Showing 99 open source projects for "quake engine"

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  • 1
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive gameplay...
    Downloads: 4 This Week
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  • 2

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel SSE/SSE2...
    Downloads: 0 This Week
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  • 3
    QuakeSpasm

    QuakeSpasm

    A modern, cross-platform Quake game engine based on FitzQuake.

    QuakeSpasm is a *Nix friendly Quake Engine based on the SDL port of the popular FitzQuake. It includes some new features, important fixes, and aims for portability and 64 bit correctness.
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    Downloads: 374 This Week
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  • 4
    The goal of this project is to recreate the fun gameplay of Monolith's Blood thanks to the Quake engine.
    Downloads: 4 This Week
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    QuakeIIxp is a multi-platform (windows, linux and freeBSD (experemental)) graphics port of the game Quake II developed by Id Software. Completely updated rendering takes full advantage of the latest graphics cards to get the perfect picture, preserving the original style of the game.
    Downloads: 6 This Week
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  • 6

    Dpmaster

    Dpmaster, an open master server

    Dpmaster is a lightweight master server written from scratch for DarkPlaces, LordHavoc's game engine. It is an open master server because of its free source code and documentation, and because its Quake III Arena-like protocol allows it to fully support new games without having to restart or reconfigure it. In addition to its own protocol, dpmaster also supports the master protocols of "Quake III Arena" (Q3A), "Return to Castle Wolfenstein" (RtCW), and "Wolfenstein: Enemy Territory" (WoET).
    Downloads: 0 This Week
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  • 7
    DarkRadiant

    DarkRadiant

    Cross-Platform Level Editor for Doom3 and The Dark Mod

    Project has been moved to https://github.com/codereader/DarkRadiant! DarkRadiant is an overhauled version of GTKRadiant designed for use with The Dark Mod stealth game (https://www.thedarkmod.com), a Thief-inspired game making use of the idTech4 engine. DarkRadiant is capable of editing maps in The Dark Mod, Doom 3, Quake 4 and XreaL.
    Downloads: 0 This Week
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  • 8
    My MOD's for 2,5D-games: Duke 3D&more

    My MOD's for 2,5D-games: Duke 3D&more

    My addon for GAME: WW2GI,N.A.M.,Duke Nukem 3D,Blood,Shadow Warrior

    Hi, about few years ago I+ my friends doing some graphic MODS/addon's for old 2,5D DOS-games on BUILD ENGINE (Ken Silverman) like: Duke Nukem 3D, N.A.M. , WW2GI , Blood, Shadow Warrior . Also some gfx-modifications for ID Software DOS-games: DOOM, Quake I. We use some mod's-modifications other Authors + MY own works,arts,sounds,music,animation, my sprites,titlepics,CON-hacking etc. There My N E W L I N K S for free downloading
    Downloads: 0 This Week
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  • 9
    Unvanquished

    Unvanquished

    Open source FPS/RTS Game

    Unvanquished is a fast-paced, futuristic FPS with RTS elements, pitting technologically advanced humans against hordes of highly adaptable aliens. The player can choose from either team, providing a fresh gameplay experience on both sides of the conflict. The game is under highly active development with new releases frequently published.
    Downloads: 0 This Week
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  • 10
    qengine

    qengine

    Retro game engine for creating games like it's 1997

    qengine is a cross-platform retro game engine. It is aimed at nostalgic game developers that miss simple times and enjoy creating games like it's 1997. The software renderer provides the aesthetic that we all love and the engine limitations exist to make your creativity shine. The engine is a fork of the Quake II codebase that focuses on serving as a base for standalone games. Unlike other ports, it does not aim at being compatible with mods or the base Quake II game. In fact, many features...
    Downloads: 0 This Week
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  • 11
    DelphiDoom

    DelphiDoom

    Source port of Doom, Heretic, Hexen and Strife developed in Delphi

    This is a source port of the games Doom, Heretic, Hexen and Strife developed in Delphi. Source code repository: https://github.com/jval1972/DelphiDoom Many features have been added to take advantage of modern hardware: -External hi-res textures -Advanced 32 bit color software rendering -OpenGL support -Quake (md2) models -Sloped floors & ceilings -3d middle floors -Voxels -Dynamic lightmaps -mp3 music -Custom actor definition -and many more... In addition provides...
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    Downloads: 42 This Week
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  • 12
    NGUNIX

    NGUNIX

    X11/SDL/GDK port of Engoo, a software-rendered Quake engine.

    This is a novelty engine rendering in software mode, aka on your CPU. It uses SDL functions, aside from that no dependencies are necessary. It can be compiled with support for raw X11 and GDK/GTK too. This was originally a port of Engoo to X11 capable systems... however that was a long time ago. It can run Q1 with all its fancy waterwarping, as well.
    Downloads: 0 This Week
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  • 13

    pak

    PAK file editor for Quake engine games

    A utility for manipulating .PAK files used by Quake and Quake 2 engine games. Allows for creation of .PAK data files from directories, extraction, individual file/directory insertion and extraction, and file/directory deletion.
    Downloads: 10 This Week
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  • 14
    Pakqit

    Pakqit

    Quake PAK file utility

    This utility extracts a Quake engine .PAK file to a directory tree, and also builds a .PAK file from a directory tree. This tool is a simple one-step solution to deconstruct and reconstruct Quake engine games .PAK files.
    Downloads: 0 This Week
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  • 15
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper...
    Downloads: 0 This Week
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  • 16
    Vavoom is Doom/Heretic/Hexen/Strife source port. It features software, OpenGL and Direct3D rendering, VavoomC scripting language, slopes, 3D-floors, Quake style lighting engine, pure client/server architecture with in-game joining and a lots more.
    Downloads: 28 This Week
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  • 17
    Trepidation is an open source first person shooter based on the IOQuake3 engine. Trepidation was a project originally conceived on April 9, 2006 with the intent to build a free first person shooter with a sci-fi theme. The idea was initially developed by members of the Star Trek Elite Force gaming community. The project disbanded before the game was complete sometime in 2008. The game includes: 16 multiplayer levels (maps). Many quake 3 maps have also been tested and work with the game...
    Downloads: 1 This Week
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  • 18
    hyper3DGE Project

    hyper3DGE Project

    3D-Accelerated open-source DOOM engine

    As a continuation of the EDGE Project, hyper3DGE gives the end-user more power from the most advanced alternative DOOM engine - combined with portability to most systems, including game consoles.
    Downloads: 19 This Week
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  • 19
    QuakeViewer

    QuakeViewer

    Quake Engine Map Viewer

    QuakeViewer is a Windows application that enables you to freely navigate inside maps of games: -Quake1 -Quake2 -Quake3 -Half-Life -Heretic2 -Hexen2 -RTCW
    Downloads: 4 This Week
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  • 20
    Engine_3D

    Engine_3D

    A real-time 3D engine for DOS-talgics (see GLOBE_3D for new stuff !)

    Engine_3D is a real-time 3D engine project grabbed from my old data. The entire 3D rendering is pure software: no OpenGL or the like, no 3D graphics card acceleration! And: Engine_3D is completely programmed in Ada. Some parts of the 3D engine, like the animated bump mapping, are still waiting to be ported to my newer 3D project, GLOBE_3D !... DOS and Linux versions available. Remarks for the DOS version: It is also a funny example of a game system almost fully in Ada, including...
    Downloads: 3 This Week
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  • 21
    OpenTomb

    OpenTomb

    Game engine for playing tomb raider 1 - 5 levels.

    PLEASE NOTE: Project development moved to Github! https://github.com/opentomb Here you can find ONLY nightly builds for Windows. OpenTomb is an engine that can play classic Tomb Raider 1 - 5 levels and custom TRLE levels. It is developed for fans and fun. Some code was taken from OpenRaider project and Quake Tenebrae project. Resource loading routines are taken from http://icculus.org/vt/vt/ project. It is developing in netbeans 7 + GCC TDM 4.9.2 Used libraries: SDL2, SDLimage...
    Downloads: 2 This Week
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  • 22

    CFML fabric simulation engine

    3D drape simulation engine using particle based method

    ...://davidpritchard.org - J. O'Rourke, "Computational Geometry in C", http://cs.smith.edu/~jorourke/books/compgeom.html - J.R. Chewhcuk, "Triangle" mesh generator, https://www.cs.cmu.edu/~quake/triangle.html - OpenCV library, https://opencv.org - A. Mustun, "dxflib", https://sourceforge.net/projects/dxflib/ - J. Mahovsky and B. Wyvill, Pluecker Coordinates, - J.T. Klosowski, "k-DOP" - Delzip, http://www.delphizip.org - OpenMP, MS Visual C++. - OpenGL 2.0 Shading Language -and so on
    Downloads: 0 This Week
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  • 23
    Simple Quake Launcher

    Simple Quake Launcher

    A simple map launcher for Quake.

    A small and straightforward launcher tool for Windows that lets you run every available Quake level on your computer. All you need to do is drop the .exe into your Quake installation, then select the engine, mod/level and difficulty setting, and off you go. It can't get any easier than that.
    Downloads: 2 This Week
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  • 24
    Room101

    Room101

    90's Style 3D Engine with 16bit Lighting

    Room101 was "the project" I was working on in the 90's. It was a 3D BSP engine with 16bit lighting. Everything was software based, as it was in those days. I was at university, and coding at nights in my little Room101 world. The code is completely obsolete, but I still like the screenshots, and the code might be interesting to someone. I was coding using Watcom at the time. Unfortunately at the time, I didn't know how to upscale the code to be a stable API, so, the engine never became...
    Downloads: 0 This Week
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  • 25
    QBism Game Engine
    qbism Super8 is an open source 3D game engine with advanced yet intentionally retro 8-bit graphics for a crunchy pixelated look. The source code is forked from Makaqu Quake with enhancements from other Quake projects. The goal is to expand capabilities of authentic software-rendering without sacrificing performance. Features ———— Real 8-bit software graphics Plays most modern epic Quake maps that require enhanced engine limits and extensions. Colored static and dynamic lights. Scorch...
    Downloads: 0 This Week
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