Gamelogic
Grids allows you to rapidly prototype and develop your games using all kinds of regular and semi-regular grids, including rectangular, isometric, hexagonal, triangular and polar grids. Grids is a GML script library for GameMaker that allows you to build games with various types of grids, including hexagonal (pointy and flat), rectangular and diamond grids. We specialize in Unity software development for games and tools. We build software specific to your requirements to solve the challenges that are unique to your game. We can also help you with the development of your entire game, big or small. Check out our portfolio to find out more. Grids Pro allows you to rapidly prototype and develop your games using all kinds of regular and semi-regular grids, including rectangular, isometric, hexagonal, triangular and polar grids. You can define your own 1D, 2D and 3D grids or customize size and shape to build your own unique games. Just set your grids up in the editor or build them in code.
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C++
C++ is a simple and clear language in its expressions. It is true that a piece of code written with C++ may be seen by a stranger of programming a bit more cryptic than some other languages due to the intensive use of special characters ({}[]*&!|...), but once one knows the meaning of such characters it can be even more schematic and clear than other languages that rely more on English words. Also, the simplification of the input/output interface of C++ in comparison to C and the incorporation of the standard template library in the language, makes the communication and manipulation of data in a program written in C++ as simple as in other languages, without losing the power it offers. It is a programming model that treats programming from a perspective where each component is considered an object, with its own properties and methods, replacing or complementing structured programming paradigm, where the focus was on procedures and parameters.
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RemObjects Mercury
Mercury is an implementation of the BASIC programming language that is fully code-compatible with Microsoft Visual Basic.NET™, but takes it to the next level, and to new horizons. With Mercury, you will be able to build your existing VB.NET projects and leverage your Visual Basic™ language experience to write code for any modern target platform. You can mix Mercury code with any of the other five Elements languages in the same project if you like! The Mercury language will be deeply integrated into our development environments. Develop your projects in our smart yet lightweight IDEs, Water on Windows or Fire on Mac, with project templates, code completion, integrated debugging for all platforms, and many other advanced development features. Of course, Mercury will also integrate into Visual Studio™ 2017, 2019 and 2022. With Elements, all languages are created equal. Even within the same project, you can mix Mercury, C#, Swift, Java, Oxygene and Go.
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Small Basic
Small Basic is the only programming language created especially to help students transition from block-based coding to text-based coding. By teaching the fundamental elements of syntax-based languages in an approachable manner, Small Basic gives students the skills and confidence to tackle more complex programming languages such as Java and C#. You can also build applications for Kinect, Lego Mindstorm, Raspberry Pi, Arduino, Oculus Rift, and more using Small Basic. Small Basic combines a friendly environment with a very simple language and a rich and engaging set of libraries to make your programs and games pop! In a matter of a few lines of code, you will be well on your way to creating your very own game! Share your programs with your friends and let them import your published programs and run them on their computers. Using the Silverlight player, you can even post your games on your own blogs and websites and play them in the browser.
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