Alternatives to Kray

Compare Kray alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to Kray in 2026. Compare features, ratings, user reviews, pricing, and more from Kray competitors and alternatives in order to make an informed decision for your business.

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    CentiLeo

    CentiLeo

    CentiLeo

    Fast and easy to use GPU path tracer. CentiLeo is a fast GPU renderer integrated with 3ds Max and Cinema 4D supporting GPU VRAM software extension and with high efficiency for scenes with complex lighting. For 3ds Max and Cinema 4DCentiLeo is an offline GPU renderer with very fast unbiased path tracing for complex lighting. It supports huge scene assets with GPU-accelerated out-of-core technology that effectively renders the polygon counts, particles and textures that may not fit entirely to GPU memory. This feature extends GPU memory limits for geometry/particles by 4x and for texture memory limits by 100x. CentiLeo supports Interactive Preview Render, node-based material & shader editing, displacement mapping, motion blur, subsurface scattering, fast noise reduction for multi-materials, glass objects and mesh lights. CentiLeo is supported by Skolkovo Foundation, some of software R&D results were supported by Skolkovo grants.
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    Raylectron

    Raylectron

    Raylectron

    Raylectron took many years of research and testing. Creating such software is not an easy task. While Raytracing exist already for many years prior to Raylectron, they are not photorealistic. To achieve photorealism, tracing the light path to illuminate the objects in a scene requires the understanding of the law of physics, such as photons and how they interact with the surface of the object they hit. In real life, photons travel at the speed of light, hence everything is illuminated almost instantly (to our perception). But as a computer program, this can not be done so easily. First, speed is a big issue. Computers do not calculate anywhere near the speed of light. Furthermore, the mathematics involved is extremely complex. All of the features combined into one single software. Select from a wide range of illumination and a combination of them. Texturing your model has never been so easy, in real-time!
    Starting Price: $99.95 per license
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    Flamingo nXt

    Flamingo nXt

    Robert McNeel & Associates

    Present your Rhino models in their best light. Next generation rendering technology. Flamingo nXt was developed for designers. You don't need to be a CG professional to quickly present your Rhino model in the best light. Results in a few clicks and a few minutes. In Rhino, just click Render to try the nXt defaults, or spend a few minutes to select a lighting scenario and add some materials before you click Render. Flamingo nXt 5 allows you to easily create stunning, life-like images in Rhino. With nXt you don't need to be a professional renderer to get realistic results quickly. You provide materials and lighting and press the Render button. nXt provides the simulation. Unlike many rendering products, there are very few settings to worry about or understand. nXt produces realistic results by simulating light transport in your model. Indirect lighting as well as complex reflection and refraction can be easily incorporated into the simulation.
    Starting Price: $195
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    Render[in]

    Render[in]

    Render[in]

    Render[in] is a fully integrated, real-time radiosity engine developed for SketchUp (Free and Pro) users. Powered by Artlantis 6.5’s rendering engine, Render[in] 3 gives SketchUp users the high-definition, photorealistic renderings they’ve been looking for, in a robust, easy-to-use application. Just as in photography, the respect of color is essential in rendering. Render[in]’s new global illumination engine improves images for a better perception of colors, textures, and materials. Thanks to both the ISO and Shutter parameters, it is easier than ever to fine-tune a scene’s lighting.
    Starting Price: €190 per license
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    Maverick Studio
    Maverick Studio is a GPU-accelerated desktop app where our proprietary simulator of the physics of light is harnessed with intuitive and interactive drag-and-drop tools. Import your 3D models or CAD data files, and render amazing photo-real shots or turntable presentations with the best quality and the least effort imaginable. A bridge plug-in for Rhinoceros is also available. With our brand new Rhino plug-in you can Send (and Update) your models to Maverick Studio with a single click, preserving the materials, lights, and camera work done in Maverick. Enjoy our comfortable and user-friendly workflow to illuminate your jewelry models and achieve photo-real results thanks to our gradient lights and our physically-correct materials. Not a Rhino user? Export from your modeling software to any of the many file formats that Maverick can import natively and enjoy dressing your geometry with materials and lighting to achieve photo-real shots effortlessly.
    Starting Price: €3999 per month
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    AIR

    AIR

    SiTex Graphics

    AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling. Users can extend the shading language by writing new functions in any programming language.
    Starting Price: $375 per license
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    Light-in-Night

    Light-in-Night

    Light-in-Night

    Application for the design of street lighting and open areas. A mobile tool for designers and lighting specialists. Helps buyers of lighting equipment with the choice of fixtures. Set the parameters of the illuminated site or road. Choose fixtures and how to install them. After the calculation, you will receive a visual 3D model of the scene with a display of the illumination distribution. You can save the results of the lighting calculation and the parameters of the scene objects in the report. Sample projects made by professional lighting technicians will allow you not only to evaluate the possibilities of the program, but also to design your own lighting objects based on them.
    Starting Price: Free
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    RenderMan
    Advanced technology from Pixar Animation Studios for rendering VFX and animation. With a new state-of-the-art framework optimized for physically-based rendering, RenderMan can deliver unmatched flexibility for any production pipeline. Not only is RenderMan used for our own feature films at Pixar, it is also used throughout the industry for rendering Visual Effects and animation, making scalability and versatility one of its core strengths. Now you can get out-of-box production tools straight from Pixar Animation Studios, including materials and light transport, no development required. Physically based shading allows RenderMan to deliver highly realistic lighting with minimal setup, including full support for multi-bounce ray traced global illumination and ray traced subsurface scattering. Much research and development has gone into making these traditionally expensive effects a production reality. Materials come fully loaded with all of the creative options.
    Starting Price: $5 per lincense
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    NOX

    NOX

    EVERMOTION

    NOX is a free stand-alone, physically-accurate state-of-an-art renderer. Its engine is based on unbiased methods. Global illumination is evaluated using Path Tracing or Bidirectional Path Tracing. Light behavior is based on laws of physics, however some simplifications occur. Many post-production actions can be done in NOX internally, so no additional software is necessary. NOX works with scenes created and imported from 3ds Max, Blender and Cinema4D. NOX is one of the most comprehensive renderers on the market and it is still under development at beta stage. It evolves and constantly gains new features. To make the best renders with NOX you need to know its philosophy of rendering. To achieve the best results read User Guide. Currently it covers features from version 0.3.39. The software made a long leap since then so we currently work on updated version of User Guide and want to release it autumn 2013.
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    Unicorn Render

    Unicorn Render

    Unicorn Render

    Unicorn Render is a professional rendering software that enables users to produce stunning realistic pictures and achieve high-end rendering levels without any prior skills. It offers a user-friendly interface designed to provide everything needed to obtain amazing results with minimal controls. Available as a standalone application or as a plugin, Unicorn Render integrates advanced AI technology and professional visualization tools. The software supports GPU+CPU acceleration through deep learning photorealistic rendering technology and NVIDIA CUDA technology, allowing joint support for CUDA GPUs and multicore CPUs. It features real-time progressive physics illumination, a Metropolis Light Transport sampler (MLT), a caustic sampler, and native NVIDIA MDL material support. Unicorn Render's WYSIWYG editing mode ensures that 100% of editing can be done in final image quality, eliminating surprises in the production of the final image.
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    Twinmotion

    Twinmotion

    Unreal Engine

    Easily produce high-quality images, panoramas, standard or 360° VR videos, and complete client presentations in seconds! For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of unreal engine. View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing with built-in global illumination, includes over 600 PBR materials that react to your environment, and offers effects like depth of field, lens flare, and vignetting, making it easy to get the look you need. Regardless of your project’s complexity or your previous CG experience, Twinmotion's simple and intuitive interface makes it a breeze to learn and use. Drag and drop lights, materials, and props; change the season, the weather, or the time of day by simply dragging a slider.
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    Radiance

    Radiance

    Radiance

    Radiance is intended to aid lighting designers and architects by predicting the light levels and appearance of a space prior to construction. The package includes programs for modeling and translating scene geometry, luminaire data and material properties, all of which are needed as input to the simulation. The lighting simulation itself uses ray tracing techniques to compute radiance values (ie. the quantity of light passing through a specific point in a specific direction), which are typically arranged to form a photographic quality image. The resulting image may be analyzed, displayed and manipulated within the package, and converted to other popular image file formats for export to other packages, facilitating the production of hard copy output. The major portion of the Radiance package, and the part that is of chief interest to users, is the lighting simulation engine that calculates light levels and renders images.
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    Autodesk Arnold
    Global illumination rendering software. Render high-quality 3D images faster with Arnold–so you can focus on the art. Arnold software is an advanced Monte Carlo ray tracing renderer that helps you work more efficiently. Interactivity produces immediate results, leaving more time for iterations. The controls and UI are simple and intuitive. Switch seamlessly between CPU and GPU rendering to suit your production needs. Arnold thrives on heavy datasets and complex scene files. Production-ready tools reliably manage complex characters, scenery, and lighting challenges. Compute performance is optimized when creating elements such as hair, fur, skin. Easily integrate with all of the top 3D digital content creation (DCC) tools. Get the scalability of an open and extensible architecture. Arnold GPU allows users to switch seamlessly between CPU and GPU rendering. High-performance ray traced subsurface scattering eliminates the need to tune point clouds.
    Starting Price: $27 per month
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    LuxCoreRender

    LuxCoreRender

    LuxCoreRender

    LuxCoreRender is a physically based and unbiased rendering engine. Based on state of the art algorithms, LuxCoreRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxCoreRender is built on physically based equations that model the transportation of light. LuxCoreRender uses OpenCL to run on any number of CPUs and/or GPUs available. LuxCoreRender is and will always be free software, both for private and commercial use. LuxCoreRender is a physically based and unbiased rendering engine based on state of the art algorithms. A showcase of what LuxCoreRender users have been able to achieve. LuxCoreRender features a variety of material types. Apart from generic materials such as matte and glossy, physically accurate representations of metal, glass, and car paint are present. LuxCoreRender supports dynamic and interactive scene editing.
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    FPrime

    FPrime

    Worley Labs

    FPrime is a rendering engine with a unique design focus. Unlike traditional renderers, FPrime is not just a final output step. Instead it is your companion during the entire process of creation from initial setup, through texturing and lighting, keyframing, and of course final rendering. It revolutionizes workflow by giving you constant feedback about your current scene and the effect of changes. You can always just see your render. Speed is the key feature that makes FPrime's feedback possible. That speed means you don't wait for LightWave. FPrime instead is using every moment to help you and prevent you wasting your time. FPrime's views are flexible. Multiple simultaneous renders are still fast and give you more feedback. With LightWave alone, radiosity effects are hard to anticipate during setup and take a long time to render. With FPrime, you have instant feedback.
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    Horde3D

    Horde3D

    The Horde3D Team

    Horde3D is a small open source 3D rendering engine. It is written in an effort to create a graphics engine that offers the stunning visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Horde3D has a simple and intuitive interface accessible from virtually any programming language and is particularly suitable for rendering large crowds of animated characters in next-generation quality. The complete scene graph and animation systems are designed with this requirement in mind. For example, Horde3D tries to keep node hierarchies small to reduce call overhead and to use cached data for faster animations. The geometry is optimized for efficient cache usage and you can use several levels of detail for a model. Furthermore, it is possible to use vertex skinning and apply deferred shading to reduce the number of draw calls for scenes with many lights.
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    Katana

    Katana

    Foundry

    Fast and formidable, Katana is a look development and lighting powerhouse that tackles creative challenges with ferocity and ease. It arms artists with the creative freedom and scalability to exceed the needs of today’s most demanding CG-rendering projects. Light at the speed of thought thanks to cutting-edge Lighting Tools, empowering artists to light whole sequences of shots with Katana’s industry-leading, multi-shot workflows. Katana’s Foresight Rendering workflows, comprised of Multiple Simultaneous Renders and Networked Interactive Rendering, provide artists with scalable feedback for faster iterations. Katana is made to drive look development of hero or high volume assets while seamlessly collaborating with shot production. USD-optimised tech, combined with multiple APIs, five different commercial renderers and an open-sourced Shotgun TK integration, make Katana the Swiss Army knife of your pipeline.
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    LucidShape

    LucidShape

    Synopsys

    Quickly and easily create reflector or lens geometry with LucidShape FunGeo. It leverages proprietary algorithms that automatically calculate and construct optical geometries based on user-defined illuminance and intensity patterns. This unique, functional approach gives you the freedom to focus on overall design objectives rather than the implementation details of complex optical components. Accelerate LucidShape illumination simulations with GPUTrace and experience a quantum leap in speed. LucidShape is the first optical simulation software to take advantage of graphics processing unit computing to deliver simulation speed increases by orders of magnitude compared to multithreading capabilities. Use LucidShape's visualization module to demonstrate luminance effects when light sources in a model are illuminated and depict all interactions between system geometry and light sources.
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    Guerilla Render

    Guerilla Render

    Guerilla Render

    Composed of Guerilla Station and Guerilla Render, Guerilla is a Production-Proven Look Development, Assembly, Lighting and Rendering Solution designed for the Animation and VFX industries. Used on a wide range of Productions, from Full CG to Hybrid and VFX, from Feature Films to TV Series, from low budget to medium and high budget, Guerilla is the State of the Art Software, easy to use and to deploy in your pipeline and will give you all the flexibility you need for your productions with no compromise on performances. Give more power to creativity with the new procedural system which now counts 4 depth levels of instantiation. OCIO management is fully supported with looks and input LUTs, color picker and color boxes. Reduce the memory footprint of your instances composed of several objects with the Group Instance Prims options of the instances procedural. New Asynchronous OpenGL View to prevent UI freezes and to load geometries as you work.
    Starting Price: €280
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    Maxwell Render

    Maxwell Render

    Maxwell Render

    Reality means predictable, reliable first-time results. Maxwell Render™ unleashes your creativity without having to struggle with complex computer graphics terminology and countless parameter tweaks. Maxwell Render is specifically made to help architects, designers, and artists to visualize their projects efficiently and accurately with minimum set-up time. Maxwell 5 is the best rendering software for light simulation. The rendering engine combines physically correct lighting with thousands of Maxwell materials to create accurate and extremely realistic images. It is compatible with most 3D or CAD applications. Best lighting engine for designers, architects, and artists from any industry. We constantly strive to improve the realism quality of the render and make the engine faster and easier to use. Maxwell remains unbiased with an easy transition from GPU to CPU, as well as the best cloud rendering service.
    Starting Price: $60
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    appleseed

    appleseed

    appleseed

    appleseed is an open source, physically-based global illumination rendering engine primarily designed for animation and visual effects. appleseed is actively developed by a small, international team of talented volunteers from the animation and VFX industry. Its core mission is to provide individuals and small studios with a complete, reliable, fully open rendering package. Over the years appleseed has been used on several projects including TV documentaries, ads, promotional videos and an animation short. appleseed implements a modern workflow based on path tracing that enables artifact-free, single pass rendering with very little technical tuning. It is simultaneously capable of strictly unbiased rendering when total accuracy matters, and biased rendering when artistic freedom and shorter rendering time are paramount.
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    Indigo Renderer

    Indigo Renderer

    Indigo Renderer

    Indigo Renderer is an unbiased, photorealistic GPU and CPU renderer aimed at ultimate image quality, by accurately simulating the physics of light. State-of-the-art rendering performance, materials and cameras models - it's all made simple through an interactive, photographic approach. Indigo's OpenCL-based GPU engine provides industry-leading performance on Nvidia and AMD graphics cards. With a single modern GPU, it's approximately 10x faster than before. Simply add more GPUs and get the horsepower to quickly render incredible 4K images and animations. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation. These are just some of the new features making Indigo 4 the most streamlined and enjoyable version yet. A dark UI mode. Interactive material previews and light-layer thumbnails. RGB colour curves and snappy trackball navigation.
    Starting Price: $835 per license
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    Ansys SPEOS
    Ansys SPEOS predicts the illumination and optical performance of systems to save on prototyping time and costs while improving your product’s efficiency. Ansys SPEOS delivers an intuitive and comprehensive user interface, enhanced productivity with use of GPUs for simulation previews and easy access to the Ansys multiphysics ecosystem. SPEOS has been assessed by the International Commission on Illumination (CIE) against CIE 171:2006 test cases, assessing the accuracy of light modeling software and showing the performance benefits of Ansys SPEOS. Turn on the light in your virtual model and intuitively explore the propagation of light in 3D. The SPEOS Live preview function features simulation and rendering capabilities so you can design products interactively. Cut iteration time and speed up your decision-making process by performing simulations correctly the first time, automatically designing for optical surfaces, light guides and optical lenses.
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    LightWave 3D
    NewTek LightWave 3D® is designed for independent artists who desire control of their vision from start to finish. Affordable, complete, easy to learn and use, LightWave is well established as one of the leading 3D systems on the market. With the ability to model, animate and render stunningly realistic imagery and animation, LightWave allows you to create new worlds, build your brand and shatter expectations. LightWave 2020 refined and retooled. Don’t take our word for it — try LightWave 2020, unrestricted for yourself. Download and register to unlock a full-feature trial version of LightWave 2020 for Windows & Mac today. LightWave 2020 gives you the tools you need to deliver any project on time and on budget. Add the power and efficiency of LightWave 2020 to your pipeline today. And start creating with a stable, streamlined, effective workflow. Fresh. Fast. Easy. Proven.
    Starting Price: $995
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    ElumTools

    ElumTools

    Lighting Analysts

    ElumTools® is the first (and only) fully integrated lighting calculation add-in for Autodesk® Revit®. ElumTools is designed to calculate point-by-point illuminance on any workplane or surface utilizing lighting fixture families and surface geometry already present in the Revit model. ElumTools runs completely inside of Revit with its own ribbon toolbar to provide quick access to analysis tools for Revit Rooms, Spaces, Regions and Views. An interactive Radiosity-based visualization is produced by the calculation process providing designers complete walk-through capability to assist in the understanding the interaction of light and surface. ElumTools is easy to learn and even easier to use regularly for your lighting computations. The ElumTools workflow is fast and efficient, saving you countless hours over trying to export geometry to a stand-alone tool, then fussing to integrate the results with your Revit sheets.
    Starting Price: $94 per user per month
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    LightTools

    LightTools

    Synopsys

    LightTools is a comprehensive 3D optical engineering and design software that supports virtual prototyping, simulation, optimization, and photorealistic renderings of illumination applications. It enables users to quickly create illumination designs that work right the first time, reducing prototype iterations and accelerating time to market. Key features include sophisticated solid modeling with full optical accuracy, state-of-the-art ray tracing speed with user-controlled accuracy and resolution, and the ability to create light sources from any geometric model for unlimited flexibility. LightTools offers application-specific utilities to help users quickly build complete models, extensive source and materials libraries, including LEDs and BSDF measurements, and robust data exchange support for mechanical CAD data. The software provides an interactive, dynamic link with SOLIDWORKS and includes multiple modules that can be licensed in various configurations to best match user needs.
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    Avoyd

    Avoyd

    enkisoftware

    Avoyd Voxel Editor and Renderer Create, import, export and render large voxel worlds. 3D art and rendering tool for voxel artists, map builders and game developers. Main Features: - Large scenes up to 256k voxels a side. - CPU and GPU path traced rendering. - Export to optimised mesh glTF and OBJ with physically-based materials parameters, and VOX. - Import MagicaVoxel VOX, Minecraft maps, heightmaps, palettes. - Orthographic projection with Isometric presets. - Up to 65k physically based materials. - Physically based light and atmosphere
    Starting Price: €15 one-time payment
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    EQUINOX-3D

    EQUINOX-3D

    EQUINOX-3D

    The 3D modeler with the fastest, fully integrated ray-tracer. Because "rasterization is so 20th century™" 3D modeling, animation, photorealistic rendering, photorealistic VR content creation, CAD/CAM, 3D printing, laser-cutting and much more! Why is EQUINOX-3D better? As our artist said: "all engineers should be forced to use the software they write". I use EQX many hours a day and there is no need to force me! Super-fast photorealistic renderer, the first fully integrated interactive ray-tracer in a modeler. You can do full editing/modeling on ray-traced windows! Powerful subdivision surface modeling. Powerful CAD/CAM features, 3D printing and laser-cutting support. Universal rendering API that allows full modeling on any renderer and fully integrated Cg renderer with a quality that closely matches the ray-tracer. HDR texture support and HDR rendering output. Super fast importance-sampled HDR environment light support.
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    Kerkythea

    Kerkythea

    Kerkythea

    Kerkythea is a freeware software that can produce high quality renders without spending a cent on software licensing. Kerkythea is using physically accurate materials and lights, aiming for the best quality rendering in the most efficient timeframe, with target to simplify the task of quality rendering by providing the necessary tools to automate scene setup, such as staging using the GL real-time viewer, material editor, general/render settings, editors, etc., under a common interface. Kerkythea is a full staging application for rendering your models. And now it’s available for all major platforms Windows, Linux and MacOSX! It accepts .3ds or .obj models, as well as having powerfully developed free exporter for SketchUp.
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    DGArt

    DGArt

    nitrio

    DGArt is a 3D modeling and rendering tool designed for artists and game designers, and developers to create 3D assets and content from start to finish. It is affordable, complete, and easy to learn. With DGArt on your iPad, you can effortlessly construct 3D models/digital art. DGArt supports a variety of geometric primitives, including built-in geometry types such as spheres, boxes, planes, and text. It also features editable polygons that can be accessed through an edit mode, supporting extrusion, inset, loop cuts, and more. DGArt creates a .scn file. This is the data format used to store the geometry, nodes, lights, and camera. This format can be used in the Playgrounds App for your apps or games. Please refer to SceneKit for more details. For artists, game designers, and developers who frequently travel, work as freelancers, or prefer to work on a tablet rather than a desktop, this mobile 3D app is a wonderful alternative.
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    3ds Max

    3ds Max

    Autodesk

    3ds Max offers a rich and flexible toolset to create premium designs with full artistic control. Create massive worlds in games. Visualize high-quality architectural renderings. Model finely detailed interiors and objects. Bring characters and features to life with animation and VFX. The built-in Arnold renderer provides a rich experience and can handle your more complex characters, scenes, and effects. Save time with centralized creative tools for interactive light mixing, color correction, and lens effects on the rendered image. Work faster with an artist-friendly user experience and intuitive controls. Iterate and produce high quality renders and variations faster. 3ds Max lets you scale your workflow with automation, allowing you to spend more time on creativity. Use 3ds Max as a compute engine to scale content production. Extend built-in workflows with accessible APIs.
    Starting Price: $215 per month
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    Mitsuba

    Mitsuba

    Mitsuba

    Mitsuba 2 is a research-oriented retargetable rendering system, written in portable C++17 on top of the Enoki library. It is developed by the Realistic Graphics Lab at EPFL. It can be compiled into many variants which include color handling (RGB, spectral, monochrome), vectorization (scalar, SIMD, CUDA) and differentiable rendering. Mitsuba 2 consists of a small set of core libraries and a wide variety of plugins that implement functionality ranging from materials and light sources to complete rendering algorithms. It strives to retain scene compatibility with its predecessor Mitsuba 0.6. The renderer includes a large automated test suite written in Python, and its development relies on several continuous integration servers that compile and test new commits on different operating systems using various compilation settings (e.g. debug/release builds, single/double precision, etc).
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    Terragen

    Terragen

    Planetside Software

    Terragen 4 is faster, more interactive and easier to use. We’ve raised the bar of photorealism, while giving you new tools to create and explore your scenes more quickly and intuitively than ever before. The new Ray-Traced Preview (RTP) will revolutionize the way you use Terragen. It provides almost instant feedback as you work on your objects, shaders, atmosphere and lighting, allowing you to fine-tune your scenes much more quickly and easily. We’ve added simulation of the absorption of light by ozone in the atmosphere, making the already realistic atmosphere model practically indistinguishable from reality. Rendering engine enhancements allow Terragen 4 to render scenes which feature objects on average more than twice as fast as Terragen 3, and in some cases much more. The addition of high quality, context-aware lens effects such as bloom and starbursts bring an additional layer of photo realism, and all effects respond realistically to the characteristics of your light sources, etc.
    Starting Price: $12 per month
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    Lumion

    Lumion

    Act-3D

    A building doesn’t exist in a vacuum. The setting, its environment, the subtle details — they all matter to bring your design to life. To create atmosphere. To give spaces a sense of scale and possibility. Lumion makes it refreshingly easy to transform any CAD model into an experience you can feel. You can shape entire landscapes and add a world of context to your designs. Make spaces feel real with fine-detailed nature, detailed skies and high-quality materials. Convey atmosphere and emotion with stunning lighting, weather and animation effects. Lumion is architectural rendering software that makes it easy to convey how your projects will translate into real-life experiences and emotions. Fast, intuitive and reliable, Lumion fits seamlessly in any design workflow, making rendering a more satisfying and enjoyable experience. Atmospheric spotlights. Realism-inducing decals. A scene-building experience that’s faster than ever.
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    Chaos Corona

    Chaos Corona

    Chaos Czech

    Chaos® Corona is the only renderer created specifically for architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software. Usability is Chaos Corona’s most powerful feature. Render setup is as simple as pressing “Render”. Most new users learn Corona in just one day — and fall in love with it in two. We aim to keep Chaos Corona affordable and accessible to as many people as possible, without compromising on its development and features. As a Corona user, you are backed by the award-winning Chaos family. Expand your capabilities with Chaos tools guaranteed to integrate smoothly with your favorite render engine. Easier workflow and greater creativity with control over channels affected by a Decal, cameras working inside volumes, improved DOF highlights, improved Caustics, fast and detailed Listers, and more.
    Starting Price: €24.99 per month
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    KeyLIGHTS

    KeyLIGHTS

    Transoft Solutions

    KeyLIGHTS is a highway lighting software package for creating working drawings of proposed highway lighting schemes. It includes its own illuminance calculation engine, a Roadway design tool, and a fully integrated Highway Power Calculation (HPC) module. KeyLIGHTS also provides for you to design all the civil works for the installation of your street lights. With full support for BIM and 3D meaning you can now share the data-rich designs with other software such as Navisworks or maintenance inventory. KeyLIGHTS includes a powerful fully featured lighting calculations engine. Light levels are dynamically generated from the photometric data files specified for your luminaire symbols, Transoft Solutions support services include user group meetings and upgrades, to keep you up to date with standards and legislation.
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    Qualitas EagleEye

    Qualitas EagleEye

    Qualitas Technologies

    The Qualitas EagleEye comes with a modular design with the choice of image resolution, fixed focal length optics, and illumination. Illumination choices include a spotlight, dome light, ring light, and bar light. Once the camera module has been installed, the images captured will be sent to our cloud application for annotation and teaching. Using a simple point-and-click software interface, images can be labeled which is then trained using a deep learning training module. Trained models are deployed “over the air” using a one-click deployment interface. Once deployed the autonomous vision system is able to autonomously inspect the images captured and results are obtained. Continuous performance and accuracy monitoring with closed-loop re-training for error corrections can be done using the cloud-based application.
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    FluidRay

    FluidRay

    Fluid Interactive

    All the tweaking of materials, lights or any other scene properties are immediately visible as real-time feedback in the viewport, making your workflow faster and much more pleasurable. FluidRay is the only interactive renderer that doesn’t suffer from GPU limitations. GPU based renderers work well only on specific tasks while FluidRay does it all easily and quickly. Working with FluidRay is effortless. The interactive workflow is extremely intuitive and anyone can get up to speed in just a few minutes. FluidRay allows you to quickly make visually stunning previews of your architectural projects, interior designs, jewelry projects, and more. Interactive rendering makes designing products and environments an easy and fun process. FluidRay makes it easy to quickly prototype your designs and generate super high quality preview images. FluidRay’s compatibility with Rhino enables designers to create 3D models in Rhino and easily import into FluidRay.
    Starting Price: $14.99 per month
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    RewarxStudio

    RewarxStudio

    RewarxStudio

    RewarxStudio is an AI-powered virtual photography and visual content platform that transforms simple product snapshots into professional, studio-quality commercial assets in seconds by applying virtual lighting setups, precise material rendering, and cinematic enhancements to create catalog-ready visuals for e-commerce and marketing. It uses physics-based rendering and AI lighting to simulate professional studio rigs like softbox, rim, and hard light, so products appear with accurate shadows, reflections, and textures in high-resolution 4K output, and it can generate both still images and dynamic video previews with cinematic motion paths from a single upload. Users can control background scenes, lighting presets, camera angles, and aesthetic templates to maintain consistent brand visuals across a catalog, and automated batch processing lets large inventories be rendered uniformly without manual editing.
    Starting Price: $29.90 per month
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    Marmoset Toolbag
    Toolbag provides everything needed to perfect the look, design, and presentation of your 3D assets. From previewing materials, baking texture sets ready for production, to assembling renders ready for showcasing to the world, Toolbag has a place in your workflow. Real-time physically-based rendering and image-based lighting are the core of Toolbag’s superior image quality. Realistic or stylized, your artwork will shine bright. Create more, click less. The simple things like drag-and-drop functionality and smart-loaders, to name a few, help provide a smooth and familiar 3D rendering experience in Toolbag. Capture stills of your latest character art, environment art, product designs, and more. Make use of Toolbag’s built-in Turntable tool, or set up your very own custom animation and camera sequence to proudly showcase your latest creation in motion.
    Starting Price: $189 per user
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    Enlighted IoT

    Enlighted IoT

    Enlighted

    Applications from Enlighted and our partners improve operating efficiencies and occupant experiences, enhance productivity, and optimize resource and asset use. Sensors detect motion, temperature, and ambient light. Asset tags and badges communicate using Bluetooth with the sensors for calculating the location of assets and people. Room controls allow hands-on or automatic lighting adjustments. The most sophisticated software-defined sensor in the industry, capturing and combining multiple streams of data. The gateway relays data captured by the sensors to the energy manager for analysis and reporting. Occupants can override preset illumination levels and lighting configurations at the push of a button.
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    ArchRender

    ArchRender

    ArchRender

    ArchRender helps you create photographic-style visuals in seconds, not days. No complicated lighting and scene setup required. Create renders from drawings and sketches or import 3D models from popular architectural software.
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    3Delight

    3Delight

    Illumination Research

    Introducing 3Delight refreshingly simple and fast. High performance production rendering software & tools with unmatched support services. Illumination Research, headquartered in Singapore, specialises in rendering solutions for the demanding environment of the VFX and animation production pipeline. 3Delight was first introduced in 2002 and has since been used in countless feature films and commercials. Our product line include 3DelightNSI, 3Delight for Maya and 3Delight for Katana. We are also in the testing phase for a rendering service through 3Delight Cloud. 3Delight for Maya is our proprietary rendering plug-in for Autodesk® Maya®. It is easy to use by the artists, while providing all the flexibility to support the most demanding rendering pipelines. The free 3Delight comes with one full license with all the features but with a restriction to use a maximum of 12 cores for rendering on your computer.
    Starting Price: $30 per week
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    Clarisse iFX

    Clarisse iFX

    Isotropix

    Clarisse iFX is a powerful CG toolset trusted by internationally renowned creative studios. Built by artists for artists, it is designed to simplify today’s complex creative workflows, empowering users with interactivity, speed and power over datasets containing bazillions of polygons.Created in response to feedback from today’s front-line CG creatives, Clarisse iFX unifies powerful rendering, lighting and look development tools under a single, accessible package. Thanks to its integrated CPU based rendering engine, based on unidirectional path-tracing users can work interactively on rich, data-heavy environments, scenes and assets, with full visibility over their creative decision-making. Clarisse iFX fits seamlessly into the core of any modern production pipeline. It’s an intuitive, flexible and comprehensive toolset tailored to the needs of studios and production teams working in CG today – not ten years ago.
    Starting Price: $499 one-time payment
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    AMD Radeon ProRender
    AMD Radeon™ ProRender is a powerful physically-based rendering engine that enables creative professionals to produce stunningly photorealistic images. Built on AMD’s high-performance Radeon™ Rays technology, Radeon™ ProRender’s complete, scalable ray tracing engine uses open industry standards to harness GPU and CPU performance for swift, impressive results. Features an extensive native physically-based material and camera system to enable true design decisions with global illumination. A powerful combination of cross-platform compatibility, rendering capabilities, and efficiency helps reduce the time required to deliver true-to-life images. Harness the power of machine learning to produce high-quality final and interactive renders in a fraction of the time traditional denoising takes. Free Radeon™ ProRender plug-ins are currently available for many popular 3D content-creation applications to create stunning, physically accurate renders.
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    OctaneRender
    OctaneRender® is the world’s first and fastest unbiased, spectrally correct GPU render engine, delivering quality and speed unrivaled by any production renderer on the market. OTOY® is proud to advance state of the art graphics technologies with groundbreaking machine learning optimizations, out-of-core geometry support, massive 10-100x speed gains in the scene graph, and RTX raytracing GPU hardware acceleration. Octane RTX hardware acceleration brings 2-5x render speed increases to NVIDIA raytracing GPUs with multi-GPU support. RTX acceleration speed gains increase in more complex scenes and can be benchmarked using RTX OctaneBench®. The new layered material system allows you to construct a complex material that consists of a base layer, with a maximum of 8 layers which can be inserted on top of the base layer. New nodes include: layered material, diffuse layer, specular layer, sheen layer, metallic layer, and layer group nodes.
    Starting Price: €699 per month
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    IRender nXt

    IRender nXt

    RenderPlus

    IRender nXt will improve client presentations of your SketchUp models. High-quality architectural renderings created with IRender nXt from your SketchUp models can be an important addition to your client presentations and proposals. Stop waiting on your 3D renderings. Deliver projects ahead of schedule. Render multiple jobs simultaneously. Get your computer back while you are rendering your 3D models. Stop upgrading your computers and use our fast machines instead. Watch IRender nXt create a photo-realistic rendering of an object with just one click. Without changing the SketchUp model, use IRender nXt to create a high-quality rendered image. It’s easy to create light fixtures and add them to a model. IRender nXt includes point, spot, ceiling, floor, and table lighting. IRender nXt is a powerful plugin for producing high-resolution architectural renderings from SketchUp models. IRender nXt is fully-integrated with materials, lighting, and components with an easy-to-use interface.
    Starting Price: $499 one-time payment
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    Ansys VRXPERIENCE Perceived Quality
    Ansys VRXPERIENCE Perceived Quality offers a physics-based, real-time solution for design evaluation involving lighting, colors and materials variations. Test and validate your product design in context. VRXPERIENCE Perceived Quality can instantly compare multiple design intents for materials and lighting. The process allows you to validate choices against design specifications and select lighting and material combinations in lifelike conditions. Create a virtual prototype from a 3D format and easily prepare a virtual model, helping you make choices early in the design process, in real-time optical simulation. With the live preview of Ansys VRXPERIENCE Perceived Quality immersive virtual reality visualizations, bring in physics-based lighting conditions to explore how your lighting and material choices will look in reality.
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    Maya

    Maya

    Autodesk

    Create expansive worlds, complex characters, and dazzling effects. Bring believable characters to life with engaging animation tools. Shape 3D objects and scenes with intuitive modeling tools in Maya® software. Create realistic effects—from explosions to cloth simulation. A new visual programming environment using dynamic solvers enables you to create blockbuster-worthy effects quickly. Build custom graphs using the Bifrost Graph Editor. Create stunning effects—from snow and sand to dust storms and explosions—with ready-to-use graphs. Render your most complex projects with Arnold. Arnold is built to manage complex characters, scenery, and lighting challenges. Arnold is integrated with Maya, so you can see high-quality previews and iterate changes quickly. Save time with Arnold’s artist-friendly UI and simple, intuitive controls.
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    D5 Render

    D5 Render

    D5 Render

    Import models, and enjoy an instant sense of reality throughout the creation process. Outdated rendering tricks are now replaced by common sense. With a gentle learning curve and effortless reach for assets, with D5, it's never been easier or more intuitive to visualize a story. Slow 3D rendering has always been the bottleneck that slowed your workflow. You made an adjustment and then waited for the progress bar to drain your inspiration. Bursts of creativity had to be squeezed into the spaces between renderings. But now, You have D5. With each burst of inspiration, D5 keeps up with every thought and modification to keep you immersed in a seamless workflow. You can fully dive yourself into the creative moment, sculpting with light and truly playing in the worlds you create. D5 GI with Smoothness experience brings you real-time interactivity and near offline rendering quality. No need to compromise, you have the world at your fingertips.
    Starting Price: $38 per month