Alternatives to LÖVE

Compare LÖVE alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to LÖVE in 2026. Compare features, ratings, user reviews, pricing, and more from LÖVE competitors and alternatives in order to make an informed decision for your business.

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    Defold

    Defold

    Defold

    Defold is a free and open source game engine designed for high-performance cross-platform game development. It comes fully featured out of the box, requiring no setup or configuration, allowing developers to simply download the editor and start creating. The engine includes a visual editor, code editor, Lua scripting, Lua debugger, scene editor, particle editor, and tilemap editor, and supports both 2D and 3D game development. With a single codebase and no need for external tools, Defold enables publishing to major platforms such as PlayStation5, PlayStation4, Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook. It offers a component-based system for building games, allowing the use of basic building blocks to create complex behavior, and supports writing game logic using Lua. Developers can add new functionality from the asset portal, set up their own local build environment, and write native code to extend the engine.
    Starting Price: Free
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    Gideros

    Gideros

    Gideros

    Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.
    Starting Price: Free
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    Solar2D

    Solar2D

    Solar2D

    Solar2D is a Lua-based game engine focused on ease of iterations and usage. As a fully open-source project forked from the well-established and widely used Corona SDK game engine, Solar2D allows developers to create applications for mobile, desktop, and connected TV devices with a single codebase, supporting platforms such as iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5. The engine features an instant-update simulator, enabling developers to see code changes in real time, and supports live builds for rapid testing on real devices over a local network. A vast array of plugins is available to extend the core functionality, covering aspects like in-app advertising, analytics, and media. For additional customization, developers can call any native (C/C++/Obj-C/Java) library or API using Solar2D Native. Built on the lightweight and fast Lua scripting language, Solar2D is completely free to use, with no hidden fees, charges, or royalties.
    Starting Price: Free
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    MonoGame

    MonoGame

    MonoGame

    MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
    Starting Price: Free
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    pygame

    pygame

    pygame

    Pygame is a set of Python modules designed for writing video games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame is free. Released under the LGPL license, you can create open-source, freeware, shareware, and commercial games with it. With dual-core CPUs common, and 8-core CPUs cheaply available on desktop systems, making use of multi-core CPUs allows you to do more in your game. Selected pygame functions release the dreaded python GIL, which is something you can do from C code. Uses optimized C and assembly code for core functions. C code is often 10-20 times faster than python code, and assembly code can easily be 100x or more times faster than python code. Comes with many operating systems. Just an apt-get, emerge, pkg_add, or just install away.
    Starting Price: Free
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    raylib

    raylib

    raylib

    raylib is a simple and easy-to-use library to enjoy video game programming. It is a programming library to enjoy video game programming; no fancy interface, no visual helpers, no GUI tools or editors, just coding in a pure spartan-programmers way. raylib does not provide the typical API documentation or a big set of tutorials. The library is designed to be minimalistic and be learned just from a cheat sheet with all required functionality and a big collection of examples to see how to use that functionality. The best way to learn to code is by reading code. raylib supports multiple target platforms, it has been tested in the following ones but, technically, any platform that supports C language and OpenGL graphics (or similar) can run raylib or it can be very easily ported to. You can use raylib with multiple programming languages, there are over 60 bindings. raylib can be combined with several extra libraries for additional functionality.
    Starting Price: Free
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    Nakama

    Nakama

    Heroic Labs

    Nakama is an open source game server framework developed by Heroic Labs, designed to facilitate the creation of real-time, multiplayer, and social games across various platforms, including Godot, Unity, Unreal Engine, and more. It provides a comprehensive suite of features such as real-time multiplayer capabilities, customizable matchmaking algorithms, leaderboards, in-game chat, and support for in-game currencies. Developers can extend Nakama's functionality using server-side logic written in Go, TypeScript, or Lua, allowing for authoritative game mechanics and enhanced control over game state. The platform also offers open-source client libraries tailored for different game engines and languages, ensuring seamless integration and flexibility in game development. Nakama is your dedicated server, not another multi-tenant SaaS. Add custom features and secure authoritative gameplay logic directly to your game server.
    Starting Price: Free
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    AWS GameKit
    Use AWS CloudFormation templates to power backend game features. Deliver core functionality to your players using prebuilt AWS solutions. Use sample assets and code to rapidly develop game feature prototypes. AWS GameKit is a game engine integration toolkit that helps you create cloud-connected game features without the learning curve of using cloud service architecture. Quickly start prototyping active game projects with ready-to-use backend game features, open-source code, and documentation. Use solutions built by cloud architecture experts, based on the AWS Well-Architected Framework, that are secure, high-performing, and resilient. Use the AWS GameKit plugin in your game engine to configure and deploy supporting AWS resources for your cloud-based game features. Use AWS tools to monitor, scale, and customize backend services, and control your data generated and stored on AWS.
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    Godot

    Godot

    Godot

    Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code. Nodes for all your needs. Godot comes with hundreds of built-in nodes that make game design a breeze. You can also create your own for custom behaviors, editors and much more. Flexible scene system. Create node compositions with support for instancing and inheritance. Visual editor with all the tools you need packed into a beautiful and uncluttered context-sensitive UI. Friendly content creation pipeline for artists, level designers, animators and everyone in between. Persistent live editing where changes are not lost after stopping the game. It even works on mobile devices! Create your own custom tools with ease using the incredible tool system.
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    Elements

    Elements

    Namazu Studios

    Namazu Studios is powered by Elements, an open-source backend server and live-ops platform designed specifically for game studios. Elements enables developers to build scalable infrastructure for online multiplayer games with ease, offering a truly extensible game engine. With a focus on simplifying backend management, Elements streamlines the complexities of game development by providing a flexible, scalable solution that allows studios to focus on creating engaging game experiences. The platform is designed for both seasoned developers and newcomers, offering a user-friendly interface to manage critical game operations without the need for extensive backend coding.
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    Cocos2d-x
    Cocos2d-x is an open source, flexible, and lightweight cross-platform game engine that has been providing developers with stable and mature solutions since 2011. The engine offers interfaces in C++, Lua, and JavaScript, supporting platforms such as iOS, Android, Windows, macOS, and HTML5 browsers like Chrome, Safari, and Internet Explorer. Built upon OpenGL ES 2.0 and Metal for graphics rendering, Cocos2d-x fully exploits the GPU performance of mobile devices while maintaining compatibility. Developers can utilize Lua or JavaScript scripting languages to perform hot updates to games, eliminating the need to send packages to app stores and wait for review. The engine's open-source capabilities allow for extensive customization, enabling game companies to develop their own game types and extensions, including combining their own 3D engines to solve 2D interface and UI problems. According to test data, Cocos2d-x version 3.x is compatible with 99.7% of Android devices in China.
    Starting Price: Free
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    O3DE

    O3DE

    The Linux Foundation

    Open 3D Engine (O3DE) is a modular, open source, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. No fees or commercial obligations. Apache 2.0-licensed. Managed by The Linux Foundation. O3DE's modular architecture is built for customization from day one. Each component—known as a Gem—can be adopted separately, giving you access to the specific functionality needed for your application. Add new editing tools, features, and development workflows to your projects. Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR. With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
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    Phaser

    Phaser

    Phaser

    Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. It has been actively developed for over 10 years. Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home. Phaser is fully open source, and you have unrestricted access to every last line of code in the core library. Phaser has more ready-made templates than any other game framework and is a great CLI tool. Games made with Phaser have been used as the cornerstone for marketing campaigns for years. They've been deployed everywhere, including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
    Starting Price: $9 per month
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    Cocos Creator
    Cocos Creator is an efficient, lightweight, open source, cross-platform graphics engine and real-time interactive 2D and 3D digital content creation platform. It is not only flawless for 2D and 3D game development, but also provides integral solutions for automotive, XR, Metaverse, and education. The engine offers high performance, low power consumption, streaming loading, and cross-platform publishing capabilities. Cocos Creator features an all-in-one editor designed for artists, game planners, and developers, a powerful plug-in system for free expansion, a smooth animation editor, and an easy-to-use and easy-to-debug TypeScript scripting language. It supports full coverage of various platforms, providing friendly and professional tools to create virtual worlds. The platform also offers solutions for virtual character creation, industrial simulation, interactive marketing, XR content creation, gaming, and smart digital cockpits.
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    AppGameKit

    AppGameKit

    AppGameKit

    AppGameKit VR adds powerful and easy-to-use VR commands to your core AppGameKit Script language. With just a few commands you can start to develop your own VR experiences, from detecting the head-mounted displays to registering touch events from the touch controllers. Users must already own AppGameKit and have an OpenVR compatible head-mounted display (HMD) and HTC Vive controllers or optional Touch controllers to use this DLC. This DLC is currently only available for the Windows platform. There are over 60 commands provided and we’ve created some getting started demos to show you how to get up and running with your own creations. Visualize and manage your media assets with the asset browser window. View media such as images, 3D models and text files and listen to sound and music files. There are over 60 commands provided and we’ve created some getting started demos to show you how to get up and running with your own creations.
    Starting Price: $29.99 per license
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    GDevelop

    GDevelop

    GDevelop

    What makes GDevelop unique and so easy to use is the event system. Events are a powerful way to express the logic of your game, without having to learn a programming language. Unleash your creativity with GDevelop and create all kinds of games: platformers, shoot’em up, strategy, 8-bit, hyper-casual games... the sky is the limit. Express your ideas, big and small: you can prototype new features on your games in minutes, and refine them without limits. Making games has never been so easy and fast, with the visual editors provided by GDevelop. Use ready made objects from the asset store or create your own from scratch. Choose sprites, particle emitters, texts, videos and many others to build the scenes of your game. Add effects to the layers and objects of your scene. These effects allow to quickly changes the atmosphere and rendering of your game in one click.
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    SpriteKit
    SpriteKit is Apple's 2D game development framework that provides a graphics rendering and animation infrastructure for animating textured images, or sprites. It leverages Metal to achieve high-performance rendering and integrates seamlessly with other Apple frameworks like ARKit and SceneKit, allowing for the creation of immersive augmented reality experiences. Developers can utilize SpriteKit's scene editor within Xcode to design and preview game levels, characters, and animations, streamlining the development process. The framework also supports physics simulations, particle systems, and various special effects, enabling the creation of dynamic and interactive game environments. With its intuitive API and robust toolset, SpriteKit simplifies the development of engaging 2D games and applications across Apple's platforms.
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    Torque 3D

    Torque 3D

    GarageGames

    Torque 3D is the best full source, open source solution available. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance across a wide-range of hardware. Torque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Torque 3D supports Windows and Browser-based web deployment out of the box.
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    Remote Collab

    Remote Collab

    Team Remote

    Remote Collab is an open-source SublimeText plugin for remote pair programming, allowing multiple developers to work together on the same project in real-time. The easiest way to install is using Sublime Package Control. The easiest way to install is using Sublime Package Control: Open command palette using menu item tools, choose package control: install package, find RemoteCollab and hit enter. You can also install Remote Collab manually: Download the .zip or .tar.gz archive, unzip and rename the folder to RemoteCollab, Copy the folder into Packages directory, which you can find using the menu item Sublime Text. Host a session: Open the file you wish to collaboratively edit, open command palette using menu item tools -> Command Palette, choose remote: Host Session, you are now hosting a Remote Collab session. Give your IP address to the remote colleague you wish to collaborate with and they can join your session.
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    Construct 3

    Construct 3

    Construct

    Construct 3 is a leading game development platform that enables users to create stunning 2D games directly in their browser, without the need for programming. Its powerful event sheet view allows for effortless creation and modification of game logic, making it accessible for both beginners and experienced developers. For those interested in coding, Construct 3 offers optional JavaScript integration, allowing users to combine visual blocks with script files for enhanced control over their games. The platform is designed for flexibility, running seamlessly in the browser and working offline, ensuring accessibility across various devices, including desktops, tablets, and smartphones. Construct 3's engine delivers outstanding performance, capable of handling complex and intensive games smoothly. It supports publishing to multiple platforms, including iOS, Android, Windows, Mac, Linux, Steam, and popular web platforms like Itch.io and Newgrounds.
    Starting Price: Free
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    SpeedTree
    Emmy and Academy Award-winning modeling and animation suite used to create trees and plants for films and television. The industry standard for 3D vegetation modeling in games. Tools include the SpeedTree Modeler, Compiler, and full source SDK. Subscription pipelines for the most popular and cutting-edge game engines. SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK. Increased performance throughout, including faster instance paging, constant buffer updates, and shader optimizations. SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings. Model and shape any type of vegetation using a combination of procedural and fine-tuned art controls.
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    RPG Maker

    RPG Maker

    RPG Maker

    RPG Maker is a series of game development engines that enable users to create their own role-playing games without prior programming experience. Each version of RPG Maker offers unique features and improvements to cater to different development needs. The latest installment, RPG Maker MZ, includes enhancements to the map editor, character generator, database, animations, and plug-ins, allowing for more customization than ever before. RPG Maker MV expands platform support to include MacOSX, Android, and iOS, with improvements to the map editor, higher resolution, and easy-to-use plug-ins. RPG Maker VX Ace is known for its intuitive interface and extensive library of assets and scripts, making it a great starter engine for beginners while still powerful enough for developers. The RPG Maker series provides a comprehensive set of tools, including a versatile map editor for designing environments, a character generator for creating original characters, and more.
    Starting Price: Free
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    CRYENGINE

    CRYENGINE

    CRYENGINE

    The most powerful game development platform for you and your team to create world-class entertainment experiences. What you see is what you get: Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow allows you to create ultra realistic environments using the tools you're used to. Physical simulations that take into account real world physical properties in a realistic manner to provide easily configurable and dynamic scenes. Use CRYENGINE's exclusive Audio Translation Layer that allows you to choose the middleware you want, when you want. Allowing for workflows that work for you.
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    Buildbox
    With Buildbox, creating games is simple. There is no programming needed. Choose from various templates, Smart Assets™, or Brainboxes™ to get started. Then preview your game in real-time. You can even make your own game from scratch. The only limit is your imagination. Buildbox 3 is our most advanced game creation software! With it, you can create both 3D and 2D games using no-code Smart Assets™ and Brainboxes™ or advanced low-code options. Buildbox Classic is our traditional drag and drop game maker. With it you can make a game without coding, and rapidly build and prototype 2D games only using templates. At Buildbox, we believe that creating games is for everyone. With our powerful software, we're breaking down the barriers of game development for creators like you. We believe that anyone should get the opportunity to bring their ideas to life. The only skill you need is imagination. And we're just getting started!
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    GameSalad

    GameSalad

    GameSalad

    Create Your Own Games & Learn Computational Thinking. No-code: powerful visual programming. Share with your friends or submit games to the app stores! GameSalad turns gamers into game creators! With GameSalad, creators and learners ages 12 and beyond build the own mobile and web video games with a no-code visual programming system. Launched in 2010, GameSalad has been used by over one million aspiring game developers and has powered over 75 games that reached the top 100 in the App Store, including multiple #1 games. GameSalad for Education is in classrooms all over the world helping teachers build computer science and game design programs that build student confidence and mastery. Learn coding basics, build video games, meet other creators. All Camps include a 1-Year Home Education License. GameSalad Game Creation Camps are instructor guided virtual tech camps that will help your young learner become a game developer!
    Starting Price: $17 per month
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    GameMaker

    GameMaker

    Opera Software

    GameMaker is a user-friendly game development platform designed for creators of all skill levels, enabling them to build 2D games quickly and efficiently. It features a drag-and-drop interface alongside its GameMaker Language (GML), providing flexibility for both beginners and experienced developers. The engine includes a suite of built-in tools for animation, physics, and shaders, allowing developers to create polished games without requiring extensive coding knowledge. GameMaker supports cross-platform deployment, enabling games to be exported to PC, mobile, consoles, and web with minimal adjustments. With its intuitive workflow and powerful features, GameMaker is a popular choice for indie developers and small studios looking to bring their game ideas to life.
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    Unity

    Unity

    Unity Technologies

    The leading platform for creating interactive, real-time content. Build 2D, 3D and VR games and apps at speed. From artist tools to live-ops, everything you need to bring your vision to life today. The complete solutions for professionals to create and operate. Create and operate amazing applications and immersive experiences with a complete solution for professionals across industries. Change up your splash screen. Or completely remove it. Gain greater insight into what’s happening in your game with real-time data on crashes, exceptions and user feedback. Minimize downtime with access to expert technical support when you encounter issues. Available as a separate purchase through a Unity sales representative. Unity Gaming Services: backend and LiveOps services trusted by world-class studios to support multiplayer and live games at any scale, with any engine or tech stack.
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    Starting Price: $35.00/month
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    Stencyl

    Stencyl

    Stencyl

    Stencyl isn't your average game creation software; it's a gorgeous, intuitive toolset that accelerates your workflow and then gets out of the way. We take care of the essentials, so you can focus on what's important - making your game yours. The best Stencyl games have reached top slots in the App Store and Google Play while being featured under the "Best New Game" section under their respective stores. Our best web games have been sponsored by major publishers such as ArmorGames, Kongregate and Newgrounds. Our drag-and-drop gameplay designer pays homage to the successful MIT Scratch project. We extend Scratch's simple block-snapping interface with new functionality and hundreds of ready-to-use block, Power users can create and share their own blocks, extend the engine through code, import libraries and write their own custom classes that interact seamlessly with block-based Behaviors.
    Starting Price: $99 per year
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    Wevr Virtual Studio
    The cloud platform for game-engine-based development with Git. Interactive creators are using WVS to build virtual worlds and apps on game engines—and coming together to talk about it. A purpose-built cloud platform for interactive creators and teams using game engines. WVS is the easiest, fastest way to create cloud-automated builds for Unreal, Unity, and other game engines. Think of it as your build engineering team in the cloud. Artists, designers, producers, and engineers—across the technical spectrum, and distributed around the world—feel like they're working together, as part of a living breathing dev studio. A central work space allows employees, contractors, and clients to access projects from one secure place. A game-engine-optimized CI/CD pipeline orchestrates your development process, from early sketch to playable game. A comprehensive build dashboard allows secure deployment to PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and other targets.
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    Maya LT

    Maya LT

    Autodesk

    Create and animate realistic-looking characters, props, and environments using the sophisticated 3D modeling and animation tools in Maya LT™ 3D game development software. Send assets directly to Unity and Unreal Engine with custom export tools, or use the game exporter to get 3D content into your engine of choice. Use an array of tools to create high-quality textures and materials. Work with Allegorithmic Substance materials directly in the software.
    Starting Price: $35 per month
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    NItrode

    NItrode

    NItrode

    Nitrode is an AI‑native game engine that lets you design, script, and deploy smarter games in one unified environment. Built on Godot 4.0, it offers real‑time AI‑powered assistance that helps you refine game logic, fix bugs on the fly, and stay in creative flow. A visual logic editor lets you connect nodes to define mechanics without writing boilerplate, while instant asset creation tools generate sprites, 3D textures, and entire scenes with a single prompt; no need to hunt for art or switch between applications. Context‑aware code generation turns your node graphs and scene designs into clean, editable scripts, so you can dive deeper into customization when you’re ready. With everything from AI suggestions to asset generation and native code output housed under one roof, Nitrode streamlines the entire development cycle from prototyping to publishing.
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    SceneKit

    SceneKit

    SceneKit

    SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
    Starting Price: Free
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    UNIGINE

    UNIGINE

    UNIGINE

    UNIGINE is a real-time 3D engine designed for enterprise and technology enthusiasts, offering photorealistic graphics and support for large virtual worlds through C++ and C# APIs. The engine is built with open-world capabilities in mind, featuring unique terrain technology that enables extreme detail up to 1 mm per pixel, along with runtime modification and collaborative editing. It supports 64-bit precision per coordinate, allowing for scenes as expansive as the solar system. UNIGINE provides three SDK editions tailored to different needs, the Sim SDK for simulation and training with planet-scale scenarios and immersive display setups; the engineering SDK, which is embeddable into enterprise applications such as digital twins, BIM, and smart city projects, featuring advanced GIS and CAD data handling; and the Community SDK for technical enthusiasts developing games and VR applications.
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    Arcee-SuperNova
    Our new flagship model is a small Language Model (SLM) with all the power and performance of leading closed-source LLMs. Excels at generalized tasks, instruction-following, and human preferences. The best 70B model on the market. SuperNova can be utilized for any generalized task, much like Open AI’s GPT4o, Claude Sonnet 3.5, and Cohere. Trained with the most advanced learning & optimization techniques, SuperNova generates highly accurate responses in human-like text. It's the most flexible, secure, and cost-effective language model on the market, saving customers up to 95% on total deployment costs vs. traditional closed-source models. Use SuperNova to integrate AI into apps and products, for general chat purposes, and for diverse use cases. Regularly update your models with the latest open-source tech, ensuring you're never locked into any one solution. Protect your data with industry-leading privacy measures.
    Starting Price: Free
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    OpendTect

    OpendTect

    dGB Earth Sciences

    OpendTect software consists of two parts: a free, open-source part and a commercial, closed-source part that is protected by FlexNet license managing software. The open-source part is OpendTect, a seismic interpretation software system for 2D and 3D seismic data, and for fast-track development of innovative interpretation tools. OpendTect can be extended with free plugins. The closed source part is OpendTect Pro, an extended version with extra functionality for professionals. OpendTect Pro can be further extended with commercial plugins that enable unique seismic interpretation workflows.
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    Scratch

    Scratch

    Scratch

    Scratch is a free visual programming language and online community where anyone can create their own stories, games, and animations. Developed by the MIT Media Lab, Scratch is designed primarily for users aged 8–16, but it is used by all ages and has a sizeable adult user base. The platform utilizes a block-based interface, allowing users to drag and connect code blocks to create programs, making it accessible for beginners. Scratch is used in many different settings, schools, museums, libraries, community centers, and homes. The platform supports over 70 languages, enabling a global community of users to share and remix projects. As of February 2023, the Scratch community has more than 103 million users and over 123 million shared projects. The website offers resources for parents and educators, including guides and tutorials to support learning and teaching. Scratch is taught and used in after-school centers, schools, and colleges, as well as other public knowledge institutions.
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    Clickteam Fusion
    Clickteam Fusion 2.5 is a powerful and intuitive game and software creation tool that provides everything you need to start creating software. It features a full integrated physics engine, allowing for realistic object interactions within your projects. The platform offers a wide range of extension objects to accomplish any type of programming challenge you can think of. If a stock object doesn't exist to meet your needs, the extensive library of extensions ensures that you can find the right tool for the job. For those seeking advanced features, the Fusion 2.5+ DLC includes a powerful new profiler, optimization tools, and a debug message window to help you diagnose bugs and bottlenecks with ease. Additionally, the Fusion 2.5 Developer version provides enhanced capabilities for professional developers. Whether you're a beginner or an experienced developer, Clickteam Fusion 2.5 offers a comprehensive suite of tools to bring your creative visions to life.
    Starting Price: Free
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    Unreal Engine

    Unreal Engine

    Epic Games

    The world’s most open and advanced real-time 3D creation tool. With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. From first projects to the most demanding challenges, our free and accessible resources and inspirational community empower everyone to realize their ambitions. With over 160 hours of free online learning content, an extensive library of webinars, and options for instructor-led training, we have a way to learn that's right for you. Unreal creators are the true power behind Unreal Engine. Be part of a community that builds cutting-edge experiences, and supports each other along the way. Explore comprehensive reference documentation, instructional guides, community-based support, and options for dedicated professional support.
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    Qwen3-Omni

    Qwen3-Omni

    Alibaba

    Qwen3-Omni is a natively end-to-end multilingual omni-modal foundation model that processes text, images, audio, and video and delivers real-time streaming responses in text and natural speech. It uses a Thinker-Talker architecture with a Mixture-of-Experts (MoE) design, early text-first pretraining, and mixed multimodal training to support strong performance across all modalities without sacrificing text or image quality. The model supports 119 text languages, 19 speech input languages, and 10 speech output languages. It achieves state-of-the-art results: across 36 audio and audio-visual benchmarks, it hits open-source SOTA on 32 and overall SOTA on 22, outperforming or matching strong closed-source models such as Gemini-2.5 Pro and GPT-4o. To reduce latency, especially in audio/video streaming, Talker predicts discrete speech codecs via a multi-codebook scheme and replaces heavier diffusion approaches.
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    Saleor

    Saleor

    Saleor Commerce

    The commerce API that puts developers first. An open-source, GraphQL-first e-commerce platform delivering ultra-fast, dynamic and personalized shopping experiences. Truly omni-channel with finely-crafted, extremely flexible and complete commerce API. Use your favorite CMS, CRM, fulfilment API, PIM, POS, ERP or innovations of tomorrow. No more specialized, closed-source knowledge and proprietary templates. Just GraphQL, JAMstack, Next.js and modern front-end tools. We obsess over the right abstractions so your teams don’t need to stitch together disparate systems, or spend months integrating payments functionality. Create beautiful experiences and powerful extensions through Webhooks/PubSub and the GraphQL API. Made to power fast-growing e-commerce brands worldwide. Its multi-channel, multi-warehouse, multi-language and multi-currency enable frictionless expansion and flexibility. All of this is wrapped into a friendly, fast and efficient Dashboard.
    Starting Price: $695 per month
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    XtraFinder

    XtraFinder

    Tran Ky Nam

    Tabs, dual panel, and numerous features for Mac's native Finder. Quick access to dozens of functions made available in menus, context menu, and toolbar. Press Command + X to cut, and press Command + P to paste. Copy and move file one by one, no matter how many times you press copy/cut/paste shortcut without waiting for previous operations to complete. Keep folders above files. To see the complete file name of all files without manually adjusting column width. Pretty label drawing like legacy Finder. Full row label. Custom color, also known as light text on a dark background, colorful icons in the sidebar. Middle-click to open the folder in a new window or new tab. Display folder item count in a list view. Display the size of selected items in the status bar. You need to disable SIP to uninstall XtraFinder on OS X 10.11 - 10.15. Please periodically (monthly) check XtraFinder's website.
    Starting Price: $4.99 one-time payment
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    Sublime Text

    Sublime Text

    Sublime HQ

    A sophisticated text editor for code, markup and prose. Use Goto Anything to open files with only a few keystrokes, and instantly jump to symbols, lines or words. Make ten changes at the same time, not one change ten times. Multiple selections allow you to interactively change many lines at once, rename variables with ease, and manipulate files faster than ever. The Command Palette holds infrequently used functionality, like sorting, changing the syntax and changing the indentation settings. With just a few keystrokes, you can search for what you want, without ever having to navigate through the menus or remember obscure key bindings. Sublime Text has a powerful, Python API that allows plugins to augment built-in functionality. Package Control can be installed via the command palette, providing simple access to thousands of packages built by the community.
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    Starting Price: $80 one-time fee
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    Material Files
    There are already a handful of powerful file managers, but most of them just isn't Material Design. And even among the ones with Material Design, they usually have various minor design flaws (layout, alignment, padding, icon, font, etc) across the app which makes me uncomfortable, while still being minor enough so that not everybody would care to fix it. So I had to create my own. Most of the popular and reliable file managers are just closed source, and I sometimes use them to view and modify files that require root access. But deep down inside, I just feel uneasy with giving any closed-source app the root access to my device. After all, that means giving literally full access to my device, which stays with me every day and stores my own information, and what apps do with such access merely depends on their good intent.
    Starting Price: Free
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    MagicBrief

    MagicBrief

    MagicBrief

    Create share links for folders or individual ads, making it easy to share references with your team, clients or content creators. Anything you save is kept forever in your very own creative library. Whenever you need inspiration or a reference, it's here. Save ads to folders that you can share with team members or clients. It's super easy to find ads in your library thanks to a range of filters and tags. Automatically break ads into their main scenes, ready to be reworked. Add your team to the board and work alongside them in the browser. Export as a formatted script, Premiere Pro Timeline, MP4, captions or frames. Want the editor to use a specific clip? Just add the source file link.
    Starting Price: $29 per month
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    Textastic

    Textastic

    Textastic

    Textastic for Mac is the perfect desktop companion to the popular iOS code editor. With support for more than 80 source code and markup languages, Textastic brings the powerful syntax coloring engine of the iOS source code editor to the Mac. You can use your own TextMate, and Sublime Text, compatible syntax definitions. Textastic for Mac is based on the code editor that powers the iOS app. It uses native macOS APIs like Core Text for maximum speed. Code completion, file navigation with the symbol list and support for modern Mac features like Auto Save and Versions make your life easier. With iCloud Drive, you can sync your files across your macOS and iOS devices with ease. The app packs in support for 80 source code and markup languages, iCloud auto-save and macOS Versions. Built with the ability to import syntax definitions, themes and templates from TextMate.
    Starting Price: $7.99 one-time payment
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    Alpaca

    Alpaca

    Stanford Center for Research on Foundation Models (CRFM)

    Instruction-following models such as GPT-3.5 (text-DaVinci-003), ChatGPT, Claude, and Bing Chat have become increasingly powerful. Many users now interact with these models regularly and even use them for work. However, despite their widespread deployment, instruction-following models still have many deficiencies: they can generate false information, propagate social stereotypes, and produce toxic language. To make maximum progress on addressing these pressing problems, it is important for the academic community to engage. Unfortunately, doing research on instruction-following models in academia has been difficult, as there is no easily accessible model that comes close in capabilities to closed-source models such as OpenAI’s text-DaVinci-003. We are releasing our findings about an instruction-following language model, dubbed Alpaca, which is fine-tuned from Meta’s LLaMA 7B model.
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    Metro Commander
    Metro Commander is an orthodox file manager which allows you to manage your files and folders from within the Modern Windows UI interface. Easily create, open, preview, rename, copy, move, delete, search and share files and folders. Browse your documents faster with navigation buttons (back, forward, up), thumbnail previews, shortcuts to your Images, Music and Videos folders and the ability to add shortcuts to your favorite folders. Manage your online files by logging into your SkyDrive account. Quick and convenient browsing of files and folders.
    Starting Price: $9.10 one-time payment
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    Easy Editor

    Easy Editor

    Easy Editor

    A rich text HTML/WYSIWYG editor. You can change the entire look and feel with a simple click. You can add buttons and events and use them to do anything. EasyEditor is completely free and open-source for both educational and commercial purposes. You can check all the examples on our site. You can read the documentation and follow the steps provided so you know everything you need. You can overwrite default button settings.
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    Esper Enterprise Edition
    Esper Enterprise Edition is a distributable platform for linear and elastic horizontal scalability and fault-tolerant event processing. EPL editor and debugger; Hot deployment; Detailed metric and memory use reporting with break-down and summary per EPL. Data Push for multi-tier CEP-to-Browser delivery; Management of Logical and Physical Subscribers and Subscriptions. Web-based user interface for managing all aspects of multiple distributed engine instances with JavaScript and HTML 5. Composable, configurable and interactive displays of distributed event streams or series; Charts, Gauges, Timelines, Grids. JDBC-compliant client and server endpoints for interoperability. Esper Enterprise Edition is a closed-source commercial product by EsperTech. The source code is made available to support customers only. Esper Enterprise Edition is a distributable platform for linear and elastic horizontal scalability and fault-tolerant event processing.
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    Writebox

    Writebox

    Writebox

    Writebox is a simple and distraction-free text editor for web. Writebox accesses your file contents, file name and folder tree through Dropbox/Google API. We don't store your file contents in our server, we save it in your local cache. We don't read your file contents, we just convert the file encoding to show characters correctly. We store the filepath of the file you last opened in Writebox in our server. This is for syncing the last edited file across devices. We collect analytics data through Google Analytics when you use Writebox. This is used only for service improvement. Writebox is a simple and distraction-free text editor for Chrome, iOS and the web.