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About

Instant, real-time reports and analytics for features, player behavior, game performance, and monetization. Fully scalable cloud platform that adheres to security and compliance frameworks. You don't need to build, configure, or manage a backend. Always-on access to game data through visual heatmaps and dashboards that identify activity and behavior trends. Pre-built social modules you can use to rapidly increase engagement across more players and improve game marketability. No need to configure or manage servers or integrations. Simply connect your game to the GamerGraph cloud platform, and in less than 2 minutes, you’ll have real-time access to comprehensive player and game analytics. Connect your game to GamerGraph using an Unreal blueprint, Unity Prefab, or a few lines of your own code. As soon as the game is played, your dashboard is immediately populated with data in simple, easy-to-read graphs that function in real-time.

About

Hiro is a client-server library built on the Nakama game server to rapidly and flexibly add economy, social, and LiveOps features to your game. It is available as a C# library for Unity Engine, a C++ library for Unreal Engine, and a server package that integrates with the game server. Hiro offers a comprehensive suite of battle-tested metagame features that are quick to implement, allowing developers to focus more on the core gameplay experience. Add base and loot table rewards for players to collect; integrate soft or real currency purchases; define stackable and consumable gameplay items; initialize and manage multiple currencies within the game economy. Adapt store bundles and offer walls based on player behavior; personalize various aspects of the player experience through experiments; schedule live events for players to participate in and earn exclusive rewards. Start and schedule timed or scored events with exclusive rewards; enable players to request and share inventory.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Game development solution for DevOps teams wanting to use game data to reduce churn, increase playtime, and personalize the player experience

Audience

Game developers seeking a solution to enhance their titles with robust metagame features

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

$99 per month
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

GamerGraph
Founded: 2020
United States
www.gamergraph.io

Company Information

Heroic Labs
Founded: 2015
United States
heroiclabs.com/hiro/

Alternatives

Alternatives

Satori LiveOps

Satori LiveOps

Heroic Labs
PlayFab

PlayFab

Microsoft
Nakama

Nakama

Heroic Labs
AWS GameKit

AWS GameKit

Amazon

Categories

Categories

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine

Integrations

C#
C++
JSON
Nakama
Satori LiveOps
Unity
Unreal Engine
Claim GamerGraph and update features and information
Claim GamerGraph and update features and information
Claim Hiro Game Development and update features and information
Claim Hiro Game Development and update features and information