  • 25

    Terrain Generator

    Generates an image of randomized terrain

    I needed a world map for the tabletop RPG I was GMing, but I'm not very good at drawing them, so I figured I'd write something to do it for me!
    Downloads: 0 This Week
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