Shade/Shape
Shade/Shape automatically turns your 2D artwork into 3D rendered imagery! Automatically 3D shades your 2D text, logos and pictures by using the outline and features of the artwork to give it volume and depth. Animated 2D characters really stand out when Shade/Shape is applied! Develop cool effects and abstract transitions. Add natural 3D shading effect to your existing image sequences. Shade/Shape automatically generates 3D shading for your 2D graphical and picture elements using our shading-from-shape technology. Add depth, shading and metallic luster to your titles and logos! Create glassy objects by reflecting the background sequence through your object! Shade/Shape also comes with a plugin, that uses the shading techniques in Shade/Shape to shade the normals produced by a 3D system or even Shade/Shape itself. Add further detailing by applying reflection and bump maps. Stable and smooth-over-time shading produced for moving imagery.
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Material Design
Material is an adaptable system of guidelines, components, and tools that support the best practices of user interface design. Backed by open-source code, Material streamlines collaboration between designers and developers, and helps teams quickly build beautiful products. Material Design is inspired by the physical world and its textures, including how they reflect light and cast shadows. Material surfaces reimagine the mediums of paper and ink. Material Design is guided by print design methods — typography, grids, space, scale, color, and imagery — to create hierarchy, meaning, and focus that immerse viewers in the experience. Motion focuses attention and maintains continuity through subtle feedback and coherent transitions. As elements appear on screen, they transform and reorganize the environment with interactions generating new transformations.
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Twinmotion
Easily produce high-quality images, panoramas, standard or 360° VR videos, and complete client presentations in seconds! For architecture, construction, urban planning, and landscaping professionals, Twinmotion combines an intuitive icon-driven interface with the power of unreal engine. View and edit your scene in real time at the same high quality as the final rendering. Twinmotion features realistic physically based lighting and shadowing with built-in global illumination, includes over 600 PBR materials that react to your environment, and offers effects like depth of field, lens flare, and vignetting, making it easy to get the look you need. Regardless of your project’s complexity or your previous CG experience, Twinmotion's simple and intuitive interface makes it a breeze to learn and use. Drag and drop lights, materials, and props; change the season, the weather, or the time of day by simply dragging a slider.
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AIR
AIR is an advanced 3D graphics renderer with a unique architecture and extensive features designed for the rapid production of high-quality images. AIR is a hybrid renderer, combining the advantages of scanline rendering - fast rendering of complex scenes, motion blur, and depth of field - with the flexibility of on-demand ray tracing for accurate reflections, soft shadows, global illumination, and caustics. AIR supports a broad range of geometric primitives, including polygon meshes, trimmed NURBs, subdivision meshes, curves, particles, and implicit surfaces. All primitives are supported in their natural form; no pre-meshing is required. AIR also provides true (sub-pixel) displacement and high-dynamic range (HDR) input and output. AIR offers the flexibility of fully programmable shading and procedural modeling. Users can extend the shading language by writing new functions in any programming language.
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