GoCanvas
Eliminate expensive and inefficient paper forms and save more time with customizable mobile forms from GoCanvas. GoCanvas is a cloud-based mobile platform that enables businesses to replaced outdated processes and automate how work is done. With GoCanvas mobile apps, organizations and their field workers can quickly collect information using their mobile devices, share that information, and easily send data back to the office so that business keeps moving. GoCanvas also offers businesses access to tools such as barcode scanning, image capture, mobile payments, GPS, and e-signatures.
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Wevr Virtual Studio
The cloud platform for game-engine-based development with Git.
Interactive creators are using WVS to build virtual worlds and apps on game engines—and coming together to talk about it.
A purpose-built cloud platform for interactive creators and teams using game engines.
WVS is the easiest, fastest way to create cloud-automated builds for Unreal, Unity, and other game engines. Think of it as your build engineering team in the cloud.
Artists, designers, producers, and engineers—across the technical spectrum, and distributed around the world—feel like they're working together, as part of a living breathing dev studio. A central work space allows employees, contractors, and clients to access projects from one secure place. A game-engine-optimized CI/CD pipeline orchestrates your development process, from early sketch to playable game. A comprehensive build dashboard allows secure deployment to PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and other targets.
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UNIGINE
UNIGINE is a real-time 3D engine designed for enterprise and technology enthusiasts, offering photorealistic graphics and support for large virtual worlds through C++ and C# APIs. The engine is built with open-world capabilities in mind, featuring unique terrain technology that enables extreme detail up to 1 mm per pixel, along with runtime modification and collaborative editing. It supports 64-bit precision per coordinate, allowing for scenes as expansive as the solar system. UNIGINE provides three SDK editions tailored to different needs, the Sim SDK for simulation and training with planet-scale scenarios and immersive display setups; the engineering SDK, which is embeddable into enterprise applications such as digital twins, BIM, and smart city projects, featuring advanced GIS and CAD data handling; and the Community SDK for technical enthusiasts developing games and VR applications.
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Cocos Creator
Cocos Creator is an efficient, lightweight, open source, cross-platform graphics engine and real-time interactive 2D and 3D digital content creation platform. It is not only flawless for 2D and 3D game development, but also provides integral solutions for automotive, XR, Metaverse, and education. The engine offers high performance, low power consumption, streaming loading, and cross-platform publishing capabilities. Cocos Creator features an all-in-one editor designed for artists, game planners, and developers, a powerful plug-in system for free expansion, a smooth animation editor, and an easy-to-use and easy-to-debug TypeScript scripting language. It supports full coverage of various platforms, providing friendly and professional tools to create virtual worlds. The platform also offers solutions for virtual character creation, industrial simulation, interactive marketing, XR content creation, gaming, and smart digital cockpits.
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