GameMaker Language (GML)YoYo Games
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Related Products
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About
Crystal’s syntax is heavily inspired by Ruby’s, so it feels natural to read and easy to write, and has the added benefit of a lower learning curve for experienced Ruby devs. Crystal is statically type-checked, so any type errors will be caught early by the compiler rather than fail on runtime. Moreover, and to keep the language clean, Crystal has built-in type inference, so most type annotations are unneeded. All types are non-nilable in Crystal, and available variables are represented as a union between the type and nil. As a consequence, the compiler will automatically check for null references in compile time. Crystal’s answer to metaprogramming is a powerful macro system, which ranges from basic templating and AST inspection to types inspection and running arbitrary external programs.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Developers in need of a powerful Programming Language solution
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationCrystal
crystal-lang.org
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
Codacy
CodeConvert
JSON Formatter
Replit
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