Alternatives to OSVR

Compare OSVR alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to OSVR in 2026. Compare features, ratings, user reviews, pricing, and more from OSVR competitors and alternatives in order to make an informed decision for your business.

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    OpenSpace3D

    OpenSpace3D

    OpenSpace3D

    OpenSpace3D support two augmented reality techniques to make AR applications. The feature marker detection that allows to detect an image on the camera and the Aruco fiducial marker detection that allows to make fast applications with several markers and also use them as a tangible interface. With native support of Google Carboard, HTC Vive, Oculus, Leap motion and a lot of other low cost or professional systems like Quad buffer render and VRPN, you can make your application VR ready! Import and place your 3D models from more than 40 supported file formats, like FBX or 3DS. Add, clone, move your objects and define parameters like physics behavior or animations. From more than 160 functions that we call “PlugITs”, you can combine them to create almost everything you want. With an easy understanding event to action system, anybody can use it.
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    XR SDK

    XR SDK

    Unity

    The Unity XR SDK is aimed at specialist users who want to develop their own XR providers that work with Unity. To download XR SDK, you must sign up for access on this page. The XR SDK package allows multiple backends (called “providers”) to implement a single engine feature (called a “subsystem”) in Unity. User applications can select and activate providers at runtime. A subsystem descriptor is metadata about a subsystem which can be inspected before loading or initializing a subsystem. This comes from a manifest file and is accessed via a C# interface. A Create method activates the subsystem and provides an instance of it to the user’s scripts.
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    Cardboard SDK
    The open-source Cardboard SDK allows you to build immersive cross-platform VR experiences for Android and iOS. With essential VR features such as motion tracking, stereoscopic rendering, and user interaction, you can build entirely new VR experiences or enhance existing apps that support VR. Cardboard SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track and react to head movements, and interact with apps by detecting when the user presses the viewer button.
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    Masters of Pie

    Masters of Pie

    Masters of Pie

    Radical is a software development kit that integrates directly into existing Enterprise software applications to enable seamless and secure sharing in real-time of complex 2D and 3D data across AR, VR, Desktop & Mobile devices. The Radical SDK offers different implementation options from universal collaboration based on command sharing to immersive collaboration enabling AR, VR and XR experiences, through to the collaborative thread combining datasets to deliver contextual solutions. Radical supports use cases throughout the product life cycle from design review to smart factory applications. The Radical SDK is now licensed by over 200 industry leaders around the world, connecting remote workers and making collaboration more effective. By extending existing enterprise software applications with the power of immersive technologies, Radical is helping companies to reduce the design iteration cycle, decrease wastage and minimise manufacturing errors.
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    Fabrik VARK
    Experience the power of the metaverse with our unified web-based application. Build augmented, virtual, and mixed reality projects with ease and discover the endless possibilities to bring your ideas to life. No-code editor which allows to drag and drop 3D assets, connect nodes, create and consume experiences simultaneously. Create animations from within the platform or add your own custom animations via node editor. The inbuilt collaborative feature that brings in other people; allowing you to host, brainstorm or just have fun!
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    Vizard Virtual Reality Software
    COMPREHENSIVE VIRTUAL REALITY SOFTWARE FOR RESEARCHERS Build once, deploy everywhere. The Vizard virtual reality software's universal VR hardware connectivity supports a range of VR headsets, projection systems, 3D displays, motion trackers, eye-trackers, gloves, biofeedback monitors, and more. Capture and output a wide array of precise data in real time based on research requirements. Take advantage of 3D model workflows from 3DS Max, Maya, Revit, Sketchfab, Substance Painter, and many more via glTF, DAE, FBX and more. Leverage the power of Python, the world’s most accessible, popular scripting language. Includes robust open-source community libraries and toolkits for researchers. Achieve versatile rendering including multi-user, clustering, multi-channel abilities, Projection VR, HTC Vive, Oculus Rift, Windows MR headsets, and more with Vizard virtual reality software
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    NVIDIA VRWorks
    VRWorks is a comprehensive suite of APIs, libraries, and engines that enable application and headset developers to create amazing virtual reality experiences. VRWorks enables a new level of presence by bringing physically realistic visuals, sound, touch interactions, and simulated environments to virtual reality. VRWorks Graphics SDK provides a set of versatile tools to enable ease of integration for application developers to deliver the best VR performance and image quality, with the most configurability and lowest latency. VRWorks Graphics SDK continues to be widely adopted by leading ISV developers in both the enterprise, creative, and gaming markets. Increase application rendering performance. Easy developer integration and extensive support for multiple graphics APIs. Best performance and image quality balance on new innovative platforms. VRSS 2 (Variable Rate Supersampling) is a solution that improves VR image quality using foveated rendering.
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    AR Foundation
    A framework purpose-built for augmented reality development that allows you to build rich experiences once, then deploy across multiple mobile and wearable AR devices. AR Foundation includes core features from ARKit, ARCore, Magic Leap, and HoloLens, as well as unique Unity features to build robust apps that are ready to ship to internal stakeholders or on any app store. This framework enables you to take advantage of all of these features in a unified workflow. AR Foundation lets you take currently unavailable features with you when you switch between AR platforms. If a feature is enabled on one platform but not another, we put hooks in so that it’s ready to go later. When the feature is enabled on the new platform, you can easily integrate it by updating your packages rather than having to completely rebuild your app from scratch. Take advantage of all the awesome features and workflows we’re building for Unity, from the Universal Render Pipeline to ECS.
    Starting Price: $399 per year
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    Spark Cloud Studio

    Spark Cloud Studio

    Spark Cloud Studio

    Spark Cloud Studio is a cloud-native platform that delivers high-performance computing remotely, replacing the need for powerful local machines with instant access to scalable virtual workstations, unlimited secure storage, and on-demand CPU/GPU power for rendering and compute tasks all from your browser or desktop app. Its core products include Spark ProStation™ cloud workstations with customizable hardware and pre-installed creative and technical tools, Spark ShareSync™ unlimited encrypted file storage with real-time sync and versioning across devices, Spark SmartCompute™ scalable render farm resources that spin up on demand for heavy workloads, and a full creative stack ready to launch without installs. It supports collaboration with real-time file sharing and team management, integrates with existing tools and pipelines, and offers low-latency global access on virtually any device.
    Starting Price: $0.99 per hour
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    Autodesk Platform Services
    Autodesk Platform Services (APS) is a growing set of web services that increase the breadth and depth of your ability to automate processes and flow data across industries and projects, enabling better, faster decision making and time to delivery of your products and services. APS APIs help companies build applications that tap into their design and engineering data. From automated processes to alerts, 3D in-browser to virtual reality, APS APIs can be combined with existing software systems to innovate how you work and get more from your data. When you render 3D and 2D model data within a browser, the models can come from a variety of applications such as AutoCAD, Fusion 360, Revit, and many more. You can also integrate with the Autodesk Construction Cloud to extend its capabilities to reach segments of the construction ecosystem that don't have direct access to BIM data.
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    ApertusVR

    ApertusVR

    ApertusVR

    The main feature of ApertusVR is the so called "Distributed Plugin-in Mechanism" which means that not only humans could be involved in an multi-user virtual reality scene but any element of the Internet of Things like hardware, software, robot or any kind of smart device. ApertusVR is a set of plugins that extend ApertusCore with XR (AR/VR/MR) capabilities, which help to integrate XR technologies into new/existing developments, products rapidly. It creates a new abstraction layer over the hardware vendors in order to use different display and control devices in any product or service. As the creators of ApertusVR, our knowledge and experience give you the best feedback on potentional XR implementations to your business.
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    A-Frame

    A-Frame

    A-Frame

    Make 3D worlds with HTML and entity-component for Quest, Rift, WMR, SteamVR, mobile, desktop. A-Frame can be developed from a plain HTML file without having to install anything. A great way to try out A-Frame is to remix the starter example on Glitch, an online code editor that instantly hosts and deploys for free. A-Frame is a web framework for building virtual reality (VR) experiences. A-Frame is based on top of HTML, making it simple to get started. But A-Frame is not just a 3D scene graph or a markup language; the core is a powerful entity-component framework that provides a declarative, extensible, and composable structure to three.js. Originally conceived within Mozilla and now maintained by the co-creators of A-Frame within Supermedium, A-Frame was developed to be an easy yet powerful way to develop VR content. As an independent open source project, A-Frame has grown to be one of the largest VR communities.
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    Gollum

    Gollum

    Gollum

    Gollum repository's contents are human-editable text or markup files. Pages may be organized into directories any way you choose. Other content can also be included, for example images, PDFs and headers/footers for your pages. By default, Gollum ships with the kramdown gem to render Markdown. However, you can use any Markdown renderer supported by github-markup. This includes CommonMark support via the commonmarker gem. The first installed renderer from the list will be used (e.g., redcarpet will not be used if github/markdown is installed). Just gem install the renderer of your choice.
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    eViewer

    eViewer

    MS Technology

    eViewer is a leading enterprise HTML5 document viewer that enables organizations to deliver web-based document rendering, manipulation, and collaboration to any application or ECM system. Built with AngularJS and HTML5, eViewer provides a zero-footprint solution requiring no downloads or installations. Through extensive RESTful, JavaScript, and TypeScript APIs, users can perform essential operations including append, rotate, drag-and-drop reordering, splitting, merging documents, and more. Advanced features include annotations with rubber stamps, and sticky notes; secure digital signatures; and AI-powered redaction for GDPR and CPRA compliance. Render PDF, TIFF, MS Office, IBM MODCA, AFP, and more. Support includes audio/video playback. Client-side processing reduces server load for faster performance across any device and browser. Deploy on-premise, in the cloud, or hybrid. Integrate with IBM ECMs, OpenText, Microsoft SharePoint, and others. Fully customizable viewer.
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    IVRESS

    IVRESS

    Advanced Science & Automation

    IVRESS is a simulation software product that offers users an integrated virtual reality environment. It's an object-oriented VR toolkit that's designed to enable developers to create immersive interactive worlds. While this might sound like a lofty goal, IVRESS comes with an extensive library of prebuilt objects that can make this a much easier task. Convenient selection and manipulation tools give users the freedom to select any spatial and planar areas they wish. Photorealistic rendering features like texture mapping and transparency make it possible to model fairly realistic scenes. Once you've finished building a VR environment with IVRESS, you can use the spatial navigation control to fly through the scene. This means you'll be able to view models from every side. R&D teams that modeled scenes in older software can import VRML 97 and PLTO3D objects instantly.
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    NVIDIA Iray
    NVIDIA® Iray® is an intuitive physically based rendering technology that generates photorealistic imagery for interactive and batch rendering workflows. Leveraging AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray delivers world-class performance and impeccable visuals—in record time—when paired with the newest NVIDIA RTX™-based hardware. The latest version of Iray adds support for RTX, which includes dedicated ray-tracing-acceleration hardware support (RT Cores) and an advanced acceleration structure to enable real-time ray tracing in your graphics applications. In the 2019 release of the Iray SDK, all render modes utilize NVIDIA RTX technology. In combination with AI denoising, this enables you to create photorealistic rendering in seconds instead of minutes. Using Tensor Cores on the newest NVIDIA hardware brings the power of deep learning to both final-frame and interactive photorealistic renderings.
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    SenseMARS

    SenseMARS

    SenseTime

    SenseMARS software platform serves as the key enabling technology platform for the Metaverse to create new life experiences. SenseMARS is equipped with core functionalities, including perception intelligence, decision intelligence, AI-enabled content generation including AR and MR and software agents, and other infrastructure including cloud engine, providing support for Metaverse applications. SenseMARS Reconstruction enables users to efficiently reconstruct high-precision 3D models of the physical world using consumer devices such as mobile phones, sport cameras and drones. It also enables spatial mapping and localization with accuracy to the centimeter-level, allowing visual content to be superimposed into the physical world through AR glasses, mobile phones and smart TVs. An Avatar represents the digital identity of an individual in the Metaverse. Facilitated by SenseMARS Avatar, lively personalized avatar figures with different styles can be automatically generated from photos.
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    C++/CLI

    C++/CLI

    Microsoft

    In Visual Studio 2022, the default target framework for .NET Core projects is 6.0. For .NET Frameworks projects, the default is 4.7.2. The .NET Framework version selector is on the configure your new project page of the create a new project dialog. C++/CLI itself isn't installed by default when you install a Visual Studio C++ workload. To install the component after Visual Studio is installed, open the Visual Studio Installer by selecting the Windows Start menu and searching for visual studio installer. Choose the modify button next to your installed version of Visual Studio. Select the Individual components tab. Scroll down to the compilers, build tools, and runtimes section, and select C++/CLI support for v143 build tools (Latest). Select modify to download the necessary files and update Visual Studio. By using C++/CLI you can create C++ programs that use .NET classes as well as native C++ types. C++/CLI is intended for use in console applications.
    Starting Price: Free
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    ARKit

    ARKit

    Apple

    Build unparalleled augmented reality experiences for hundreds of millions of users on iOS and iPadOS, the biggest AR platforms in the world. With powerful frameworks like ARKit and RealityKit, and creative tools like Reality Composer and Reality Converter, it’s never been easier to bring your ideas to life in AR. RealityKit 2 gives you more control and customization over the AR experiences you create. With new APIs like Custom Rendering, Metal Shaders, and Post Processing, you have more control over the rendering pipeline and more flexibility to create entirely new worlds in AR. And with the new Object Capture API on macOS Monterey, you can create unique 3D objects that are optimized for AR in minutes using state-of-the-art photogrammetry algorithms. Reality Composer is a powerful tool that makes it easy for you to create interactive augmented reality experiences with no prior 3D experience. Reality Converter quickly converts your existing 3D models to USDZ.
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    3DimViewer

    3DimViewer

    3Dim Laboratory

    3DimViewer is a lightweight, open source software application designed for the visualization of medical DICOM images. Built using modern 3D graphics technologies, it allows for fast and interactive 3D visualization of medical data. It supports multiplanar reconstruction (MPR), volume rendering, and 3D surface rendering, making it useful for a variety of clinical and research applications. 3DimViewer includes basic tools for image navigation, such as zoom, pan, window/level adjustments, and measuring distances. It allows users to inspect DICOM metadata and provides a simple, user-friendly interface. It can read DICOM image data from local disks or removable media and does not require installation, as it is distributed as a standalone executable for Windows and macOS. 3DimViewer is intended to be an accessible tool for students, researchers, and professionals who need a fast and simple way to view 3D medical imaging data.
    Starting Price: Free
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    LuxCoreRender

    LuxCoreRender

    LuxCoreRender

    LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxCoreRender is built on physically based equations that model the transportation of light. LuxCoreRender uses OpenCL to run on any number of CPUs and/or GPUs available. LuxCoreRender is and will always be free software, both for private and commercial use. LuxCoreRender is a physically based and unbiased rendering engine based on state of the art algorithms. A showcase of what LuxCoreRender users have been able to achieve. LuxCoreRender features a variety of material types. Apart from generic materials such as matte and glossy, physically accurate representations of metal, glass, and car paint are present. LuxCoreRender supports dynamic and interactive scene editing.
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    Render Rocket

    Render Rocket

    StratusCore

    Everything you need to immediately access massive rendering power for your jobs, the latest render software, a great render manager, and, of course, tons of processors. Large selection of software and plug-ins supported and constantly adding more. Fast, professional responses by real 3D artists for real support. Upload your source files through the web. Launch and monitor jobs using our advanced web tools. Download your render output available as a web link (zip/rar file). Total render time is charged to your credit card or pre-paid balance. On-demand rendering is available for quick turnarounds and only pay for what you use. No sign-up charges or monthly fees, you only pay when you need to render. Try Render Rocket now to get started with your free test renders and calculate your project costs. Render Rocket is a service of StratusCore, giving you faster rendering and access to RAVEL tools.
    Starting Price: $0.50 per credit
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    RealityKit
    Use the RealityKit framework to implement high-performance 3D simulation and rendering. RealityKit leverages information provided by the ARKit framework to seamlessly integrate virtual objects into the real world. Use RealityKit’s rich functionality to create compelling augmented reality (AR) experiences. Import fully formed assets, including sophisticated compositions that you make with the Reality Composer app, or build them from meshes, materials, and textures. Place audio sources in the environment. Animate objects, both manually and with physics simulations. Respond to user input and changes in the environment. Synchronize across devices, enabling group AR experiences. Design your app’s visual look and behaviors in Reality Composer, and complete the gameplay experience by using custom RealityKit code. Create a multiplayer game with ARKit, RealityKit, and Swift using the SwiftStrike app as a guide.
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    InstaVR

    InstaVR

    InstaVR

    Easy-to-Use Interface. Completely web-based. Drag-and-drop, with no coding required. You can start authoring without using special hardware or installing software to your local machine. You can make a VR app with zero experience. Stereoscopic panoramic images and movies are supported. Audience can have true 3D experience. Please upload 360 top-bottom images/videos and turn “360 3d” on. Or upload 180VR side-by-side or 180VR top-bottom image/videos and turn “180 3d” on. You can publish to various platforms such as iOS, Android, Oculus Go, Oculus Quest, Oculus Rift S, etc as Native Apps with a single click. Enterprise Use Ready. You can install / deliver your VR apps privately without submitting your app to any marketplace. Marketplace Ready. You can deliver your VR apps through to app marketplaces such as App Store, Google Play, etc. Web Embed Ready. You can embed your published WebVR app into your page.
    Starting Price: $199 per user per month
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    Viscopic

    Viscopic

    Viscopic

    As an expert in digital process innovation, it is our aim to always offer new and innovative solutions to the industry, that drive digitization and make our customers’ processes as efficient and progressive as possible. Viscopic PINS: With this software you can easily and quickly create Augmented Reality content- customized to your needs with no need for programming skills. Pinpoint digital information exactly onto desired points of real objects and revolutionize manual work flows in production, quality assurance, maintenance, installation or training. Viscopic POLYGONS: Are you looking for an efficient solution to plan your production or logistics layout? With VISCOPIC Polygons you can place true-to-scale holograms of systems, shelves and other important elements in your production environment quickly and easily and move them to the right place with just a simple hand gesture. It is not necessary to manually optimize the CAD data in advance.
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    Drop & Render

    Drop & Render

    Drop & Render

    Drop & Render is a rendering farm designed for rendering Cinema 4D. With an integrated plugin in the application and support for the main rendering engines and plugins. Start now and get 10 free rendering farm credits. Everything is fully automated, from loading your project to the exit that is placed directly on your own workstation. Our rendering farm plugin allows you to never leave your favorite 3D application. Securely send all your settings to our servers and store automatically rendered frames on your hard drive. This means that there are no more additional steps to get your files or wait for downloads that last forever. Start working with your files rendered immediately. Our farm serves to dramatically decrease the amount of time it takes to complete a rendering. Valuable time that, in our opinion, could be used much better in working and exploring new creative ideas. You have an average of between 400 and 300,000 cores when rendering on the GPU.
    Starting Price: €0.0050 per hour
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    Kerkythea

    Kerkythea

    Kerkythea

    Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing. Kerkythea is using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe, with target to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings, editors, etc., under a common interface. Kerkythea is a full staging application for rendering your models. And now it’s available for all major platforms Windows, Linux and MacOSX! It accepts .3ds or .obj models, as well as having powerfully developed free exporter for SketchUp.
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    Intel RealSense

    Intel RealSense

    Intel RealSense

    It's easy to build the future with the open-source Intel® RealSense™ SDK 2.0 and other tools available provided in one package. Supporting various platforms and programming languages. Get started fast with depth development. Intel RealSense ID SDK is open-source, created with the developer in mind. It is designed to plug into your user authentication systems. Latest cross-platform firmware for Intel RealSense depth cameras. Choose your device family on the right. Learn about our ongoing innovation and research for the most comprehensive computer vision portfolio on the market. Intel RealSense ID authenticates users in less than a second with a glance. It combines industry-leading hardware and software design to ensure reliability in varied conditions. It supports every skin tone and shade reliably and allows a natural interaction for most people. Intel RealSense ID also works in lighting conditions from complete darkness to strong sunlight.
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    Minsar Studio

    Minsar Studio

    Minsar Studio

    With a breakthrough immersive VR studio, cloud auto-saving, industry standards compatibility, revolutionary interaction features to create instantly a story-living experience, a powerful world understanding system for high rendering, and effortless sharing services, it's the perfect creative tool for professionals that want to jump into AR, now. Designed to create in full immersion and live your creative experience, Minsar Studio is by far the most intuitive workspace to design interactive AR environments and experiences. With the full power of VR stand alone or OculusLink, Minsar Studio does more than computer software or an app in simpler, more magical ways to design interactive experiences.
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    MRTK-Unity

    MRTK-Unity

    Microsoft

    MRTK-Unity is a Microsoft-driven project that provides a set of components and features, used to accelerate cross-platform MR app development in Unity. Provides the cross-platform input system and building blocks for spatial interactions and UI. Enables rapid prototyping via in-editor simulation that allows you to see changes immediately. Operates as an extensible framework that provides developers the ability to swap out core components. A button control that supports various input methods, including HoloLens 2's articulated hand. Standard UI for manipulating objects in 3D space. Script for manipulating objects with one or two hands. 2D style plane which supports scrolling with articulated hand input. A script for making objects interactable with visual states and theme support. Various object positioning behaviors such as tag-along, body-lock, constant view size, and surface magnetism. Script for laying out an array of objects in a three-dimensional shape.
    Starting Price: Free
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    3Delight

    3Delight

    Illumination Research

    Introducing 3Delight refreshingly simple and fast. High performance production rendering software & tools with unmatched support services. Illumination Research, headquartered in Singapore, specialises in rendering solutions for the demanding environment of the VFX and animation production pipeline. 3Delight was first introduced in 2002 and has since been used in countless feature films and commercials. Our product line include 3DelightNSI, 3Delight for Maya and 3Delight for Katana. We are also in the testing phase for a rendering service through 3Delight Cloud. 3Delight for Maya is our proprietary rendering plug-in for Autodesk® Maya®. It is easy to use by the artists, while providing all the flexibility to support the most demanding rendering pipelines. The free 3Delight comes with one full license with all the features but with a restriction to use a maximum of 12 cores for rendering on your computer.
    Starting Price: $30 per week
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    EnableX HTTP Live Streaming API
    Get everything you need to livestream in one place. Our live video streaming solution is built on HTML5, removing the need to download or install plugins. Fully customize your HLS video player to match your brand’s identity. Live streaming video quality is adjusted based on the viewer's device and network conditions to offer a seamless experience. Google Chrome browsers; Android, Linux, Microsoft, and macOS devices; several set-top boxes, smart TVs, and other players support HLS. Build once and deploy everywhere. HLS live streaming is optimized to be delivered globally through CDN, with minimal latency. Get insights into how viewers are responding to your content. The HTTP live streaming API provides a number of advantages to streamers and viewers, delivering higher throughput, decreased latency, and improved experience. Engage a large number of students easily with live streaming and interactive capabilities offered by low-latency HTTP streaming.
    Starting Price: $0.004 per user per minute
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    RadiAnt DICOM Viewer
    RadiAnt DICOM Viewer is a PACS DICOM viewer for medical images designed to provide fast and reliable performance with an intuitive interface. It supports opening studies directly from CDs, DVDs, local folders, or PACS servers. The viewer offers essential tools such as windowing, zooming, panning, rotating, and measurements. Multi-touch support allows gestures for zoom, pan, and window adjustment. RadiAnt supports multi-frame and cine loop playback, including ultrasound and cardiac studies. Users can compare multiple series or studies, use synchronized scrolling, and perform image fusion. It includes a powerful 3D reconstruction module, allowing multiplanar reconstructions, maximum intensity projections, and volume rendering. The software supports exporting images to JPEG, DICOM, and video formats and includes anonymization tools. RadiAnt can be used as a standalone executable without installation, making it highly portable.
    Starting Price: €4 per month
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    AnimaRender

    AnimaRender

    AnimaRender

    Create an account, upload your project, and get guaranteed render results in minutes. Download AnimaManager and start rendering with one click. Working with our farm is easy and convenient, register on our site, download our app AnimaManager and a few minutes after its installation start rendering right from your software. We support all popular 3D modeling software. Using 3ds Max, Cinema 4D, Maya, or Blender. Speed up the rendering process using our app, AnimaManager, and plugins. Asset collecting, zipping the project and its uploading annoy and take away the desire to use render farm services. AnimaRender offers you a much simpler and more convenient way of working with the render farm. AnimaRender allows you to install the plugin right into your 3D software and render in one click directly from the software interface. Render results will be automatically downloaded to the specified folder on your PC.
    Starting Price: $1.24 per server per hour
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    STL Simple Viewer

    STL Simple Viewer

    Victor Bovio

    STL Simple Viewer is a great app to quickly view 3D STL files. Supports both ASCII and Binary STL files. Load an STL from a ZIP file. Graphic operations for rotating, panning and zooming. View your model in orthogonal or perspective mode. Obtain info on the model: triangle count, bounding box, area, and volume. Set up rendering options, faces, edges, points, and transparency. Render using a clipping plane (useful for viewing interiors). App now remembers each file graphic setting. Added buttons for graphic operations.
    Starting Price: Free
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    Ultraleap Gemini
    Ultraleap’s Hand Tracking Software is what you need to get started with our world-leading hand tracking. It’s the brains of the operation and has everything you need to run your camera module and get tracked hands working for you. All customers developing with Ultraleap hand tracking devices and/or software need a license. The Visualizer will show your tracked hands, as well as the infrared images direct from the camera module. From the control panel you can adjust system settings, modify the interaction area, and access diagnostics. The software runs the camera module and sends hand tracking data to applications that need it. What you need to build applications if you're using the LeapC API. Alternatively use TouchFree, or our Unity or Unreal plugins. Follow our guides for VR Headsets, Touchless Kiosks, or desktop. Run the Visualizer to check your device is working properly. Right-click the Ultraleap icon in the system tray and select the visualizer.
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    SimLab CAD Viewer
    SimLab CAD Viewer is a mobile application that allows you to view and navigate, on the go, computer-aided 3D designs and architectural models on iOS and Android devices. SimLab CAD Viewer reads the SimLab Archive File (.ZIM) exported either from SimLab Composer or the Android/iPad Exporter plug-in which is available for SketchUp, Rhino, SolidWorks, Inventor, 3ds Max, Maya, and Modo. The SimLab Archive Files (.ZIM) include all the necessary data needed for displaying models on smartphones and tablets. The data include geometries, colors, materials, textures, cameras, scene states, and animations. SimLab CAD Viewer is currently available for free and can be downloaded from the App Store (iOS) and Google play (Android). Upon launching SimLab CAD Viewer, list of pre-installed sample models appears to the user allowing him/her to start quickly in demonstrating the capabilities and the features that SimLab CAD View offers.
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    echo3D

    echo3D

    echo3D

    3D digital asset management (DAM) platform for companies to store, secure, optimize, search, and share 3D content in real-time across their organization and beyond. We help over 200,000 users take control over their 3D content - we offer a 3D-first content management system (CMS) and delivery network (CDN), compression and conversion tools, as well as collaboration tools, access permission tools, version control and reporting tools and a library of more than 800k free 3D models. We tackle the unique complexities of 3D content (various file format, fragmentation, interactivity, location-awareness, large file size, higher latency, etc.) by offering an all-in-one 3D warehouse for better workflows across your team and beyond.
    Starting Price: $99 per month
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    Polargrid

    Polargrid

    Polargrid

    The brand-new NVIDIA RTX A4000 with 16GB VRAM, 6144 CUDA cores, 48RT cores, and 192 Tensor cores make your projects fly. For only €99 a week, you get 2 units of these for unlimited cloud rendering. The Polargrid RTX Flat has an Octanebench 2020.1 result of 855. This free program is for Blender Artists who have great ideas but no render resources. Polargrid is supporting the Blender Community with this offering. We see this as an investment into the Blender community. The only limitation is the resolution of your output images; The free service is limited to a frame size of 1920 x 1080 pixels. Your projects will render on incredibly fast AMD EPYC ROME 7642 48Core Blade Systems. Much faster and more reliable than any other free or paid Blender cloud service. The machines run on green energy in our new data center in Boden, Sweden.
    Starting Price: €99 a week
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    Font Viewer

    Font Viewer

    Font Viewer

    Easily view all the fonts installed on your computer with Font Viewer! Arrange and view a large number of fonts that are installed on your computer, applying their various styles to the text of your choice. Font Viewer renders all installed font families in a scrollable grid view and allows you to change the size, color, background color, and displayed text, all at the touch of a button. Its built-in listing feature lets you select fonts and store their names in a readable and easily accessible format. You can also export your list to a text file (.txt) or a FontViewer file (.fv) for use at a later date. Additionally, you can export your font list to an Adobe Acrobat PDF file (.pdf), with all of the styles and settings applied.
    Starting Price: Free
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    VolView

    VolView

    Kitware

    VolView is an open source radiological viewer developed for clinical professionals, offering interactive, cinematic volume rendering to visualize DICOM data in 3D. Running directly in your web browser without the need for installation, it ensures data remains securely on your machine. VolView supports drag-and-drop functionality for DICOM files and provides high-quality, interactive 3D cinematic volume renderings. Users can choose from various coloring presets, adjust lighting and transparency, crop images, and interact with 3D data to gain deeper insights. The application includes standard 2D and 3D controls, measurement tools, and annotation features, with ongoing additions based on user feedback. As a local web application, VolView utilizes your machine's CPU, GPU, and disk resources for data processing and visualization, eliminating the need for servers or cloud services. Being open source, it is freely accessible to clinicians.
    Starting Price: Free
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    Mitsuba

    Mitsuba

    Mitsuba

    Mitsuba 2 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants which include color handling (RGB, spectral, monochrome), vectorization (scalar, SIMD, CUDA) and differentiable rendering. Mitsuba 2 consists of a small set of core libraries and a wide variety of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. It strives to retain scene compatibility with its predecessor Mitsuba 0.6. The renderer includes a large automated test suite written in Python, and its development relies on several continuous integration servers that compile and test new commits on different operating systems using various compilation settings (e.g. debug/release builds, single/double precision, etc).
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    SOLIDWORKS Visualize Boost
    Increase render speed and content productivity by sending render jobs to a dedicated machine cluster. SOLIDWORKS® Visualize Boost is an add-on product to SOLIDWORKS Visualize Professional that greatly increases render speeds and productivity by allowing it to send jobs to other machine(s), freeing up your computing resources for Visualize, CAD, or other demanding applications. Stack multiple jobs in your Render Queue and offload your local machine. Visualize Boost supports all output from SOLIDWORKS Visualize Professional. Leverage both CPUs and GPUs across your network to render jobs faster than ever before. Install SOLIDWORKS Visualize Boost on the machine(s) you want in your render farm, from the one included node or scale to a larger cluster. Manage your Visualize Boost render farm from an easy-to-use webpage and update settings on the fly. PowerBoost opens up new doors to interactive real-time raytracing for the best visualization experience.
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    CrowdRender

    CrowdRender

    CrowdRender

    CrowdRender is an alternative to render farms and render farm software (like deadline). Our software is licensed under the GPL V3, and primarily supports Blender's render pipeline, it supports Windows, MacOS and linux. The goal of the addon is to provide a simple, single install package that turns a laptop, desktop, workstation or server into a worker that can collaboratively render an animation or single image. We aim to make this as simple as possible so the plugin can be used by a single freelancer, without a deep knowledge of networking, right up to a technical director/software dev working at a large studio.
    Starting Price: $8 per month
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    F3D

    F3D

    F3D

    F3D is a fast and minimalist 3D viewer. It supports many file formats, from digital content to scientific datasets (including glTF, STL, STEP, PLY, OBJ, FBX, Alembic), can show animations and support thumbnails and many rendering and texturing options including real time physically based rendering and raytracing. It is fully controllable from the command line and support configuration files. It can provide thumbnails, support interactive hotkeys, drag&drop and integration into file managers. F3D also contains the libf3d, a simple library to render meshes, with C++ and Python Bindings, as well as experimental Java and Javascript bindings.
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    NVIDIA DLSS
    NVIDIA's Deep Learning Super Sampling (DLSS) is an advanced suite of AI-driven rendering technologies designed to enhance gaming performance and visual fidelity. Leveraging the power of GeForce RTX Tensor Cores, DLSS boosts frame rates while delivering sharp, high-quality images that rival native resolutions. The latest iteration, DLSS 4, introduces several key features. Utilizing AI, this feature generates up to three additional frames for every traditionally rendered frame, significantly increasing performance, up to 8x over conventional rendering methods, while maintaining responsiveness with NVIDIA Reflex. Replaces traditional, hand-tuned denoisers with an AI-trained network, producing higher-quality pixels in ray-traced scenes. This results in enhanced lighting detail and more accurate reflections. Employs AI to upscale lower-resolution images to higher resolutions, preserving image clarity and detail. The new transformer-based AI model enhances stability between frames.
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    NVIDIA Reflex
    NVIDIA Reflex is a suite of technologies designed to optimize system latency, enhancing responsiveness in competitive gaming. By synchronizing CPU and GPU operations, Reflex reduces the time between input and display, enabling faster target acquisition and improved aim precision. The latest iteration, Reflex 2, introduces Frame Warp technology, which updates game frames based on the most recent mouse input just before rendering, further decreasing latency by up to 75%. Reflex is supported in numerous popular titles and integrates with compatible monitors and peripherals to provide real-time latency metrics, allowing gamers to fine-tune their systems for optimal performance. NVIDIA G-SYNC displays with Reflex Analyzer feature the world’s only system latency measurement that detects clicks coming from Reflex-compatible gaming mice and measures the time for the resulting pixels (gun muzzle flash) to change on the screen.
    Starting Price: $749.99 one-time payment
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    Slice:Drop

    Slice:Drop

    Slice:Drop

    Slice:Drop is a web-based, interactive viewer for medical imaging data that allows users to instantly view scientific and medical imaging data in 3D. It supports a variety of scientific file formats out of the box, including volumes, models, and fibers. Users can simply drag and drop their medical imaging files onto the website without any necessary conversions, and they are ready to render. Slice:Drop uses WebGL and HTML5 canvas to render the data in 2D and 3D, utilizing its own open source toolkit called XTK. All data stays on the client, and nothing gets transferred via the internet, ensuring data privacy and security. The platform offers features such as 3D opacity adjustment, window/level settings, thresholding, and label map opacity control for volumes; show/hide, opacity, and scalars settings for meshes; and show/hide and fiber length threshold for fibers.
    Starting Price: Free
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    STAGE by vr-on
    STAGE Cloud enables Unreal and Unity Enterprise professionals to instantly create, deploy and use their multi-user VR applications. STAGE Cloud requires only 3 simple steps to roll out multi-user VR applications: 1. Create an application in Unity or Unreal, add the STAGE SDK to enable all multi-user functionality 2. Deploy directly to the STAGE Cloud and distribute automatically to the authorized audience 3. Use the application anytime anywhere with the STAGE Client – as easy as any chat tool
    Starting Price: $66 per month per user
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    DroidAR

    DroidAR

    DroidAR

    DroidAR is a framework for Augmented Reality on Android. Location based AR and marker based AR are both possible. This framework can be used for many different scenarios, there are already some demo applications available (check the videos below). For the latest news about DroidAR also visit our blog. DroidAR can be freely downloaded and used under the GNU GPL v3 license from this GitHub repository and is also available under a commercial license. Since the initial creation of the prototype of an augmented reality development tool in 2010, it was continuously improved and new features were added. The created development tool (SDK) enables other programmers to integrate augmented reality in their own applications. We provided the SDK without charge with an Open Source License for non-commercial projects. It has since evolved into one of the most used open source augmented reality SDKs for the Android platform.