Showing 19 open source projects for "pixel shader"

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  • 1
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to...
    Downloads: 0 This Week
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  • 2
    puNES

    puNES

    Qt-based Nintendo Entertaiment System emulator and NSF/NSF2/NSFe Music

    puNES is a highly accurate NES/Famicom emulator written in C++, with a focus on compatibility, cycle-accuracy, and faithful rendering of classic Nintendo hardware. It supports a wide range of mappers, has a robust set of debugging tools, and provides accurate audio and video emulation down to the scanline and pixel level. puNES is designed to run on multiple operating systems and includes a highly customizable interface with support for shaders, rewind, netplay, and recording features. It's...
    Downloads: 23 This Week
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  • 3
    shadertoy for windows

    shadertoy for windows

    applicatoin for windows like shadertoy.com

    It read opengl pixel shader from txt file, and draw big square on whole screen using that shader. Like shadertoy.com
    Downloads: 2 This Week
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  • 4
    ShaderView

    ShaderView

    ShaderView - a simple stand-alone program to run GLSL fragment-shaders

    ShaderView - a simple stand-alone tool to display a GLSL pixel-shader (inspired by Inigo Quilez's great ShaderToy). Implemented in C++ using SDL2 and OpenGl.
    Downloads: 2 This Week
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  • 5
    Gorgon Game Engine

    Gorgon Game Engine

    Gorgon Game Engine (GGE) is a C++ game engine that handles many tasks.

    Gorgon Game Engine (GGE) is a multi-module, interface driven, C++11 game engine that handles graphics, animations, sound, multimedia, input, operating system, resource management, simple effects and user interface. Its primary aim is to be easy to program on. Recent repository is moved to https://bitbucket.org/darkgazeorg/gorgon-game-engine
    Downloads: 0 This Week
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  • 6
    this mentalray shader will render a vector indicating the vector to the refracted bg pixel. it comes with a softimage implementation
    Downloads: 0 This Week
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  • 7
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
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    Downloads: 48 This Week
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  • 8

    Unrimp

    Unified renderer implementation ("Un r imp")

    Unified renderer implementation ("Un r imp"). Extensive examples from basic to advanced are provided as well.
    Downloads: 0 This Week
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  • 9
    Xenos Engine is an open source scriptable 3d simulation engine. Xenos provides a unified interface to a diverse collection of open source libraries, exposed to an easy to use scripting language.
    Downloads: 1 This Week
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  • 10
    DirectX-powered game creator. Easy to use event-based logic with no programming. Drag and drop interface. Includes shaders, physics, layers, debugger and built in behaviors.
    Downloads: 74 This Week
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  • 11

    Quantum Game Engine

    A DirectX based graphics/physics engine

    As of now, an independently developed graphics/physics engine for use with DirectX9/DirectX11 and C++. I'm only working on this during my free time, so it will not be updated too often unless I have something major to add to it. Outside insight would be appreciated.
    Downloads: 0 This Week
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  • 12
    Chemitorium
    Free Organic Chemistry Analysis and Visualisation Tool; Chemical formula editor, calculation of threedimensional molecular structures, high-quality realtime rendering, ...
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    Downloads: 5 This Week
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  • 13
    Quake II Evolved is an engine modification that adds per pixel lighting, stencil shadows, a DooM 3 style shader system, 3D sound, and other modern effects to Quake II.
    Downloads: 0 This Week
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  • 14
    This is a 2D graphics library generator written in ruby. It converts a input file (like a pixel shader file) to c source codes. It can offer various 2D blit functions (geometry: rect, scale_rect, morphing + pixel_operation: copy, add, mul・・・).
    Downloads: 0 This Week
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  • 15
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 16
    Swift Engine provides classes and interfaces to help in the fast and easy development of 2D games under the .NET framework. It uses Managed Direct3D and it's written in C#. It provides support to advanced functions like Pixel Shader or render to Texture.
    Downloads: 0 This Week
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  • 17
    Purple# is one of the first full blown game engines for .NET concentrating on flexibility, programming efficiency and quality using the newest technology. Keywords: DirectX, Scripting, Sound, Cg, CgFx, vertex and pixel shader, 3d
    Downloads: 0 This Week
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  • 18
    Shader Assembly Compiler (SHARK) is a tool to perform automatic conversion from DirectX 9 pixel shader assembly language into a C++ code that performs corresponding OpenGL states setup via IHV’s propietary- or ARB-extensions.
    Downloads: 0 This Week
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  • 19
    CroSShade is an visual IDE for creating GLSL fragment/pixel, vertex and geometry shader programs
    Downloads: 0 This Week
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