Showing 5 open source projects for "speedsim"

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  • 1

    SpeedSim

    A battle simultor for the browser game OGame

    SpeedSim is an OGame (ogame.org) combat simulator. It has lots of additional features like BestWorst-Case calculation, multiple simulations, it supports skinning and other useful things. This is also the project page of QtSim (SpeedSim for Linux)
    Downloads: 1 This Week
    Last Update:
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  • 2

    Optifleet - ogame OPTImizer of FLEET

    Automatic chooser of optimal fleet (with limits) for Ogame

    A tool for Ogame browser game, performing advising the best selection of fleet to optimize {cost_of_production+looses+fuel used} under selected conditions, through smartly performing many simulations (multidimensional optimization). Simulations engine is SpeedSim-like GNU Ogame Simulator, optimisation engine is the NOMAD project
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    Sim4All is a battle & racks offline simulator for Ogame (a web-based game inspired in space conquest) It's inspired in Speedsim, and even Sim4All is not so powerfull, it can perform some useful tasks for Ogamers, and it works on any platform (Java)!!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4
    Ogame fight simulator, missile attack simulator for GNU/Linux using QT interface. Inspired by SpeedSim. English Interface.
    Downloads: 0 This Week
    Last Update:
    See Project
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  • 5
    JOBS - Java Ogame Battle Simulator - a (offline) battle simulator for the web-based strategy game ogame; features: fast (that is: about 2x faster than speedsim), written in java 1.4 (that is: quite platform independent), swing GUI (an ugly one though)
    Downloads: 0 This Week
    Last Update:
    See Project
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