Bossaction problem
BFG Blast always throws enemies in same direction
Extend LIBZIP support to FreeBSD (and maybe others)
Been over a year, no response on the testing. I assume it worked. Closing the ticket.
Problems with MBF21 maps
Please open a separate bug report for any other wads that give MBF21 problems. That allows me to track what needs work, and close some as done. I expect there will be many more MBF21 problems, and even more DSDA compatibility issues. Thank you for your testing.
I am burned out due to all those MBF21 fixes. Got other projects to work on too. This MBF21 emergency patching burned up 4 months for me. What I need now is to know what reported bugs got fixed and what remains. What I remember: Sleepwalking: sky imps, snow, bobbing trees, weapons, cyberdemon, monsters are fixed. Secret area is inaccessible, cause unknown. Evilternity II: Massive, too large for any port except one with dynamic state allocation. Only for DSDA and its clones. AdMoretum : fixed state...
w110_114 gren