Swift

Swift

Apple
+
+

Related Products

  • JetBrains Junie
    12 Ratings
    Visit Website
  • Windsurf Editor
    156 Ratings
    Visit Website
  • XpertCoding
    42 Ratings
    Visit Website
  • CivicPlus Recreation Management
    Visit Website
  • Seobility
    466 Ratings
    Visit Website
  • PromoTix
    259 Ratings
    Visit Website
  • Google Cloud Run
    317 Ratings
    Visit Website
  • ZeroPath
    2 Ratings
    Visit Website
  • Google AI Studio
    11 Ratings
    Visit Website
  • Google Cloud BigQuery
    1,934 Ratings
    Visit Website

About

The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.

About

Writing Swift code is interactive and fun, the syntax is concise yet expressive, and Swift includes modern features developers love. Swift code is safe by design and produces software that runs lightning-fast. Swift is the result of the latest research on programming languages, combined with decades of experience building Apple platforms. Named parameters are expressed in a clean syntax that makes APIs in Swift even easier to read and maintain. Even better, you don’t even need to type semi-colons. Inferred types make code cleaner and less prone to mistakes, while modules eliminate headers and provide namespaces. To best support international languages and emoji, Strings are Unicode-correct and use a UTF-8 based encoding to optimize performance for a wide-variety of use cases. You can even write concurrent code with simple, built-in keywords that define asynchronous behavior, making your code more readable and less error-prone.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

Developers and users seeking a solution to create their games in an intuitive and flexible way

Audience

Developers looking for a programming language for iOS, iPadOS, macOS, tvOS, and watchOS

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

Free
Free Version
Free Trial

Pricing

Free
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

YoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Company Information

Apple
developer.apple.com/swift/

Alternatives

Alternatives

Dart

Dart

Dart Language
Visual Basic

Visual Basic

Microsoft
Apache Groovy

Apache Groovy

The Apache Software Foundation

Categories

Categories

Integrations

AI Localizer
Agentplace
AlphaCodium
Basejump
Casbin
Codecov
Data Theorem
DeepSeek Coder
DexProtector
Klee
Kodus
Lightstreamer
Refraction
Replit
SonarQube Server
Sonatype Nexus Repository
WebStorm
Windsurf Editor
codebeat
cubic

Integrations

AI Localizer
Agentplace
AlphaCodium
Basejump
Casbin
Codecov
Data Theorem
DeepSeek Coder
DexProtector
Klee
Kodus
Lightstreamer
Refraction
Replit
SonarQube Server
Sonatype Nexus Repository
WebStorm
Windsurf Editor
codebeat
cubic
Claim GameMaker Language (GML) and update features and information
Claim GameMaker Language (GML) and update features and information
Claim Swift and update features and information
Claim Swift and update features and information