Direct3D

Direct3D

Microsoft
+
+

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About

Direct3D is a low-level API for drawing primitives with the rendering pipeline, or for performing parallel operations with the compute shader. See the content below for more information. Direct3D 12 provides an API and platform that allows your application to take advantage of the graphics and computing capabilities of PCs equipped with one or more Direct3D 12-compatible GPUs. You can use Microsoft Direct3D 11 graphics to create 3-D graphics for games and scientific and desktop applications. DXGI handles enumerating graphics adapters, enumerating display modes, selecting buffer formats, sharing resources between processes, and presenting rendered frames to a window or monitor for display. HLSL is the high-level shader language for DirectX. Using HLSL, you can create C-like programmable shaders for the Direct3D pipeline. The DirectDraw surface file format (DDS) supports uncompressed and compressed (DXTn) textures, mipmaps, cube maps, and volume maps.

About

From rendering and virtualization to engineering analysis and data science, accelerate multiple workloads on any device with the NVIDIA® EGX™ Platform for professional visualization. A highly flexible reference design that combines high-end NVIDIA GPUs with NVIDIA virtual GPU (vGPU) software and high-performance networking, these systems deliver exceptional graphics and compute power, enabling artists and engineers to do their best work—from anywhere—at a fraction of the cost, space, and power of CPU-based solutions. The EGX Platform combined with NVIDIA RTX Virtual Workstation (vWS) software can simplify deployment of a high-performance, cost-effective infrastructure, providing a solution that is tested and certified with industry-leading partners and ISV applications on trusted OEM servers. It enables professionals to do their work from anywhere, while increasing productivity, improving data center utilization, and reducing IT and maintenance costs.

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Platforms Supported

Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook

Audience

People looking for a low-level API to draw triangles, lines or points per frame or to start highly parallel operations on the GPU

Audience

Industries that need a rendering and visualization platform to process engineering analysis and data science

Support

Phone Support
24/7 Live Support
Online

Support

Phone Support
24/7 Live Support
Online

API

Offers API

API

Offers API

Screenshots and Videos

Screenshots and Videos

Pricing

No information available.
Free Version
Free Trial

Pricing

No information available.
Free Version
Free Trial

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Reviews/Ratings

Overall 0.0 / 5
ease 0.0 / 5
features 0.0 / 5
design 0.0 / 5
support 0.0 / 5

This software hasn't been reviewed yet. Be the first to provide a review:

Review this Software

Training

Documentation
Webinars
Live Online
In Person

Training

Documentation
Webinars
Live Online
In Person

Company Information

Microsoft
Founded: 1975
United States
docs.microsoft.com/en-us/windows/win32/direct3d

Company Information

NVIDIA
Founded: 1993
United States
www.nvidia.com/en-us/design-visualization/egx-graphics/

Alternatives

Alternatives

Redshift

Redshift

Maxon
NVIDIA Iray

NVIDIA Iray

NVIDIA
WebGL

WebGL

KHRONOS

Categories

Categories

Integrations

Domino Enterprise MLOps Platform
Inseego
Junos Traffic Vision
Sante DICOM Viewer
SiaSearch

Integrations

Domino Enterprise MLOps Platform
Inseego
Junos Traffic Vision
Sante DICOM Viewer
SiaSearch
Claim Direct3D and update features and information
Claim Direct3D and update features and information
Claim NVIDIA EGX Platform and update features and information
Claim NVIDIA EGX Platform and update features and information