ISGUS Time Management
Flexible working time models, hybrid teams, and complex collective agreements and legal requirements call for reliable and transparent time recording. ZEUS® Time and Attendance from ISGUS is the smart solution for digital time recording that integrates seamlessly into your business processes and offers both employees and managers maximum transparency, flexibility, and efficiency.
With ZEUS® Time and Attendance, your employees can record working hours, breaks, shift times, or home office hours in a legally compliant, flexible, and location-independent manner, either at the terminal, via web browser, or with the mobile app. The data is processed in real time and is immediately available for evaluation, approval, and further processing. The solution meets all legal, collective agreement, and company regulations, for example, with regard to rest periods, overtime, or core working hours.
Learn more
LTX
Control every aspect of your video using AI, from ideation to final edits, on one holistic platform. We’re pioneering the integration of AI and video production, enabling the transformation of a single idea into a cohesive, AI-generated video. LTX empowers individuals to share their visions, amplifying their creativity through new methods of storytelling. Take a simple idea or a complete script, and transform it into a detailed video production. Generate characters and preserve identity and style across frames. Create the final cut of a video project with SFX, music, and voiceovers in just a click. Leverage advanced 3D generative technology to create new angles that give you complete control over each scene. Describe the exact look and feel of your video and instantly render it across all frames using advanced language models. Start and finish your project on one multi-modal platform that eliminates the friction of pre- and post-production barriers.
Learn more
SceneKit
SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
Learn more