Showing 50 open source projects for "openscenegraph"

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  • 1
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 7 This Week
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  • 2
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 3
    A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
    Downloads: 54 This Week
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  • 4

    Lexolights

    Lexolights is close-to-photorealistic 3D model viewer

    Lexolights is 3D model viewer focused on close-to-photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 5
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 6
    open-source flight simulator, for RC-models and real aircraft, with a special orientation towards gliders. OpenSceneGraph based full 3D renderer.
    Downloads: 2 This Week
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  • 7
    Configurable, device-independent virtual reality engine built on top of OpenSceneGraph.
    Downloads: 0 This Week
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  • 8
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 9

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 5 This Week
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  • 10
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 11
    UPDATE (2021): This project is no longer maintained, and it might not work with recent versions of OSG. osgCal (now osgCal2) is an adapter of cal3d for use inside OpenSceneGraph, providing a library and a nodekit that allow inserting new nodes in OSG with animated characters.
    Downloads: 0 This Week
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  • 12
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
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  • 13
    Visual Simulation Laboratory

    Visual Simulation Laboratory

    A framework for visual high-performance simulations

    The Visual Simulation Laboratory is a framework for creating cross-platform high-performance physics-based simulations with a strong 3D graphical capability based upon Qt, OpenSceneGraph, CUDA and other technologies.
    Downloads: 0 This Week
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  • 14
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 0 This Week
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  • 15
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 16
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 17
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 18
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 1 This Week
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  • 19
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 20
    SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
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  • 21
    OpenRoadEd is a simple application designed to create both logical (OpenDRIVE standard) and geometrical (OpenSceneGraph) descriptions of road networks that could be used in driving simulators.
    Downloads: 3 This Week
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  • 22
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 8 This Week
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  • 23
    Supposed to become an action-rpg game using NewtonGameDynamics and OpenSceneGraph.
    Downloads: 0 This Week
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  • 24
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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  • 25
    osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
    Downloads: 0 This Week
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