Showing 93 open source projects for "raytracer"

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    KiCad

    KiCad

    This is an active mirror of the KiCad development branch

    KiCad's PCB Editor is approachable enough to make your first PCB design easy, and powerful enough for complex modern designs. A powerful interactive router and improved visualization and selection tools make layout tasks easier than ever. This is an active mirror of the KiCad development branch, which is hosted at GitLab (updated every time something is pushed).
    Downloads: 153 This Week
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  • 2
    "LiAR isn't a raytracer" is a cross platform, object-oriented and extendable raytracer written in C++ and Python.
    Downloads: 0 This Week
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  • 3

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 5 This Week
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  • 4
    Art of Illusion
    Art of Illusion is a full featured 3D modelling, rendering, and animation studio. It is written entirely in Java, and can run on almost any operating system.
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    Downloads: 160 This Week
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  • 5
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from.
    Downloads: 1 This Week
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  • 6
    CUDA Pathtracer

    CUDA Pathtracer

    GPU Raytracer from scratch in C++/CUDA

    GPU-Raytracer is a high-performance, real-time ray tracing engine implemented using OpenGL compute shaders. It demonstrates the power of modern GPU architectures to handle complex lighting calculations, reflections, shadows, and global illumination in real-time. This project is educational and experimental, providing insight into GPU parallelism and real-time rendering techniques.
    Downloads: 0 This Week
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  • 7
    This project aims to be a simple and useful front-end for network rendering for POVRay (Persistence of Vision Raytracer) and in the next future for YafRay too.
    Downloads: 0 This Week
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  • 8
    RayTracer.jl

    RayTracer.jl

    Differentiable RayTracing in Julia

    This package was written in the early days of Flux / Zygote. Both these packages have significantly improved over time. Unfortunately, the current state of this package of has not been updated to reflect those improvements. It also seems that it might be better to gradually transition to defining the adjoints directly using ChainRules. A Ray Tracer written completely in Julia. This allows us to leverage the AD capabilities provided by Zygote to differentiate through the Ray Tracer.
    Downloads: 0 This Week
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  • 9

    TIM

    A raytracer for forbidden optics

    *** TIM's (now Dr TIM's) source code has moved to https://github.com/jkcuk/Dr-TIM *** TIM is a raytracer that was originally developed to simulate optical components called METATOYs, but it has since then developed into something much more general. Amongst other things, TIM can also calculate random-dot stereograms and anaglyphs and visualise ray trajectories.
    Downloads: 0 This Week
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  • 10
    povray 3.6.1.1 raytracer
    The Persistence of Vision Raytracer source tarball. This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases.
    Downloads: 28 This Week
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  • 11

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    This project is aimed at designing a raytracer as powerful as povray with a simpler, more readable and more powerful SDL. The new SDL will basically be a fully blown interpreted language. Raytracing itself will be done in a shared library, allowing other software to use BrilliantAsReality's tracing abilities directly. Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) ...
    Downloads: 0 This Week
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  • 12

    Card Raytracer Benchmark

    Short C++/Java/C#/Python benchmark

    This is a short C++/Java/C#/Python benchmark. Based on Paul Heckbert's sources. Thank you Paul!
    Downloads: 0 This Week
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  • 13
    Imagin Raytracer

    Imagin Raytracer

    Imagin Raytracer is a multithreaded command line raytracer

    Imagin Raytracer is a portable and multithreaded raytracer designed to run on all Posix systems. With its many features and its ease of use, it makes it possible to create quickly realistic images and animations.
    Downloads: 0 This Week
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  • 14
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    NEWS: now gnu-ized, get it from: http://sourceforge.net/projects/rayshade/ Rayshade is a 1990's raytracer, a great one back then. It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found.
    Downloads: 0 This Week
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  • 15

    Some Random RayTracer

    A silly little personal project.

    Downloads: 0 This Week
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  • 16
    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Downloads: 9 This Week
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  • 17
    Czimps

    Czimps

    A graphical user interface to many Image Processing Functions

    ...There are a lot of internal functions and tools, but the majority of the underlying functionality is due to public domain libraries which must be compiled separately and linked to this project. (see Image Magick, Open CV, VTK, MuParser, POV-Raytracer and CombineZ) It is impossible to list all of the uses for the software, the basic idea is that you develop or download a Function List which will solve some graphics problem when it is run. Function Lists are built from simple functions, in turn the settings and properties of these functions can be altered interactively. ...
    Downloads: 0 This Week
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  • 18
    Downloads: 0 This Week
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  • 19
    The Dream Machine
    A 3d game engine based on a realtime software raytracer. Currently, the following features are available : primary rays, shadows, cel shading and phong shading. Recommended hardware : modern CPU (such as Intel's core i5 or AMD FX models). This library will be used later on to develop a game. Work in progress.
    Downloads: 0 This Week
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  • 20

    VB6 Raytracer

    VB6 Raytracer

    Well just a raytracer in Visual basic 6, thus the name VB6 raytracer. Not because it is easy or logical, but because it is hard. I know this is not the right language to write a raytracer, see it as a stubborn POC that it is still somehow possible.
    Downloads: 0 This Week
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  • 21
    Open Core RayTracer
    An open source multi-platform RayTracer (written in C++, using SDL) for academic purposes. Capable of reading a Scene Description File and rendering that scene. Yet in early stages of development (without further optimizations). Can generate animations using Uniform B-Spline Curve segments. Now available for iOS!
    Downloads: 0 This Week
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  • 22

    MiniLibX

    Surcouche de la LibX appartenant à EPITECH.

    Surcouche de la LibX permettant des rendus graphique tel que le RayTracer : http://perso.epitech.eu/~ol/work/raytracer/gallerie/index.html. Aucun crédit ne m'est attribué pour la réalisation de cette surcouche. Elle appartient à son créateur Olivier Crouzet et à EPITECH. Je me suis simplement permis de modifier le Makefile et d'en faire une compilation en .deb pour une installation plus simple.
    Downloads: 0 This Week
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  • 23

    EasyRayTracer

    Simple and easy raytracer implementation

    Simple and easy raytracer implementation. Can produce images of scenes, made from triangles and spheres. Primitives can contain materials (not textured). Lighting model is Lambert-Phong. Using multiple threads to make things faster.
    Downloads: 0 This Week
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  • 24
    Rasterrain

    Rasterrain

    Rasterrain is an opensource raytracer.

    Hi, everyone. This is a small raytracer I've been working on and its completely opensource so feel free to download, and contribute! Recently I added a class to render triangles and I fixed a bug with shadows. http://www.youtube.com/watch?v=SMOJGxyd9BE
    Downloads: 0 This Week
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  • 25
    PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
    Downloads: 0 This Week
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