Alternatives to GameMaker

Compare GameMaker alternatives for your business or organization using the curated list below. SourceForge ranks the best alternatives to GameMaker in 2025. Compare features, ratings, user reviews, pricing, and more from GameMaker competitors and alternatives in order to make an informed decision for your business.

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    C++Builder

    C++Builder

    Embarcadero

    C++Builder is a fast, integrated design and development suite for modern apps. Are you ready to design the best UIs of your life? Our award winning VCL framework for Windows and FireMonkey (FMX) visual framework for cross-platform UIs provide you with the foundation for intuitive, beautiful user interfaces that wow on every platform: Windows, macOS, iOS, and Android. Design your master UI layout once, then easily customize platform- and device-specific views without duplication of design effort. Drag-and-drop visual and non-visual components from the palette using our visual designer. Visually connect user interface elements to data sources using the LiveBindings Designer. Real-time design validation using Live On-Device Preview to broadcast the active form to multiple devices simultaneously. Add responsive design with resolution-aware components for desktop, tablets, and smartphones. Real, platform-specific native controls for an improved user experience.
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    Pragma

    Pragma

    Pragma

    Pragma is a powerful backend game engine designed to support live-service games with a full suite of online infrastructure. It provides seamless cross-platform account management, allowing players to connect and interact across different gaming ecosystems. The engine enhances social experiences by enabling friend systems, guilds, and in-game events. For multiplayer functionality, Pragma efficiently handles party systems, matchmaking, and server allocation. It also includes robust player data management, covering inventories, progression systems, and battle passes, along with tools for configuring in-game content, stores, and meta-game features. With built-in support for live operations, monetization, telemetry, and extensive customization, Pragma empowers developers to create scalable and engaging online experiences.
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    Hiro Game Development
    Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.
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    AccelByte

    AccelByte

    AccelByte

    A secure identity and access management system that allows developers to build a direct relationship with their players. Collection of services that serve as the commerce backbone for a publishing platform or in-game store, from the product catalog, purchase, fulfillment, to digital ownership. Player data management that works cross-platform. Track players’ progression and attributes in one system regardless of where your player is playing. Assemble players to battle each other in real-time. Match players based on any attributes such as score, skill level, or latency. Drive player to player interactions through chat, presence, status, friends, and groups. Engage them deeper with leaderboards and achievements. Measure key metrics such as MAU, DAU, ARPU, retention, and view them in a dashboard. Feed custom game telemetry and run custom queries for advanced analytics.
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    MonoGame

    MonoGame

    MonoGame

    MonoGame is a free and open-source framework that allows developers to create cross-platform games using C# and other .NET languages. It supports multiple platforms, including Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. MonoGame provides a comprehensive set of features, such as 2D and 3D rendering, sound playback, input handling, and content management, enabling the development of high-quality games across various genres. The framework is a re-implementation of Microsoft's XNA 4 API, ensuring familiarity for developers with XNA experience. Notable games developed with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley." MonoGame is actively maintained by the MonoGame Foundation and its community, with ongoing updates and support.
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    Scratch

    Scratch

    Scratch

    Scratch is a free visual programming language and online community where anyone can create their own stories, games, and animations. Developed by the MIT Media Lab, Scratch is designed primarily for users aged 8–16, but it is used by all ages and has a sizeable adult user base. The platform utilizes a block-based interface, allowing users to drag and connect code blocks to create programs, making it accessible for beginners. Scratch is used in many different settings, schools, museums, libraries, community centers, and homes. The platform supports over 70 languages, enabling a global community of users to share and remix projects. As of February 2023, the Scratch community has more than 103 million users and over 123 million shared projects. The website offers resources for parents and educators, including guides and tutorials to support learning and teaching. Scratch is taught and used in after-school centers, schools, and colleges, as well as other public knowledge institutions.
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    Solar2D

    Solar2D

    Solar2D

    Solar2D is a Lua-based game engine focused on ease of iterations and usage. As a fully open-source project forked from the well-established and widely used Corona SDK game engine, Solar2D allows developers to create applications for mobile, desktop, and connected TV devices with a single codebase, supporting platforms such as iOS, tvOS, Android, Android TV, macOS, Windows, Linux, and HTML5. The engine features an instant-update simulator, enabling developers to see code changes in real time, and supports live builds for rapid testing on real devices over a local network. A vast array of plugins is available to extend the core functionality, covering aspects like in-app advertising, analytics, and media. For additional customization, developers can call any native (C/C++/Obj-C/Java) library or API using Solar2D Native. Built on the lightweight and fast Lua scripting language, Solar2D is completely free to use, with no hidden fees, charges, or royalties.
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    RPG Maker

    RPG Maker

    RPG Maker

    RPG Maker is a series of game development engines that enable users to create their own role-playing games without prior programming experience. Each version of RPG Maker offers unique features and improvements to cater to different development needs. The latest installment, RPG Maker MZ, includes enhancements to the map editor, character generator, database, animations, and plug-ins, allowing for more customization than ever before. RPG Maker MV expands platform support to include MacOSX, Android, and iOS, with improvements to the map editor, higher resolution, and easy-to-use plug-ins. RPG Maker VX Ace is known for its intuitive interface and extensive library of assets and scripts, making it a great starter engine for beginners while still powerful enough for developers. The RPG Maker series provides a comprehensive set of tools, including a versatile map editor for designing environments, a character generator for creating original characters, and more.
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    Phaser

    Phaser

    Phaser

    Phaser is a fast, free, and fun open source HTML5 game framework that offers WebGL and Canvas rendering across desktop and mobile web browsers. It has been actively developed for over 10 years. Phaser is built on and around web standards and puts the browser first. Web export isn't an afterthought or checkbox on a feature list; it's our home. Phaser is fully open source, and you have unrestricted access to every last line of code in the core library. Phaser has more ready-made templates than any other game framework and is a great CLI tool. Games made with Phaser have been used as the cornerstone for marketing campaigns for years. They've been deployed everywhere, including as prominent features on sites for major Hollywood film blockbusters, massive brand promotional campaigns, educational content, interactive experiences, TV shows, news reports, charity fund-raising broadcasts, live events marketing, and so many more.
    Starting Price: $9 per month
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    Clickteam Fusion
    Clickteam Fusion 2.5 is a powerful and intuitive game and software creation tool that provides everything you need to start creating software. It features a full integrated physics engine, allowing for realistic object interactions within your projects. The platform offers a wide range of extension objects to accomplish any type of programming challenge you can think of. If a stock object doesn't exist to meet your needs, the extensive library of extensions ensures that you can find the right tool for the job. For those seeking advanced features, the Fusion 2.5+ DLC includes a powerful new profiler, optimization tools, and a debug message window to help you diagnose bugs and bottlenecks with ease. Additionally, the Fusion 2.5 Developer version provides enhanced capabilities for professional developers. Whether you're a beginner or an experienced developer, Clickteam Fusion 2.5 offers a comprehensive suite of tools to bring your creative visions to life.
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    Construct 3

    Construct 3

    Construct

    Construct 3 is a leading game development platform that enables users to create stunning 2D games directly in their browser, without the need for programming. Its powerful event sheet view allows for effortless creation and modification of game logic, making it accessible for both beginners and experienced developers. For those interested in coding, Construct 3 offers optional JavaScript integration, allowing users to combine visual blocks with script files for enhanced control over their games. The platform is designed for flexibility, running seamlessly in the browser and working offline, ensuring accessibility across various devices, including desktops, tablets, and smartphones. Construct 3's engine delivers outstanding performance, capable of handling complex and intensive games smoothly. It supports publishing to multiple platforms, including iOS, Android, Windows, Mac, Linux, Steam, and popular web platforms like Itch.io and Newgrounds.
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    Defold

    Defold

    Defold

    Defold is a free and open source game engine designed for high-performance cross-platform game development. It comes fully featured out of the box, requiring no setup or configuration, allowing developers to simply download the editor and start creating. The engine includes a visual editor, code editor, Lua scripting, Lua debugger, scene editor, particle editor, and tilemap editor, and supports both 2D and 3D game development. With a single codebase and no need for external tools, Defold enables publishing to major platforms such as PlayStation5, PlayStation4, Nintendo Switch, Android, iOS, macOS, Linux, Windows, Steam, HTML5, and Facebook. It offers a component-based system for building games, allowing the use of basic building blocks to create complex behavior, and supports writing game logic using Lua. Developers can add new functionality from the asset portal, set up their own local build environment, and write native code to extend the engine.
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    Gideros

    Gideros

    Gideros

    Gideros is a free and open-source cross-platform game development framework that enables developers to create high-performance 2D games using the Lua programming language. It offers instant testing on real devices through Wi-Fi, eliminating the need for lengthy export or deployment processes. Built on C/C++ and OpenGL, Gideros ensures that games run at native speed, fully utilizing the power of CPUs and GPUs. The framework supports easy extension through plugins, allowing developers to import existing code in C, C++, Java, or Objective-C and bind it to Lua. Gideros provides its own class system with standard object-oriented programming practices, enabling clean and reusable code. The comprehensive development environment includes a lightweight IDE, players for desktops and devices, a texture packer, and a font creator. Gideros supports multiple platforms, including Windows, macOS, Linux, iOS, Android, and HTML5.
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    LÖVE

    LÖVE

    Love2D

    As you probably know by now, LÖVE is a framework for making 2D games in the Lua programming language. LÖVE is totally free, and can be used in anything from friendly open-source hobby projects, to evil, closed-source commercial ones. To make a minimal game, create a folder anywhere, and open up your favorite text editor. Sublime Text is a pretty good one for all operating systems, and it has Lua support built in. Create a new file in the folder you just created, and name it main.lua. Put the following code in the file, and save it.
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    Buildbox
    With Buildbox, creating games is simple. There is no programming needed. Choose from various templates, Smart Assets™, or Brainboxes™ to get started. Then preview your game in real-time. You can even make your own game from scratch. The only limit is your imagination. Buildbox 3 is our most advanced game creation software! With it, you can create both 3D and 2D games using no-code Smart Assets™ and Brainboxes™ or advanced low-code options. Buildbox Classic is our traditional drag and drop game maker. With it you can make a game without coding, and rapidly build and prototype 2D games only using templates. At Buildbox, we believe that creating games is for everyone. With our powerful software, we're breaking down the barriers of game development for creators like you. We believe that anyone should get the opportunity to bring their ideas to life. The only skill you need is imagination. And we're just getting started!
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    O3DE

    O3DE

    The Linux Foundation

    Open 3D Engine (O3DE) is a modular, open source, cross-platform 3D engine built to power anything from AAA games to cinema-quality 3D worlds to high-fidelity simulations. No fees or commercial obligations. Apache 2.0-licensed. Managed by The Linux Foundation. O3DE's modular architecture is built for customization from day one. Each component—known as a Gem—can be adopted separately, giving you access to the specific functionality needed for your application. Add new editing tools, features, and development workflows to your projects. Choose from a variety of community-maintained Gems to extend and enhance the engine's capabilities in anything from AI and robotics to push notifications and VR. With our engine's SDK capabilities, you can use O3DE as a foundation for any type of 3D project you can imagine.
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    Maya LT

    Maya LT

    Autodesk

    Create and animate realistic-looking characters, props, and environments using the sophisticated 3D modeling and animation tools in Maya LT™ 3D game development software. Send assets directly to Unity and Unreal Engine with custom export tools, or use the game exporter to get 3D content into your engine of choice. Use an array of tools to create high-quality textures and materials. Work with Allegorithmic Substance materials directly in the software.
    Starting Price: $35 per month
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    Wevr Virtual Studio
    The cloud platform for game-engine-based development with Git. Interactive creators are using WVS to build virtual worlds and apps on game engines—and coming together to talk about it. A purpose-built cloud platform for interactive creators and teams using game engines. WVS is the easiest, fastest way to create cloud-automated builds for Unreal, Unity, and other game engines. Think of it as your build engineering team in the cloud. Artists, designers, producers, and engineers—across the technical spectrum, and distributed around the world—feel like they're working together, as part of a living breathing dev studio. A central work space allows employees, contractors, and clients to access projects from one secure place. A game-engine-optimized CI/CD pipeline orchestrates your development process, from early sketch to playable game. A comprehensive build dashboard allows secure deployment to PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and other targets.
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    Stencyl

    Stencyl

    Stencyl

    Stencyl isn't your average game creation software; it's a gorgeous, intuitive toolset that accelerates your workflow and then gets out of the way. We take care of the essentials, so you can focus on what's important - making your game yours. The best Stencyl games have reached top slots in the App Store and Google Play while being featured under the "Best New Game" section under their respective stores. Our best web games have been sponsored by major publishers such as ArmorGames, Kongregate and Newgrounds. Our drag-and-drop gameplay designer pays homage to the successful MIT Scratch project. We extend Scratch's simple block-snapping interface with new functionality and hundreds of ready-to-use block, Power users can create and share their own blocks, extend the engine through code, import libraries and write their own custom classes that interact seamlessly with block-based Behaviors.
    Starting Price: $99 per year
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    GameSalad

    GameSalad

    GameSalad

    Create Your Own Games & Learn Computational Thinking. No-code: powerful visual programming. Share with your friends or submit games to the app stores! GameSalad turns gamers into game creators! With GameSalad, creators and learners ages 12 and beyond build the own mobile and web video games with a no-code visual programming system. Launched in 2010, GameSalad has been used by over one million aspiring game developers and has powered over 75 games that reached the top 100 in the App Store, including multiple #1 games. GameSalad for Education is in classrooms all over the world helping teachers build computer science and game design programs that build student confidence and mastery. Learn coding basics, build video games, meet other creators. All Camps include a 1-Year Home Education License. GameSalad Game Creation Camps are instructor guided virtual tech camps that will help your young learner become a game developer!
    Starting Price: $17 per month
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    AWS GameKit
    Use AWS CloudFormation templates to power backend game features. Deliver core functionality to your players using prebuilt AWS solutions. Use sample assets and code to rapidly develop game feature prototypes. AWS GameKit is a game engine integration toolkit that helps you create cloud-connected game features without the learning curve of using cloud service architecture. Quickly start prototyping active game projects with ready-to-use backend game features, open-source code, and documentation. Use solutions built by cloud architecture experts, based on the AWS Well-Architected Framework, that are secure, high-performing, and resilient. Use the AWS GameKit plugin in your game engine to configure and deploy supporting AWS resources for your cloud-based game features. Use AWS tools to monitor, scale, and customize backend services, and control your data generated and stored on AWS.
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    Cocos Creator
    Cocos Creator is an efficient, lightweight, open source, cross-platform graphics engine and real-time interactive 2D and 3D digital content creation platform. It is not only flawless for 2D and 3D game development, but also provides integral solutions for automotive, XR, Metaverse, and education. The engine offers high performance, low power consumption, streaming loading, and cross-platform publishing capabilities. Cocos Creator features an all-in-one editor designed for artists, game planners, and developers, a powerful plug-in system for free expansion, a smooth animation editor, and an easy-to-use and easy-to-debug TypeScript scripting language. It supports full coverage of various platforms, providing friendly and professional tools to create virtual worlds. The platform also offers solutions for virtual character creation, industrial simulation, interactive marketing, XR content creation, gaming, and smart digital cockpits.
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    Nakama

    Nakama

    Heroic Labs

    Nakama is an open source game server framework developed by Heroic Labs, designed to facilitate the creation of real-time, multiplayer, and social games across various platforms, including Godot, Unity, Unreal Engine, and more. It provides a comprehensive suite of features such as real-time multiplayer capabilities, customizable matchmaking algorithms, leaderboards, in-game chat, and support for in-game currencies. Developers can extend Nakama's functionality using server-side logic written in Go, TypeScript, or Lua, allowing for authoritative game mechanics and enhanced control over game state. The platform also offers open-source client libraries tailored for different game engines and languages, ensuring seamless integration and flexibility in game development. Nakama is your dedicated server, not another multi-tenant SaaS. Add custom features and secure authoritative gameplay logic directly to your game server.
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    SpeedTree
    Emmy and Academy Award-winning modeling and animation suite used to create trees and plants for films and television. The industry standard for 3D vegetation modeling in games. Tools include the SpeedTree Modeler, Compiler, and full source SDK. Subscription pipelines for the most popular and cutting-edge game engines. SpeedTree for Games is an Award-winning 3D Procedural vegetation middleware product with fine-tuned art controls. Includes Modeler, Compiler, Tree Library and full-source SDK. Increased performance throughout, including faster instance paging, constant buffer updates, and shader optimizations. SpeedTree Cinema is the award-winning 3D-modeling suite that allows you to model, texture, and animate, both stylized and photoreal vegetation for VFX, arch/viz, or matte paintings. Model and shape any type of vegetation using a combination of procedural and fine-tuned art controls.
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    CRYENGINE

    CRYENGINE

    CRYENGINE

    The most powerful game development platform for you and your team to create world-class entertainment experiences. What you see is what you get: Sandbox allows you to create seamless worlds without any baking. Create your world and export to a game as you see it in the Editor. Fully realtime dynamic global illumination with a fully PBR workflow allows you to create ultra realistic environments using the tools you're used to. Physical simulations that take into account real world physical properties in a realistic manner to provide easily configurable and dynamic scenes. Use CRYENGINE's exclusive Audio Translation Layer that allows you to choose the middleware you want, when you want. Allowing for workflows that work for you.
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    GDevelop

    GDevelop

    GDevelop

    What makes GDevelop unique and so easy to use is the event system. Events are a powerful way to express the logic of your game, without having to learn a programming language. Unleash your creativity with GDevelop and create all kinds of games: platformers, shoot’em up, strategy, 8-bit, hyper-casual games... the sky is the limit. Express your ideas, big and small: you can prototype new features on your games in minutes, and refine them without limits. Making games has never been so easy and fast, with the visual editors provided by GDevelop. Use ready made objects from the asset store or create your own from scratch. Choose sprites, particle emitters, texts, videos and many others to build the scenes of your game. Add effects to the layers and objects of your scene. These effects allow to quickly changes the atmosphere and rendering of your game in one click.
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    Unity

    Unity

    Unity Technologies

    The leading platform for creating interactive, real-time content. Build 2D, 3D and VR games and apps at speed. From artist tools to live-ops, everything you need to bring your vision to life today. The complete solutions for professionals to create and operate. Create and operate amazing applications and immersive experiences with a complete solution for professionals across industries. Change up your splash screen. Or completely remove it. Gain greater insight into what’s happening in your game with real-time data on crashes, exceptions and user feedback. Minimize downtime with access to expert technical support when you encounter issues. Available as a separate purchase through a Unity sales representative. Unity Gaming Services: backend and LiveOps services trusted by world-class studios to support multiplayer and live games at any scale, with any engine or tech stack.
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    Starting Price: $35.00/month
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    SpriteKit
    SpriteKit is Apple's 2D game development framework that provides a graphics rendering and animation infrastructure for animating textured images, or sprites. It leverages Metal to achieve high-performance rendering and integrates seamlessly with other Apple frameworks like ARKit and SceneKit, allowing for the creation of immersive augmented reality experiences. Developers can utilize SpriteKit's scene editor within Xcode to design and preview game levels, characters, and animations, streamlining the development process. The framework also supports physics simulations, particle systems, and various special effects, enabling the creation of dynamic and interactive game environments. With its intuitive API and robust toolset, SpriteKit simplifies the development of engaging 2D games and applications across Apple's platforms.
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    Cocos2d-x
    Cocos2d-x is an open source, flexible, and lightweight cross-platform game engine that has been providing developers with stable and mature solutions since 2011. The engine offers interfaces in C++, Lua, and JavaScript, supporting platforms such as iOS, Android, Windows, macOS, and HTML5 browsers like Chrome, Safari, and Internet Explorer. Built upon OpenGL ES 2.0 and Metal for graphics rendering, Cocos2d-x fully exploits the GPU performance of mobile devices while maintaining compatibility. Developers can utilize Lua or JavaScript scripting languages to perform hot updates to games, eliminating the need to send packages to app stores and wait for review. The engine's open-source capabilities allow for extensive customization, enabling game companies to develop their own game types and extensions, including combining their own 3D engines to solve 2D interface and UI problems. According to test data, Cocos2d-x version 3.x is compatible with 99.7% of Android devices in China.
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    Elements

    Elements

    Namazu Studios

    Namazu Studios is powered by Elements, an open-source backend server and live-ops platform designed specifically for game studios. Elements enables developers to build scalable infrastructure for online multiplayer games with ease, offering a truly extensible game engine. With a focus on simplifying backend management, Elements streamlines the complexities of game development by providing a flexible, scalable solution that allows studios to focus on creating engaging game experiences. The platform is designed for both seasoned developers and newcomers, offering a user-friendly interface to manage critical game operations without the need for extensive backend coding.
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    Kinetix

    Kinetix

    Kinetix

    Integrate emotes to drive engagement and boost revenues for your game or virtual world. Players use emotes to socialize and express themselves in 3D gaming content. Animations that express emotion have been used in MMO games for more than two decades, but user demand for emotes has skyrocketed after their viral success in Fortnite Battle Royale. A recent report from the non-profit research organization Blockchain Research Lab found that 74% of players of games and virtual worlds such as PUBG and Roblox use emotes in games, while 22% do so every time they play. Through a plug-and-play approach which allows developers to activate the features they need, developers can select which emotes they want to offer players, integrate the fully customizable Kinetix emote wheel, hotkeys, and contextual emotes, and even enable gamers to create their own in-game emotes via a web app which uses the Kinetix Studio’s generative AI technology to convert videos to 3D animations.
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    Photon Engine

    Photon Engine

    Photon Engine

    Photon Engine is a powerful networking framework that enables developers to build and scale real-time multiplayer games across multiple platforms, including mobile, PC, consoles, and VR/AR devices. It offers specialized solutions like Photon Fusion, which delivers high-performance state synchronization with various network topologies, and Photon Quantum, a fully deterministic engine that eliminates the need for netcode, ensuring zero-lag gameplay with strong cheat protection. With built-in matchmaking, low-latency communication, and cross-platform support, Photon Engine simplifies multiplayer game development while providing a scalable infrastructure through its global Photon Cloud hosting. This allows developers to focus on creating immersive gaming experiences without the complexities of backend management.
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    AppWarp

    AppWarp

    ShepHertz Technologies

    AppWarp is a powerful real-time multiplayer game development framework that enables seamless integration of interactive online gameplay across multiple platforms. Supporting over 18 SDKs, including iOS, Android, Unity3D, and Cocos2Dx, it allows developers to create engaging real-time and turn-based multiplayer experiences effortlessly. AppWarp offers essential features like matchmaking, connection stability, and cross-platform functionality, ensuring smooth gameplay interactions. Developers can leverage its intuitive client-side tools to manage virtual rooms, lobbies, and communication using a custom binary protocol. For those needing more control, AppWarp S2 provides an on-premise server solution, allowing developers to host their own authoritative game servers with advanced customization options such as server-side authentication and game logic.
    Starting Price: $100 per month
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    Gamelogic

    Gamelogic

    Gamelogic

    Grids allows you to rapidly prototype and develop your games using all kinds of regular and semi-regular grids, including rectangular, isometric, hexagonal, triangular and polar grids. Grids is a GML script library for GameMaker that allows you to build games with various types of grids, including hexagonal (pointy and flat), rectangular and diamond grids. We specialize in Unity software development for games and tools. We build software specific to your requirements to solve the challenges that are unique to your game. We can also help you with the development of your entire game, big or small. Check out our portfolio to find out more. Grids Pro allows you to rapidly prototype and develop your games using all kinds of regular and semi-regular grids, including rectangular, isometric, hexagonal, triangular and polar grids. You can define your own 1D, 2D and 3D grids or customize size and shape to build your own unique games. Just set your grids up in the editor or build them in code.
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    UNIGINE

    UNIGINE

    UNIGINE

    UNIGINE is a real-time 3D engine designed for enterprise and technology enthusiasts, offering photorealistic graphics and support for large virtual worlds through C++ and C# APIs. The engine is built with open-world capabilities in mind, featuring unique terrain technology that enables extreme detail up to 1 mm per pixel, along with runtime modification and collaborative editing. It supports 64-bit precision per coordinate, allowing for scenes as expansive as the solar system. UNIGINE provides three SDK editions tailored to different needs, the Sim SDK for simulation and training with planet-scale scenarios and immersive display setups; the engineering SDK, which is embeddable into enterprise applications such as digital twins, BIM, and smart city projects, featuring advanced GIS and CAD data handling; and the Community SDK for technical enthusiasts developing games and VR applications.
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    Torque 3D

    Torque 3D

    GarageGames

    Torque 3D is the best full source, open source solution available. It is also our flagship engine built on the core strengths of our Front Line Award-winning Torque Game Engine Advanced. Torque 3D has been re-architected for maximum flexibility and performance across a wide-range of hardware. Torque 3D comes equipped with a full suite of tools to allow your team to excel and produce high-quality games and simulations. Torque 3D supports Windows and Browser-based web deployment out of the box.
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    GameBench

    GameBench

    GameBench

    Between our Android app, cross-platform Desktop app, and a CLI option for automation - performance testing has never been more accessible. Every time your game is launched Studio SDK records in the background, providing alerts only when you need them. Plug and play to measure the performance of any application, with zero code changes required. WIndows and Android are available now; ChromeBook alpha available now, beta Q3 2022, iOS alpha Q1 2023. Game performance benchmarking for ISPs, mobile operators, device manufacturers and OEMs. 5G, 4G and fixed wireless performance testing and platform comparisons for cloud gaming. Latency diagnosis and optimization for platform-ISP cloud gaming partnerships. Assessment and feasibility for new subscriber offerings in gaming and streaming media. Game performance benchmarking for game developers and publishers. Bespoke testing and monitoring services.
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    Gamefroot

    Gamefroot

    Gamefroot

    Gamefroot is an online cloud-based platform for making 2D games. We combine a powerful visual coding interface and an easy-to-use level editor. Version 1.0 beta features MetaMask and crypto wallet integration, the ability to display players' digital NFT collections in-game, and the ability to create NFT assets. Gamefroot users learn creative coding and design thinking and experience the thrill of publishing content like real game developers. All of our resources are based on solving real industry problems and learning coding concepts from the New Zealand curriculum. Gamefroot is an online cloud-based platform for making 2D games. We combine a powerful visual coding interface and an easy-to-use level editor to take game development to the masses in a culturally rich and engaging environment. Users have a drag-and-drop interface to create and code their games.
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    RallyHere

    RallyHere

    RallyHere

    RallyHere is an all-in-one platform designed to support game developers in building, managing, and launching live-service, cross-platform games with ease. It provides a robust suite of backend tools, including player authentication, matchmaking, session management, server orchestration, and data-driven insights. With seamless integrations for Unreal Engine and Unity, RallyHere helps studios accelerate development, lower operational costs, and tackle the challenges of multiplayer game creation. Trusted by millions of players across popular titles like SMITE, Paladins, and Rogue Company, the platform ensures reliability and scalability. Backed by a team of industry experts, RallyHere serves as a trusted partner, empowering developers at every stage of their journey.
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    SceneKit

    SceneKit

    SceneKit

    SceneKit is a high-level 3D graphics framework from Apple that enables developers to create immersive 3D experiences for iOS, macOS, watchOS, and tvOS applications. Built atop Metal and OpenGL, SceneKit provides a descriptive API for importing, manipulating, and rendering 3D assets. Developers can construct complex scenes using nodes (SCNNode), each representing elements like geometry, lights, cameras, or other attributes. The framework supports a range of features, including a physics engine (SCNPhysicsBody) for realistic simulations, particle systems for effects like fire or rain, and integration with ARKit to add 3D content to augmented reality experiences. SceneKit also offers tools for organizing scenes, such as the scene graph, which allows for the hierarchical structuring of nodes. Additionally, developers can utilize the SceneKit Scene Editor within Xcode to assemble assets into scenes, streamlining the development process.
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    Unreal Engine

    Unreal Engine

    Epic Games

    The world’s most open and advanced real-time 3D creation tool. With Unreal Engine, you can bring amazing real-time experiences to life using the world’s most advanced real-time 3D creation tool. From first projects to the most demanding challenges, our free and accessible resources and inspirational community empower everyone to realize their ambitions. With over 160 hours of free online learning content, an extensive library of webinars, and options for instructor-led training, we have a way to learn that's right for you. Unreal creators are the true power behind Unreal Engine. Be part of a community that builds cutting-edge experiences, and supports each other along the way. Explore comprehensive reference documentation, instructional guides, community-based support, and options for dedicated professional support.
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    Vulcan Forged

    Vulcan Forged

    Vulcan Forged

    Play, build, collaborate, earn, and bring your ideas to life with the fastest growing blockchain game and dApp platform. Designed as an easy-to-play and easy-to-build ecosystem, Vulcan Forged is a community-based project that promotes the development of world-class blockchain games by supporting developers through its development programs, incubation and crowdfunding. For blockchain game enthusiasts, Vulcan Forged is a one-stop-shop where they can access popular games and a huge NFT marketplace to buy and sell digital assets in-game. The entire ecosystem is powered by its own PYR settlement, staking and utility token. The ERC20 compatible PYR is a cross-platform currency that can be used in game titles that are part of the Vulcan Forged ecosystem. We are committed to providing the best NFT Gaming experiences possible by offering engaging and entertaining games as we do our part in revolutionizing the blockchain gaming space.
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    Google Cloud for Games
    Google Cloud for Games provides a comprehensive suite of cloud-based solutions designed to support game developers, studios, and publishers in building, scaling, and managing their games efficiently. It offers powerful infrastructure for global multiplayer experiences, real-time data analytics, AI-driven game operations, and live service management. With managed services like dedicated game servers, player matchmaking, and database solutions, developers can focus on gameplay innovation while ensuring reliability and performance. Google Cloud’s tools also enable studios to personalize player experiences, optimize monetization strategies, and leverage machine learning for fraud detection and content recommendations. By integrating seamlessly with popular game engines and development workflows, Google Cloud for Games empowers teams to accelerate development, enhance player engagement, and scale their operations globally.
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    Core Games
    As a Creator on Core, you have access to the full power of the Unreal Engine, thousands of free, professional music, art, and sound assets, and an industry-leading monetization system. The Core editor comes with thousands of built-in 3D shapes, props, and materials to use as a basis for creating new models. All original models for games are made using this content, which is downloaded with the Core Launcher itself, so games and projects can be loaded almost instantaneously. Core offers polished game starter templates including Team Deathmatch, King of the Hill, Battle Royale, Dungeon Crawler, Racing, and more. Game frameworks allow Creators to launch into the game development process much faster in those games.
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    Wwise

    Wwise

    Audiokinetic

    Wwise is a cross-platform interactive audio middleware solution for software developers who need to integrate interactive audio into video games and other immersive audio projects. Wwise increases the productivity and creativity of the entire team, simplifies the work of programmers, and empowers audio teams to deliver superior immersive gaming and interactive audio experiences. Wwise offers real-time in-game preview capabilities and a rich set of functionalities, including sound authoring, dynamic mixing, 3D spatial audio, interactive music, and synthesis. Wwise integrates seamlessly with all major game development platforms, including Unreal Engine, Unity, Cryengine, and many others. Developers also have access to complete API and SDK toolkits. Over 1000 game and AR/VR titles are developed every year using Wwise, and with partnerships with the largest developers worldwide, 70% of the global AAA game market uses Wwise.
    Starting Price: Free for Indie developers
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    Playtester

    Playtester

    Playtester

    Playtester is a free platform that helps gamers discover and join alphas, betas, and playtests for upcoming games across Steam, PlayStation, Xbox, and more. Built by a solo designer/developer, it offers a clean, ad-free experience for players and an easy way for indie developers to get valuable feedback. Since launching three months ago, Playtester has featured 600+ games, welcomed 40,000+ visitors, and introduced features like Direct Install for Steam demos and an Android app (iOS coming soon). Whether you’re a gamer looking for early access games or a developer seeking testers, Playtester makes it simple to connect and play what’s next.
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    Unity Muse

    Unity Muse

    Unity Technologies

    Fueled by next-generation AI, Unity Muse enables creators of all skill levels to develop games and real-time 3D experiences lightning fast with simple text-based prompts.
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    Tilia

    Tilia

    Tilia

    Games, virtual world publishers, mobile applications and NFT providers use Tilia to power their digital economies. With Tilia you can accept payments, issue virtual tokens, manage in-game purchases, and enable users and creators to earn and extract real money. Tilia’s end-to-end solution allows developers and publishers to better monetize their games and virtual worlds. The majority of payment service providers exclusively manage either fiat or virtual currency. Few can enable the redemption of in-world currencies to real world currencies due to the high barrier to entry imposed by banking regulations. This innovation allows developers to offer users the ability to easily exchange in-world currencies for cash. Our team has invested years and millions of dollars to build the infrastructure and obtain the licenses necessary to provide the unique offering that is Tilia.
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    Spotzone

    Spotzone

    MindCoord

    Spotzone is the app featuring a brand new interactive experience, designed for the young generation. You can find and experience advanced realistic 3D content, and make your familiar virtual avatars into games, videos, podcasts, etc. Create unique cross-platform games and gamify the experience. We work on the most compelling challenges in computer vision, blockchain, 3D engines, and interactive reality technology. Connecting people to build a metaverse with massively shared 3D information. MindCoord builds an all-around metaverse ecosystem. Cross-platform creation experience brings interactive reality touchable. Integrating cutting-edge tech to explore the possibilities in interactive reality. Create, share and discover interactive reality content. We make virtual content become feasible and comfortable across devices. Sharing interactive reality experiences through our innovative 3D engine.
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    Improbable

    Improbable

    Improbable

    Improbable Multiplayer Services (IMS) is an ever-evolving ecosystem of tools and services dedicated to optimizing how games as a service are built and operated. The first title from our in-house studios, Scavengers is a new kind of shooter where players fight for survival in a world ravaged by ice storms and swarming with hostile AI. Find out how Midwinter Entertainment worked with Improbable Multiplayer Services to make it all possible. Need help with distributed physics or open world generation? How about the infrastructure and tooling for operating a GaaS? The Multiplayer Guys are the only co-development studio focussed exclusively on multiplayer game solutions. Together with our ecosystem of partners, Improbable’s defence business is helping governments and defence organisations meet the fluid, fast-moving and endlessly complex security challenges they face.