Showing 13 open source projects for "gpu z"

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  • 1
    GPU-Z

    GPU-Z

    Lightweight GPU information and diagnostics tool.

    GPU-Z is a specialized and lightweight system utility designed to provide in-depth information about your video card and graphics processor. It offers comprehensive support for a wide range of graphics devices from NVIDIA, AMD, ATI, and Intel. The application delivers detailed data on the adapter, GPU specifications, and display information.
    Downloads: 116 This Week
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  • 2
    CPU-Z

    CPU-Z

    Utility for detailed CPU and system hardware information.

    CPU-Z for Windows® x86/x64 is a freeware that gathers information on some of the main devices of your system : Processor name and number, codename, process, package, cache levels. Mainboard and chipset. Memory type, size, timings, and module specifications (SPD). Real time measurement of each core's internal frequency, memory frequency. CPU-Z is fully supported on Windows® 11.
    Downloads: 289 This Week
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  • 3
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 55 This Week
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  • 4
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 4 This Week
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  • 5

    mwayne's PortableApps

    mwayne's Dev Tests for PortableApps.com

    Projects' Source Code: ================= Anti-Twin: https://github.com/2wayne/Anti-TwinPortable AutoHotkey: https://github.com/2wayne/AutoHotkey_LPortable CPU-Z: https://github.com/2wayne/CPU-ZPortable Everything: https://github.com/2wayne/EverythingPortable FastStone Image Viewer: https://github.com/2wayne/FSViewerPortable GPU-Z: https://github.com/2wayne/GPU-ZPortable Mumble: https://github.com/2wayne/MumblePortable NetWorx: https://github.com/2wayne/NetWorxPortable PotPlayer: https://github.com/2wayne/PotPlayerPortable Pulover's Macro Creator: https://github.com/2wayne/MacroCreatorPortable Q-Dir: https://github.com/2wayne/Q-DirPortable ReNamer: https://github.com/2wayne/ReNamerPortable SciTE4AutoHotkey: https://github.com/2wayne/SciTE4AutoHotkeyPortable SpaceSniffer: https://github.com/2wayne/SpaceSnifferPortable WinScan2PDF: https://github.com/2wayne/WinScan2PDFPortable
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    Downloads: 421 This Week
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  • 6
    JOS

    JOS

    JOS is an N-body simulation system written in Java

    ...The idea was to have a simulation system which can use different interaction laws to calculate the force emerging between the objects. Current version implements only Newton's law. For GUI it uses Swing and Java 2D Graphics. GPU version (master branch) does not use Z coordinate of the objects. This is done for faster calculations but can be easily changed. CPU version (arbitrary_precision branch) use Z coordinate. Current visualization is 2D only. Aparapi library is used for GPU computations. The CPU version (jos-cpu.jar) introduces an abstraction for numbers which allows you to choose which implementation to use: primitive type double, common BigDecimal or arbitrary precision ApFloat. ...
    Downloads: 0 This Week
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  • 7
    K3DSurf
    ...K3DSurf supports Parametric equations and Isosurfaces. ****** Welcome to the realm of complex numbers! Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script: "Complex_Domain_Coloring") 3) Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers 4) Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina). ...
    Downloads: 8 This Week
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  • 8
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 0 This Week
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  • 9
    cuda-z
    Simple program that displays information about CUDA-enabled devices. The program is equipped with GPU performance test.
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    Downloads: 296 This Week
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  • 10
    Otil

    Otil

    All in one system diagnostics utility

    ...Added animations to transition between main screens (up/down). Added animations to transition between simple and detailed screens (left/right). What Otil does: Fetches System, CPU, GPU, RAM, HDD, Network, Processes, Services, and Startup information about your machine. Displays this information in a clean and beautiful UI. Inspirations: CPUID CPU-Z, CPUID HWMon, OpenHardwareMonitor, DxDiag, Task Manager Note: Some pages have more information in fullscreen mode. GitHub: http://github.com/Kriogen777/Otil
    Downloads: 1 This Week
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  • 11

    Java Software Renderer

    Java implementation of a software renderer.

    Java implementation of a software renderer. Software rendering is handled only by a CPU, without any GPU support. Renderer is implemented in pure Java, without any additional frameworks. Additional requirements: JDK / JRE 8
    Downloads: 0 This Week
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  • 12

    Rozkład temperatury w pomieszczeniach

    Symulacja procesów cieplnych zachodzących w pomieszczeniach

    ...Piotr Fiertek Celem projektu jest stworzenie środowiska symulacyjnego dla procesów termicznych zachodzących w pomieszczeniach. Integralną jego częścią jest implementacja algorytmów obliczeniowych na procesorach graficznych GPU przy użyciu standardów CUDA oraz OpenCL. Innymi ważnymi elementami są graficzna wizualizacja wyników z wykorzystaniem biblioteki graficznej OpenGL oraz stworzenie interfejsu użytkownika umożliwiającego zmianę parametrów symulacji.
    Downloads: 0 This Week
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  • 13
    This program was born as a parody of another *-Z utilities like CPU-Z or GPU-Z. It shows some basic information about OpenCL-enabled GPUs and CPUs.
    Downloads: 5 This Week
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