FLooPZiring
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GameMaker Language (GML)YoYo Games
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Related Products
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About
FLooP was a very simple recursive block structured language invented by Douglas Hofstadter for his book Godel, Escher, Bach. It features a simple subroutine structure, very simple number and boolean handling, and recursion. Unlike its cousin BLooP, FLooP does support unbounded loops. This allows it to possess the full power of a Turing machine, thus making it fair game for various undecidability theorums. The syntax of FLooP is rather verbose but simple in structure. Though Hofstadter doesn't mention it in GEB, FLooP is similar to early exercises in exploring the computational model of "Random Access Machines". Note the use of 'CELL(0) <= 2' and similar constructs. Though FLooP was never intended to be more than an academic exercise, an implementation of FLooP in Perl was made. Unfortunately, I can't seem to find it. S - block-structured language type.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Anyone seeking a simple recursive block structured language with a simple subroutine structure
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
No information available.
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationZiring
Founded: 1994
United States
cgibin.erols.com/ziring/cgi-bin/cep/cep.pl
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Replit
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