User Activity

  • Posted a comment on discussion Help on PySolFC

    Each game has a semi-fixed size. It adapts to the size of the cardset (and the screen, if auto-scaling is enabled), but it should, under most circumstances, be enough to fit entire stacks. Though some games can, albeit rarely, create longer stacks. While we currently can't fully prevent this, there are a couple display options in Options/Card View that might help if you enable them: * Shrink face-down cards greatly reduces the Y offset for face-down cards, as they're hidden, and you don't need to...

  • Posted a comment on discussion Help on PySolFC

    Go to the cardsets select window, select the "Card Size" tab. In here, you can increase the Y Offset, which will spread the cards further vertically.

  • Posted a comment on discussion Open Discussion on PySolFC

    Being over the limit does not break PySol - it just cuts off everything at the end of the name that's over the limit. However, having two cardsets with identical names does break PySol. So kind of a perfect storm. In general, I do not add games without permission from the inventor or a representative. If it's in another open source app, I can use that license. But if not, I'll add games that are super widespread or notable, as this would suggest the inventor doesn't care. If you can get permission,...

  • Posted a comment on discussion Open Discussion on PySolFC

    You've somehow triggered an obscure edge case. Cardset names are limited to 30 characters. Cardsets with a name over 30 characters long are truncated so PySol only uses the first 30 characters. Both of those cardsets have 35 characters in their name, so only the first 30 are used. Since only the last character of the two cardset names is different, the cardset names that are actually used are identical. PySol cannot handle duplicate cardset names and crashes. I have no idea why the 30 character limit...

  • Posted a comment on discussion Open Discussion on PySolFC

    Okay. I was able to set up a version of the game in PySol for the next release.

  • Posted a comment on discussion Open Discussion on PySolFC

    So just like Six By Six, but with two decks, and eight piles of eight cards. Something like that should be trivial to add on the code side. I could look into it a bit, though I might need to do some research to confirm the name. Yeah, there have been some issues reported with the recent Mac packages. Unfortunately, as I don't have a Mac test environment, there's nothing I can really do about it at the moment.

  • Posted a comment on discussion Help on PySolFC

    There isn't currently such an option. I can look into what it would take to add something like that in a future release, but no promises.

  • Posted a comment on ticket #62 on PySolFC

    Could you go to the menu and check if Options/Card View/Randomize card placement is enabled? If so, turning it off should resolve your current issue.

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Username:
joeraz1962
Joined:
2013-02-14 17:40:13

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