Synergy DBL

Synergy DBL

Synergex
+
+

Related Products

  • JetBrains Junie
    12 Ratings
    Visit Website
  • Windsurf Editor
    159 Ratings
    Visit Website
  • XpertCoding
    42 Ratings
    Visit Website
  • PromoTix
    262 Ratings
    Visit Website
  • Seobility
    470 Ratings
    Visit Website
  • WaitWell
    160 Ratings
    Visit Website
  • Titan
    368 Ratings
    Visit Website
  • Google Cloud Run
    317 Ratings
    Visit Website
  • ZeroPath
    2 Ratings
    Visit Website
  • CMW Platform
    681 Ratings
    Visit Website

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Synergy DBL is a proven, ANSI-standard business language with class libraries, a high-performance database, and .NET interoperability at the heart of the Synergy/DE product suite. Flexible and reliable, it gives you the power to create scalable, portable enterprise applications and supports both object-oriented and structured programming techniques. Synergy DBL comes in two forms: traditional Synergy DBL and Synergy DBL for .NET. Traditional Synergy DBL supports numerous open technologies (including XML, HTTPS, SSL, and ActiveX) that allow you to interface with third-party applications and data. The multi-pass Synergy DBL compiler supports strong prototyping and other strict error-detection features. Synergy DBL for .NET enables you to create Synergy libraries and applications that run natively in the .NET framework, then extend your applications by taking advantage of .NET Framework libraries and third-party controls and interoperating with applications written in other languages.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Anyone in need of a tool to create scalable, portable enterprise applications through object-oriented techniques

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Synergex
www.synergex.com/language

Alternatives

Alternatives

Synergy EMR

Synergy EMR

HealthCare Synergy
Visual Basic

Visual Basic

Microsoft
Universal Business Systems Synergy Suite

Universal Business Systems Synergy Suite

Universal Business Systems

Categories

Categories

Integrations

HPE OpenVMS
TravelBox
Visual Basic
Visual Studio

Integrations

HPE OpenVMS
TravelBox
Visual Basic
Visual Studio
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim Synergy DBL and update features and information
Claim Synergy DBL and update features and information