Remade all the log cabins with normal maps
Changed walls to tangent space:
Changed determination of unshaded models to use normal map instead of specular map flag
Changed scav soldiers to object space normals since this works better
Added scav dudes with run and fire animations. Animation works, but shading is a bit bugged. Also, they tend to get stuck in the firing animation once they have started shooting even if they have to move.
replaced super cyborg walk anims with upscaled versions of the skeleton animated cyborg legs
scav rocket emplacement
Updated shaders: