C++/CLIMicrosoft
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GameMaker Language (GML)YoYo Games
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Related Products
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About
In Visual Studio 2022, the default target framework for .NET Core projects is 6.0. For .NET Frameworks projects, the default is 4.7.2. The .NET Framework version selector is on the configure your new project page of the create a new project dialog. C++/CLI itself isn't installed by default when you install a Visual Studio C++ workload. To install the component after Visual Studio is installed, open the Visual Studio Installer by selecting the Windows Start menu and searching for visual studio installer. Choose the modify button next to your installed version of Visual Studio. Select the Individual components tab. Scroll down to the compilers, build tools, and runtimes section, and select C++/CLI support for v143 build tools (Latest). Select modify to download the necessary files and update Visual Studio. By using C++/CLI you can create C++ programs that use .NET classes as well as native C++ types. C++/CLI is intended for use in console applications.
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About
The GameMaker Language (also called simply GML) is the proprietary GameMaker scripting language. This language is structured to permit users to create their games in an intuitive and flexible way while offering all the power of any other major programming language. It is also the basis for GML Visual and can be used in conjunction with that if required. Each event has its own tab in the editor and you can add, edit, or remove code from them at any time (for more information on events see Object Events). The code itself must have a basic structure and can contain resource indices, variables, functions, expressions, keywords, etc. all of which are explained in the sections below. If you are a novice to programming or making the switch from GML Visual, it is recommended that you start with the page on basic code structure and then read through all the other pages in this section, testing code from each one within GameMaker itself.
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Platforms Supported
Windows
Mac
Linux
Cloud
On-Premises
iPhone
iPad
Android
Chromebook
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Audience
Professional users and anyone seeking a framework solution to create and configure projects and applications
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Audience
Developers and users seeking a solution to create their games in an intuitive and flexible way
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Support
Phone Support
24/7 Live Support
Online
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Support
Phone Support
24/7 Live Support
Online
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API
Offers API
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API
Offers API
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Screenshots and Videos |
Screenshots and Videos |
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Pricing
Free
Free Version
Free Trial
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Pricing
Free
Free Version
Free Trial
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Reviews/
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Reviews/
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Training
Documentation
Webinars
Live Online
In Person
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Training
Documentation
Webinars
Live Online
In Person
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Company InformationMicrosoft
Founded: 1975
docs.microsoft.com/en-us/cpp/dotnet/dotnet-programming-with-cpp-cli-visual-cpp
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Company InformationYoYo Games
United States
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
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Alternatives |
Alternatives |
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Categories |
Categories |
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Integrations
.NET
Visual Studio
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