User Activity

  • Created ticket #923 on FreeBASIC Compiler

    Incompatibility in ABI destructor with GCC C++

  • Posted a comment on ticket #2 on OpenB3d library

    Currently, spherical environment mapping is not implemented on WebGL. The reason is that spherical mapping was provided mostly for historical retrocompatibility, since even in the latest versions of Blitz3D it was usually replaced by cubemapping, that was more efficent and more effective in most cases. Still, OpenB3D kept supporting spherical mapping since fixed function pipeline provided it (and, in theory, OpenB3D could be used on older graphic card that don't support cube mapping). The WebGL version...

  • Committed [d3ff28]

    Dynamic libraries in DOS

  • Committed [935795]

    Multiple threads in DOS

  • Committed [1e700d]

    Changes suggested by DKL

  • Posted a comment on ticket #34 on FreeBASIC Compiler

    Fixed file hinit.c to work in graphic mode, too

  • Created ticket #34 on FreeBASIC Compiler

    Threads and dynamic libraries under DOS

  • Posted a comment on ticket #33 on FreeBASIC Compiler

    The patch does not work correctly on windows, because glEnableClientState must be used, not glEnable. This is the fix

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Username:
angros47
Joined:
2005-04-25 17:44:39

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