Showing 38 open source projects for "gpu shader 5.0"

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  • 1
    AGI (Android GPU Inspector)

    AGI (Android GPU Inspector)

    Android GPU Inspector

    Android GPU Inspector (AGI) is a desktop tool for profiling, tracing, and debugging graphics workloads running on Android devices. It helps developers analyze Vulkan and OpenGL ES applications at the system, frame, and draw-call levels to uncover GPU and CPU bottlenecks. AGI captures detailed performance counters, timelines, and pipeline state to reveal stalls, overdraw, shader hotspots, and inefficient resource usage.
    Downloads: 13 This Week
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  • 2
    SwissGL

    SwissGL

    SwissGL is a minimalistic wrapper on top of WebGL2 JS API

    SwissGL is a compact JavaScript library that provides a streamlined abstraction layer over the WebGL2 API, designed to minimize boilerplate when building GPU-accelerated graphics, simulations, and procedural visualizations. Acting as a "Swiss Army knife" for WebGL2, it simplifies shader, texture, and framebuffer management into a single, expressive interface that enables developers to write complex GPU workflows in just a few lines of code. The library centers around one main function that unifies rendering and compute operations, allowing the creation of particle systems, GPGPU effects, and real-time simulations entirely on the GPU. ...
    Downloads: 3 This Week
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  • 3
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ComputeSharp is a .NET library to run C# code in parallel on the GPU through DX12 and dynamically generated HLSL compute shaders. The available APIs let you access GPU devices, allocate GPU buffers and textures, move data between them and the RAM, write compute shaders entirely in C# and have them run on the GPU. The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to...
    Downloads: 1 This Week
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  • 4
    Xenia Canary

    Xenia Canary

    Xbox 360 Emulator Research Project

    Xenia Canary is an experimental fork of the Xenia Xbox 360 emulator that moves faster than the mainline project to trial bleeding-edge improvements. It focuses on game compatibility and performance by iterating quickly on GPU and CPU emulation paths, shader translation, and timing correctness. Canary builds are where risky optimizations, new backends, and rewrites land first so they can be tested by a wider community before stabilizing. The project emphasizes pragmatism: make more titles boot and run with fewer glitches, even if it means carrying experiments that later get refined or rolled back. ...
    Downloads: 90 This Week
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  • 5
    glsl-sandbox

    glsl-sandbox

    Shader editor and gallery

    ...Because everything runs client-side, iteration is fast and portable—just load the page and start typing. It has become a staple tool in the creative-coding community, lowering the barrier to entry for shader art and GPU programming.
    Downloads: 4 This Week
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  • 6
    LTX-2

    LTX-2

    Python inference and LoRA trainer package for the LTX-2 audio–video

    LTX-2 is a powerful, open-source toolkit developed by Lightricks that provides a modular, high-performance base for building real-time graphics and visual effects applications. It is architected to give developers low-level control over rendering pipelines, GPU resource management, shader orchestration, and cross-platform abstractions so they can craft visually compelling experiences without starting from scratch. Beyond basic rendering scaffolding, LTX-2 includes optimized math libraries, resource loaders, utilities for texture and buffer handling, and integration points for native event loops and input systems. ...
    Downloads: 55 This Week
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  • 7
    luma.gl

    luma.gl

    High-performance Toolkit for WebGL-based data visualization

    luma.gl is a GPU toolkit for the Web-focused primarily on data visualization use cases. luma.gl aims to provide support for GPU programmers that need to work directly with shaders and want a low abstraction API that remains conceptually close to the WebGPU and WebGL APIs. Unlike other common WebGL APIs, the developer can choose to use the parts of luma.gl that support their use case and leave the others behind. While generic enough to be used for general 3D rendering, luma.gl's mandate is...
    Downloads: 3 This Week
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  • 8
    gl

    gl

    Windowless WebGL for node.js

    headless-gl is an open-source Node.js library that provides a WebGL rendering context without requiring a browser window or graphical user interface. It enables developers to create and manipulate WebGL contexts directly within server-side JavaScript environments, making it possible to perform GPU-accelerated rendering tasks without launching a full browser. The project aims to conform closely to the WebGL specification so that standard WebGL APIs and shaders can be used in Node.js...
    Downloads: 0 This Week
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  • 9
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 5 This Week
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  • 10
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible...
    Downloads: 5 This Week
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  • 11
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 0 This Week
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  • 12
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require...
    Downloads: 0 This Week
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  • 13
    glChAoS.P

    glChAoS.P

    3D GPUs Strange Attractors and Hypercomplex Fractals explorer

    glChAoS.P is a GPU-accelerated, real-time graphics project for visualizing complex mathematical fractals, attractors, and particle systems using OpenGL and GLSL. It’s an interactive sandbox for visual experimentation with chaotic systems, combining beautiful visuals with user control via keyboard and GUI. The software includes extensive customization of rendering parameters, camera movement, and output formats, including support for VR and 360-degree panoramic videos. It’s widely used for...
    Downloads: 0 This Week
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  • 14
    Roblox Shaders

    Roblox Shaders

    Roblox Shader – Download on Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 999 This Week
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  • 15
    VisPy

    VisPy

    Main repository for Vispy

    Vispy is an open-source, high-performance interactive visualization library in Python, designed for creating scientific visualizations and interactive plots. It leverages the power of modern Graphics Processing Units (GPUs) through OpenGL to render large datasets efficiently. Vispy supports a wide range of visualization types, including 2D plots, 3D visualizations, volume rendering, and more, making it suitable for scientific research, data analysis, and educational purposes.
    Downloads: 0 This Week
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  • 16
    Xenia

    Xenia

    Xbox 360 Emulator Research Project

    Xenia is an open-source experimental emulator for the Xbox 360 that aims to let users run Xbox 360 games on Windows and other platforms by reverse-engineering the console’s hardware and firmware behavior in software. It implements the 360’s CPU (Xenon), GPU (including Direct3D shader logic), and system libraries to translate Xbox instructions into equivalent host machine operations, enabling many titles to launch and in some cases play at improved frame rates compared with the original hardware. Because Xbox 360 games use custom hardware features and proprietary APIs, Xenia developers have progressively mapped and translated these into PC-friendly code while balancing performance and accuracy, and the project includes compatibility tracking so users can see what games work and how well. ...
    Downloads: 31 This Week
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  • 17
    Roblox Shaders Master

    Roblox Shaders Master

    Roblox Shader – Download for Any GPU

    Roblox Shader – Universal Graphics Enhancement for All GPUs Roblox Shader is a high-performance, universal shader mod designed to enhance Roblox graphics with realistic lighting, shadows, and post-processing effects. This shader pack is optimized for all graphics cards, including NVIDIA, AMD, and Intel GPUs, ensuring compatibility across virtually any system. Whether you're looking to improve Roblox visuals with better lighting or want a more immersive gaming experience, Roblox Shader...
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    Downloads: 99 This Week
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  • 18
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 4 This Week
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  • 19
    Glumpy

    Glumpy

    Python+Numpy+OpenGL, scalable and beautiful scientific visualization

    Glumpy is a Python library that simplifies the development of high-performance, interactive OpenGL visualizations. It abstracts complex OpenGL tasks into Pythonic constructs, making it easier for scientists, artists, and developers to harness the power of the GPU for real-time rendering and data visualization. Glumpy is particularly well-suited for rapid prototyping of graphical applications, and its integration with NumPy and shader programming makes it a powerful tool for both research and creative exploration.
    Downloads: 0 This Week
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  • 20
    Blender

    Blender

    Free and open source 3D creation software

    Blender is a free and open-source 3D creation suite used by artists, designers, and developers around the world to create everything from animations to visual effects. It supports the entire 3D pipeline, including modeling, sculpting, animation, rendering, compositing, and video editing. Blender 5.0 introduces major workflow and performance improvements, with enhanced Geometry Nodes and better volumetric data support. Its powerful Cycles render engine delivers high-quality, photorealistic results using both CPU and GPU rendering. Blender is backed by a strong global community and supported by major hardware and industry organizations. ...
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    Downloads: 61 This Week
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  • 21
    Tria Sistema Operatiu

    Tria Sistema Operatiu

    Helps you find, download & burn the best Operating System for any PC

    Tria O.S. detects hard & soft specs of the PC where you run it, you can load this info or specify it manually to let the program inform you what would be the best operating system for a specific PC, with the specified hardware, and then see the difference by adding RAM, a SSD hard drive, changing the graphics card ... etc. REQUIREMENTS: For Linux, you need GAMBAS 3.3 or later, so you will have to install the gambas3 package before installing. 90's EDITION needs 160 MB (192 MB on...
    Downloads: 9 This Week
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  • 22
    GLSL-PathTracer

    GLSL-PathTracer

    A toy physically based GPU path tracer (C++/OpenGL/GLSL)

    A physically based path tracer that runs in a GLSL fragment shader.
    Downloads: 4 This Week
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  • 23
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 2 This Week
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  • 24
    Ion

    Ion

    Portable suite of libraries and tools for building client applications

    Ion is a modular C++ toolkit for building high-performance 2D/3D graphics applications with a strong emphasis on portability, correctness, and developer ergonomics. Rather than a monolithic engine, it offers focused libraries—math, image, GPU resource management, shader utilities, remote inspection, and platform abstractions—that you can adopt à la carte. The rendering layer wraps modern OpenGL/OpenGL ES concepts with a carefully layered API that tracks object lifetimes, deduplicates resources, and enables safe multithreaded recording of draw calls. Asset utilities handle image formats, texture compression, and color management so pipelines can stay consistent across desktop and mobile GPUs. ...
    Downloads: 0 This Week
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  • 25
    glfx.js

    glfx.js

    An image effects library for JavaScript using WebGL

    glfx.js is a JavaScript image-effects library that uses WebGL to apply real-time filters and transformations directly in the browser. It exposes a simple API where images are uploaded into GPU textures, processed with shader-based filters, and rendered to a WebGL canvas. Because the work is done on the GPU, many effects that would be too slow in pure JavaScript (like complex blurs, lens effects, or tilt-shift) can run interactively, even on large images. The library is structured around three components: textures (image sources), filters (shader pipelines), and canvases (render targets), making it easy to compose multiple effects. ...
    Downloads: 0 This Week
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