GameMaker Language (GML)YoYo Games
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XAMLMicrosoft
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Related Products
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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About
XAML is a declarative markup language. As applied to the .NET Core programming model, XAML simplifies creating a UI for a .NET Core app. You can create visible UI elements in the declarative XAML markup, and then separate the UI definition from the run-time logic by using code-behind files that are joined to the markup through partial class definitions. XAML directly represents the instantiation of objects in a specific set of backing types defined in assemblies. This is unlike most other markup languages, which are typically an interpreted language without such a direct tie to a backing type system. XAML enables a workflow where separate parties can work on the UI and the logic of an app, using potentially different tools. When represented as text, XAML files are XML files that generally have the .xaml extension. The files can be encoded by any XML encoding, but encoding as UTF-8 is typical.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Audience
Developers looking for a Programming Language solution
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Company InformationMicrosoft
Founded: 1975
United States
docs.microsoft.com/en-us/dotnet/desktop/wpf/xaml/
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
.NET MAUI
Avalonia UI
Babel Obfuscator
CodeRush
IntelliCode
LEADTOOLS Imaging Pro
Praxie
ReSharper
Uno Platform
Windows Presentation Foundation (WPF)
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Integrations
.NET MAUI
Avalonia UI
Babel Obfuscator
CodeRush
IntelliCode
LEADTOOLS Imaging Pro
Praxie
ReSharper
Uno Platform
Windows Presentation Foundation (WPF)
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