ModoFoundry
|
NVIDIA OmniverseNVIDIA
|
|||||
Related Products
|
||||||
About
3D modeling and rendering platform designed to help businesses create 3D drawings and configure UV mapping and texturing workflows. Modo’s powerful and flexible 3D modeling, animation, texturing and rendering toolset empowers artists to explore and develop ideas without jumping through technical hoops. Modo® is your starting point for creative exploration. With fast direct modeling, flexible procedural modeling, the award-winning MeshFusion Boolean toolset and built-in sculpting tools all working together, Modo’s modeling moxie is unmatched. Free yourself from creativity-killing constraints, with Modo’s intuitive, artist-friendly toolset. From roughing out volumes to creating highly detailed forms, Modo lets you focus on creation, not construction. Build your own kit of specialized tools by combining different operations, with Modo’s flexible tool assembly system. With Modo, every job you do becomes easier, as you continually develop new efficiencies.
|
About
NVIDIA Omniverse™ acts as a hub to interconnect your existing 3D workflow, replacing linear pipelines with live-sync creation, letting you create like never before, and at speeds you’ve never experienced. Watch GeForce RTX 3D creators collaboratively create an animated short with Omniverse Cloud, bringing in 3D assets from their favorite design and content creation tools such as Autodesk Maya, Adobe Substance Painter, Unreal Engine, and SideFX Houdini. NVIDIA Omniverse enables Sir Wade Neistadt, who works in a variety of apps, to create without bottlenecks. Pairing the Omniverse Platform with an NVIDIA RTX™ A6000 running on NVIDIA Studio Drivers enables him to, as he states, ”put it all together, light it, render it, and have everything in context using RTX rendering—all without ever exporting the data to and from applications.
|
|||||
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
|
|||||
Audience
Enterprises interested in a 3D CAD solution to create 3D content using various texturing, rendering, sculpting and modeling tools
|
Audience
Companies looking for a powerful 3D Modeling solution
|
|||||
Support
Phone Support
24/7 Live Support
Online
|
Support
Phone Support
24/7 Live Support
Online
|
|||||
API
Offers API
|
API
Offers API
|
|||||
Screenshots and Videos |
Screenshots and Videos |
|||||
Pricing
$65 per month
Free Version
Free Trial
|
Pricing
No information available.
Free Version
Free Trial
|
|||||
Reviews/
|
Reviews/
|
|||||
Training
Documentation
Webinars
Live Online
In Person
|
Training
Documentation
Webinars
Live Online
In Person
|
|||||
Company InformationFoundry
Founded: 1996
United Kingdom
www.foundry.com
|
Company InformationNVIDIA
Founded: 1993
United States
www.nvidia.com/en-us/omniverse/creators/
|
|||||
Alternatives |
Alternatives |
|||||
|
|
|
|||||
|
|
|
|||||
|
|
|
|||||
Categories |
Categories |
|||||
3D Modeling Features
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
CAD Features
2 1/2-Axis Milling
2D Drawing
3-Axis Milling
3D Modeling
4-Axis Milling
5-Axis Milling
Civil
Collaboration
Database Connectivity
Design Analysis
Design Export
Document Management
Electrical
Hole Making
Mechanical
Mechatronics
Presentation Tools
Simulate Cycles
Spiral Output
Structural Engineering
Toolpath Simulation
User Defined Cycles
|
||||||
Integrations
Adobe Substance 3D Painter
iRender
Accenture AI Refinery
Copernicus Computing
GarageFarm
HitFilm
Houdini
Maya
Move.ai
NVIDIA Blueprints
|
Integrations
Adobe Substance 3D Painter
iRender
Accenture AI Refinery
Copernicus Computing
GarageFarm
HitFilm
Houdini
Maya
Move.ai
NVIDIA Blueprints
|
|||||
|
|
|