User Activity

  • Modified ticket #693 on Doom Legacy

    Bossaction problem

  • Modified ticket #694 on Doom Legacy

    BFG Blast always throws enemies in same direction

  • Modified ticket #691 on Doom Legacy

    Extend LIBZIP support to FreeBSD (and maybe others)

  • Posted a comment on ticket #691 on Doom Legacy

    Been over a year, no response on the testing. I assume it worked. Closing the ticket.

  • Modified ticket #698 on Doom Legacy

    Problems with MBF21 maps

  • Posted a comment on ticket #698 on Doom Legacy

    Please open a separate bug report for any other wads that give MBF21 problems. That allows me to track what needs work, and close some as done. I expect there will be many more MBF21 problems, and even more DSDA compatibility issues. Thank you for your testing.

  • Posted a comment on ticket #698 on Doom Legacy

    I am burned out due to all those MBF21 fixes. Got other projects to work on too. This MBF21 emergency patching burned up 4 months for me. What I need now is to know what reported bugs got fixed and what remains. What I remember: Sleepwalking: sky imps, snow, bobbing trees, weapons, cyberdemon, monsters are fixed. Secret area is inaccessible, cause unknown. Evilternity II: Massive, too large for any port except one with dynamic state allocation. Only for DSDA and its clones. AdMoretum : fixed state...

  • Committed [r1750] on SVN

    w110_114 gren

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Personal Data

Username:
wesleyjohnson
Joined:
2009-03-02 21:35:45
Location:
United States / CST
Gender:
Male

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This is a list of open source software projects that Wesley Johnson is associated with:

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