Alternatives to Kaboom
Compare Kaboom alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to Kaboom in 2026. Compare features, ratings, user reviews, pricing, and more from Kaboom competitors and alternatives in order to make an informed decision for your business.
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1
Amazon GameLift
Amazon
Amazon GameLift is a dedicated game server hosting solution that deploys, operates, and scales cloud servers for multiplayer games. Whether you’re looking for a fully managed solution, or just the feature you need, GameLift leverages the power of AWS to deliver the best latency possible, low player wait times, and maximum cost savings. Amazon GameLift leverages the AWS global infrastructure for managing game servers. Match players into game sessions and autoscale that start one, hundreds, or even thousands of instances simultaneously, without thinking about scaling with fluctuating player demand. Game services provide basic multiplayer game support, like matchmaking, session directory, player data, and player analytics. With AWS, you can use services like AWS Lambda that provide serverless, scalable, and flexible computing, or features in services like Amazon GameLift FlexMatch, for matchmaking. -
2
Small Basic
Small Basic
Small Basic is the only programming language created especially to help students transition from block-based coding to text-based coding. By teaching the fundamental elements of syntax-based languages in an approachable manner, Small Basic gives students the skills and confidence to tackle more complex programming languages such as Java and C#. You can also build applications for Kinect, Lego Mindstorm, Raspberry Pi, Arduino, Oculus Rift, and more using Small Basic. Small Basic combines a friendly environment with a very simple language and a rich and engaging set of libraries to make your programs and games pop! In a matter of a few lines of code, you will be well on your way to creating your very own game! Share your programs with your friends and let them import your published programs and run them on their computers. Using the Silverlight player, you can even post your games on your own blogs and websites and play them in the browser.Starting Price: Free -
3
GameMaker Language (GML)
YoYo Games
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.Starting Price: Free -
4
Ring
Ring
The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are imperative, procedural, object-oriented, declarative using nested structures, functional, meta programming and natural programming. The language is portable (Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be simple, small and flexible. The language is simple, trying to be natural, encourage organization and comes with transparent and visual implementation. It comes with compact syntax and a group of features that enable the programmer to create natural interfaces and declarative domain-specific languages in a fraction of time. It is very small, flexible and comes with smart garbage collector that puts the memory under the programmer control. It supports many programming paradigms, comes with useful and practical libraries.Starting Price: Free -
5
JSON
JSON
JSON (JavaScript Object Notation) is a lightweight data-interchange format. It is easy for humans to read and write. It is easy for machines to parse and generate. It is based on a subset of the JavaScript Programming Language Standard ECMA-262 3rd Edition - December 1999. JSON is a text format that is completely language independent but uses conventions that are familiar to programmers of the C-family of languages, including C, C++, C#, Java, JavaScript, Perl, Python, and many others. These properties make JSON an ideal data-interchange language. JSON is built on two structures: 1. A collection of name/value pairs. In various languages, this is realized as an object, record, struct, dictionary, hash table, keyed list, or associative array. 2. An ordered list of values. In most languages, this is realized as an array, vector, list, or sequence. These are universal data structures. Virtually all modern programming languages support them in one form or another.Starting Price: Free -
6
C++
C++
C++ is a simple and clear language in its expressions. It is true that a piece of code written with C++ may be seen by a stranger of programming a bit more cryptic than some other languages due to the intensive use of special characters ({}[]*&!|...), but once one knows the meaning of such characters it can be even more schematic and clear than other languages that rely more on English words. Also, the simplification of the input/output interface of C++ in comparison to C and the incorporation of the standard template library in the language, makes the communication and manipulation of data in a program written in C++ as simple as in other languages, without losing the power it offers. It is a programming model that treats programming from a perspective where each component is considered an object, with its own properties and methods, replacing or complementing structured programming paradigm, where the focus was on procedures and parameters.Starting Price: Free -
7
C#
Microsoft
C# (also known as C Sharp, pronounced "See Sharp") is a modern, object-oriented, and type-safe programming language. C# enables developers to build many types of secure and robust applications that run in .NET. C# has its roots in the C family of languages and will be immediately familiar to C, C++, Java, and JavaScript programmers. This tour provides an overview of the major components of the language in C# 8 and earlier. C# is an object-oriented, component-oriented programming language. C# provides language constructs to directly support these concepts, making C# a natural language in which to create and use software components. Since its origin, C# has added features to support new workloads and emerging software design practices. At its core, C# is an object-oriented language. You define types and their behavior.Starting Price: Free -
8
Visual Basic
Microsoft
Visual Basic is an object-oriented programming language developed by Microsoft. Using Visual Basic makes it fast and easy to create type-safe .NET apps. Visual Basic focuses on supplying more of the features of the Visual Basic Runtime (microsoft.visualbasic.dll) to .NET Core and is the first version of Visual Basic focused on .NET Core. Many portions of the Visual Basic Runtime depend on WinForms and these will be added in a later version of Visual Basic. .NET is a free, open-source development platform for building many kinds of apps. With .NET, your code and project files look and feel the same no matter which type of app you're building. You have access to the same runtime, API, and language capabilities with each app. A Visual Basic program is built up from standard building blocks. A solution comprises one or more projects. A project in turn can contain one or more assemblies. Each assembly is compiled from one or more source files.Starting Price: Free -
9
ABAP
SAP PRESS
ABAP (Advanced Business Application Programming) is SAP’s proprietary fourth‑generation programming language, purpose‑built for mass data processing in SAP business applications. Utilized within SAP NetWeaver, it enables companies running SAP ERP and S/4 HANA to tailor systems precisely to their needs. ABAP is a multi‑paradigm language that supports procedural, object‑oriented, and other programming styles. It can seamlessly interoperate with languages such as Java, JavaScript, and SAPUI5. ABAP embraced object orientation with release 4.6C (2000) and saw even greater efficiency gains in ABAP 7.4/7.5, cutting code length by up to 50% via richer syntax, enhanced Open SQL, ABAP Managed Database Procedures, and Core Data Services (CDS) Views. The arrival of SAP HANA in 2011 shifted much processing into the in‑memory database layer, enabling real‑time operations and unlocking powerful new programming possibilities. -
10
Scala
Scala
Scala combines object-oriented and functional programming in one concise, high-level language. Scala's static types help avoid bugs in complex applications, and its JVM and JavaScript runtimes let you build high-performance systems with easy access to huge ecosystems of libraries. The Scala compiler is smart about static types. Most of the time, you need not tell it the types of your variables. Instead, its powerful type inference will figure them out for you. In Scala, case classes are used to represent structural data types. They implicitly equip the class with meaningful toString, equals and hashCode methods, as well as the ability to be deconstructed with pattern matching. In Scala, functions are values, and can be defined as anonymous functions with a concise syntax.Starting Price: Free -
11
Oxygene
RemObjects Software
Pascal is more relevant today than ever, and modern Pascal implementations such as Oxygene have a lot to bring to the table. Oxygene is a powerful general-purpose programming language, designed to let developers create all imaginable kinds of projects on a wide variety of platforms. To achieve this, it provides a combination of language features that ease the development processes, from basic object-oriented language concepts found in most modern languages (such as the concept of classes with methods, properties, and events) to sophisticated specialized language features that enable and ease specific development tasks (such as creating safe, multi-threaded applications), many of those unique to Oxygene. All of the provided features are based on the foundation of Object Pascal and stay true to the language design paradigms that make Pascal great, readable, and discoverable. As an object-oriented language, most code written in Oxygene lives in "classes".Starting Price: $199 one-time payment -
12
Unlambda
Unlambda
Unlambda is a programming language. Nothing remarkable there. The originality of Unlambda is that it stands as the unexpected intersection of two marginal families of languages. Functional programming languages, of which the canonical representative is Scheme (a Lisp dialect). This means that the basic object manipulated by the language (and indeed the only one as far as Unlambda is concerned) is the function. Rather, Unlambda uses a functional approach to programming: the only form of objects it manipulates are functions. Each function takes a function as an argument and returns a function. Apart from a binary “apply” operation, Unlambda provides several built-in functions (the most important ones being the K and S combinators). User-defined functions can be created, but not saved or named, because Unlambda does not have any variables.Starting Price: Free -
13
ActionScript
ActionScript
The ActionScript® scripting language lets you add complex interactivity, playback control, and data display to your application. You can add ActionScript in the authoring environment by using the Actions panel, Script window, or an external editor. ActionScript follows its own rules of syntax, and reserved keywords, and lets you use variables to store and retrieve information. ActionScript includes a large library of built‑in classes that let you create objects to perform many useful tasks. You do not have to understand every ActionScript element to begin scripting. If you have a clear goal, you can start building scripts with simple actions. ActionScript and JavaScript are both rooted in the ECMA-262 standard, the international standard for the ECMAScript scripting language. For this reason, developers who are familiar with JavaScript can find ActionScript immediately familiar. Animate includes more than one version of ActionScript to meet the needs of different kinds of developers. -
14
XSharp (X#)
XSharp
X# is an open-source development language for .NET, based on the xBase language. It comes in different flavors, such as Core, Visual Objects, Vulcan.NET, xBase++, Harbour, Foxpro, and more. X# has been built on top of Roslyn, the open-source architecture behind the current Microsoft C# and Microsoft Visual Basic compilers. We have added a new options page (tools/options/text editor/X#) where you can control which suggestions the editor will suggest in the "general" code completion list. Code completion after a colon or dot will show namespaces, types, members, etc. And code completion after AS or IS will show types and namespaces. Several preprocessor fixes to make the preprocessor more compatible with FoxPro and Xbase++. We have also added the #if and #stdout commands. We added several smaller fixes in the RDD system to improve the compatibility with Visual Objects, XBase++ and FoxPro.Starting Price: Free -
15
FLooP
Ziring
FLooP was a very simple recursive block structured language invented by Douglas Hofstadter for his book Godel, Escher, Bach. It features a simple subroutine structure, very simple number and boolean handling, and recursion. Unlike its cousin BLooP, FLooP does support unbounded loops. This allows it to possess the full power of a Turing machine, thus making it fair game for various undecidability theorums. The syntax of FLooP is rather verbose but simple in structure. Though Hofstadter doesn't mention it in GEB, FLooP is similar to early exercises in exploring the computational model of "Random Access Machines". Note the use of 'CELL(0) <= 2' and similar constructs. Though FLooP was never intended to be more than an academic exercise, an implementation of FLooP in Perl was made. Unfortunately, I can't seem to find it. S - block-structured language type. -
16
Objective-C
Objective-C
Objective-C is the primary programming language you use when writing software for OS X and iOS. It’s a superset of the C programming language and provides object-oriented capabilities and a dynamic runtime. Objective-C inherits the syntax, primitive types, and flow control statements of C and adds syntax for defining classes and methods. It also adds language-level support for object graph management and object literals while providing dynamic typing and binding, deferring many responsibilities until runtime. When building apps for OS X or iOS, you’ll spend most of your time working with objects. Those objects are instances of Objective-C classes, some of which are provided for you by Cocoa or Cocoa Touch and some of which you’ll write yourself. -
17
PureScript
PureScript
PureScript is a strongly typed, purely functional programming language that compiles JavaScript. It enables developers to build robust web applications, web servers, and mobile apps using functional programming techniques. PureScript offers features such as algebraic data types, pattern matching, row polymorphism, extensible records, higher-kinded types, type classes with functional dependencies, and higher-rank polymorphism. The language emphasizes strong static typing and pure functions, ensuring code reliability and maintainability. Developers can compile PureScript code into readable JavaScript, facilitating seamless integration with existing JavaScript codebases. The ecosystem includes an extensive collection of libraries, excellent tooling, and editor support with instant rebuilds. An active community provides numerous learning resources, including the PureScript book, which offers practical projects for beginners. -
18
CoffeeScript
CoffeeScript
Underneath that awkward Java-esque patina, JavaScript has always had a gorgeous heart. CoffeeScript is an attempt to expose the good parts of JavaScript in a simple way. The golden rule of CoffeeScript is: “It’s just JavaScript.” The code compiles one-to-one into the equivalent JS, and there is no interpretation at runtime. You can use any existing JavaScript library seamlessly from CoffeeScript (and vice-versa). The compiled output is readable, pretty printed, and tends to run as fast or faster than the equivalent handwritten JavaScript. Most modern JavaScript features that CoffeeScript supports can run natively in Node 7.6+, meaning that Node can run CoffeeScript’s output without any further processing required. This list may be incomplete, and excludes versions of Node that support newer features behind flags; please refer to node.green for full details. You can run the tests in your browser to see what your browser supports.Starting Price: Free -
19
JavaScript
JavaScript
JavaScript is a scripting language and programming language for the web that enables developers to build dynamic elements on the web. Over 97% of the websites in the world use client-side JavaScript. JavaScript is one of the most important scripting languages on the web. Strings in JavaScript are contained within a pair of either single quotation marks '' or double quotation marks "". Both quotes represent Strings but be sure to choose one and STICK WITH IT. If you start with a single quote, you need to end with a single quote. There are pros and cons to using both IE single quotes tend to make it easier to write HTML within Javascript as you don’t have to escape the line with a double quote. Let’s say you’re trying to use quotation marks inside a string. You’ll need to use opposite quotation marks inside and outside of JavaScript single or double quotes.Starting Price: Free -
20
Dylan
Dylan
It is dynamic while providing a programming model designed to support efficient machine code generation, including fine-grained control over dynamic and static behaviors. Describes the Open Dylan implementation of the Dylan language, a core set of Dylan libraries, and a library interchange mechanism. The core libraries provide many language extensions, a threads interface, and object finalization, printing and output formatting modules, a streams module, a sockets module, and modules providing an interface to operating system features such as the file system, time and date information, the host machine environment, as well as a foreign function interface and some low-level access to the Microsoft Win32 API.Starting Price: Free -
21
Dart
Dart Language
Mature and complete async-await for user interfaces containing event-driven code, paired with isolate-based concurrency. A programming language optimized for building user interfaces with features such as sound null safety, the spread operator for expanding collections, and collection if for customizing UI for each platform. Write code using a flexible type system with rich static analysis and powerful, configurable tooling. Target the web with complete, mature, fast compilers for JavaScript. Run backend code supporting your app, written using a single programming language. This collection is not exhaustive—it’s just a brief introduction to the language for people who like to learn by example. You might also want to check out the language and library tours, or the Dart cheatsheet codelab. -
22
PowerShell
Microsoft
PowerShell is a cross-platform task automation and configuration management framework, consisting of a command-line shell and scripting language. Unlike most shells, which accept and return text, PowerShell is built on top of the .NET Common Language Runtime (CLR), and accepts and returns .NET objects. This fundamental change brings entirely new tools and methods for automation. Unlike traditional command-line interfaces, PowerShell cmdlets are designed to deal with objects. An object is structured information that is more than just the string of characters appearing on the screen. Command output always carries extra information that you can use if you need it. If you've used text-processing tools to process data in the past, you'll find that they behave differently when used in PowerShell. In most cases, you don't need text-processing tools to extract specific information. You directly access portions of the data using standard PowerShell object syntax.Starting Price: Free -
23
GDevelop
GDevelop
What makes GDevelop unique and so easy to use is the event system. Events are a powerful way to express the logic of your game, without having to learn a programming language. Unleash your creativity with GDevelop and create all kinds of games: platformers, shoot’em up, strategy, 8-bit, hyper-casual games... the sky is the limit. Express your ideas, big and small: you can prototype new features on your games in minutes, and refine them without limits. Making games has never been so easy and fast, with the visual editors provided by GDevelop. Use ready made objects from the asset store or create your own from scratch. Choose sprites, particle emitters, texts, videos and many others to build the scenes of your game. Add effects to the layers and objects of your scene. These effects allow to quickly changes the atmosphere and rendering of your game in one click. -
24
Game Tester
Game Tester
Game Tester is a game testing, user research, and collaboration platform that connects developers with real-life gamers to gather real-world insights into their games. It is designed to identify your player base and provide fast, regular feedback cycles in a way that works for you. It enables developers to test unreleased games, collect feedback from players, and make informed decisions to enhance their games. By leveraging a community of gamers, Game Tester facilitates the collection of valuable feedback, helping developers improve their games before release. It also offers tools for user research and collaboration, making it easier for developers to refine their games based on player experiences. With Game Tester, developers can access a diverse pool of testers, gather actionable insights, and iterate on their games to ensure a better final product.Starting Price: $8.50 per tester -
25
Roy
Roy
Roy is an experimental programming language that targets JavaScript. It tries to meld JavaScript semantics with some features common in static functional languages.Starting Price: Free -
26
Lua
Lua Language
Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description. Lua combines simple procedural syntax with powerful data description constructs based on associative arrays and extensible semantics. Lua is dynamically typed, runs by interpreting bytecode with a register-based virtual machine, and has automatic memory management with incremental garbage collection, making it ideal for configuration, scripting, and rapid prototyping. Lua has a deserved reputation for performance. To claim to be "as fast as Lua" is an aspiration of other scripting languages. Several benchmarks show Lua as the fastest language in the realm of interpreted scripting languages. Lua is fast not only in fine-tuned benchmark programs, but in real life too. Substantial fractions of large applications have been written in Lua.Starting Price: Free -
27
Synergy DBL
Synergex
Synergy DBL is a proven, ANSI-standard business language with class libraries, a high-performance database, and .NET interoperability at the heart of the Synergy/DE product suite. Flexible and reliable, it gives you the power to create scalable, portable enterprise applications and supports both object-oriented and structured programming techniques. Synergy DBL comes in two forms: traditional Synergy DBL and Synergy DBL for .NET. Traditional Synergy DBL supports numerous open technologies (including XML, HTTPS, SSL, and ActiveX) that allow you to interface with third-party applications and data. The multi-pass Synergy DBL compiler supports strong prototyping and other strict error-detection features. Synergy DBL for .NET enables you to create Synergy libraries and applications that run natively in the .NET framework, then extend your applications by taking advantage of .NET Framework libraries and third-party controls and interoperating with applications written in other languages.Starting Price: Free -
28
TypeScript
TypeScript
TypeScript adds additional syntax to JavaScript to support a tighter integration with your editor. Catch errors early in your editor. TypeScript code converts to JavaScript, which runs anywhere JavaScript runs: In a browser, on Node.js or Deno and in your apps. TypeScript understands JavaScript and uses type inference to give you great tooling without additional code. TypeScript was used by 78% of the 2020 State of JS respondents, with 93% saying they would use it again. The most common kinds of errors that programmers write can be described as type errors: a certain kind of value was used where a different kind of value was expected. This could be due to simple typos, a failure to understand the API surface of a library, incorrect assumptions about runtime behavior, or other errors.Starting Price: Free -
29
PascalABC.NET
PascalABC.NET
The new generation Pascal programming language combines the simplicity of classic Pascal, a great number of modern extensions, and the broad capabilities of Microsoft .NET Framework. Free, simple, and powerful IDE. Built-in form designer for rapid development of Windows desktop applications. Download the latest version of PascalABC.NET with a build-in form designer. Several extensions of the Pascal language, including the foreach operator, in-block variable definitions, auto type deduction in variable definitions, simplified syntax of units, method implementations inside classes and records, a new operator for object construction, anonymous classes, auto-classes, BigIntegers, etc. The most modern features of programming languages like n-dimensional dynamic arrays, generics, interfaces, operator overloading, exceptions, garbage collection, and lambda expressions. IDE with integrated debugger, IntelliSense system, code templates, and code auto-formatting.Starting Price: Free -
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COBOL
COBOL
COBOL is a programming language created for businesses. COBOL has been in use much longer than most other programming languages, having been created in 1959. COBOL is a procedural, imperative, and object-oriented programming language. -
31
Elm
Elm
Elm uses type inference to detect corner cases and give friendly hints. NoRedInk switched to Elm about four years ago, and 300k+ lines later, they still have not had to scramble to fix a confusing runtime exception in production. The compiler guides you safely through your changes, ensuring confidence even through the most widereaching refactorings in unfamiliar codebases. Including your own, six months later. All Elm programs are written in the same pattern, eliminating doubt and lengthy discussions when deciding how to build new projects and making it easy to navigate old or foreign codebases. Elm has its own virtual DOM implementation, designed for simplicity and speed. All values are immutable in Elm, and the benchmarks show that this helps us generate particularly fast JavaScript code.Starting Price: Free -
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Common Lisp
Common Lisp
Common Lisp is the modern, multi-paradigm, high-performance, compiled, ANSI-standardized, most prominent (along with Scheme) descendant of the long-running family of Lisp programming languages. Common Lisp is known for being extremely flexible, having excellent support for object oriented programming, and fast prototyping capabilities. It also sports an extremely powerful macro system that allows you to tailor the language to your application, and a flexible run-time environment that allows modification and debugging of running applications (excellent for server-side development and long-running critical software). It is a multi-paradigm programming language that allows you to choose the approach and paradigm according to your application domain.Starting Price: Free -
33
Java
Oracle
The Java™ Programming Language is a general-purpose, concurrent, strongly typed, class-based object-oriented language. It is normally compiled to the bytecode instruction set and binary format defined in the Java Virtual Machine Specification. In the Java programming language, all source code is first written in plain text files ending with the .java extension. Those source files are then compiled into .class files by the javac compiler. A .class file does not contain code that is native to your processor; it instead contains bytecodes — the machine language of the Java Virtual Machine1 (Java VM). The java launcher tool then runs your application with an instance of the Java Virtual Machine.Starting Price: Free -
34
Component Pascal
Component Pascal
Component Pascal is a general-purpose language in the tradition of Pascal, Modula-2, and Oberon. Its most important features are block structure, modularity, separate compilation, static typing with strong type checking (also across module boundaries), type extension with methods, dynamic loading of modules, and garbage collection. Type extension makes Component Pascal an object-oriented language. An object is a variable of an abstract data type consisting of private data (its state) and procedures that operate on this data. Abstract data types are declared as extensible records. Component Pascal covers most terms of object-oriented languages by the established vocabulary of imperative languages in order to minimize the number of notions for similar concepts. Complete type safety and the requirement of a dynamic object model make Component Pascal a component-oriented language.Starting Price: Free -
35
Emojicode
Emojicode
Emojicode is an open-source, full-blown programming language, consisting of emojis. As a multi-paradigm language, Emojicode features object orientation, optionals, generics, closures, and protocols. Emojicode compiles native machine code using lots of optimizations that make your code fast. Emojicode comes with a comprehensive set of default packages. And you can easily write your own. We believe that Emojis have expressive force. Let’s use that to make programming more fun and accessible. Emojicode is a straightforward language to learn, whatever background you have. Our documentation is known to be excellent and stuffed with walk-through guides and examples. You can help Emojicode grow! Development takes place on GitHub and you’re invited to drop in. Before you install Emojicode make sure you have a C++ compiler and linker installed. clang++ or g++ is fine, for instance. The Emojicode compiler can only link binaries if such a compiler is available.Starting Price: Free -
36
QML
Qt
QML is a declarative language that allows user interfaces to be described in terms of their visual components and how they interact and relate with one another. It is a highly readable language that was designed to enable components to be interconnected in a dynamic manner, and it allows components to be easily reused and customized within a user interface. Using the QtQuick module, designers and developers can easily build fluid animated user interfaces in QML, and have the option of connecting these user interfaces to any back-end C++ libraries. QML is a user interface specification and programming language. It allows developers and designers alike to create highly performant, fluidly animated and visually appealing applications. QML offers a highly readable, declarative, JSON-like syntax with support for imperative JavaScript expressions combined with dynamic property bindings.Starting Price: Free -
37
Mojo
Modular
Mojo 🔥 — a new programming language for all AI developers. Mojo combines the usability of Python with the performance of C, unlocking unparalleled programmability of AI hardware and extensibility of AI models. Write Python or scale all the way down to the metal. Program the multitude of low-level AI hardware. No C++ or CUDA required. Utilize the full power of the hardware, including multiple cores, vector units, and exotic accelerator units, with the world's most advanced compiler and heterogenous runtime. Achieve performance on par with C++ and CUDA without the complexity.Starting Price: Free -
38
Chaos Box
rct AI
An AI engine that uses the Chaos Box algorithm to analyze real-time player inputs and dynamically generate NPC responses and new storylines based on Deep Reinforcement Learning. It can support massively emergent behaviors for AIs and NPCs in games without even a single script. Different from DeepMind and OpenAI, we are exploring more in the multi-agent and multi-objective scenario as for Reinforcement Learning. In this scenario, the behavior patterns for each different agent should coordinate and connect with each other to generate reasonable and dramatic story experience, helping the game production team significantly enhance every, no matter simple or complicated, statistics that can measure the user conversion rate in these experience-driven scenarios. Furthermore, based on the structure of game cloud service with client SDK, the game production teams can integrate our service during any stage of the game project with less effort, giving them a better user experience. -
39
QBasic
QBasic
QBasic as well as QuickBasic is an easy-to-learn programming language (and therefore ideal for beginners), based on DOS operating system, but also executable on Windows. QBasic is the slimmed-down version of QuickBasic. Compared to QuickBasic, QBasic is limited as it lacks a compiler. Therefore QBasic cannot be used to produce executables (.exe files). The source code (usual files with .bas extension) can only be executed immediately by the built-in QBasic interpreter. Furthermore, QuickBasic has a more extensive command set than QBasic. The best way to learn to program is to start with a lightweight programming language and a simple compiler. Qbasic (short: QB) has great advantages for pros and beginners that other compilers can't offer. Back then, when DOS was the most widely used operating system, QB IDE enjoyed great popularity. On current Windows systems, QBasic/QuickBASIC requires a DOS emulator, e.g. DOSBox.Starting Price: Free -
40
PlaytestCloud
PlaytestCloud
PlaytestCloud makes it easy for video game studios to access player feedback and ultimately, make better games. Game studios securely upload their game, concept, or prototype to the Player Insights Platform, define their target audience, and select the type of feedback they need. PlaytestCloud distributes the game to their chosen audience from our global panel of 1.5M players. The players receive instructions and are recorded playing the game. We send payment to the players when they submit their test. The studio receives the recordings, transcripts, and AI analysis of their game within 48 hours and uses these player insights to improve their game.Starting Price: $299 per month -
41
RemObjects Mercury
RemObjects Mercury
Mercury is an implementation of the BASIC programming language that is fully code-compatible with Microsoft Visual Basic.NET™, but takes it to the next level, and to new horizons. With Mercury, you will be able to build your existing VB.NET projects and leverage your Visual Basic™ language experience to write code for any modern target platform. You can mix Mercury code with any of the other five Elements languages in the same project if you like! The Mercury language will be deeply integrated into our development environments. Develop your projects in our smart yet lightweight IDEs, Water on Windows or Fire on Mac, with project templates, code completion, integrated debugging for all platforms, and many other advanced development features. Of course, Mercury will also integrate into Visual Studio™ 2017, 2019 and 2022. With Elements, all languages are created equal. Even within the same project, you can mix Mercury, C#, Swift, Java, Oxygene and Go.Starting Price: $49 per month -
42
BASIC
BASIC
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. Initially, BASIC concentrated on supporting straightforward mathematical work, with matrix arithmetic support from its initial implementation as a batch language, and character string functionality being added by 1965. The emergence of BASIC took place as part of a wider movement towards time-sharing systems. Some dialects of BASIC supported matrices and matrix operations, which can be used to solve sets of simultaneous linear algebraic equations. These dialects would directly support matrix operations such as assignment, addition, multiplication (of compatible matrix types), and evaluation of a determinant. BASIC declined in popularity in the 1990s, as more powerful microcomputers came to market and programming languages with advanced features (such as Pascal and C) became tenable on such computers. -
43
Julia
Julia
Julia was designed from the beginning for high performance. Julia programs compile to efficient native code for multiple platforms via LLVM. Julia uses multiple dispatch as a paradigm, making it easy to express many object-oriented and functional programming patterns. The talk on the Unreasonable Effectiveness of Multiple Dispatch explains why it works so well. Julia is dynamically typed, feels like a scripting language, and has good support for interactive use. Julia provides asynchronous I/O, metaprogramming, debugging, logging, profiling, a package manager, and more. One can build entire Applications and Microservices in Julia. Julia is an open source project with over 1,000 contributors. It is made available under the MIT license.Starting Price: Free -
44
XAML
Microsoft
XAML is a declarative markup language. As applied to the .NET Core programming model, XAML simplifies creating a UI for a .NET Core app. You can create visible UI elements in the declarative XAML markup, and then separate the UI definition from the run-time logic by using code-behind files that are joined to the markup through partial class definitions. XAML directly represents the instantiation of objects in a specific set of backing types defined in assemblies. This is unlike most other markup languages, which are typically an interpreted language without such a direct tie to a backing type system. XAML enables a workflow where separate parties can work on the UI and the logic of an app, using potentially different tools. When represented as text, XAML files are XML files that generally have the .xaml extension. The files can be encoded by any XML encoding, but encoding as UTF-8 is typical.Starting Price: Free -
45
Gideros
Gideros
Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.Starting Price: Free -
46
Roco
RocoFinance
Don’t take our word for it - check our products and see how Roco Finance has produced successful results. Thanks to trusts, VCs and partners, Roco is able to make a positive difference to the blockchain gaming ecosystem. Roco, provides NFT services to game developers and player communities for the management, distribution and exchange of virtual items. Roco, provides NFT services to game developers and player communities for the management, distribution and exchange of virtual items. It enables these transactions to be carried out over the blockchain network. Players can bring their in-game earnings to real-world values, or exchange real-world values into the game, and grow their digital wallet for real value while playing. Players can trade in the real world while having fun. Roco, creates staking and farming pools for partner gaming companies to manage and earn rewards for their players. -
47
AutoHotkey
AutoHotkey
Define hotkeys for the mouse and keyboard, remap keys or buttons and autocorrect-like replacements. Creating simple hotkeys has never been easier; you can do it in just a few lines or less! AutoHotkey is a free, open-source scripting language for Windows that allows users to easily create small to complex scripts for all kinds of tasks such as form fillers, auto-clicking, macros, etc. AutoHotkey has easy-to-learn built-in commands for beginners. Experienced developers will love this full-fledged scripting language for fast prototyping and small projects. AutoHotkey gives you the freedom to automate any desktop task. It's small, fast, and runs out of the box. Best of all, it's free, open-source (GNU GPLv2), and beginner-friendly. AutoHotkey provides a simple, flexible syntax allowing you to focus more on the task at hand rather than every single little technicality. It supports not only the popular imperative-procedural paradigm, but also object-oriented and command-based programming.Starting Price: Free -
48
WebAssembly
WebAssembly
WebAssembly (abbreviated Wasm) is a binary instruction format for a stack-based virtual machine. Wasm is designed as a portable compilation target for programming languages, enabling deployment on the web for client and server applications. The Wasm stack machine is designed to be encoded in a size- and load-time-efficient binary format. WebAssembly aims to execute at native speed by taking advantage of common hardware capabilities available on a wide range of platforms. WebAssembly describes a memory-safe, sandboxed execution environment that may even be implemented inside existing JavaScript virtual machines. When embedded in the web, WebAssembly will enforce the same-origin and permissions security policies of the browser. WebAssembly is designed to be pretty-printed in a textual format for debugging, testing, experimenting, optimizing, learning, teaching, and writing programs by hand. The textual format will be used when viewing the source of Wasm modules on the web.Starting Price: Free -
49
AMPL
AMPL
AMPL is a powerful and intuitive modeling language designed to represent and solve complex optimization problems. It enables users to formulate mathematical models in a syntax that closely mirrors algebraic notation, facilitating a clear and concise representation of variables, objectives, and constraints. AMPL supports a wide range of problem types, including linear programming, nonlinear programming, mixed-integer programming, and more. One of its key strengths is the ability to separate models and data, allowing for flexibility and scalability in handling large-scale problems. The platform offers seamless integration with numerous solvers, both commercial and open-source, providing users with the flexibility to choose the most appropriate solver for their specific needs. AMPL is available across multiple operating systems, including Windows, macOS, and Linux, and offers various licensing options.Starting Price: $3,000 per year -
50
GameSalad
GameSalad
Create Your Own Games & Learn Computational Thinking. No-code: powerful visual programming. Share with your friends or submit games to the app stores! GameSalad turns gamers into game creators! With GameSalad, creators and learners ages 12 and beyond build the own mobile and web video games with a no-code visual programming system. Launched in 2010, GameSalad has been used by over one million aspiring game developers and has powered over 75 games that reached the top 100 in the App Store, including multiple #1 games. GameSalad for Education is in classrooms all over the world helping teachers build computer science and game design programs that build student confidence and mastery. Learn coding basics, build video games, meet other creators. All Camps include a 1-Year Home Education License. GameSalad Game Creation Camps are instructor guided virtual tech camps that will help your young learner become a game developer!Starting Price: $17 per month