Alternatives to NOX

Compare NOX alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to NOX in 2026. Compare features, ratings, user reviews, pricing, and more from NOX competitors and alternatives in order to make an informed decision for your business.

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    appleseed

    appleseed

    appleseed

    appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. appleseed is actively developed by a small, international team of talented volunteers from the animation and VFX industry. Its core mission is to provide individuals and small studios with a complete, reliable, fully open rendering package. Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short. appleseed implements a modern workflow based on path tracing that enables artifact-free, single pass rendering with very little technical tuning. It is simultaneously capable of strictly unbiased rendering when total accuracy matters, and biased rendering when artistic freedom and shorter rendering time are paramount.
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    CentiLeo

    CentiLeo

    CentiLeo

    Fast and easy to use GPU path tracer. CentiLeo is a fast GPU renderer integrated with 3ds Max and Cinema 4D supporting GPU VRAM software extension and with high efficiency for scenes with complex lighting. For 3ds Max and Cinema 4DCentiLeo is an offline GPU renderer with very fast unbiased path tracing for complex lighting. It supports huge scene assets with GPU-accelerated out-of-core technology that effectively renders the polygon counts, particles and textures that may not fit entirely to GPU memory. This feature extends GPU memory limits for geometry/particles by 4x and for texture memory limits by 100x. CentiLeo supports Interactive Preview Render, node-based material & shader editing, displacement mapping, motion blur, subsurface scattering, fast noise reduction for multi-materials, glass objects and mesh lights. CentiLeo is supported by Skolkovo Foundation, some of software R&D results were supported by Skolkovo grants.
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    Kray

    Kray

    Kray

    Kray is a state of the art global illumination renderer that allows very fast and accurate rendering of scenes where indirect light plays important role. It includes the most advanced modern algorithms and optimizations to allow it to render full global illumination, reflections, refractions and caustics quickly on standard computers. Fast global illumination: light/photon mapping – biased, but very fast and not much dependent on number of ray recursions, path tracing – unbiased with serval sampling optimizations, irradiance caching – for fast, view independent, reusable GI solution storage, caustics. Light models: point/directional, line lights, area lights, background light, HDR image based lighting, lights pre sampling. Instancing: allows repeated re-use of the same geometry in multiply locations in the rendered scene with very low memory consumption, instanced geometry can be also instances, even self cloning is possible with user defined number of recursions.
    Starting Price: €70 per unit
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    FurryBall

    FurryBall

    Art And Animation studio

    FurryBall combines speed of GPU rendering with QUALITY and features of CPU rendering. FurryBall is an extremely fast rendering system using the processing power of GPU instead of CPU. FurryBall was discontinued in 2018 - sorry, but we do not provide any support or maintenance. Standalone version and plugins are available for Autodesk Maya, 3DS Max and Cinema 4D. FurryBall is an extremely fast rendering system using the processing power of your GPU instead of your CPU. FurryBall offers UNBIASED Monte Carlo raytracing (path trace - similar like CPU Arnold renderer), with real-time progressive preview in the viewport. Final frame rendering to multiple file format, layers and passes are obvious. FurryBall was developed for purposes of CGI animated movies, VFX and feature movie rendering. FurryBall RT is extra simple and easy to use for an artist - you can tune whole image quality with only a single parameter if you want.
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    Blender

    Blender

    Blender Foundation

    Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, video editing and 2D animation pipeline. Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering. Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze. VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs. Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
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    Avoyd

    Avoyd

    enkisoftware

    Avoyd Voxel Editor and Renderer Create, import, export and render large voxel worlds. 3D art and rendering tool for voxel artists, map builders and game developers. Main Features: - Large scenes up to 256k voxels a side. - CPU and GPU path traced rendering. - Export to optimised mesh glTF and OBJ with physically-based materials parameters, and VOX. - Import MagicaVoxel VOX, Minecraft maps, heightmaps, palettes. - Orthographic projection with Isometric presets. - Up to 65k physically based materials. - Physically based light and atmosphere
    Starting Price: €15 one-time payment
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    AMD Radeon ProRender
    AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on AMD’s high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. Features an extensive native physically-based material and camera system to enable true design decisions with global illumination. A powerful combination of cross-platform compatibility, rendering capabilities, and efficiency helps reduce the time required to deliver true-to-life images. Harness the power of machine learning to produce high-quality final and interactive renders in a fraction of the time traditional denoising takes. Free Radeon™ ProRender plug-ins are currently available for many popular 3D content-creation applications to create stunning, physically accurate renders.
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    RenderMan
    Advanced technology from Pixar Animation Studios for rendering VFX and animation. With a new state-of-the-art framework optimized for physically-based rendering, RenderMan can deliver unmatched flexibility for any production pipeline. Not only is RenderMan used for our own feature films at Pixar, it is also used throughout the industry for rendering Visual Effects and animation, making scalability and versatility one of its core strengths. Now you can get out-of-box production tools straight from Pixar Animation Studios, including materials and light transport, no development required. Physically based shading allows RenderMan to deliver highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Much research and development has gone into making these traditionally expensive effects a production reality. Materials come fully loaded with all of the creative options.
    Starting Price: $5 per lincense
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    LuxCoreRender

    LuxCoreRender

    LuxCoreRender

    LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxCoreRender is built on physically based equations that model the transportation of light. LuxCoreRender uses OpenCL to run on any number of CPUs and/or GPUs available. LuxCoreRender is and will always be free software, both for private and commercial use. LuxCoreRender is a physically based and unbiased rendering engine based on state of the art algorithms. A showcase of what LuxCoreRender users have been able to achieve. LuxCoreRender features a variety of material types. Apart from generic materials such as matte and glossy, physically accurate representations of metal, glass, and car paint are present. LuxCoreRender supports dynamic and interactive scene editing.
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    Autodesk Arnold
    Global illumination rendering software. Render high-quality 3D images faster with Arnold–so you can focus on the art. Arnold software is an advanced Monte Carlo ray tracing renderer that helps you work more efficiently. Interactivity produces immediate results, leaving more time for iterations. The controls and UI are simple and intuitive. Switch seamlessly between CPU and GPU rendering to suit your production needs. Arnold thrives on heavy datasets and complex scene files. Production-ready tools reliably manage complex characters, scenery, and lighting challenges. Compute performance is optimized when creating elements such as hair, fur, skin. Easily integrate with all of the top 3D digital content creation (DCC) tools. Get the scalability of an open and extensible architecture. Arnold GPU allows users to switch seamlessly between CPU and GPU rendering. High-performance ray traced subsurface scattering eliminates the need to tune point clouds.
    Starting Price: $27 per month
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    NVIDIA Iray
    NVIDIA® Iray® is an intuitive physically based rendering technology that generates photorealistic imagery for interactive and batch rendering workflows. Leveraging AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray delivers world-class performance and impeccable visuals—in record time—when paired with the newest NVIDIA RTX™-based hardware. The latest version of Iray adds support for RTX, which includes dedicated ray-tracing-acceleration hardware support (RT Cores) and an advanced acceleration structure to enable real-time ray tracing in your graphics applications. In the 2019 release of the Iray SDK, all render modes utilize NVIDIA RTX technology. In combination with AI denoising, this enables you to create photorealistic rendering in seconds instead of minutes. Using Tensor Cores on the newest NVIDIA hardware brings the power of deep learning to both final-frame and interactive photorealistic renderings.
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    AIR

    AIR

    SiTex Graphics

    AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling. Users can extend the shading language by writing new functions in any programming language.
    Starting Price: $375 per license
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    Render[in]

    Render[in]

    Render[in]

    Render[in] is a fully integrated, real-time radiosity engine developed for SketchUp (Free and Pro) users. Powered by Artlantis 6.5’s rendering engine, Render[in] 3 gives SketchUp users the high-definition, photorealistic renderings they’ve been looking for, in a robust, easy-to-use application. Just as in photography, the respect of color is essential in rendering. Render[in]’s new global illumination engine improves images for a better perception of colors, textures, and materials. Thanks to both the ISO and Shutter parameters, it is easier than ever to fine-tune a scene’s lighting.
    Starting Price: €190 per license
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    V-Ray

    V-Ray

    Chaos

    Chaos® V-Ray® is a 3D rendering plugin available for SketchUp, 3ds Max, Maya, Cinema 4D, Rhino, Revit, and more. It is widely used in architectural visualization, advertising, and visual effects for film and television. With V-Ray, artists and designers can explore and share their projects with real-time ray tracing and render high-quality visualizations. V-Ray has a large community of users and is recognized for its incredible versatility. V-Ray has been honored with a Sci-Tech Academy Award® and an Engineering Emmy Award® for bringing fully ray-traced photorealistic CGI to the film and television industries. For more information, please visit chaos.com
    Starting Price: $60 per month
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    Maxwell Render

    Maxwell Render

    Maxwell Render

    Reality means predictable, reliable first-time results. Maxwell Render™ unleashes your creativity without having to struggle with complex computer graphics terminology and countless parameter tweaks. Maxwell Render is specifically made to help architects, designers, and artists to visualize their projects efficiently and accurately with minimum set-up time. Maxwell 5 is the best rendering software for light simulation. The rendering engine combines physically correct lighting with thousands of Maxwell materials to create accurate and extremely realistic images. It is compatible with most 3D or CAD applications. Best lighting engine for designers, architects, and artists from any industry. We constantly strive to improve the realism quality of the render and make the engine faster and easier to use. Maxwell remains unbiased with an easy transition from GPU to CPU, as well as the best cloud rendering service.
    Starting Price: $60
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    Bforartists

    Bforartists

    Bforartists

    Bforartists is a complete, free and open source 3D suite to create 3D content. It offers you the full 3D art pipeline to create game graphics, prerendered movies and stills. From modeling, sculpting, texturing, rigging, animation, rendering, up to post processing. Bforartists stands for Be For Artists. A reminder to develop for the user, not the programmer. Bforartists is a fork of the popluar open source 3D software Blender. Developed by some 3D enthusiasts to make Blender even better. The primary goal of the Bforartists fork is to deliver a better graphical UI and a better usability. This means a complete switch in the usage philosophy. Away from the hotkey and speed centered usage. Towards a user friendly and intuitive graphical UI. Bforartists is fully compatible with the Blender files and addons. Every feature that works in Blender should also work in Bforartists. And we are always up to date with the newest Blender version. The toolset is the same.
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    Indigo Renderer

    Indigo Renderer

    Indigo Renderer

    Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light. State-of-the-art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach. Indigo's OpenCL-based GPU engine provides industry-leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation. These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation.
    Starting Price: $835 per license
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    Cinema 4D
    3D computer animation, modeling, simulation, and rendering software. Cinema 4D Subscription Release 24 (S24) includes functionality to easily browse and obtain models, materials and other assets, and to intuitively place them within the scene. The release also includes key workflow enhancements and a sneak peek at the continued progress on the Scene Nodes and Scene Manager interfaces to the new core. Cinema 4D is a professional 3D modeling, animation, simulation and rendering software solution. Its fast, powerful, flexible and stable toolset make 3D workflows more accessible and efficient for design, motion graphics, VFX, AR/MR/VR, game development and all types of visualization professionals. Cinema 4D produces stunning results, whether working on your own or in a team. Cinema 4D is widely recognized as one of the easiest and most accessible 3D packages to learn and use. To soften that learning curve Maxon offers thousands of tutorials on Cineversity and hundreds of Quick Tips.
    Starting Price: $16.58 per month
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    Kerkythea

    Kerkythea

    Kerkythea

    Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing. Kerkythea is using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe, with target to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings, editors, etc., under a common interface. Kerkythea is a full staging application for rendering your models. And now it’s available for all major platforms Windows, Linux and MacOSX! It accepts .3ds or .obj models, as well as having powerfully developed free exporter for SketchUp.
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    CrowdRender

    CrowdRender

    CrowdRender

    CrowdRender is an alternative to render farms and render farm software (like deadline). Our software is licensed under the GPL V3, and primarily supports Blender's render pipeline, it supports Windows, MacOS and linux. The goal of the addon is to provide a simple, single install package that turns a laptop, desktop, workstation or server into a worker that can collaboratively render an animation or single image. We aim to make this as simple as possible so the plugin can be used by a single freelancer, without a deep knowledge of networking, right up to a technical director/software dev working at a large studio.
    Starting Price: $8 per month
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    FPrime

    FPrime

    Worley Labs

    FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
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    finalRender

    finalRender

    cebas Visual Technology

    Subscription Drop 5 stays true to its trueHybrid™ promise, even when massive volumetric datasets are used. finaRender is your next generation Visual FX powerhouse! In addition to the standalone rendering plugin for 3ds max, finalRender became a core part of every new single release of thinkingParticles. You can work with massive OpenVDB operations in 3ds Max - and thanks to thinkingParticles Subscription Drop 10 - those massive data sets can easily be handled and visualized with finalRender. If You are an architect, a general 3D vizualization artist or a visual effects pro, finalRender covers it all. Just pick the one rendering solution that does it all. finalRender Subscription Drop 5 is not only about direct rendering industry standard OpenVDB volumes. It is so much more! With its full OptiX™ RTX framework support, specifically optimized for Ray Tracing performances on the GPU, architects and general 3D vizualization artists benefit from an ever increasing power to visualize.
    Starting Price: $24.5 per month
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    Clarisse iFX

    Clarisse iFX

    Isotropix

    Clarisse iFX is a powerful CG toolset trusted by internationally renowned creative studios. Built by artists for artists, it is designed to simplify today’s complex creative workflows, empowering users with interactivity, speed and power over datasets containing bazillions of polygons.Created in response to feedback from today’s front-line CG creatives, Clarisse iFX unifies powerful rendering, lighting and look development tools under a single, accessible package. Thanks to its integrated CPU based rendering engine, based on unidirectional path-tracing users can work interactively on rich, data-heavy environments, scenes and assets, with full visibility over their creative decision-making. Clarisse iFX fits seamlessly into the core of any modern production pipeline. It’s an intuitive, flexible and comprehensive toolset tailored to the needs of studios and production teams working in CG today – not ten years ago.
    Starting Price: $499 one-time payment
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    Helio

    Helio

    Helio

    Fastest and most affordable cloud rendering. Render your 3DS Max or Blender project with V-Ray, Corona, or Cycles with a few clicks. Get your results up to 100x faster with access to the nearly infinite capacity of the cloud. No priorities, no more queues, just fast results. Render animations in the time of one frame. Reduce your render spend up to 3x. Thanks to our intelligent workload scheduling and automated access to the excess capacity of cloud providers, we deliver your rendering jobs more efficiently than anyone else. For an architecture project to visualize the final product. Rendered quickly and reliably on Helio's Render Engine. We keep an eye on your rendering and try to resolve issues automatically so that you can focus on your work. We are there for you via chat, email, or calls. Together we lower emissions and electricity consumption to protect our planet by better-utilizing data centers worldwide and even growing tomatoes with rendering.
    Starting Price: $0.10 per render unit
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    Raylectron

    Raylectron

    Raylectron

    Raylectron took many years of research and testing. Creating such software is not an easy task. While Raytracing exist already for many years prior to Raylectron, they are not photorealistic. To achieve photorealism, tracing the light path to illuminate the objects in a scene requires the understanding of the law of physics, such as photons and how they interact with the surface of the object they hit. In real life, photons travel at the speed of light, hence everything is illuminated almost instantly (to our perception). But as a computer program, this can not be done so easily. First, speed is a big issue. Computers do not calculate anywhere near the speed of light. Furthermore, the mathematics involved is extremely complex. All of the features combined into one single software. Select from a wide range of illumination and a combination of them. Texturing your model has never been so easy, in real-time!
    Starting Price: $99.95 per license
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    Fujiyama

    Fujiyama

    Fujiyama

    Fujiyama is free and open source, distribution oriented ray-tracing renderer designed to handle production image rendering. Multi-threaded rendering - dynamic assignement of tile rendering per theread. Rendering preview - fbview shows rendering progress. Region rendering - accelerates distribution rendering pipeline. Tile based rendering. Volume Filling Procedure - Pyroclastic clouds procedure provided. Volume Filling Procedure - Spline wisps procedure provided. Volume Filling Procedure - Surface wisps procedure provided. On demand reading of mipmap - unlimited number of texture images. Pluggable shader DSO - shaders can be written in C/C++. Subsurface scattering - implemented in shader. Bump mapping - perturb normals based on mipmap images. Primitive groups - multiple shader assignment on triangle mesh. Gaussian and Box pixel filters - supports filter width bigger than 1 pixel. Adaptive grid pixel sampling - subdivides pixels based on color threshold.
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    OctaneRender
    OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench®. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes.
    Starting Price: €699 per month
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    3Delight

    3Delight

    Illumination Research

    Introducing 3Delight refreshingly simple and fast. High performance production rendering software & tools with unmatched support services. Illumination Research, headquartered in Singapore, specialises in rendering solutions for the demanding environment of the VFX and animation production pipeline. 3Delight was first introduced in 2002 and has since been used in countless feature films and commercials. Our product line include 3DelightNSI, 3Delight for Maya and 3Delight for Katana. We are also in the testing phase for a rendering service through 3Delight Cloud. 3Delight for Maya is our proprietary rendering plug-in for Autodesk® Maya®. It is easy to use by the artists, while providing all the flexibility to support the most demanding rendering pipelines. The free 3Delight comes with one full license with all the features but with a restriction to use a maximum of 12 cores for rendering on your computer.
    Starting Price: $30 per week
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    Thea Render
    Thea Render is the most versatile 3D renderer featuring state-of-the-art unbiased and GPU engines. All the engines operate within the same framework and switching from one to another is just a click away. Thea Render is tightly integrated inside Trimble SketchUp® and Robert McNeel & Associates Rhinoceros®.
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    EQUINOX-3D

    EQUINOX-3D

    EQUINOX-3D

    The 3D modeler with the fastest, fully integrated ray-tracer. Because "rasterization is so 20th century™" 3D modeling, animation, photorealistic rendering, photorealistic VR content creation, CAD/CAM, 3D printing, laser-cutting and much more! Why is EQUINOX-3D better? As our artist said: "all engineers should be forced to use the software they write". I use EQX many hours a day and there is no need to force me! Super-fast photorealistic renderer, the first fully integrated interactive ray-tracer in a modeler. You can do full editing/modeling on ray-traced windows! Powerful subdivision surface modeling. Powerful CAD/CAM features, 3D printing and laser-cutting support. Universal rendering API that allows full modeling on any renderer and fully integrated Cg renderer with a quality that closely matches the ray-tracer. HDR texture support and HDR rendering output. Super fast importance-sampled HDR environment light support.
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    finalToon

    finalToon

    cebas Visual Technology

    finalToon™ opens up a whole new world of illustration and special cartoon rendering effects for 3ds max. Thanks to the unique finalToon™ features, you can now add greater versatility to any projects involving NPR (Non Photo Realistic Rendering) with greater ease. finalToon™ comes fully integrated into 3ds max with perfect support of its native features. By adding finalToon as a standard 3ds Max Render Effect, interactive rendering updates are possible without the need to re-render the whole scene over and over again. finalToon supports many 3ds Max renderers, as long as they are 100% 3ds Max SDK conform they can be used to create Non Photo Realistic renderings with finalToon. However, the best solution for the creative artists is the combination of finalToon and finalRender. Its unique combination of powers multiplies the creative possibilities.
    Starting Price: $12.5 per month
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    RenderDotC

    RenderDotC

    Dot C Software

    Dot C Software's flagship product, RenderDotC, is a world class photorealistic renderer designed to meet the demands of special effects for film. The primary reason people give for choosing RenderDotC is its favorable price per performance ratio. Moreover, RenderDotC scores high marks on everything that matters for a production renderer. Images produced with RenderDotC possess that indescribable yet beautiful quality that some people refer to as "the RenderMan look". All phenomena that are prone to aliasing artifacts are effectively anti-aliased and noise is kept to a minimum. RenderDotC was designed in the 1990's to take advantage of the current hardware and software technologies. Its CPU and memory performance is unsurpassed by all renderers in its class. There are hundreds of details to get right when developing a renderer and that only comes with maturity. RenderDotC is priced competitively for both the film and broadcast markets.
    Starting Price: $500
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    Twinmotion

    Twinmotion

    Unreal Engine

    Easily produce high-quality images, panoramas, standard or 360° VR videos, and complete client presentations in seconds! For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of unreal engine. View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing with built-in global illumination, includes over 600 PBR materials that react to your environment, and offers effects like depth of field, lens flare, and vignetting, making it easy to get the look you need. Regardless of your project’s complexity or your previous CG experience, Twinmotion's simple and intuitive interface makes it a breeze to learn and use. Drag and drop lights, materials, and props; change the season, the weather, or the time of day by simply dragging a slider.
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    Maverick Studio
    Maverick Studio is a GPU-accelerated desktop app where our proprietary simulator of the physics of light is harnessed with intuitive and interactive drag-and-drop tools. Import your 3D models or CAD data files, and render amazing photo-real shots or turntable presentations with the best quality and the least effort imaginable. A bridge plug-in for Rhinoceros is also available. With our brand new Rhino plug-in you can Send (and Update) your models to Maverick Studio with a single click, preserving the materials, lights, and camera work done in Maverick. Enjoy our comfortable and user-friendly workflow to illuminate your jewelry models and achieve photo-real results thanks to our gradient lights and our physically-correct materials. Not a Rhino user? Export from your modeling software to any of the many file formats that Maverick can import natively and enjoy dressing your geometry with materials and lighting to achieve photo-real shots effortlessly.
    Starting Price: €3999 per month
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    Redshift
    Redshift is a powerful GPU-accelerated renderer, built to meet the specific demands of contemporary high-end production rendering. Tailored to support creative individuals and studios of every size, Redshift offers a suite of powerful features and integrates with industry standard CG applications. Redshift has the features and uncompromising quality of a CPU renderer, but at GPU rendering speeds. Unlike other GPU renderers out there, Redshift is a biased renderer that allows the user to adjust the quality of individual techniques in order to get the best performance/quality balance for their production. Redshift supports complex, advanced shading networks and texturing capabilities as required for production-quality rendering. Flexible, production-ready shader, compatible with PBR workflows of Allegorithmic Substance and Unreal Engine. Control how materials behave for certain ray types. Useful for customizing GI or double-sided polygon shading.
    Starting Price: $500
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    nXtRender

    nXtRender

    nXtRender

    Create photorealistic, still, panorama, and animation image files from 3D models using raytracing and radiosity technologies. It’s fast and easy to generate high quality results – nXtRender is a great renderer at an affordable price, and works seamlessly within AutoCAD and Revit. Whether designing for work or fun, nXtRender’s seamless integration into AutoCAD makes it quick and easy to create photo-realistic renderings that show your designs at their best. nXtRender optimizes your design-time by saving your settings together with the 3D model and allowing post-render processing. Update your design and update your render, without starting over again. With the nXtRender Engine you can create great results. Save time with an efficient workflow that makes changes easy. Create stunning images that wow your client and help you win business.
    Starting Price: $349 per license
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    Mitsuba

    Mitsuba

    Mitsuba

    Mitsuba 2 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants which include color handling (RGB, spectral, monochrome), vectorization (scalar, SIMD, CUDA) and differentiable rendering. Mitsuba 2 consists of a small set of core libraries and a wide variety of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. It strives to retain scene compatibility with its predecessor Mitsuba 0.6. The renderer includes a large automated test suite written in Python, and its development relies on several continuous integration servers that compile and test new commits on different operating systems using various compilation settings (e.g. debug/release builds, single/double precision, etc).
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    SOLIDWORKS Visualize Boost
    Increase render speed and content productivity by sending render jobs to a dedicated machine cluster. SOLIDWORKS® Visualize Boost is an add-on product to SOLIDWORKS Visualize Professional that greatly increases render speeds and productivity by allowing it to send jobs to other machine(s), freeing up your computing resources for Visualize, CAD, or other demanding applications. Stack multiple jobs in your Render Queue and offload your local machine. Visualize Boost supports all output from SOLIDWORKS Visualize Professional. Leverage both CPUs and GPUs across your network to render jobs faster than ever before. Install SOLIDWORKS Visualize Boost on the machine(s) you want in your render farm, from the one included node or scale to a larger cluster. Manage your Visualize Boost render farm from an easy-to-use webpage and update settings on the fly. PowerBoost opens up new doors to interactive real-time raytracing for the best visualization experience.
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    RebusFarm

    RebusFarm

    RebusFarm

    At Rebus Render Farm we do not only offer you legal and easy to use cloud rendering. We also offer you an improved workflow which helps you to manage your team with ease when you render online. Our RebusFarm 3.0 Software allows you to export your render job directly from your 3D application. In addition, our ControlCenter gives you the opportunity to access and manage your render jobs at all times. RebusFarm is one of the very few render farms that has legal licenses for all the supported software and plugins on the farm. When you render online with RebusFarm you can be sure that your work is not rendered on illegal licenses. The Rebus Render Farm is the trusted CPU and GPU render farm service that supports all common 3D software. RebusFarm operates its own data center that consists of hundreds of thousands of servers.
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    Flamingo nXt

    Flamingo nXt

    Robert McNeel & Associates

    Present your Rhino models in their best light. Next generation rendering technology. Flamingo nXt was developed for designers. You don't need to be a CG professional to quickly present your Rhino model in the best light. Results in a few clicks and a few minutes. In Rhino, just click Render to try the nXt defaults, or spend a few minutes to select a lighting scenario and add some materials before you click Render. Flamingo nXt 5 allows you to easily create stunning, life-like images in Rhino. With nXt you don't need to be a professional renderer to get realistic results quickly. You provide materials and lighting and press the Render button. nXt provides the simulation. Unlike many rendering products, there are very few settings to worry about or understand. nXt produces realistic results by simulating light transport in your model. Indirect lighting as well as complex reflection and refraction can be easily incorporated into the simulation.
    Starting Price: $195
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    3ds Max

    3ds Max

    Autodesk

    3ds Max offers a rich and flexible toolset to create premium designs with full artistic control. Create massive worlds in games. Visualize high-quality architectural renderings. Model finely detailed interiors and objects. Bring characters and features to life with animation and VFX. The built-in Arnold renderer provides a rich experience and can handle your more complex characters, scenes, and effects. Save time with centralized creative tools for interactive light mixing, color correction, and lens effects on the rendered image. Work faster with an artist-friendly user experience and intuitive controls. Iterate and produce high quality renders and variations faster. 3ds Max lets you scale your workflow with automation, allowing you to spend more time on creativity. Use 3ds Max as a compute engine to scale content production. Extend built-in workflows with accessible APIs.
    Starting Price: $215 per month
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    Univah Film Engine

    Univah Film Engine

    The Stephanie Michaels Software Company

    The Univah Film Engine (Univah Pro) is an advanced Real-Time 3D rendering and animation software for professional 3D animation studios. Univah Pro is dedicated to the creation of very large virtual worlds. Render entire planets with trees, oceans, rivers, roads, cars and people all in real time. Add realistic visual effects such as rain, snow, explosions all in real time. Add advanced physics to objects such as soft body physics, destruction physics, hard body and hair physics all in real time. FEATURES 1. Ease of Use - We specifically designed The Univah Film Engine to be a powerful tool for filmmakers, without being unnecessarily complicated and difficult to learn. 2. Clean User Interface - Learning a new software can be daunting. When you launch Univah Pro for the first time, we dont want you to be overwhelmed. 3. Blend Shapes, Deformers, Morphs - In Univah, we have an "Animate Anything" approach, so that this tool is attractive to professional filmmakers.
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    Marmoset Toolbag
    Toolbag provides everything needed to perfect the look, design, and presentation of your 3D assets. From previewing materials, baking texture sets ready for production, to assembling renders ready for showcasing to the world, Toolbag has a place in your workflow. Real-time physically-based rendering and image-based lighting are the core of Toolbag’s superior image quality. Realistic or stylized, your artwork will shine bright. Create more, click less. The simple things like drag-and-drop functionality and smart-loaders, to name a few, help provide a smooth and familiar 3D rendering experience in Toolbag. Capture stills of your latest character art, environment art, product designs, and more. Make use of Toolbag’s built-in Turntable tool, or set up your very own custom animation and camera sequence to proudly showcase your latest creation in motion.
    Starting Price: $189 per user
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    Radiance

    Radiance

    Radiance

    Radiance is intended to aid lighting designers and architects by predicting the light levels and appearance of a space prior to construction. The package includes programs for modeling and translating scene geometry, luminaire data and material properties, all of which are needed as input to the simulation. The lighting simulation itself uses ray tracing techniques to compute radiance values (ie. the quantity of light passing through a specific point in a specific direction), which are typically arranged to form a photographic quality image. The resulting image may be analyzed, displayed and manipulated within the package, and converted to other popular image file formats for export to other packages, facilitating the production of hard copy output. The major portion of the Radiance package, and the part that is of chief interest to users, is the lighting simulation engine that calculates light levels and renders images.
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    OctaneRender Cloud (ORC)
    Once jobs are finished rendering, they can be automatically shared through the service, enabling teams to have access to their renders as soon as they are done. Users will be able to specify the version of OctaneRender they want to render their job with, allowing them to ensure their cloud renders are identical to their local renders. The cost of ORC jobs depends on your scene’s OctaneBench® score. Easily estimate the cost before you launch your render by determining your scene’s OctaneBench. Service offers high-speed storage in addition to rendering. ORC securely stores scenes by encrypting each file during the upload process. OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market.
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    FELIX Render

    FELIX Render

    FELIX Render

    Cloud based rendering. Hardware independent performance. Unlimited rendering resources. Zero software/hardware investments. A 10-year-old laptop is enough to tackle even with large projects. The FELIX interface has been designed to use the minimum of resources without sacrificing productivity. In FELIX, making one or ten renders takes the same amount of time. You can also easily work on multiple projects at the same time since all the heavy work is done on the cloud. In FELIX you will find everything you need to set-up your scenes, from high quality materials to 3D objects, saving you the time previously spent searching for them on the web. You will find everything from trees to vehicles, to furniture, people, tools and more! Being 99% FELIX users architects and designers, whose competitive advantage is given by the quality of their projects, it is a common practice to share their assets.
    Starting Price: €50.00
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    Chaos Corona

    Chaos Corona

    Chaos Czech

    Chaos® Corona is the only renderer created specifically for architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software. Usability is Chaos Corona’s most powerful feature. Render setup is as simple as pressing “Render”. Most new users learn Corona in just one day — and fall in love with it in two. We aim to keep Chaos Corona affordable and accessible to as many people as possible, without compromising on its development and features. As a Corona user, you are backed by the award-winning Chaos family. Expand your capabilities with Chaos tools guaranteed to integrate smoothly with your favorite render engine. Easier workflow and greater creativity with control over channels affected by a Decal, cameras working inside volumes, improved DOF highlights, improved Caustics, fast and detailed Listers, and more.
    Starting Price: €24.99 per month
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    Katana

    Katana

    Foundry

    Fast and formidable, Katana is a look development and lighting powerhouse that tackles creative challenges with ferocity and ease. It arms artists with the creative freedom and scalability to exceed the needs of today’s most demanding CG-rendering projects. Light at the speed of thought thanks to cutting-edge Lighting Tools, empowering artists to light whole sequences of shots with Katana’s industry-leading, multi-shot workflows. Katana’s Foresight Rendering workflows, comprised of Multiple Simultaneous Renders and Networked Interactive Rendering, provide artists with scalable feedback for faster iterations. Katana is made to drive look development of hero or high volume assets while seamlessly collaborating with shot production. USD-optimised tech, combined with multiple APIs, five different commercial renderers and an open-sourced Shotgun TK integration, make Katana the Swiss Army knife of your pipeline.
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    GradedBlue

    GradedBlue

    GradedBlue

    Affordable Blender GPU rendering that scales with your team. Less time waiting, more time creating. RenderStack.io brings the power of our cloud render farm to your web browser. Render your Blender animations in no time with our intelligent job distribution, and manage everything with ease from our beautiful dashboard. We've written our render allocation algorithm from the ground up to achieve the best rendering efficiency there is. It monitors the performance of every job on the render farm and intelligently distributes rendering capacity across the system. Monitor each frame in real-time with the render dashboard. Use granular access controls to manage who can manage and download renders. Shared renders don't change cost or performance. Confidently render long-term projects with automatic Blender bugfixes. Only pay for the frames you render, not for storage or downloads. Pause your renders at any time to cut costs, only pay for completed frames.
    Starting Price: $2.56 per render hour
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    FluidRay

    FluidRay

    Fluid Interactive

    All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable. FluidRay is the only interactive renderer that doesn’t suffer from GPU limitations. GPU based renderers work well only on specific tasks while FluidRay does it all easily and quickly. Working with FluidRay is effortless. The interactive workflow is extremely intuitive and anyone can get up to speed in just a few minutes. FluidRay allows you to quickly make visually stunning previews of your architectural projects, interior designs, jewelry projects, and more. Interactive rendering makes designing products and environments an easy and fun process. FluidRay makes it easy to quickly prototype your designs and generate super high quality preview images. FluidRay’s compatibility with Rhino enables designers to create 3D models in Rhino and easily import into FluidRay.
    Starting Price: $14.99 per month