Showing 11237 open source projects for "c++ game engine"

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  • 1
    Crown Engine

    Crown Engine

    The flexible game engine

    ...Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. Engine plus tools amounts to less than 50K LOC. Written in simple 'C-style' C++.
    Downloads: 14 This Week
    Last Update:
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  • 2
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    This is a fully open source project that is forked of the well-established and widely used Corona SDK game engine, which is no longer commercially supported. Development is lead by Vlad Shcherban, former technical lead engineer at Corona Labs Inc. If you are using this engine, consider supporting its development. Develop for mobile, desktop, and connected TV devices with just one code base: iOS, tvOS, Android, Android TV, macOS, Windows, Linux, or HTML5.
    Downloads: 17 This Week
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  • 3
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 833 This Week
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  • 4
    Flax Engine

    Flax Engine

    Flax Engine, multi-platform 3D game engine

    The most agile game engine is now available. Full source code. Full power. Fully featured. Flax Engine is a high-quality modern 3D game engine written in C++ and C#. From stunning graphics to powerful scripts - Flax can give everything for your games. Designed for fast workflow with many ready-to-use features waiting for you right now. Flax Visual Studio extension provides better programming workflow, C# scripts debugging functionality, and allows to attach to running engine instance to debug C# source. ...
    Downloads: 7 This Week
    Last Update:
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  • 5
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment.
    Downloads: 10 This Week
    Last Update:
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  • 6
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 3 This Week
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  • 7
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms.
    Downloads: 4 This Week
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  • 8
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while relying on a robust, high-performance core. ...
    Downloads: 4 This Week
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  • 9
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. ...
    Downloads: 6 This Week
    Last Update:
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  • 10
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. ...
    Downloads: 23 This Week
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  • 11
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances.
    Downloads: 4 This Week
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  • 12
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes.
    Downloads: 1 This Week
    Last Update:
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  • 13
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 1 This Week
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  • 14
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual...
    Downloads: 137 This Week
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  • 15
    Mirror Engine

    Mirror Engine

    V1, Mirror Classic. V2, Mirror Engine: Join Discord for access

    Mirror Engine is an experimental game engine and development platform designed as an alternative environment for building multiplayer virtual worlds similar to platforms such as Roblox or Unreal Editor for Fortnite. The project is built on top of the Godot engine and attempts to combine both the game client and development editor into a single integrated environment.
    Downloads: 0 This Week
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  • 16
    C.A.F.E.

    C.A.F.E.

    The "Third Way" for Home Assistant Automations

    CAFE (Complex Automation Flow Editor) for Home Assistant is an innovative automation authoring tool that provides a visual flow editor inside Home Assistant, offering a “third way” between manual YAML and external flow tools by transpiling visual flows directly into native Home Assistant automation YAML. It’s designed to give users the visual clarity of tools like Node-RED without the overhead of a separate execution engine, storing the logic as standard YAML that runs in the core automation...
    Downloads: 4 This Week
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  • 17
    C-Dogs SDL

    C-Dogs SDL

    Classic overhead run-and-gun game

    C-Dogs SDL is an open-source, classic overhead run-and-gun game that offers both single-player and multiplayer modes. It features customizable campaigns, a variety of weapons, and supports modding, allowing players to create and share their own missions. The game has been updated to include modern features while retaining its retro charm.
    Downloads: 5 This Week
    Last Update:
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  • 18
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish abstractions compared to raw graphics APIs. ...
    Downloads: 0 This Week
    Last Update:
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  • 19
    FModel

    FModel

    Unreal Engine Archives Explorer

    FModel is a freeware application designed to explore Unreal Engine games archives, allowing users to delve into the assets and structures of games developed with Unreal Engine.
    Downloads: 69 This Week
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  • 20
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built.
    Downloads: 6 This Week
    Last Update:
    See Project
  • 21
    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE)

    Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D

    Easier team collaboration, artist workflows & multiplayer setup, increased terrain performance, new rendering features. Developed with cutting-edge, real-time graphics and complex interactions in mind, O3DE allows you to create robust, engaging experiences using our multi-threaded and extensible photorealistic renderer. O3DE's modular architecture is built for customization from day one. Each component, known as a Gem, can be adopted separately, giving you access to the specific...
    Downloads: 16 This Week
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  • 22
    Pyrite64

    Pyrite64

    N64 Game-Engine and Editor using libdragon & tiny3d

    Pyrite64 is an open-source Nintendo 64 game engine and editor built using libdragon and tiny3d, designed to help developers create homebrew N64 games with modern tooling while still targeting the original hardware. The project provides both runtime engine components and an accompanying editor environment to streamline asset management and scene construction for retro console development.
    Downloads: 33 This Week
    Last Update:
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  • 23
    Unreal Engine 4/5 Scripting System

    Unreal Engine 4/5 Scripting System

    Injectable LUA scripting system, SDK generator, live property editor

    Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
    Downloads: 73 This Week
    Last Update:
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  • 24
    jMonkeyEngine

    jMonkeyEngine

    A complete 3-D game development suite written in Java

    jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine. The engine is used by several commercial game studios and computer-science courses.
    Downloads: 28 This Week
    Last Update:
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  • 25
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system.
    Downloads: 3 This Week
    Last Update:
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